Files
even-perfect-numbers-scanner/PerfectNumbers.Core/Gpu/Pow2MontgomeryGpuCalculator.cs
T

86 lines
2.7 KiB
C#

using System.Runtime.CompilerServices;
using ILGPU;
using ILGPU.Runtime;
using PerfectNumbers.Core.Gpu.Accelerators;
namespace PerfectNumbers.Core.Gpu;
public static class Pow2MontgomeryGpuCalculator
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ulong CalculateKeep(ulong exponent, in MontgomeryDivisorData divisor)
{
var gpu = Pow2MontgomeryAccelerator.Rent(1);
Accelerator? accelerator = gpu.Accelerator;
AcceleratorStream stream = gpu.Stream!;
MemoryBuffer1D<ulong, Stride1D.Dense> exponentBuffer = gpu.Input;
MemoryBuffer1D<ulong, Stride1D.Dense> resultBuffer = gpu.Output;
exponentBuffer.View.CopyFromCPU(stream, ref exponent, 1);
// We don't need to worry about any left-overs here.
// resultBuffer.MemSetToZero(stream);
var kernel = gpu.KeepMontgomeryKernel;
GpuPrimeWorkLimiter.Acquire();
kernel(stream, 1, exponentBuffer.View, divisor, resultBuffer.View);
ulong result = 0UL;
resultBuffer.View.CopyToCPU(stream, ref result, 1);
stream.Synchronize();
GpuPrimeWorkLimiter.Release();
Pow2MontgomeryAccelerator.Return(gpu);
return result;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ulong CalculateConvert(ulong exponent, in MontgomeryDivisorData divisor)
{
var gpu = Pow2MontgomeryAccelerator.Rent(1);
AcceleratorStream stream = gpu.Stream!;
MemoryBuffer1D<ulong, Stride1D.Dense> exponentBuffer = gpu.Input;
MemoryBuffer1D<ulong, Stride1D.Dense> resultBuffer = gpu.Output;
exponentBuffer.View.CopyFromCPU(stream, ref exponent, 1);
// We don't need to worry about any left-overs here.
// resultBuffer.MemSetToZero(stream);
var kernel = gpu.ConvertToStandardKernel;
GpuPrimeWorkLimiter.Acquire();
kernel(stream, 1, exponentBuffer.View, divisor, resultBuffer.View);
ulong result = 0UL;
resultBuffer.View.CopyToCPU(stream, ref result, 1);
stream.Synchronize();
GpuPrimeWorkLimiter.Release();
Pow2MontgomeryAccelerator.Return(gpu);
return result;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ulong CalculateConvert(Pow2MontgomeryAccelerator gpu, ulong exponent, in MontgomeryDivisorData divisor)
{
AcceleratorStream stream = gpu.Stream!;
MemoryBuffer1D<ulong, Stride1D.Dense> exponentBuffer = gpu.Input;
MemoryBuffer1D<ulong, Stride1D.Dense> resultBuffer = gpu.Output;
exponentBuffer.View.CopyFromCPU(stream, ref exponent, 1);
// We don't need to worry about any left-overs here.
// resultBuffer.MemSetToZero(stream);
var kernel = gpu.ConvertToStandardKernel;
kernel(stream, 1, exponentBuffer.View, divisor, resultBuffer.View);
ulong result = 0UL;
resultBuffer.View.CopyToCPU(stream, ref result, 1);
stream.Synchronize();
return result;
}
}