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even-perfect-numbers-scanner/PerfectNumbers.Core/Gpu/GpuPrimeWorkLimiter.cs
T

55 lines
1.3 KiB
C#

namespace PerfectNumbers.Core.Gpu;
public static class GpuPrimeWorkLimiter
{
private static SemaphoreSlim _semaphore = new(1, int.MaxValue);
private static readonly object _lock = new();
private static int _currentLimit = 1;
public static Lease Acquire()
{
// TODO: Inline the pooled limiter guard from the GpuLimiterThroughputBenchmarks so prime-sieve
// GPU jobs stop allocating Lease instances on every acquisition.
var sem = _semaphore;
sem.Wait();
return new Lease(sem);
}
public static void SetLimit(int value)
{
if (value < 1)
{
value = 1;
}
lock (_lock)
{
if (value == _currentLimit)
{
return;
}
// TODO: Switch to a shared limiter implementation with GpuWorkLimiter so we can coordinate CPU/GPU prime work using
// the same semaphore pool without reallocating per adjustment.
_semaphore = new SemaphoreSlim(value, value);
_currentLimit = value;
}
}
public sealed class Lease
{
private readonly SemaphoreSlim _sem;
internal Lease(SemaphoreSlim sem)
{
_sem = sem;
}
public void Dispose()
{
_sem.Release();
}
}
}