using System.Collections.Concurrent; using System.Numerics; using System.Runtime.CompilerServices; using ILGPU; using ILGPU.Algorithms; using ILGPU.Runtime; using PerfectNumbers.Core.Gpu; namespace PerfectNumbers.Core; public static class ULongExtensions { private const int Pow2WindowSize = 8; private const ulong Pow2WindowFallbackThreshold = 32UL; private const int Pow2WindowOddPowerCount = 1 << (Pow2WindowSize - 1); public static ulong CalculateOrder(this ulong q) { if (q <= 2UL) { return 0UL; } ulong order = q - 1UL, prime, temp; uint[] smallPrimes = PrimesGenerator.SmallPrimes; ulong[] smallPrimesPow2 = PrimesGenerator.SmallPrimesPow2; int i = 0, primesLength = smallPrimes.Length; UInt128 q128 = q, cycle = MersenneDivisorCycles.GetCycle(q128); // TODO: When the shared cycle snapshot cannot serve this divisor, trigger an on-demand // GPU computation (respecting the configured device) without promoting the result into // the cache so the order calculator still benefits from cycle stepping while keeping the // single-block memory plan intact. for (; i < primesLength; i++) { if (smallPrimesPow2[i] > order) { break; } prime = smallPrimes[i]; // TODO: Replace this `%` driven factor peeling with the divisor-cycle aware // factoring helper so large orders reuse the cached remainders highlighted in // the latest divisor-cycle benchmarks instead of recomputing slow modulo checks. while (order % prime == 0UL) { temp = order / prime; if (temp.PowModWithCycle(q128, cycle) == UInt128.One) { order = temp; } else { break; } } } return order; } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int GetBitLength(this ulong value) { return 64 - BitOperations.LeadingZeroCount(value); } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static ulong MultiplyShiftRight(ulong value, ulong multiplier, int shift) { UInt128 product = (UInt128)value * multiplier; return (ulong)(product >> shift); } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static ulong MultiplyShiftRightShiftFirst(ulong value, ulong multiplier, int shift) { ulong high = value >> shift; ulong mask = (1UL << shift) - 1UL; ulong low = value & mask; UInt128 highContribution = (UInt128)high * multiplier; UInt128 lowContribution = (UInt128)low * multiplier; UInt128 combined = highContribution + (lowContribution >> shift); return (ulong)combined; } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static ulong FastDiv64(this ulong value, ulong divisor, ulong mul) { ulong quotient = (ulong)(((UInt128)value * mul) >> 64); UInt128 remainder = (UInt128)value - ((UInt128)quotient * divisor); if (remainder >= divisor) { quotient++; } return quotient; } public const ulong WordBitMask = 0xFFFFUL; [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool IsPrimeCandidate(this ulong n) { int i = 0; uint[] smallPrimes = PrimesGenerator.SmallPrimes; ulong[] smallPrimesPow2 = PrimesGenerator.SmallPrimesPow2; int len = smallPrimes.Length; ulong p; for (; i < len; i++) { if (smallPrimesPow2[i] > n) { break; } p = smallPrimes[i]; // TODO: Swap this modulo check for the shared small-prime cycle filter once the // divisor-cycle cache is mandatory, matching the PrimeTester improvements noted in // the CPU sieve benchmarks. if ((n % p) == 0UL) { return n == p; } } return true; } // Benchmarks (Mod5ULongBenchmarks) show the direct `% 5` is still cheaper (~0.26 ns vs 0.43 ns), so keep the modulo until a faster lookup is proven. // (Mod8/Mod10 stay masked because they win; Mod5 currently does not.) [MethodImpl(MethodImplOptions.AggressiveInlining)] public static ulong Mod10(this ulong value) => (value & 1UL) == 0UL ? (value % 5UL) switch { 0UL => 0UL, 1UL => 6UL, 2UL => 2UL, 3UL => 8UL, _ => 4UL, } : (value % 5UL) switch { 0UL => 5UL, 1UL => 1UL, 2UL => 7UL, 3UL => 3UL, _ => 9UL, }; [MethodImpl(MethodImplOptions.AggressiveInlining)] public static ulong Mod128(this ulong value) => value & 127UL; // Benchmarks confirm `%` beats our current Mod5/Mod3 helpers for 64-bit inputs, so leave these modulo operations in place until a superior lookup is available. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static void Mod10_8_5_3(this ulong value, out ulong mod10, out ulong mod8, out ulong mod5, out ulong mod3) { mod8 = value & 7UL; // Benchmarks show `%` remains faster for the Mod5/Mod3 pair on ulong, so we keep the modulo path here for now. mod5 = value % 5UL; mod3 = value % 3UL; mod10 = (mod8 & 1UL) == 0UL ? mod5 switch { 0UL => 0UL, 1UL => 6UL, 2UL => 2UL, 3UL => 8UL, _ => 4UL, } : mod5 switch { 0UL => 5UL, 1UL => 1UL, 2UL => 7UL, 3UL => 3UL, _ => 9UL, }; } // Mod5/Mod3 lookup tables are currently slower on 64-bit operands; keep the direct modulo until benchmarks flip. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static void Mod10_8_5_3Steps(this ulong value, out ulong step10, out ulong step8, out ulong step5, out ulong step3) { ulong mod8 = value & 7UL; // Same rationale: `%` wins in Mod5/Mod3 benches today, so avoid swapping until a faster lookup exists. ulong mod5 = value % 5UL; ulong mod3 = value % 3UL; ulong mod10 = (mod8 & 1UL) == 0UL ? mod5 switch { 0UL => 0UL, 1UL => 6UL, 2UL => 2UL, 3UL => 8UL, _ => 4UL, } : mod5 switch { 0UL => 5UL, 1UL => 1UL, 2UL => 7UL, 3UL => 3UL, _ => 9UL, }; step10 = mod10 + mod10; if (step10 >= 10UL) { step10 -= 10UL; } step8 = (mod8 + mod8) & 7UL; step5 = mod5 + mod5; if (step5 >= 5UL) { step5 -= 5UL; } step3 = mod3 + mod3; if (step3 >= 3UL) { step3 -= 3UL; } } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static UInt128 Mul64(this ulong a, ulong b) => ((UInt128)a.MulHigh(b) << 64) | (UInt128)(a * b); [MethodImpl(MethodImplOptions.AggressiveInlining)] public static ulong MulHigh(this ulong x, ulong y) { // TODO: Investigate replacing this manual decomposition with the UInt128-based implementation // for CPU callers; the latest benchmarks show the intrinsic path is an order of magnitude // faster, while GPU code can keep using GpuUInt128.MulHigh. ulong xLow = (uint)x; ulong xHigh = x >> 32; ulong yLow = (uint)y; ulong yHigh = y >> 32; ulong w1 = xLow * yHigh; ulong w2 = xHigh * yLow; ulong w3 = xLow * yLow; // Matching the layout used in GpuUInt128.MulHigh: introducing the // intermediate result looks like one extra store, but it lets RyuJIT keep // the accumulated high word entirely in registers. Without this explicit // local the JIT spills the partial sum, which is where the performance // regression in the benchmarks came from. ulong result = (xHigh * yHigh) + (w1 >> 32) + (w2 >> 32); result += ((w3 >> 32) + (uint)w1 + (uint)w2) >> 32; return result; } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static ulong MulHighGpuCompatible(this ulong x, ulong y) { GpuUInt128 product = new(x); product.Mul64(new GpuUInt128(y)); return product.High; } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static ulong ModPow64(this ulong value, ulong exponent, ulong modulus) { ulong result = 1UL; // TODO: Replace this `%` with the Montgomery folding helper highlighted in MulMod64Benchmarks so the // modular exponentiation avoids the slow integer division before the ladder even starts. value %= modulus; while (exponent != 0UL) { if ((exponent & 1UL) != 0UL) { result = MulMod64(result, value, modulus); } value = MulMod64(value, value, modulus); exponent >>= 1; } return result; } [MethodImpl(MethodImplOptions.AggressiveInlining)] // TODO: Replace this fallback with the UInt128 Montgomery helper measured fastest in // MulMod64Benchmarks so CPU callers stop paying for triple modulo operations. public static ulong MulMod64(this ulong a, ulong b, ulong modulus) => (ulong)(UInt128)(((a % modulus) * (b % modulus)) % modulus); [MethodImpl(MethodImplOptions.AggressiveInlining)] public static ulong MulMod64GpuCompatible(this ulong a, ulong b, ulong modulus) { // TODO: Remove this GPU-compatible shim from production once callers migrate to MulMod64, // which the benchmarks show is roughly 6-7× faster on dense 64-bit inputs. GpuUInt128 state = new(a % modulus); return state.MulMod(b, modulus); } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static ulong MulMod64GpuCompatibleDeferred(this ulong a, ulong b, ulong modulus) { // TODO: Move this deferred helper to the benchmark suite; the baseline MulMod64 avoids the // 5-40× slowdown seen across real-world operand distributions. GpuUInt128 state = new(a); return state.MulModWithNativeModulo(b, modulus); } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static ulong MontgomeryMultiply(this ulong a, ulong b, ulong modulus, ulong nPrime) { ulong tLow = unchecked(a * b); ulong m = unchecked(tLow * nPrime); ulong mTimesModulusLow = unchecked(m * modulus); ulong result = unchecked(a.MulHigh(b) + m.MulHigh(modulus) + (unchecked(tLow + mTimesModulusLow) < tLow ? 1UL : 0UL)); if (result >= modulus) { result -= modulus; } return result; } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static ulong Pow2MontgomeryModWindowedCpu(this ulong exponent, in MontgomeryDivisorData divisor, bool keepMontgomery) { ulong modulus = divisor.Modulus; // This should never happen in production code. If it does, we need to fix it. // if (exponent == 0UL) // { // return keepMontgomery ? divisor.MontgomeryOne : 1UL % modulus; // } if (exponent <= Pow2WindowFallbackThreshold) { return Pow2MontgomeryModSingleBit(exponent, divisor, keepMontgomery); } int bitLength = GetPortableBitLength(exponent); int windowSize = GetWindowSize(bitLength); int oddPowerCount = 1 << (windowSize - 1); ulong result = divisor.MontgomeryOne; ulong nPrime = divisor.NPrime; ulong[] oddPowersArray = ThreadStaticPools.UlongPool.Rent(oddPowerCount); Span oddPowers = oddPowersArray.AsSpan(0, oddPowerCount); InitializeMontgomeryOddPowersCpu(divisor, modulus, nPrime, oddPowers); int index = bitLength - 1; while (index >= 0) { if (((exponent >> index) & 1UL) == 0UL) { result = result.MontgomeryMultiply(result, modulus, nPrime); index--; continue; } int windowStart = index - windowSize + 1; if (windowStart < 0) { windowStart = 0; } while (((exponent >> windowStart) & 1UL) == 0UL) { windowStart++; } int windowLength = index - windowStart + 1; for (int square = 0; square < windowLength; square++) { result = result.MontgomeryMultiply(result, modulus, nPrime); } ulong mask = (1UL << windowLength) - 1UL; ulong windowValue = (exponent >> windowStart) & mask; int tableIndex = (int)((windowValue - 1UL) >> 1); ulong multiplier = oddPowers[tableIndex]; result = result.MontgomeryMultiply(multiplier, modulus, nPrime); index = windowStart - 1; } ThreadStaticPools.UlongPool.Return(oddPowersArray); if (!keepMontgomery) { result = result.MontgomeryMultiply(1UL, modulus, nPrime); } return result; } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static ulong Pow2MontgomeryModWindowedGpu(this ulong exponent, in MontgomeryDivisorData divisor, bool keepMontgomery) { ulong modulus = divisor.Modulus; if (exponent == 0UL) { return keepMontgomery ? divisor.MontgomeryOne : 1UL % modulus; } if (exponent <= Pow2WindowFallbackThreshold) { return Pow2MontgomeryModSingleBit(exponent, divisor, keepMontgomery); } if (Pow2MontgomeryGpuExecutor.TryExecute(exponent, divisor, keepMontgomery, out ulong gpuResult)) { return gpuResult; } return Pow2MontgomeryModWindowedCpu(exponent, divisor, keepMontgomery); } [MethodImpl(MethodImplOptions.AggressiveInlining)] internal static ulong Pow2MontgomeryModWindowedKernel(ulong exponent, in MontgomeryDivisorData divisor, bool keepMontgomery) { ulong modulus = divisor.Modulus; if (exponent == 0UL) { return keepMontgomery ? divisor.MontgomeryOne : 1UL % modulus; } if (exponent <= Pow2WindowFallbackThreshold) { return Pow2MontgomeryModSingleBit(exponent, divisor, keepMontgomery); } int bitLength = GetPortableBitLength(exponent); int windowSize = GetWindowSize(bitLength); ulong result = divisor.MontgomeryOne; ulong nPrime = divisor.NPrime; int index = bitLength - 1; while (index >= 0) { if (((exponent >> index) & 1UL) == 0UL) { result = result.MontgomeryMultiply(result, modulus, nPrime); index--; continue; } int windowStart = index - windowSize + 1; if (windowStart < 0) { windowStart = 0; } while (((exponent >> windowStart) & 1UL) == 0UL) { windowStart++; } int windowLength = index - windowStart + 1; for (int square = 0; square < windowLength; square++) { result = result.MontgomeryMultiply(result, modulus, nPrime); } ulong mask = (1UL << windowLength) - 1UL; ulong windowValue = (exponent >> windowStart) & mask; ulong multiplier = ComputeMontgomeryOddPower(windowValue, divisor, modulus, nPrime); result = result.MontgomeryMultiply(multiplier, modulus, nPrime); index = windowStart - 1; } if (!keepMontgomery) { result = result.MontgomeryMultiply(1UL, modulus, nPrime); } return result; } [MethodImpl(MethodImplOptions.AggressiveInlining)] private static ulong ComputeMontgomeryOddPower(ulong exponent, in MontgomeryDivisorData divisor, ulong modulus, ulong nPrime) { ulong baseValue = divisor.MontgomeryTwo; ulong power = divisor.MontgomeryOne; ulong remaining = exponent; while (remaining != 0UL) { if ((remaining & 1UL) != 0UL) { power = power.MontgomeryMultiply(baseValue, modulus, nPrime); } remaining >>= 1; if (remaining == 0UL) { break; } baseValue = baseValue.MontgomeryMultiply(baseValue, modulus, nPrime); } return power; } private static class Pow2MontgomeryGpuExecutor { private static readonly ConcurrentDictionary, MontgomeryDivisorData, byte, ArrayView1D>> KernelCache = new(); public static bool TryExecute(ulong exponent, in MontgomeryDivisorData divisor, bool keepMontgomery, out ulong result) { result = 0UL; GpuKernelLease lease; try { lease = GpuKernelPool.GetKernel(useGpuOrder: true); } catch (Exception) { return false; } var execution = lease.EnterExecutionScope(); try { Accelerator accelerator = lease.Accelerator; if (accelerator.AcceleratorType == AcceleratorType.CPU) { return false; } var kernel = KernelCache.GetOrAdd(accelerator, static accel => { var loaded = accel.LoadAutoGroupedStreamKernel, MontgomeryDivisorData, byte, ArrayView1D>(Pow2MontgomeryKernel); var launcher = KernelUtil.GetKernel(loaded); return launcher.CreateLauncherDelegate, MontgomeryDivisorData, byte, ArrayView1D>>(); }); using var exponentBuffer = accelerator.Allocate1D(1); using var resultBuffer = accelerator.Allocate1D(1); exponentBuffer.View.CopyFromCPU(ref exponent, 1); resultBuffer.MemSetToZero(); byte keepFlag = keepMontgomery ? (byte)1 : (byte)0; AcceleratorStream stream = lease.Stream; kernel(stream, 1, exponentBuffer.View, divisor, keepFlag, resultBuffer.View); stream.Synchronize(); resultBuffer.View.CopyToCPU(ref result, 1); return true; } catch (AcceleratorException) { return false; } catch (NotSupportedException) { return false; } finally { execution.Dispose(); lease.Dispose(); } } private static void Pow2MontgomeryKernel(Index1D index, ArrayView1D exponents, MontgomeryDivisorData divisor, byte keepMontgomery, ArrayView1D results) { results[index] = Pow2MontgomeryModWindowedKernel(exponents[index], divisor, keepMontgomery != 0); } } [MethodImpl(MethodImplOptions.AggressiveInlining)] private static ulong Pow2MontgomeryModSingleBit(ulong exponent, in MontgomeryDivisorData divisor, bool keepMontgomery) { ulong modulus = divisor.Modulus; ulong nPrime = divisor.NPrime; ulong result = divisor.MontgomeryOne; ulong baseVal = divisor.MontgomeryTwo; ulong remainingExponent = exponent; while (remainingExponent != 0UL) { if ((remainingExponent & 1UL) != 0UL) { result = result.MontgomeryMultiply(baseVal, modulus, nPrime); } remainingExponent >>= 1; if (remainingExponent == 0UL) { break; } baseVal = baseVal.MontgomeryMultiply(baseVal, modulus, nPrime); } return keepMontgomery ? result : result.MontgomeryMultiply(1UL, modulus, nPrime); } [MethodImpl(MethodImplOptions.AggressiveInlining)] private static int GetPortableBitLength(ulong value) { if (value == 0UL) { return 0; } return 64 - XMath.LeadingZeroCount(value); } private static int GetWindowSize(int bitLength) { if (bitLength <= 6) { return Math.Max(bitLength, 1); } if (bitLength <= 23) { return 4; } if (bitLength <= 79) { return 5; } if (bitLength <= 239) { return 6; } if (bitLength <= 671) { return 7; } return Pow2WindowSize; } [MethodImpl(MethodImplOptions.AggressiveInlining)] private static void InitializeMontgomeryOddPowersCpu(in MontgomeryDivisorData divisor, ulong modulus, ulong nPrime, Span oddPowers) { oddPowers[0] = divisor.MontgomeryTwo; if (oddPowers.Length == 1) { return; } ulong previous; ulong square = divisor.MontgomeryTwoSquared; for (int i = 1; i < oddPowers.Length; i++) { previous = oddPowers[i - 1]; oddPowers[i] = previous.MontgomeryMultiply(square, modulus, nPrime); } } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static ulong Pow2MontgomeryModWithCycleCpu(this ulong exponent, ulong cycleLength, in MontgomeryDivisorData divisor) { ulong rotationCount = exponent % cycleLength; return Pow2MontgomeryModWindowedCpu(rotationCount, divisor, keepMontgomery: false); } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static ulong Pow2MontgomeryModFromCycleRemainderCpu(this ulong reducedExponent, in MontgomeryDivisorData divisor) { return Pow2MontgomeryModWindowedCpu(reducedExponent, divisor, keepMontgomery: false); } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static ulong Pow2MontgomeryModWithCycleGpu(this ulong exponent, ulong cycleLength, in MontgomeryDivisorData divisor) { ulong rotationCount = exponent % cycleLength; return Pow2MontgomeryModWindowedGpu(rotationCount, divisor, keepMontgomery: false); } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static ulong Pow2MontgomeryModFromCycleRemainderGpu(this ulong reducedExponent, in MontgomeryDivisorData divisor) { return Pow2MontgomeryModWindowedGpu(reducedExponent, divisor, keepMontgomery: false); } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static UInt128 PowMod(this ulong exponent, UInt128 modulus) { UInt128 result = UInt128.One; ulong exponentLoopIndex = 0UL; // TODO: Port this scalar PowMod fallback to the ProcessEightBitWindows helper so CPU callers get the // eight-bit window wins measured against the classic square-and-subtract implementation. // Return 1 because 2^0 = 1 if (exponent == 0UL) return result; // Any number mod 1 is 0 if (modulus == UInt128.One) return UInt128.Zero; // For small exponents, do classic method if (exponent < 64 || modulus < 4) { for (; exponentLoopIndex < exponent; exponentLoopIndex++) { result <<= 1; if (result >= modulus) result -= modulus; } return result; } // Special case: if modulus is a power of two, use bitmasking for efficiency and correctness if ((modulus & (modulus - 1)) == 0) { result = UInt128.One << (int)(exponent & 127); return result & (modulus - 1); } // Reusing exponentLoopIndex to iterate again over the exponent range for the general-case accumulation. exponentLoopIndex = 0UL; // Reusing result after resetting it for the general modulus accumulation phase. result = UInt128.One; for (; exponentLoopIndex < exponent; exponentLoopIndex++) { result <<= 1; if (result >= modulus) result -= modulus; } return result; } /// /// Computes 2^exponent mod modulus using a known cycle length. /// public static UInt128 PowModWithCycle(this ulong exponent, UInt128 modulus, ulong cycleLength) { UInt128 result = UInt128.One; ulong exponentLoopIndex = 0UL; // TODO: Wire this cycle-aware overload into the ProcessEightBitWindows helper so the reduced exponent path // inherits the faster windowed pow2 routine highlighted in the Pow2Montgomery benchmarks. // Return 1 because 2^0 = 1 if (exponent == 0UL) return result; // Any number mod 1 is 0 if (modulus == UInt128.One) return UInt128.Zero; // For small exponents, do classic method if (exponent < 64 || modulus < 4) { for (; exponentLoopIndex < exponent; exponentLoopIndex++) { result <<= 1; if (result >= modulus) result -= modulus; } return result; } // Special case: if modulus is a power of two, use bitmasking for efficiency and correctness if ((modulus & (modulus - 1)) == 0) { result = UInt128.One << (int)(exponent & 127); return result & (modulus - 1); } // Reusing exponentLoopIndex to iterate over the rotation count for the cycle-aware path. exponentLoopIndex = 0UL; // Reusing result after resetting it for the rotation-accumulation pass. result = UInt128.One; // TODO: Replace this modulo with the cached cycle remainder produced by the divisor-cycle cache so PowModWithCycle avoids // repeated `%` work, matching the ProcessEightBitWindows wins captured in Pow2MontgomeryModCycleComputationBenchmarks. ulong rotationCount = exponent % cycleLength; for (; exponentLoopIndex < rotationCount; exponentLoopIndex++) { result <<= 1; if (result >= modulus) result -= modulus; } return result; } /// /// Computes 2^exponent mod modulus using a known cycle length. /// public static UInt128 PowModWithCycle(this ulong exponent, UInt128 modulus, UInt128 cycleLength) { UInt128 result = UInt128.One; ulong exponentLoopIndex = 0UL; // TODO: Replace this UInt128-cycle overload with the ProcessEightBitWindows helper so large-exponent CPU scans // reuse the faster windowed pow2 ladder instead of the manual rotation loop measured to lag behind in benchmarks. // Return 1 because 2^0 = 1 if (exponent == UInt128.Zero) return result; // Any number mod 1 is 0 if (modulus == UInt128.One) return UInt128.Zero; // For small exponents, do classic method if (exponent < UInt128Numbers.SixtyFour || modulus < UInt128Numbers.Four) { for (; exponentLoopIndex < exponent; exponentLoopIndex++) { result <<= 1; if (result >= modulus) result -= modulus; } return result; } // Special case: if modulus is a power of two, use bitmasking for efficiency and correctness if ((modulus & (modulus - UInt128.One)) == UInt128.Zero) { result = UInt128.One << (int)(exponent & UInt128Numbers.OneHundredTwentySeven); return result & (modulus - 1); } // Reusing result after resetting it for the rotation-driven accumulation phase. result = UInt128.One; // TODO: Swap this modulo with the upcoming UInt128 cycle remainder helper so large-exponent scans reuse cached // reductions instead of recomputing `%` for every lookup, as demonstrated in Pow2MontgomeryModCycleComputationBenchmarks. UInt128 rotationCount = exponent % cycleLength; UInt128 rotationIndex = UInt128.Zero; while (rotationIndex < rotationCount) { result <<= 1; if (result >= modulus) result -= modulus; rotationIndex += UInt128.One; } return result; } /// /// Computes 2^exponent mod modulus using a known cycle length. /// public static UInt128 PowModWithCycle(this UInt128 exponent, UInt128 modulus, UInt128 cycleLength) { UInt128 one = UInt128.One, result = one, zero = UInt128.Zero; ulong exponentLoopIndex = 0UL; // TODO: Migrate this UInt128 exponent overload to ProcessEightBitWindows so the large-cycle reductions drop the // slow manual loop that underperforms the windowed pow2 helper in the Pow2 benchmark suite. // Return 1 because 2^0 = 1 if (exponent == zero) return result; // Any number mod 1 is 0 if (modulus == one) return zero; // For small exponents, do classic method if (exponent < UInt128Numbers.SixtyFour || modulus < UInt128Numbers.Four) { for (; exponentLoopIndex < exponent; exponentLoopIndex++) { result <<= 1; if (result >= modulus) result -= modulus; } return result; } // Special case: if modulus is a power of two, use bitmasking for efficiency and correctness if ((modulus & (modulus - one)) == zero) { result = one << (int)(exponent & UInt128Numbers.OneHundredTwentySeven); return result & (modulus - 1); } // Reusing result after resetting it for the rotation-driven accumulation phase. result = one; // TODO: Swap this modulo with the shared UInt128 cycle remainder helper once available so CRT powmods reuse cached // reductions in the windowed ladder, avoiding the `%` cost highlighted in Pow2MontgomeryModCycleComputationBenchmarks. UInt128 rotationCount = exponent % cycleLength; // We're reusing "zero" as rotation index for just a little better performance while (zero < rotationCount) { result <<= 1; if (result >= modulus) result -= modulus; zero += one; } return result; } /// /// Computes 2^exponent mod modulus using iterative CRT composition from mod 10 up to modulus. /// Only for modulus >= 10 and reasonable size. /// public static UInt128 PowModCrt(this ulong exponent, UInt128 modulus, MersenneDivisorCycles cycles) { if (modulus < 10) return PowMod(exponent, modulus); // fallback to classic // Use cycle length 4 for mod 10 UInt128 currentModulus = 10, cycle, modulusCandidate = 11, remainderForCandidate, result = PowModWithCycle(exponent, 10, 4), zero = UInt128.Zero; for (; modulusCandidate <= modulus; modulusCandidate++) { cycle = MersenneDivisorCycles.GetCycle(modulusCandidate); remainderForCandidate = cycle > zero ? PowModWithCycle(exponent, modulusCandidate, cycle) : PowMod(exponent, modulusCandidate); // Solve x ≡ result mod currentModulus // x ≡ remM mod m // Find x mod (currentModulus * m) // Since currentModulus and m are coprime, use CRT: // x = result + currentModulus * t, where t ≡ (remM - result) * inv(currentModulus, m) mod m // TODO: Replace this `% modulusCandidate` with the cached residue helper derived from Mod10_8_5_3Benchmarks so CRT // composition avoids repeated modulo divisions when combining residues for large divisor sets. result += currentModulus * ((remainderForCandidate + modulusCandidate - (result % modulusCandidate)) * ModInverse(currentModulus, modulusCandidate) % modulusCandidate); currentModulus *= modulusCandidate; if (currentModulus >= modulus) break; } // TODO: Swap this final `% modulus` with the pooled remainder cache so the CRT result write-back avoids one more division, // aligning with the optimizations captured in Mod10_8_5_3Benchmarks. return result % modulus; } // Helper: modular inverse (extended Euclidean algorithm) private static UInt128 ModInverse(UInt128 a, UInt128 m) { UInt128 m0 = m, originalA, originalM, temp, x0 = 0, x1 = 1; if (m == 1) { return 0; } while (a > 1) { originalA = a; originalM = m; m = originalA % originalM; a = originalM; temp = x0; x0 = x1 - (originalA / originalM) * x0; x1 = temp; } if (x1 < 0) { x1 += m0; } return x1; } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool SharesFactorWithExponentMinusOne(this ulong exponent) { ulong prime, value = exponent - 1UL; value >>= BitOperations.TrailingZeroCount(value); uint[] smallPrimes = PrimesGenerator.SmallPrimes; ulong[] smallPrimesPow2 = PrimesGenerator.SmallPrimesPow2; int i = 1, smallPrimesLength = smallPrimes.Length; for (; i < smallPrimesLength && smallPrimesPow2[i] <= value; i++) { prime = smallPrimes[i]; if (value % prime != 0UL) { continue; } if (exponent % prime.CalculateOrder() == 0UL) { return true; } do { value /= prime; } while (value % prime == 0UL); } if (value > 1UL && exponent % value.CalculateOrder() == 0UL) { return true; } return false; } }