using System.Runtime.CompilerServices; namespace PerfectNumbers.Core; internal static partial class PrimeOrderCalculator { internal readonly struct PrimeOrderCalculatorConfig(uint smallFactorLimit, int pollardRhoMilliseconds, int maxPowChecks, bool strictMode) { private static PrimeOrderCalculatorConfig _heuristicDefault = CreateHeuristicDefault(UnboundedTaskScheduler.ConfiguredThreadCount); public static PrimeOrderCalculatorConfig HeuristicDefault { [MethodImpl(MethodImplOptions.AggressiveInlining)] get => _heuristicDefault; } public static readonly PrimeOrderCalculatorConfig StrictDefault = new(smallFactorLimit: 1_000_000, pollardRhoMilliseconds: 0, maxPowChecks: 0, true); public static void ConfigureHeuristicDefault(int threadCount) { _heuristicDefault = CreateHeuristicDefault(threadCount); } public static PrimeOrderCalculatorConfig CreateHeuristicDefault(int threadCount) { int normalizedThreadCount = threadCount < 1 ? 1 : threadCount; return new(smallFactorLimit: 100_000, pollardRhoMilliseconds: normalizedThreadCount * 24, maxPowChecks: 24, false); } public readonly uint SmallFactorLimit = smallFactorLimit; public readonly int PollardRhoMilliseconds = pollardRhoMilliseconds; public readonly int MaxPowChecks = maxPowChecks; public readonly int MaxPowChecksCapacity = maxPowChecks << 2; public readonly bool StrictMode = strictMode; } // TODO: Remove branching on the CPU / GPU paths // TODO: Split big non-static functions into smaller / extract static code to limit JIT time }