Files
even-perfect-numbers-scanner/PerfectNumbers.Core/ULongExtensions.cs
T

929 lines
24 KiB
C#

using System.Numerics;
using System.Runtime.CompilerServices;
using ILGPU.Algorithms;
namespace PerfectNumbers.Core;
public static partial class ULongExtensions
{
private const int Pow2WindowSize = 8;
private const ulong Pow2WindowFallbackThreshold = 32UL;
private const int Pow2WindowOddPowerCount = 1 << (Pow2WindowSize - 1);
private static readonly byte[] BitStatsZeroCount = new byte[256];
private static readonly byte[] BitStatsPrefixZero = new byte[256];
private static readonly byte[] BitStatsSuffixZero = new byte[256];
private static readonly byte[] BitStatsMaxZeroRun = new byte[256];
static ULongExtensions()
{
int valueIndex = 0;
int zeros;
int pref;
int suff;
int maxIn;
int run;
int bit;
bool isZero;
int boundaryCounter;
int boundaryBitIndex;
for (; valueIndex < 256; valueIndex++)
{
zeros = 0;
pref = 0;
suff = 0;
maxIn = 0;
run = 0;
for (bit = 7; bit >= 0; bit--)
{
// MSB-first within each byte: bit 7 down to bit 0.
isZero = ((valueIndex >> bit) & 1) == 0;
if (isZero)
{
zeros++;
run++;
if (run > maxIn)
{
maxIn = run;
}
}
else
{
run = 0;
}
if (bit == 7)
{
// Leading zeros (prefix).
boundaryCounter = 0;
for (boundaryBitIndex = 7; boundaryBitIndex >= 0; boundaryBitIndex--)
{
if (((valueIndex >> boundaryBitIndex) & 1) == 0)
{
boundaryCounter++;
}
else
{
break;
}
}
pref = boundaryCounter;
}
if (bit == 0)
{
// Trailing zeros (suffix).
// Reuse boundaryCounter to count trailing zeros after the prefix detection above.
boundaryCounter = 0;
for (boundaryBitIndex = 0; boundaryBitIndex < 8; boundaryBitIndex++)
{
if (((valueIndex >> boundaryBitIndex) & 1) == 0)
{
boundaryCounter++;
}
else
{
break;
}
}
suff = boundaryCounter;
}
}
BitStatsZeroCount[valueIndex] = (byte)zeros;
BitStatsPrefixZero[valueIndex] = (byte)pref;
BitStatsSuffixZero[valueIndex] = (byte)suff;
BitStatsMaxZeroRun[valueIndex] = (byte)maxIn;
}
}
public static ulong CalculateOrder(this ulong q)
{
if (q <= 2UL)
{
return 0UL;
}
ulong order = q - 1UL, prime, temp;
uint[] smallPrimes = PrimesGenerator.SmallPrimes;
ulong[] smallPrimesPow2 = PrimesGenerator.SmallPrimesPow2;
int i = 0, primesLength = smallPrimes.Length;
UInt128 q128 = q,
cycle = MersenneDivisorCycles.GetCycle(q128);
// TODO: When the shared cycle snapshot cannot serve this divisor, trigger an on-demand
// GPU computation (respecting the configured device) without promoting the result into
// the cache so the order calculator still benefits from cycle stepping while keeping the
// single-block memory plan intact.
for (; i < primesLength; i++)
{
if (smallPrimesPow2[i] > order)
{
break;
}
prime = smallPrimes[i];
// TODO: Replace this `%` driven factor peeling with the divisor-cycle aware
// factoring helper so large orders reuse the cached remainders highlighted in
// the latest divisor-cycle benchmarks instead of recomputing slow modulo checks.
while (order % prime == 0UL)
{
temp = order / prime;
if (temp.PowModWithCycle(q128, cycle) == UInt128.One)
{
order = temp;
}
else
{
break;
}
}
}
return order;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int GetBitLength(this ulong value)
{
return 64 - BitOperations.LeadingZeroCount(value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void ComputeBitStats(this ulong value, out int bitLen, out int zeroCount, out int maxZeroBlock)
{
bitLen = 64 - int.CreateChecked(ulong.LeadingZeroCount(value));
zeroCount = 0;
maxZeroBlock = 0;
if (bitLen <= 0)
{
return;
}
int msbIndex = (bitLen - 1) >> 3;
int bitsInTopByte = ((bitLen - 1) & 7) + 1;
int currentRun = 0;
int byteIndex = msbIndex;
int zeroCountInByte;
int prefixZeros;
int suffixZeros;
int maxZeroRunInByte;
int candidate;
for (; byteIndex >= 0; byteIndex--)
{
byte inspectedByte = (byte)(value >> (byteIndex * 8));
if (byteIndex == msbIndex && bitsInTopByte < 8)
{
// Mask off leading unused bits by setting them to 1 so the statistics ignore them.
inspectedByte |= (byte)(0xFF << bitsInTopByte);
}
// TODO: Replace this byte-by-byte scan with the lookup-table based statistics collector validated in the BitStats benchmarks so zero runs leverage cached results instead of recomputing per bit.
zeroCountInByte = BitStatsZeroCount[inspectedByte];
zeroCount += zeroCountInByte;
if (zeroCountInByte == 8)
{
currentRun += 8;
if (currentRun > maxZeroBlock)
{
maxZeroBlock = currentRun;
}
continue;
}
prefixZeros = BitStatsPrefixZero[inspectedByte];
suffixZeros = BitStatsSuffixZero[inspectedByte];
maxZeroRunInByte = BitStatsMaxZeroRun[inspectedByte];
candidate = currentRun + prefixZeros;
if (candidate > maxZeroBlock)
{
maxZeroBlock = candidate;
}
if (maxZeroRunInByte > maxZeroBlock)
{
maxZeroBlock = maxZeroRunInByte;
}
currentRun = suffixZeros;
}
if (currentRun > maxZeroBlock)
{
maxZeroBlock = currentRun;
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ulong MultiplyShiftRight(ulong value, ulong multiplier, int shift)
{
UInt128 product = (UInt128)value * multiplier;
return (ulong)(product >> shift);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ulong MultiplyShiftRightShiftFirst(ulong value, ulong multiplier, int shift)
{
ulong high = value >> shift;
ulong mask = (1UL << shift) - 1UL;
ulong low = value & mask;
UInt128 highContribution = (UInt128)high * multiplier;
UInt128 lowContribution = (UInt128)low * multiplier;
UInt128 combined = highContribution + (lowContribution >> shift);
return (ulong)combined;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ulong FastDiv64(this ulong value, ulong divisor, ulong mul)
{
ulong quotient = (ulong)(((UInt128)value * mul) >> 64);
UInt128 remainder = (UInt128)value - ((UInt128)quotient * divisor);
if (remainder >= divisor)
{
quotient++;
}
return quotient;
}
public const ulong WordBitMask = 0xFFFFUL;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool IsPrimeCandidate(this ulong n)
{
int i = 0;
uint[] smallPrimes = PrimesGenerator.SmallPrimes;
ulong[] smallPrimesPow2 = PrimesGenerator.SmallPrimesPow2;
int len = smallPrimes.Length;
ulong p;
for (; i < len; i++)
{
if (smallPrimesPow2[i] > n)
{
break;
}
p = smallPrimes[i];
// TODO: Swap this modulo check for the shared small-prime cycle filter once the
// divisor-cycle cache is mandatory, matching the PrimeTester improvements noted in
// the CPU sieve benchmarks.
if ((n % p) == 0UL)
{
return n == p;
}
}
return true;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool IsCompositeByGcd(this ulong value)
{
if (value < 2UL)
{
return true;
}
ulong exponentLog = (ulong)BitOperations.Log2(value);
return value.BinaryGcd(exponentLog) > 1UL;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ulong BinaryGcd(this ulong a, ulong b)
{
if (a == 0UL)
{
return b;
}
if (b == 0UL)
{
return a;
}
int shift = BitOperations.TrailingZeroCount(a | b);
a >>= BitOperations.TrailingZeroCount(a);
do
{
b >>= BitOperations.TrailingZeroCount(b);
if (a > b)
{
(a, b) = (b, a);
}
b -= a;
}
while (b != 0UL);
return a << shift;
}
// Benchmarks (Mod5ULongBenchmarks) show the direct `% 5` is still cheaper (~0.26 ns vs 0.43 ns), so keep the modulo until a faster lookup is proven.
// (Mod8/Mod10 stay masked because they win; Mod5 currently does not.)
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ulong Mod10(this ulong value) => (value & 1UL) == 0UL
? (value % 5UL) switch
{
0UL => 0UL,
1UL => 6UL,
2UL => 2UL,
3UL => 8UL,
_ => 4UL,
}
: (value % 5UL) switch
{
0UL => 5UL,
1UL => 1UL,
2UL => 7UL,
3UL => 3UL,
_ => 9UL,
};
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ulong Mod128(this ulong value) => value & 127UL;
// Benchmarks confirm `%` beats our current Mod5/Mod3 helpers for 64-bit inputs, so leave these modulo operations in place until a superior lookup is available.
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Mod10_8_5_3(this ulong value, out ulong mod10, out ulong mod8, out ulong mod5, out ulong mod3)
{
mod8 = value & 7UL;
// Benchmarks show `%` remains faster for the Mod5/Mod3 pair on ulong, so we keep the modulo path here for now.
mod5 = value % 5UL;
mod3 = value % 3UL;
mod10 = (mod8 & 1UL) == 0UL
? mod5 switch
{
0UL => 0UL,
1UL => 6UL,
2UL => 2UL,
3UL => 8UL,
_ => 4UL,
}
: mod5 switch
{
0UL => 5UL,
1UL => 1UL,
2UL => 7UL,
3UL => 3UL,
_ => 9UL,
};
}
// Mod5/Mod3 lookup tables are currently slower on 64-bit operands; keep the direct modulo until benchmarks flip.
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Mod10_8_5_3Steps(this ulong value, out ulong step10, out ulong step8, out ulong step5, out ulong step3)
{
ulong mod8 = value & 7UL;
// Same rationale: `%` wins in Mod5/Mod3 benches today, so avoid swapping until a faster lookup exists.
ulong mod5 = value % 5UL;
ulong mod3 = value % 3UL;
ulong mod10 = (mod8 & 1UL) == 0UL
? mod5 switch
{
0UL => 0UL,
1UL => 6UL,
2UL => 2UL,
3UL => 8UL,
_ => 4UL,
}
: mod5 switch
{
0UL => 5UL,
1UL => 1UL,
2UL => 7UL,
3UL => 3UL,
_ => 9UL,
};
step10 = mod10 + mod10;
if (step10 >= 10UL)
{
step10 -= 10UL;
}
step8 = (mod8 + mod8) & 7UL;
step5 = mod5 + mod5;
if (step5 >= 5UL)
{
step5 -= 5UL;
}
step3 = mod3 + mod3;
if (step3 >= 3UL)
{
step3 -= 3UL;
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static UInt128 Mul64(this ulong a, ulong b) => ((UInt128)a.MulHigh(b) << 64) | (UInt128)(a * b);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ulong MulHigh(this ulong x, ulong y)
{
// TODO: Investigate replacing this manual decomposition with the UInt128-based implementation
// for CPU callers; the latest benchmarks show the intrinsic path is an order of magnitude
// faster, while GPU code can keep using GpuUInt128.MulHigh.
ulong xLow = (uint)x;
ulong xHigh = x >> 32;
ulong yLow = (uint)y;
ulong yHigh = y >> 32;
ulong w1 = xLow * yHigh;
ulong w2 = xHigh * yLow;
ulong w3 = xLow * yLow;
// Matching the layout used in GpuUInt128.MulHigh: introducing the
// intermediate result looks like one extra store, but it lets RyuJIT keep
// the accumulated high word entirely in registers. Without this explicit
// local the JIT spills the partial sum, which is where the performance
// regression in the benchmarks came from.
ulong result = (xHigh * yHigh) + (w1 >> 32) + (w2 >> 32);
result += ((w3 >> 32) + (uint)w1 + (uint)w2) >> 32;
return result;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ulong AddMod64(this ulong value, ulong addend, ulong modulus)
{
// Every CPU caller (Pollard Rho and the ModPow64 ladder) supplies moduli of at least three, so leave this guard
// documented but disabled.
// if (modulus <= 1UL)
// {
// return 0UL;
// }
// Both flows keep their operands below the modulus ahead of time, letting us skip the re-fold the old helper performed.
UInt128 sum = (UInt128)value + addend;
if (sum < modulus)
{
return (ulong)sum;
}
sum -= modulus;
// After one subtraction the sum always falls below the modulus on this path, making the old guard redundant.
// if (sum >= modulus)
// {
// sum -= modulus;
// }
return (ulong)sum;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static ulong FoldMontgomery(ulong value, ulong modulus)
{
// Pollard Rho and ModPow64 both feed moduli of at least three, so retain the documentation and skip the runtime guard.
// if (modulus <= 1UL)
// {
// return 0UL;
// }
if (value < modulus)
{
return value;
}
ulong folded = 0UL;
int leadingZeros = BitOperations.LeadingZeroCount(value);
int bitIndex = 63 - leadingZeros;
for (; bitIndex >= 0; bitIndex--)
{
folded = folded.AddMod64(folded, modulus);
if (((value >> bitIndex) & 1UL) != 0UL)
{
folded = folded.AddMod64(1UL, modulus);
}
}
return folded;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ulong ModPow64(this ulong value, ulong exponent, ulong modulus)
{
// Pollard Rho and the Mersenne testers never pass moduli below two, so keep the guard commented for clarity.
// if (modulus <= 1UL)
// {
// return 0UL;
// }
ulong result = 1UL;
value = FoldMontgomery(value, modulus);
while (exponent != 0UL)
{
if ((exponent & 1UL) != 0UL)
{
result = MulMod64(result, value, modulus);
}
value = MulMod64(value, value, modulus);
exponent >>= 1;
}
return result;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
// Reuse the direct UInt128 reduction path that dominated MulMod64Benchmarks to avoid
// the redundant operand modulo operations in the older fallback.
public static ulong MulMod64(this ulong a, ulong b, ulong modulus)
{
return (ulong)(((UInt128)a * b) % modulus);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ulong MontgomeryMultiply(this ulong a, ulong b, ulong modulus, ulong nPrime)
{
ulong tLow = unchecked(a * b);
ulong m = unchecked(tLow * nPrime);
ulong mTimesModulusLow = unchecked(m * modulus);
ulong result = unchecked(a.MulHigh(b) + m.MulHigh(modulus) + (unchecked(tLow + mTimesModulusLow) < tLow ? 1UL : 0UL));
if (result >= modulus)
{
result -= modulus;
}
return result;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static ulong Pow2MontgomeryModSingleBit(ulong exponent, in MontgomeryDivisorData divisor, bool keepMontgomery)
{
ulong modulus = divisor.Modulus;
ulong nPrime = divisor.NPrime;
ulong result = divisor.MontgomeryOne;
ulong baseVal = divisor.MontgomeryTwo;
ulong remainingExponent = exponent;
while (remainingExponent != 0UL)
{
if ((remainingExponent & 1UL) != 0UL)
{
result = result.MontgomeryMultiply(baseVal, modulus, nPrime);
}
remainingExponent >>= 1;
if (remainingExponent == 0UL)
{
break;
}
baseVal = baseVal.MontgomeryMultiply(baseVal, modulus, nPrime);
}
return keepMontgomery ? result : result.MontgomeryMultiply(1UL, modulus, nPrime);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static UInt128 PowMod(this ulong exponent, UInt128 modulus)
{
UInt128 result = UInt128.One;
ulong exponentLoopIndex = 0UL;
// TODO: Port this scalar PowMod fallback to the ProcessEightBitWindows helper so CPU callers get the
// eight-bit window wins measured against the classic square-and-subtract implementation.
// Return 1 because 2^0 = 1
if (exponent == 0UL)
return result;
// Any number mod 1 is 0
if (modulus == UInt128.One)
return UInt128.Zero;
// For small exponents, do classic method
if (exponent < 64 || modulus < 4)
{
for (; exponentLoopIndex < exponent; exponentLoopIndex++)
{
result <<= 1;
if (result >= modulus)
result -= modulus;
}
return result;
}
// Special case: if modulus is a power of two, use bitmasking for efficiency and correctness
if ((modulus & (modulus - 1)) == 0)
{
result = UInt128.One << (int)(exponent & 127);
return result & (modulus - 1);
}
// Reusing exponentLoopIndex to iterate again over the exponent range for the general-case accumulation.
exponentLoopIndex = 0UL;
// Reusing result after resetting it for the general modulus accumulation phase.
result = UInt128.One;
for (; exponentLoopIndex < exponent; exponentLoopIndex++)
{
result <<= 1;
if (result >= modulus)
result -= modulus;
}
return result;
}
/// <summary>
/// Computes 2^exponent mod modulus using a known cycle length.
/// </summary>
public static UInt128 PowModWithCycle(this ulong exponent, UInt128 modulus, ulong cycleLength)
{
UInt128 result = UInt128.One;
ulong exponentLoopIndex = 0UL;
// TODO: Wire this cycle-aware overload into the ProcessEightBitWindows helper so the reduced exponent path
// inherits the faster windowed pow2 routine highlighted in the Pow2Montgomery benchmarks.
// Return 1 because 2^0 = 1
if (exponent == 0UL)
return result;
// Any number mod 1 is 0
if (modulus == UInt128.One)
return UInt128.Zero;
// For small exponents, do classic method
if (exponent < 64 || modulus < 4)
{
for (; exponentLoopIndex < exponent; exponentLoopIndex++)
{
result <<= 1;
if (result >= modulus)
result -= modulus;
}
return result;
}
// Special case: if modulus is a power of two, use bitmasking for efficiency and correctness
if ((modulus & (modulus - 1)) == 0)
{
result = UInt128.One << (int)(exponent & 127);
return result & (modulus - 1);
}
// Reusing exponentLoopIndex to iterate over the rotation count for the cycle-aware path.
exponentLoopIndex = 0UL;
// Reusing result after resetting it for the rotation-accumulation pass.
result = UInt128.One;
// TODO: Replace this modulo with the cached cycle remainder produced by the divisor-cycle cache so PowModWithCycle avoids
// repeated `%` work, matching the ProcessEightBitWindows wins captured in Pow2MontgomeryModCycleComputationBenchmarks.
ulong rotationCount = exponent % cycleLength;
for (; exponentLoopIndex < rotationCount; exponentLoopIndex++)
{
result <<= 1;
if (result >= modulus)
result -= modulus;
}
return result;
}
/// <summary>
/// Computes 2^exponent mod modulus using a known cycle length.
/// </summary>
public static UInt128 PowModWithCycle(this ulong exponent, UInt128 modulus, UInt128 cycleLength)
{
UInt128 result = UInt128.One;
ulong exponentLoopIndex = 0UL;
// TODO: Replace this UInt128-cycle overload with the ProcessEightBitWindows helper so large-exponent CPU scans
// reuse the faster windowed pow2 ladder instead of the manual rotation loop measured to lag behind in benchmarks.
// Return 1 because 2^0 = 1
if (exponent == UInt128.Zero)
return result;
// Any number mod 1 is 0
if (modulus == UInt128.One)
return UInt128.Zero;
// For small exponents, do classic method
if (exponent < UInt128Numbers.SixtyFour || modulus < UInt128Numbers.Four)
{
for (; exponentLoopIndex < exponent; exponentLoopIndex++)
{
result <<= 1;
if (result >= modulus)
result -= modulus;
}
return result;
}
// Special case: if modulus is a power of two, use bitmasking for efficiency and correctness
if ((modulus & (modulus - UInt128.One)) == UInt128.Zero)
{
result = UInt128.One << (int)(exponent & UInt128Numbers.OneHundredTwentySeven);
return result & (modulus - 1);
}
// Reusing result after resetting it for the rotation-driven accumulation phase.
result = UInt128.One;
// TODO: Swap this modulo with the upcoming UInt128 cycle remainder helper so large-exponent scans reuse cached
// reductions instead of recomputing `%` for every lookup, as demonstrated in Pow2MontgomeryModCycleComputationBenchmarks.
UInt128 rotationCount = exponent % cycleLength;
UInt128 rotationIndex = UInt128.Zero;
while (rotationIndex < rotationCount)
{
result <<= 1;
if (result >= modulus)
result -= modulus;
rotationIndex += UInt128.One;
}
return result;
}
/// <summary>
/// Computes 2^exponent mod modulus using a known cycle length.
/// </summary>
public static UInt128 PowModWithCycle(this UInt128 exponent, UInt128 modulus, UInt128 cycleLength)
{
UInt128 one = UInt128.One,
result = one,
zero = UInt128.Zero;
ulong exponentLoopIndex = 0UL;
// TODO: Migrate this UInt128 exponent overload to ProcessEightBitWindows so the large-cycle reductions drop the
// slow manual loop that underperforms the windowed pow2 helper in the Pow2 benchmark suite.
// Return 1 because 2^0 = 1
if (exponent == zero)
return result;
// Any number mod 1 is 0
if (modulus == one)
return zero;
// For small exponents, do classic method
if (exponent < UInt128Numbers.SixtyFour || modulus < UInt128Numbers.Four)
{
for (; exponentLoopIndex < exponent; exponentLoopIndex++)
{
result <<= 1;
if (result >= modulus)
result -= modulus;
}
return result;
}
// Special case: if modulus is a power of two, use bitmasking for efficiency and correctness
if ((modulus & (modulus - one)) == zero)
{
result = one << (int)(exponent & UInt128Numbers.OneHundredTwentySeven);
return result & (modulus - 1);
}
// Reusing result after resetting it for the rotation-driven accumulation phase.
result = one;
// TODO: Swap this modulo with the shared UInt128 cycle remainder helper once available so CRT powmods reuse cached
// reductions in the windowed ladder, avoiding the `%` cost highlighted in Pow2MontgomeryModCycleComputationBenchmarks.
UInt128 rotationCount = exponent % cycleLength;
// We're reusing "zero" as rotation index for just a little better performance
while (zero < rotationCount)
{
result <<= 1;
if (result >= modulus)
result -= modulus;
zero += one;
}
return result;
}
/// <summary>
/// Computes 2^exponent mod modulus using iterative CRT composition from mod 10 up to modulus.
/// Only for modulus >= 10 and reasonable size.
/// </summary>
public static UInt128 PowModCrt(this ulong exponent, UInt128 modulus, MersenneDivisorCycles cycles)
{
if (modulus < 10)
return PowMod(exponent, modulus); // fallback to classic
// Use cycle length 4 for mod 10
UInt128 currentModulus = 10,
cycle,
modulusCandidate = 11,
remainderForCandidate,
result = PowModWithCycle(exponent, 10, 4),
zero = UInt128.Zero;
for (; modulusCandidate <= modulus; modulusCandidate++)
{
cycle = MersenneDivisorCycles.GetCycle(modulusCandidate);
remainderForCandidate = cycle > zero
? PowModWithCycle(exponent, modulusCandidate, cycle)
: PowMod(exponent, modulusCandidate);
// Solve x ≡ result mod currentModulus
// x ≡ remM mod m
// Find x mod (currentModulus * m)
// Since currentModulus and m are coprime, use CRT:
// x = result + currentModulus * t, where t ≡ (remM - result) * inv(currentModulus, m) mod m
// TODO: Replace this `% modulusCandidate` with the cached residue helper derived from Mod10_8_5_3Benchmarks so CRT
// composition avoids repeated modulo divisions when combining residues for large divisor sets.
result += currentModulus * ((remainderForCandidate + modulusCandidate - (result % modulusCandidate)) * ModInverse(currentModulus, modulusCandidate) % modulusCandidate);
currentModulus *= modulusCandidate;
if (currentModulus >= modulus)
break;
}
// TODO: Swap this final `% modulus` with the pooled remainder cache so the CRT result write-back avoids one more division,
// aligning with the optimizations captured in Mod10_8_5_3Benchmarks.
return result % modulus;
}
// Helper: modular inverse (extended Euclidean algorithm)
private static UInt128 ModInverse(UInt128 a, UInt128 m)
{
UInt128 m0 = m,
originalA,
originalM,
temp,
x0 = 0,
x1 = 1;
if (m == 1)
{
return 0;
}
while (a > 1)
{
originalA = a;
originalM = m;
m = originalA % originalM;
a = originalM;
temp = x0;
x0 = x1 - (originalA / originalM) * x0;
x1 = temp;
}
if (x1 < 0)
{
x1 += m0;
}
return x1;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool SharesFactorWithExponentMinusOne(this ulong exponent)
{
ulong prime, value = exponent - 1UL;
value >>= BitOperations.TrailingZeroCount(value);
uint[] smallPrimes = PrimesGenerator.SmallPrimes;
ulong[] smallPrimesPow2 = PrimesGenerator.SmallPrimesPow2;
int i = 1, smallPrimesLength = smallPrimes.Length;
for (; i < smallPrimesLength && smallPrimesPow2[i] <= value; i++)
{
prime = smallPrimes[i];
if (value % prime != 0UL)
{
continue;
}
if (exponent % prime.CalculateOrder() == 0UL)
{
return true;
}
do
{
value /= prime;
}
while (value % prime == 0UL);
}
if (value > 1UL && exponent % value.CalculateOrder() == 0UL)
{
return true;
}
return false;
}
}