Files
even-perfect-numbers-scanner/PerfectNumbers.Core/Gpu/MersenneNumberDivisorResidueGpuEvaluator.cs
T

129 lines
4.5 KiB
C#

using System;
using System.Buffers;
using System.Runtime.InteropServices;
using PerfectNumbers.Core;
using ILGPU;
using ILGPU.Runtime;
namespace PerfectNumbers.Core.Gpu;
internal sealed class MersenneNumberDivisorResidueGpuEvaluator
{
private readonly GpuContextPool.GpuContextLease _lease;
private readonly Accelerator _accelerator;
private readonly Action<Index1D, MontgomeryDivisorData, ArrayView<ulong>, ArrayView<ulong>> _kernel;
private MemoryBuffer1D<ulong, Stride1D.Dense> _exponentBuffer;
private MemoryBuffer1D<ulong, Stride1D.Dense> _resultBuffer;
private ulong[] _hostBuffer;
private int _capacity;
private bool _disposed;
internal MersenneNumberDivisorResidueGpuEvaluator(int batchSize)
{
_lease = GpuContextPool.RentPreferred(preferCpu: false);
_accelerator = _lease.Accelerator;
_kernel = _accelerator.LoadAutoGroupedStreamKernel<Index1D, MontgomeryDivisorData, ArrayView<ulong>, ArrayView<ulong>>(ComputeResiduesKernel);
_capacity = Math.Max(1, batchSize);
_exponentBuffer = _accelerator.Allocate1D<ulong>(_capacity);
_resultBuffer = _accelerator.Allocate1D<ulong>(_capacity);
_hostBuffer = ArrayPool<ulong>.Shared.Rent(_capacity);
}
public void Dispose()
{
if (_disposed)
{
throw new InvalidOperationException("MersenneNumberDivisorResidueGpuEvaluator was disposed more than once.");
}
_disposed = true;
_exponentBuffer.Dispose();
_resultBuffer.Dispose();
ArrayPool<ulong>.Shared.Return(_hostBuffer, clearArray: false);
_lease.Dispose();
}
internal void ComputeResidues(ReadOnlySpan<ulong> exponents, in MontgomeryDivisorData divisorData, Span<ulong> destination)
{
if (_disposed)
{
throw new ObjectDisposedException(nameof(MersenneNumberDivisorResidueGpuEvaluator));
}
int length = exponents.Length;
// Residue batches always include at least one exponent when scheduled from the by-divisor scanner, so
// the empty-length guard remains commented out to avoid branching.
// if (length == 0)
// {
// return;
// }
EnsureCapacity(length);
Span<ulong> hostSpan = _hostBuffer.AsSpan(0, length);
exponents.CopyTo(hostSpan);
ArrayView1D<ulong, Stride1D.Dense> exponentView = _exponentBuffer.View.SubView(0, length);
exponentView.CopyFromCPU(ref MemoryMarshal.GetReference(hostSpan), length);
ArrayView1D<ulong, Stride1D.Dense> resultView = _resultBuffer.View.SubView(0, length);
_kernel(length, divisorData, exponentView, resultView);
resultView.CopyToCPU(ref MemoryMarshal.GetReference(hostSpan), length);
hostSpan.CopyTo(destination);
}
private void EnsureCapacity(int required)
{
if (required <= _capacity)
{
return;
}
int newCapacity = _capacity;
// The evaluator always starts with a positive capacity, so the zero-capacity fallback stays commented.
// if (newCapacity == 0)
// {
// newCapacity = 1;
// }
while (newCapacity < required)
{
newCapacity <<= 1;
}
_exponentBuffer.Dispose();
_resultBuffer.Dispose();
ArrayPool<ulong>.Shared.Return(_hostBuffer, clearArray: false);
_capacity = newCapacity;
_exponentBuffer = _accelerator.Allocate1D<ulong>(_capacity);
_resultBuffer = _accelerator.Allocate1D<ulong>(_capacity);
_hostBuffer = ArrayPool<ulong>.Shared.Rent(_capacity);
}
private static void ComputeResiduesKernel(Index1D index, MontgomeryDivisorData divisorData, ArrayView<ulong> exponents, ArrayView<ulong> results)
{
int idx = index;
int length = (int)exponents.Length;
// Batched launches match the buffer length on production workloads, so the bounds guard stays commented out to remove
// the redundant comparison.
// if (idx >= length)
// {
// return;
// }
ulong exponent = exponents[idx];
ulong modulus = divisorData.Modulus;
// Residue batches only include valid odd moduli, so the defensive check stays commented to avoid re-validating
// the invariant on every iteration.
// if (modulus <= 1UL || (modulus & 1UL) == 0UL)
// {
// results[idx] = 0UL;
// return;
// }
results[idx] = exponent.Pow2ModWindowedGpu(modulus);
}
}