Files
even-perfect-numbers-scanner/PerfectNumbers.Core/Gpu/Kernels/PrimeOrderKernels.cs
T

1409 lines
32 KiB
C#

using System.Numerics;
using System.Runtime.CompilerServices;
using ILGPU;
using ILGPU.Runtime;
namespace PerfectNumbers.Core.Gpu;
internal static partial class PrimeOrderGpuHeuristics
{
internal static void CheckFactorsKernel(
int count,
ulong phi,
ArrayView1D<KeyValuePair<ulong, int>, Stride1D.Dense> toTest,
ulong divisorModulus,
ulong divisorNPrime,
ulong divisorMontgomeryOne,
ulong divisorMontgomeryTwo,
ulong divisorMontgomeryTwoSquared,
ArrayView1D<ulong, Stride1D.Dense> result
)
{
ulong order = phi;
int entryCount = count;
MontgomeryDivisorDataGpu divisorData = new(divisorModulus, divisorNPrime, divisorMontgomeryOne, divisorMontgomeryTwo, divisorMontgomeryTwoSquared);
for (int i = 0; i < entryCount; i++)
{
(ulong primeFactor, int exponent) = toTest[i];
for (int iteration = 0; iteration < exponent; iteration++)
{
ulong candidate = order / primeFactor;
ulong remainder = order - (candidate * primeFactor);
// ulong remainder = order % primeFactor;
if (remainder != 0UL)
{
break;
}
// ulong candidate = order / primeFactor;
if (ULongExtensions.Pow2MontgomeryModWindowedGpuConvertToStandard(divisorData, candidate) == 1UL)
{
order = candidate;
continue;
}
break;
}
}
result[0] = order;
}
/// This kernel always sets the result and operates within the allowed / required bounds, never accessing elements outside of them.
/// It sets the value only when it needs to. The callers don't need to clear the output / input buffers.
internal static void PartialFactorKernel(
Index1D index,
ArrayView1D<uint, Stride1D.Dense> primes,
ArrayView1D<ulong, Stride1D.Dense> squares,
int primeCount,
int slotCount,
ulong value,
uint limit,
ArrayView1D<ulong, Stride1D.Dense> factorsOut,
ArrayView1D<int, Stride1D.Dense> exponentsOut,
ArrayView1D<int, Stride1D.Dense> countOut,
ArrayView1D<ulong, Stride1D.Dense> remainingOut,
ArrayView1D<byte, Stride1D.Dense> fullyFactoredOut)
{
if (index != 0)
{
return;
}
uint effectiveLimit = limit == 0 ? uint.MaxValue : limit;
ulong remainingLocal = value;
int count = 0;
for (int i = 0; i < primeCount && count < slotCount; i++)
{
uint primeCandidate = primes[i];
if (primeCandidate > effectiveLimit)
{
break;
}
ulong primeSquare = squares[i];
if (primeSquare != 0UL && primeSquare > remainingLocal)
{
break;
}
ulong primeValue = primeCandidate;
if (primeValue == 0UL || (remainingLocal % primeValue) != 0UL)
{
continue;
}
int exponent = 0;
do
{
remainingLocal /= primeValue;
exponent++;
}
while ((remainingLocal % primeValue) == 0UL);
factorsOut[count] = primeValue;
exponentsOut[count] = exponent;
count++;
}
countOut[0] = count;
remainingOut[0] = remainingLocal;
fullyFactoredOut[0] = remainingLocal == 1UL ? (byte)1 : (byte)0;
}
internal enum PrimeOrderKernelStatus : byte
{
Fallback = 0,
Found = 1,
HeuristicUnresolved = 2,
PollardOverflow = 3,
FactoringFailure = 4,
}
private readonly struct CandidateKey
{
public CandidateKey(int primary, long secondary, long tertiary)
{
Primary = primary;
Secondary = secondary;
Tertiary = tertiary;
}
public int Primary { get; }
public long Secondary { get; }
public long Tertiary { get; }
public int CompareTo(CandidateKey other)
{
if (Primary != other.Primary)
{
return Primary.CompareTo(other.Primary);
}
if (Secondary != other.Secondary)
{
return Secondary.CompareTo(other.Secondary);
}
return Tertiary.CompareTo(other.Tertiary);
}
}
/// This kernel doesn't always set the result of the first element. It sets the value only when it needs to. The callers
/// must clean the output buffer before the call to get a deterministic result.
internal static void CalculateOrderKernel(
Index1D index,
ulong prime,
OrderKernelConfig config,
ulong divisorModulus,
ulong divisorNPrime,
ulong divisorMontgomeryOne,
ulong divisorMontgomeryTwo,
ulong divisorMontgomeryTwoSquared,
ArrayView1D<uint, Stride1D.Dense> primes,
ArrayView1D<ulong, Stride1D.Dense> squares,
int primeCount,
OrderKernelBuffers buffers)
{
if (index != 0)
{
return;
}
// TODO: Modify this kernel to always set the output result so that callers never need to clear any buffers and remove
// any existing cleaning of the buffers after that.
ArrayView1D<ulong, Stride1D.Dense> phiFactors = buffers.PhiFactors;
ArrayView1D<int, Stride1D.Dense> phiExponents = buffers.PhiExponents;
ArrayView1D<ulong, Stride1D.Dense> workFactors = buffers.WorkFactors;
ArrayView1D<int, Stride1D.Dense> workExponents = buffers.WorkExponents;
ArrayView1D<ulong, Stride1D.Dense> candidates = buffers.Candidates;
ArrayView1D<int, Stride1D.Dense> stackIndex = buffers.StackIndex;
ArrayView1D<int, Stride1D.Dense> stackExponent = buffers.StackExponent;
ArrayView1D<ulong, Stride1D.Dense> stackProduct = buffers.StackProduct;
ArrayView1D<ulong, Stride1D.Dense> resultOut = buffers.Result;
ArrayView1D<byte, Stride1D.Dense> statusOut = buffers.Status;
uint limit = config.SmallFactorLimit == 0 ? uint.MaxValue : config.SmallFactorLimit;
ulong previousOrder = config.PreviousOrder;
byte hasPreviousOrder = config.HasPreviousOrder;
int maxPowChecks = config.MaxPowChecks;
int mode = config.Mode;
statusOut[0] = (byte)PrimeOrderKernelStatus.Fallback;
// TODO: Is this condition ever satisfied on EventPerfectBitScanner's execution paths? Comment it out with explanatory
// comment before it, if not. Otherwise add a comment explaining how it's used. If tests or benchmarks require this,
// modify such tests and benchmark to avoid that.
if (prime <= 3UL)
{
ulong orderValue = prime == 3UL ? 2UL : 1UL;
resultOut[0] = orderValue;
statusOut[0] = (byte)PrimeOrderKernelStatus.Found;
return;
}
ulong phi = prime - 1UL;
int phiFactorCount = FactorWithSmallPrimes(phi, limit, primes, squares, primeCount, phiFactors, phiExponents, out ulong phiRemaining);
if (phiRemaining != 1UL)
{
// Reuse stackProduct as the Pollard Rho stack so factoring stays within this kernel.
if (!TryFactorWithPollardKernel(
phiRemaining,
limit,
primes,
squares,
primeCount,
phiFactors,
phiExponents,
ref phiFactorCount,
stackProduct,
statusOut))
{
if (statusOut[0] != (byte)PrimeOrderKernelStatus.PollardOverflow)
{
resultOut[0] = CalculateByDoublingKernel(prime);
}
return;
}
}
SortFactors(phiFactors, phiExponents, phiFactorCount);
MontgomeryDivisorDataGpu divisor = new(divisorModulus, divisorNPrime, divisorMontgomeryOne, divisorMontgomeryTwo, divisorMontgomeryTwoSquared);
if (TrySpecialMaxKernel(phi, prime, phiFactors, phiFactorCount, divisor))
{
resultOut[0] = phi;
statusOut[0] = (byte)PrimeOrderKernelStatus.Found;
return;
}
ulong candidateOrder = InitializeStartingOrderKernel(prime, phi, divisor);
candidateOrder = ExponentLoweringKernel(candidateOrder, prime, phiFactors, phiExponents, phiFactorCount, divisor);
if (TryConfirmOrderKernel(
prime,
candidateOrder,
divisor,
limit,
primes,
squares,
primeCount,
workFactors,
workExponents,
stackProduct,
statusOut))
{
resultOut[0] = candidateOrder;
statusOut[0] = (byte)PrimeOrderKernelStatus.Found;
return;
}
bool isStrict = mode == 1;
if (isStrict)
{
ulong strictOrder = CalculateByDoublingKernel(prime);
resultOut[0] = strictOrder;
statusOut[0] = (byte)PrimeOrderKernelStatus.Found;
return;
}
if (TryHeuristicFinishKernel(
prime,
candidateOrder,
previousOrder,
hasPreviousOrder,
divisor,
limit,
maxPowChecks,
primes,
squares,
primeCount,
workFactors,
workExponents,
candidates,
stackIndex,
stackExponent,
stackProduct,
statusOut,
out ulong confirmedOrder))
{
resultOut[0] = confirmedOrder;
statusOut[0] = (byte)PrimeOrderKernelStatus.Found;
return;
}
ulong fallbackOrder = CalculateByDoublingKernel(prime);
resultOut[0] = fallbackOrder;
statusOut[0] = (byte)PrimeOrderKernelStatus.HeuristicUnresolved;
}
private static int FactorWithSmallPrimes(
ulong value,
uint limit,
ArrayView1D<uint, Stride1D.Dense> primes,
ArrayView1D<ulong, Stride1D.Dense> squares,
int primeCount,
ArrayView1D<ulong, Stride1D.Dense> factors,
ArrayView1D<int, Stride1D.Dense> exponents,
out ulong remaining)
{
remaining = value;
int factorCount = 0;
long factorLength = factors.Length;
long exponentLength = exponents.Length;
int capacity = factorLength < exponentLength ? (int)factorLength : (int)exponentLength;
for (int i = 0; i < primeCount && remaining > 1UL && factorCount < capacity; i++)
{
uint primeCandidate = primes[i];
if (primeCandidate == 0U || primeCandidate > limit)
{
break;
}
ulong square = squares[i];
if (square != 0UL && square > remaining)
{
break;
}
ulong primeValue = primeCandidate;
if ((remaining % primeValue) != 0UL)
{
continue;
}
int exponent = 0;
do
{
remaining /= primeValue;
exponent++;
}
while ((remaining % primeValue) == 0UL);
factors[factorCount] = primeValue;
exponents[factorCount] = exponent;
factorCount++;
}
for (int i = factorCount; i < factors.Length; i++)
{
factors[i] = 0UL;
}
for (int i = factorCount; i < exponents.Length; i++)
{
exponents[i] = 0;
}
return factorCount;
}
private static void SortFactors(ArrayView1D<ulong, Stride1D.Dense> factors, ArrayView1D<int, Stride1D.Dense> exponents, int count)
{
for (int i = 1; i < count; i++)
{
ulong factor = factors[i];
int exponent = exponents[i];
int j = i - 1;
while (j >= 0 && factors[j] > factor)
{
factors[j + 1] = factors[j];
exponents[j + 1] = exponents[j];
j--;
}
factors[j + 1] = factor;
exponents[j + 1] = exponent;
}
}
private static bool TrySpecialMaxKernel(
ulong phi,
ulong prime,
ArrayView1D<ulong, Stride1D.Dense> factors,
int factorCount,
in MontgomeryDivisorDataGpu divisor)
{
for (int i = 0; i < factorCount; i++)
{
ulong factor = factors[i];
if (factor <= 1UL)
{
continue;
}
ulong reduced = phi / factor;
if (ULongExtensions.Pow2MontgomeryModWindowedGpuConvertToStandard(divisor, reduced) == 1UL)
{
return false;
}
}
return true;
}
private static ulong InitializeStartingOrderKernel(ulong prime, ulong phi, in MontgomeryDivisorDataGpu divisor)
{
ulong order = phi;
ulong residue = prime & 7UL;
if (residue == 1UL || residue == 7UL)
{
ulong half = phi >> 1;
if (Pow2EqualsOneKernel(half, divisor))
{
order = half;
}
}
return order;
}
private static ulong ExponentLoweringKernel(
ulong order,
ulong prime,
ArrayView1D<ulong, Stride1D.Dense> factors,
ArrayView1D<int, Stride1D.Dense> exponents,
int factorCount,
in MontgomeryDivisorDataGpu divisor)
{
for (int i = 0; i < factorCount; i++)
{
ulong primeFactor = factors[i];
int exponent = exponents[i];
if (primeFactor <= 1UL)
{
continue;
}
for (int iteration = 0; iteration < exponent; iteration++)
{
if ((order % primeFactor) != 0UL)
{
break;
}
ulong reduced = order / primeFactor;
if (Pow2EqualsOneKernel(reduced, divisor))
{
order = reduced;
continue;
}
break;
}
}
return order;
}
private static bool TryConfirmOrderKernel(
ulong prime,
ulong order,
in MontgomeryDivisorDataGpu divisor,
uint limit,
ArrayView1D<uint, Stride1D.Dense> primes,
ArrayView1D<ulong, Stride1D.Dense> squares,
int primeCount,
ArrayView1D<ulong, Stride1D.Dense> factors,
ArrayView1D<int, Stride1D.Dense> exponents,
ArrayView1D<ulong, Stride1D.Dense> compositeStack,
ArrayView1D<byte, Stride1D.Dense> statusOut)
{
if (order == 0UL)
{
return false;
}
if (!Pow2EqualsOneKernel(order, divisor))
{
return false;
}
int factorCount = FactorWithSmallPrimes(order, limit, primes, squares, primeCount, factors, exponents, out ulong remaining);
if (remaining != 1UL)
{
if (!TryFactorWithPollardKernel(
remaining,
limit,
primes,
squares,
primeCount,
factors,
exponents,
ref factorCount,
compositeStack,
statusOut))
{
return false;
}
}
SortFactors(factors, exponents, factorCount);
for (int i = 0; i < factorCount; i++)
{
ulong primeFactor = factors[i];
int exponent = exponents[i];
if (primeFactor <= 1UL)
{
continue;
}
ulong reduced = order;
for (int iteration = 0; iteration < exponent; iteration++)
{
if ((reduced % primeFactor) != 0UL)
{
break;
}
reduced /= primeFactor;
if (Pow2EqualsOneKernel(reduced, divisor))
{
return false;
}
}
}
return true;
}
private static bool TryHeuristicFinishKernel(
ulong prime,
ulong order,
ulong previousOrder,
byte hasPreviousOrder,
in MontgomeryDivisorDataGpu divisor,
uint limit,
int maxPowChecks,
ArrayView1D<uint, Stride1D.Dense> primes,
ArrayView1D<ulong, Stride1D.Dense> squares,
int primeCount,
ArrayView1D<ulong, Stride1D.Dense> workFactors,
ArrayView1D<int, Stride1D.Dense> workExponents,
ArrayView1D<ulong, Stride1D.Dense> candidates,
ArrayView1D<int, Stride1D.Dense> stackIndex,
ArrayView1D<int, Stride1D.Dense> stackExponent,
ArrayView1D<ulong, Stride1D.Dense> stackProduct,
ArrayView1D<byte, Stride1D.Dense> statusOut,
out ulong confirmedOrder)
{
confirmedOrder = 0UL;
if (order <= 1UL)
{
return false;
}
int factorCount = FactorWithSmallPrimes(order, limit, primes, squares, primeCount, workFactors, workExponents, out ulong remaining);
if (remaining != 1UL)
{
// Reuse stackProduct as the Pollard Rho stack while factoring the order candidates.
if (!TryFactorWithPollardKernel(
remaining,
limit,
primes,
squares,
primeCount,
workFactors,
workExponents,
ref factorCount,
stackProduct,
statusOut))
{
return false;
}
}
SortFactors(workFactors, workExponents, factorCount);
long candidateCapacity = candidates.Length;
int candidateLimit = candidateCapacity < HeuristicCandidateLimit ? (int)candidateCapacity : HeuristicCandidateLimit;
int candidateCount = BuildCandidatesKernel(order, workFactors, workExponents, factorCount, candidates, stackIndex, stackExponent, stackProduct, candidateLimit);
if (candidateCount == 0)
{
return false;
}
SortCandidatesKernel(prime, previousOrder, hasPreviousOrder != 0, candidates, candidateCount);
int powBudget = maxPowChecks <= 0 ? candidateCount : maxPowChecks;
if (powBudget <= 0)
{
powBudget = candidateCount;
}
int powUsed = 0;
for (int i = 0; i < candidateCount && powUsed < powBudget; i++)
{
ulong candidate = candidates[i];
if (candidate <= 1UL)
{
continue;
}
if (powUsed >= powBudget)
{
break;
}
powUsed++;
if (!Pow2EqualsOneKernel(candidate, divisor))
{
continue;
}
if (!TryConfirmCandidateKernel(
prime,
candidate,
divisor,
limit,
primes,
squares,
primeCount,
workFactors,
workExponents,
stackProduct,
statusOut,
ref powUsed,
powBudget))
{
continue;
}
confirmedOrder = candidate;
return true;
}
return false;
}
private static int BuildCandidatesKernel(
ulong order,
ArrayView1D<ulong, Stride1D.Dense> factors,
ArrayView1D<int, Stride1D.Dense> exponents,
int factorCount,
ArrayView1D<ulong, Stride1D.Dense> candidates,
ArrayView1D<int, Stride1D.Dense> stackIndex,
ArrayView1D<int, Stride1D.Dense> stackExponent,
ArrayView1D<ulong, Stride1D.Dense> stackProduct,
int limit)
{
long stackIndexLength = stackIndex.Length;
long stackExponentLength = stackExponent.Length;
long stackProductLength = stackProduct.Length;
if (factorCount == 0 || limit <= 0 || stackIndexLength == 0L || stackExponentLength == 0L || stackProductLength == 0L)
{
return 0;
}
int stackCapacity = stackIndexLength < stackExponentLength ? (int)stackIndexLength : (int)stackExponentLength;
if (stackProductLength < stackCapacity)
{
stackCapacity = (int)stackProductLength;
}
int candidateCount = 0;
int stackTop = 0;
stackIndex[0] = 0;
stackExponent[0] = 0;
stackProduct[0] = 1UL;
stackTop = 1;
while (stackTop > 0)
{
stackTop--;
int index = stackIndex[stackTop];
int exponent = stackExponent[stackTop];
ulong product = stackProduct[stackTop];
if (index >= factorCount)
{
if (product != 1UL && product != order && candidateCount < limit)
{
ulong candidate = order / product;
if (candidate > 1UL && candidate < order)
{
candidates[candidateCount] = candidate;
candidateCount++;
}
}
continue;
}
int maxExponent = exponents[index];
if (exponent > maxExponent)
{
continue;
}
if (stackTop >= stackCapacity)
{
return candidateCount;
}
stackIndex[stackTop] = index + 1;
stackExponent[stackTop] = 0;
stackProduct[stackTop] = product;
stackTop++;
if (exponent == maxExponent)
{
continue;
}
ulong primeFactor = factors[index];
if (primeFactor == 0UL || product > order / primeFactor)
{
continue;
}
if (stackTop >= stackCapacity)
{
return candidateCount;
}
stackIndex[stackTop] = index;
stackExponent[stackTop] = exponent + 1;
stackProduct[stackTop] = product * primeFactor;
stackTop++;
}
return candidateCount;
}
private static void SortCandidatesKernel(
ulong prime,
ulong previousOrder,
bool hasPrevious,
ArrayView1D<ulong, Stride1D.Dense> candidates,
int count)
{
for (int i = 1; i < count; i++)
{
ulong value = candidates[i];
CandidateKey key = BuildCandidateKey(value, prime, previousOrder, hasPrevious);
int j = i - 1;
while (j >= 0)
{
CandidateKey other = BuildCandidateKey(candidates[j], prime, previousOrder, hasPrevious);
if (other.CompareTo(key) <= 0)
{
break;
}
candidates[j + 1] = candidates[j];
j--;
}
candidates[j + 1] = value;
}
}
private static CandidateKey BuildCandidateKey(ulong value, ulong prime, ulong previousOrder, bool hasPrevious)
{
int group = GetGroup(value, prime);
if (group == 0)
{
return new CandidateKey(int.MaxValue, long.MaxValue, long.MaxValue);
}
ulong reference = hasPrevious ? previousOrder : 0UL;
bool isGe = !hasPrevious || value >= reference;
int previousGroup = hasPrevious ? GetGroup(reference, prime) : 1;
int primary = ComputePrimary(group, isGe, previousGroup);
long secondary;
long tertiary;
if (group == 3)
{
secondary = -(long)value;
tertiary = -(long)value;
}
else
{
ulong distance = hasPrevious ? (value > reference ? value - reference : reference - value) : value;
secondary = (long)distance;
tertiary = (long)value;
}
return new CandidateKey(primary, secondary, tertiary);
}
private static int GetGroup(ulong value, ulong prime)
{
ulong threshold1 = prime >> 3;
if (value <= threshold1)
{
return 1;
}
ulong threshold2 = prime >> 2;
if (value <= threshold2)
{
return 2;
}
ulong threshold3 = (prime * 3UL) >> 3;
if (value <= threshold3)
{
return 3;
}
return 0;
}
private static int ComputePrimary(int group, bool isGe, int previousGroup)
{
int groupOffset;
switch (group)
{
case 1:
groupOffset = 0;
break;
case 2:
groupOffset = 2;
break;
case 3:
groupOffset = 4;
break;
default:
groupOffset = 6;
break;
}
if (group == previousGroup)
{
if (group == 3)
{
return groupOffset + (isGe ? 0 : 3);
}
return groupOffset + (isGe ? 0 : 1);
}
return groupOffset + (isGe ? 0 : 1);
}
private static bool TryConfirmCandidateKernel(
ulong prime,
ulong candidate,
in MontgomeryDivisorDataGpu divisor,
uint limit,
ArrayView1D<uint, Stride1D.Dense> primes,
ArrayView1D<ulong, Stride1D.Dense> squares,
int primeCount,
ArrayView1D<ulong, Stride1D.Dense> factors,
ArrayView1D<int, Stride1D.Dense> exponents,
ArrayView1D<ulong, Stride1D.Dense> compositeStack,
ArrayView1D<byte, Stride1D.Dense> statusOut,
ref int powUsed,
int powBudget)
{
int factorCount = FactorWithSmallPrimes(candidate, limit, primes, squares, primeCount, factors, exponents, out ulong remaining);
if (remaining != 1UL)
{
if (!TryFactorWithPollardKernel(
remaining,
limit,
primes,
squares,
primeCount,
factors,
exponents,
ref factorCount,
compositeStack,
statusOut))
{
return false;
}
}
SortFactors(factors, exponents, factorCount);
for (int i = 0; i < factorCount; i++)
{
ulong primeFactor = factors[i];
int exponent = exponents[i];
if (primeFactor <= 1UL)
{
continue;
}
ulong reduced = candidate;
for (int iteration = 0; iteration < exponent; iteration++)
{
if ((reduced % primeFactor) != 0UL)
{
break;
}
reduced /= primeFactor;
if (powBudget > 0 && powUsed >= powBudget)
{
return false;
}
powUsed++;
if (Pow2EqualsOneKernel(reduced, divisor))
{
return false;
}
}
}
return true;
}
private static bool TryFactorWithPollardKernel(
ulong initial,
uint limit,
ArrayView1D<uint, Stride1D.Dense> primes,
ArrayView1D<ulong, Stride1D.Dense> squares,
int primeCount,
ArrayView1D<ulong, Stride1D.Dense> factors,
ArrayView1D<int, Stride1D.Dense> exponents,
ref int factorCount,
ArrayView1D<ulong, Stride1D.Dense> compositeStack,
ArrayView1D<byte, Stride1D.Dense> statusOut)
{
if (initial <= 1UL)
{
return true;
}
int stackCapacity = (int)compositeStack.Length;
if (stackCapacity <= 0)
{
statusOut[0] = (byte)PrimeOrderKernelStatus.PollardOverflow;
return false;
}
int stackTop = 0;
compositeStack[stackTop] = initial;
stackTop++;
while (stackTop > 0)
{
stackTop--;
ulong composite = compositeStack[stackTop];
if (composite <= 1UL)
{
continue;
}
if (!PeelSmallPrimesKernel(
composite,
limit,
primes,
squares,
primeCount,
factors,
exponents,
ref factorCount,
out ulong remaining))
{
statusOut[0] = (byte)PrimeOrderKernelStatus.PollardOverflow;
return false;
}
if (remaining == 1UL)
{
continue;
}
ulong factor = PollardRhoKernel(remaining);
if (factor <= 1UL || factor == remaining)
{
if (!TryAppendFactorKernel(factors, exponents, ref factorCount, remaining, 1))
{
statusOut[0] = (byte)PrimeOrderKernelStatus.PollardOverflow;
return false;
}
continue;
}
ulong quotient = remaining / factor;
if (stackTop + 2 > stackCapacity)
{
statusOut[0] = (byte)PrimeOrderKernelStatus.PollardOverflow;
return false;
}
compositeStack[stackTop] = factor;
compositeStack[stackTop + 1] = quotient;
stackTop += 2;
}
return true;
}
private static bool PeelSmallPrimesKernel(
ulong value,
uint limit,
ArrayView1D<uint, Stride1D.Dense> primes,
ArrayView1D<ulong, Stride1D.Dense> squares,
int primeCount,
ArrayView1D<ulong, Stride1D.Dense> factors,
ArrayView1D<int, Stride1D.Dense> exponents,
ref int factorCount,
out ulong remaining)
{
ulong remainingLocal = value;
for (int i = 0; i < primeCount && remainingLocal > 1UL; i++)
{
uint primeCandidate = primes[i];
if (primeCandidate == 0U || primeCandidate > limit)
{
break;
}
ulong square = squares[i];
if (square != 0UL && square > remainingLocal)
{
break;
}
ulong primeValue = primeCandidate;
if ((remainingLocal % primeValue) != 0UL)
{
continue;
}
int exponent = 0;
do
{
remainingLocal /= primeValue;
exponent++;
}
while ((remainingLocal % primeValue) == 0UL);
if (!TryAppendFactorKernel(factors, exponents, ref factorCount, primeValue, exponent))
{
remaining = value;
return false;
}
}
remaining = remainingLocal;
return true;
}
private static bool TryAppendFactorKernel(
ArrayView1D<ulong, Stride1D.Dense> factors,
ArrayView1D<int, Stride1D.Dense> exponents,
ref int count,
ulong prime,
int exponent)
{
if (prime <= 1UL || exponent <= 0)
{
return true;
}
for (int i = 0; i < count; i++)
{
if (factors[i] == prime)
{
exponents[i] += exponent;
return true;
}
}
int capacity = (int)factors.Length;
if (count >= capacity)
{
return false;
}
factors[count] = prime;
exponents[count] = exponent;
count++;
return true;
}
private static ulong MulModKernel(ulong left, ulong right, ulong modulus)
{
GpuUInt128 product = new GpuUInt128(left);
return product.MulMod(right, modulus);
}
private static ulong PollardRhoKernel(ulong value)
{
if ((value & 1UL) == 0UL)
{
return 2UL;
}
ulong c = 1UL;
while (true)
{
ulong x = 2UL;
ulong y = 2UL;
ulong d = 1UL;
while (d == 1UL)
{
x = AdvancePolynomialKernel(x, c, value);
y = AdvancePolynomialKernel(y, c, value);
y = AdvancePolynomialKernel(y, c, value);
ulong diff = x > y ? x - y : y - x;
d = BinaryGcdKernel(diff, value);
}
if (d == value)
{
c++;
if (c == 0UL)
{
c = 1UL;
}
continue;
}
return d;
}
}
private static ulong AdvancePolynomialKernel(ulong x, ulong c, ulong modulus)
{
ulong squared = MulModKernel(x, x, modulus);
GpuUInt128 accumulator = new GpuUInt128(squared);
accumulator.AddMod(c, modulus);
return accumulator.Low;
}
private static ulong BinaryGcdKernel(ulong a, ulong b)
{
if (a == 0UL)
{
return b;
}
if (b == 0UL)
{
return a;
}
int shift = BitOperations.TrailingZeroCount(a | b);
ulong aLocal = a >> BitOperations.TrailingZeroCount(a);
ulong bLocal = b;
while (true)
{
bLocal >>= BitOperations.TrailingZeroCount(bLocal);
if (aLocal > bLocal)
{
ulong temp = aLocal;
aLocal = bLocal;
bLocal = temp;
}
bLocal -= aLocal;
if (bLocal == 0UL)
{
return aLocal << shift;
}
}
}
private static bool Pow2EqualsOneKernel(ulong exponent, in MontgomeryDivisorDataGpu divisor)
{
return ULongExtensions.Pow2MontgomeryModWindowedGpuConvertToStandard(divisor, exponent) == 1UL;
}
private static ulong CalculateByDoublingKernel(ulong prime)
{
ulong order = 1UL;
ulong value = 2UL % prime;
while (value != 1UL)
{
value <<= 1;
if (value >= prime)
{
value -= prime;
}
order++;
}
return order;
}
/// This kernel always sets the result of the corresponding element. Callers don't need to clear the output buffers.
internal static void Pow2ModKernel(Index1D index, ArrayView1D<ulong, Stride1D.Dense> exponents, ulong divisorModulus, ulong divisorNPrime, ulong divisorMontgomeryOne, ulong divisorMontgomeryTwo, ulong divisorMontgomeryTwoSquared, ArrayView1D<ulong, Stride1D.Dense> remainders)
{
ulong exponent = exponents[index];
MontgomeryDivisorDataGpu divisor = new(divisorModulus, divisorNPrime, divisorMontgomeryOne, divisorMontgomeryTwo, divisorMontgomeryTwoSquared);
remainders[index] = ULongExtensions.Pow2MontgomeryModWindowedGpuConvertToStandard(divisor, exponent);
}
/// This kernel always sets the result of the corresponding element. Callers don't need to clear the output buffers.
internal static void Pow2ModKernelWide(Index1D index, ArrayView1D<GpuUInt128, Stride1D.Dense> exponents, GpuUInt128 modulus, ArrayView1D<GpuUInt128, Stride1D.Dense> remainders)
{
GpuUInt128 exponent = exponents[index];
remainders[index] = Pow2ModKernelCore(exponent, modulus);
}
private static GpuUInt128[] InitializeOddPowersTable(GpuUInt128 baseValue, GpuUInt128 modulus, int oddPowerCount)
{
GpuUInt128[] result = new GpuUInt128[PerfectNumberConstants.MaxOddPowersCount];
result[0] = baseValue;
if (oddPowerCount == 1)
{
return result;
}
// Reusing baseValue to hold base^2 for the shared odd-power ladder that follows.
baseValue.MulMod(baseValue, modulus);
// TODO: We can calculate baseValue % modulus before loop and use it to increase ladderEntry calculation speed - we'll reuse the base for incremental calculations.
GpuUInt128 current = baseValue;
// We're manually assigning each field to prevent the compiler to initialize each field twice due to auto-initialization. We're using the action to lower the code base size.
for (int i = 1; i < oddPowerCount; i++)
{
current.MulMod(baseValue, modulus);
result[i] = current;
}
return result;
}
internal static GpuUInt128 Pow2ModKernelCore(GpuUInt128 exponent, GpuUInt128 modulus)
{
// This should never happen in production code.
// if (modulus == GpuUInt128.One)
// {
// return GpuUInt128.Zero;
// }
// This should never happen in production code.
// if (exponent.IsZero)
// {
// return GpuUInt128.One;
// }
GpuUInt128 baseValue = UInt128Numbers.TwoGpu;
// This should never happen in production code - 2 should never be greater or equal modulus.
// if (baseValue.CompareTo(modulus) >= 0)
// {
// baseValue.Sub(modulus);
// }
if (ShouldUseSingleBit(exponent))
{
return Pow2MontgomeryModSingleBit(exponent, modulus, baseValue);
}
int index = exponent.GetBitLength();
int windowSize = GetWindowSize(index);
index--;
int oddPowerCount = 1 << (windowSize - 1);
GpuUInt128[] oddPowers = InitializeOddPowersTable(baseValue, modulus, oddPowerCount);
GpuUInt128 result = GpuUInt128.One;
int windowStart;
ulong windowValue;
while (index >= 0)
{
if (!IsBitSet(exponent, index))
{
result.MulMod(result, modulus);
index--;
continue;
}
windowStart = index - windowSize + 1;
if (windowStart < 0)
{
windowStart = 0;
}
while (!IsBitSet(exponent, windowStart))
{
windowStart++;
}
// We're reusing oddPowerCount as windowBitCount here to lower registry pressure & avoid additional allocation
oddPowerCount = index - windowStart + 1;
index = windowStart - 1;
windowValue = ExtractWindowValue(exponent, windowStart, oddPowerCount);
// We're reusing windowStart as square here to lower registry pressure & avoid additional allocation
for (windowStart = 0; windowStart < oddPowerCount; windowStart++)
{
result.MulMod(result, modulus);
}
// We're reusing windowStart as tableIndex here to lower registry pressure & avoid additional allocation
windowStart = (int)((windowValue - 1UL) >> 1);
result.MulMod(oddPowers[windowStart], modulus);
}
return result;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static bool ShouldUseSingleBit(GpuUInt128 exponent) => exponent.High == 0UL && exponent.Low <= Pow2WindowFallbackThreshold;
private static int GetWindowSize(int bitLength)
{
if (bitLength <= Pow2WindowSizeBits)
{
return Math.Max(bitLength, 1);
}
if (bitLength <= 23)
{
return 4;
}
if (bitLength <= 79)
{
return 5;
}
if (bitLength <= 239)
{
return 6;
}
if (bitLength <= 671)
{
return 7;
}
return Pow2WindowSizeBits;
}
private static GpuUInt128 Pow2MontgomeryModSingleBit(GpuUInt128 exponent, GpuUInt128 modulus, GpuUInt128 baseValue)
{
GpuUInt128 result = GpuUInt128.One;
while (!exponent.IsZero)
{
if ((exponent.Low & 1UL) != 0UL)
{
result.MulMod(baseValue, modulus);
}
exponent.ShiftRight(1);
if (exponent.IsZero)
{
break;
}
// Reusing baseValue to store the squared base for the next iteration.
baseValue.MulMod(baseValue, modulus);
}
return result;
}
private static bool IsBitSet(GpuUInt128 value, int bitIndex)
{
if (bitIndex >= 64)
{
return ((value.High >> (bitIndex - 64)) & 1UL) != 0UL;
}
return ((value.Low >> bitIndex) & 1UL) != 0UL;
}
private static ulong ExtractWindowValue(GpuUInt128 exponent, int windowStart, int windowBitCount)
{
if (windowStart != 0)
{
exponent.ShiftRight(windowStart);
ulong mask = (1UL << windowBitCount) - 1UL;
return exponent.Low & mask;
}
ulong directMask = (1UL << windowBitCount) - 1UL;
return exponent.Low & directMask;
}
}