# Conflicts: # PerfectNumbers.Core/Gpu/GpuContextPool.cs # PerfectNumbers.Core/Gpu/GpuKernelLease.cs # PerfectNumbers.Core/Gpu/GpuKernelPool.cs # PerfectNumbers.Core/Gpu/GpuStaticTableInitializer.cs # PerfectNumbers.Core/Gpu/Kernels/PrimeOrderSpecialMaxKernels.cs # PerfectNumbers.Core/PrimeOrderCalculator.Cpu.cs # PerfectNumbers.Core/PrimeOrderCalculator.Gpu.cs # PerfectNumbers.Core/PrimeTester.cs
120 lines
3.4 KiB
C#
120 lines
3.4 KiB
C#
using System;
|
|
using System.Runtime.InteropServices;
|
|
using ILGPU;
|
|
using ILGPU.Runtime;
|
|
using ILGPU.Runtime.OpenCL;
|
|
using PerfectNumbers.Core.Gpu;
|
|
|
|
namespace PerfectNumbers.Core;
|
|
|
|
internal static partial class PrimeOrderCalculator
|
|
{
|
|
private static bool IsGpuPow2Allowed => s_pow2ModeInitialized && s_allowGpuPow2;
|
|
|
|
private const int GpuSmallPrimeFactorSlots = 64;
|
|
|
|
private static bool TryPopulateSmallPrimeFactorsGpu(ulong value, uint limit, Dictionary<ulong, int> counts, out int factorCount, out ulong remaining)
|
|
{
|
|
var primeBufferArray = ThreadStaticPools.UlongPool.Rent(GpuSmallPrimeFactorSlots);
|
|
var exponentBufferArray = ThreadStaticPools.IntPool.Rent(GpuSmallPrimeFactorSlots);
|
|
Span<ulong> primeBuffer = primeBufferArray.AsSpan(0, GpuSmallPrimeFactorSlots);
|
|
Span<int> exponentBuffer = exponentBufferArray.AsSpan(0, GpuSmallPrimeFactorSlots);
|
|
remaining = value;
|
|
|
|
var lease = GpuKernelPool.GetKernel(useGpuOrder: true);
|
|
Accelerator accelerator = lease.Accelerator;
|
|
AcceleratorStream stream = lease.Stream;
|
|
|
|
SmallPrimeFactorTables tables = GpuKernelPool.EnsureSmallPrimeFactorTables(lease.Kernels, accelerator);
|
|
SmallPrimeFactorScratch scratch = GpuKernelPool.EnsureSmallPrimeFactorScratch(lease.Kernels, accelerator, GpuSmallPrimeFactorSlots);
|
|
|
|
var kernel = lease.SmallPrimeFactorKernel;
|
|
kernel(
|
|
stream,
|
|
1,
|
|
value,
|
|
limit,
|
|
tables.PrimesView,
|
|
tables.SquaresView,
|
|
tables.Count,
|
|
scratch.PrimeSlots.View,
|
|
scratch.ExponentSlots.View,
|
|
scratch.CountSlot.View,
|
|
scratch.RemainingSlot.View);
|
|
|
|
stream.Synchronize();
|
|
|
|
factorCount = 0;
|
|
scratch.CountSlot.View.CopyToCPU(ref factorCount, 1);
|
|
factorCount = Math.Min(factorCount, GpuSmallPrimeFactorSlots);
|
|
|
|
if (factorCount > 0)
|
|
{
|
|
scratch.PrimeSlots.View.CopyToCPU(ref MemoryMarshal.GetReference(primeBuffer), factorCount);
|
|
scratch.ExponentSlots.View.CopyToCPU(ref MemoryMarshal.GetReference(exponentBuffer), factorCount);
|
|
}
|
|
|
|
scratch.RemainingSlot.View.CopyToCPU(ref remaining, 1);
|
|
|
|
for (int i = 0; i < factorCount; i++)
|
|
{
|
|
ulong primeValue = primeBuffer[i];
|
|
int exponent = exponentBuffer[i];
|
|
counts.Add(primeValue, exponent);
|
|
}
|
|
|
|
lease.Dispose();
|
|
ThreadStaticPools.UlongPool.Return(primeBufferArray);
|
|
ThreadStaticPools.IntPool.Return(exponentBufferArray);
|
|
return true;
|
|
}
|
|
|
|
private static bool EvaluateSpecialMaxCandidatesGpu(
|
|
Span<ulong> buffer,
|
|
ReadOnlySpan<FactorEntry> factors,
|
|
ulong phi,
|
|
ulong prime,
|
|
in MontgomeryDivisorData divisorData)
|
|
{
|
|
if (factors.Length == 0)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
int factorCount = factors.Length;
|
|
Span<ulong> factorSpan = buffer[..factorCount];
|
|
for (int i = 0; i < factorCount; i++)
|
|
{
|
|
factorSpan[i] = factors[i].Value;
|
|
}
|
|
|
|
var lease = GpuKernelPool.GetKernel(useGpuOrder: true);
|
|
Accelerator accelerator = lease.Accelerator;
|
|
AcceleratorStream stream = lease.Stream;
|
|
|
|
SpecialMaxScratch scratch = GpuKernelPool.EnsureSpecialMaxScratch(lease.Kernels, accelerator, factorCapacity: factorCount);
|
|
|
|
scratch.FactorsView.SubView(0, factorCount).CopyFromCPU(ref MemoryMarshal.GetReference(factorSpan), factorCount);
|
|
|
|
var kernel = lease.SpecialMaxKernel;
|
|
kernel(
|
|
stream,
|
|
1,
|
|
phi,
|
|
scratch.FactorsView,
|
|
factorCount,
|
|
divisorData,
|
|
scratch.CandidatesView,
|
|
scratch.ResultView);
|
|
|
|
stream.Synchronize();
|
|
|
|
ushort result = 0;
|
|
scratch.ResultView.CopyToCPU(ref result, 1);
|
|
lease.Dispose();
|
|
|
|
return result != 0;
|
|
}
|
|
}
|
|
|