using System.Runtime.CompilerServices; using ILGPU; using ILGPU.Runtime; using PerfectNumbers.Core.Gpu.Accelerators; namespace PerfectNumbers.Core.Gpu; public static class Pow2MontgomeryGpuCalculator { [MethodImpl(MethodImplOptions.AggressiveInlining)] public static ulong CalculateKeep(ulong exponent, in MontgomeryDivisorData divisor) { // GpuPrimeWorkLimiter.Acquire(); ulong result = 0UL; var gpu = PrimeOrderCalculatorAccelerator.Rent(1); int acceleratorIndex = gpu.AcceleratorIndex; Accelerator? accelerator = gpu.Accelerator; MemoryBuffer1D exponentBuffer = gpu.Input; MemoryBuffer1D resultBuffer = gpu.OutputUlong; var kernel = gpu.KeepMontgomeryKernel; AcceleratorStream stream = AcceleratorStreamPool.Rent(acceleratorIndex); exponentBuffer.View.CopyFromCPU(stream, ref exponent, 1); // We don't need to worry about any left-overs here. // resultBuffer.MemSetToZero(stream); var kernelLauncher = kernel.CreateLauncherDelegate, MontgomeryDivisorData, ArrayView1D>>(); kernelLauncher(stream, 1, exponentBuffer.View, divisor, resultBuffer.View); resultBuffer.View.CopyToCPU(stream, ref result, 1); stream.Synchronize(); AcceleratorStreamPool.Return(acceleratorIndex, stream); // GpuPrimeWorkLimiter.Release(); PrimeOrderCalculatorAccelerator.Return(gpu); return result; } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static ulong CalculateConvert(ulong exponent, in MontgomeryDivisorData divisor) { // GpuPrimeWorkLimiter.Acquire(); ulong result = 0UL; var gpu = PrimeOrderCalculatorAccelerator.Rent(1); MemoryBuffer1D exponentBuffer = gpu.Input; MemoryBuffer1D resultBuffer = gpu.OutputUlong; int acceleratorIndex = gpu.AcceleratorIndex; AcceleratorStream stream = AcceleratorStreamPool.Rent(acceleratorIndex); exponentBuffer.View.CopyFromCPU(stream, ref exponent, 1); // We don't need to worry about any left-overs here. // resultBuffer.MemSetToZero(stream); var kernel = gpu.ConvertToStandardKernel; kernel.Launch(stream, 1, 1, exponentBuffer.View, divisor, resultBuffer.View); resultBuffer.View.CopyToCPU(stream, ref result, 1); stream.Synchronize(); AcceleratorStreamPool.Return(acceleratorIndex, stream); // GpuPrimeWorkLimiter.Release(); PrimeOrderCalculatorAccelerator.Return(gpu); return result; } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static ulong CalculateConvert(PrimeOrderCalculatorAccelerator gpu, ulong exponent, in MontgomeryDivisorData divisor) { ulong result = 0UL; MemoryBuffer1D exponentBuffer = gpu.Input; MemoryBuffer1D resultBuffer = gpu.OutputUlong; var kernel = gpu.ConvertToStandardKernel; int acceleratorIndex = gpu.AcceleratorIndex; AcceleratorStream stream = AcceleratorStreamPool.Rent(acceleratorIndex); exponentBuffer.View.CopyFromCPU(stream, ref exponent, 1); // We don't need to worry about any left-overs here. // resultBuffer.MemSetToZero(stream); var kernelLauncher = kernel.CreateLauncherDelegate, MontgomeryDivisorData, ArrayView1D>>(); kernelLauncher(stream, 1,exponentBuffer.View, divisor, resultBuffer.View); resultBuffer.View.CopyToCPU(stream, ref result, 1); stream.Synchronize(); AcceleratorStreamPool.Return(acceleratorIndex, stream); return result; } }