using System; using System.Numerics; namespace PerfectNumbers.Core; /// /// Mutable helper for 128-bit arithmetic derived from the .NET runtime UInt128 implementation. /// Portions adapted from https://github.com/dotnet/runtime/blob/v8.0.0/src/libraries/System.Private.CoreLib/src/System/UInt128.cs. /// internal sealed class MutableUInt128 { public ulong High { get; private set; } public ulong Low { get; private set; } public MutableUInt128() { } public MutableUInt128(ulong value) { Low = value; } public MutableUInt128(ulong high, ulong low) { High = high; Low = low; } public MutableUInt128(UInt128 value) { Set(value); } public void Set(UInt128 value) { High = (ulong)(value >> 64); Low = (ulong)value; } public void Set(ulong high, ulong low) { High = high; Low = low; } public UInt128 ToUInt128() => ((UInt128)High << 64) | Low; public void Add(ulong value) { ulong low = Low + value; if (low < value) { High++; } Low = low; } public void Add(in MutableUInt128 value) { ulong low = Low + value.Low; ulong carry = low < Low ? 1UL : 0UL; ulong high = High + value.High + carry; Low = low; High = high; } public void Subtract(ulong value) { ulong low = Low; ulong result = low - value; ulong borrow = result > low ? 1UL : 0UL; Low = result; High -= borrow; } public void Subtract(in MutableUInt128 value) { ulong low = Low; ulong result = low - value.Low; ulong borrow = low < value.Low ? 1UL : 0UL; Low = result; High = High - value.High - borrow; } public void Multiply(ulong value) { ulong high = High; ulong low = Low; ulong highContribution = Math.BigMul(low, value, out ulong newLow); Math.BigMul(high, value, out ulong shiftedHigh); ulong newHigh = shiftedHigh + highContribution; Low = newLow; High = newHigh; } public void MultiplyAdd(ulong multiplier, ulong addend) { Multiply(multiplier); Add(addend); } }