Files
even-perfect-numbers-scanner/EvenPerfectBitScanner.Benchmarks/Pow2MontgomeryModWindowedKeepMontgomeryGpuBenchmarks.cs
T

84 lines
2.8 KiB
C#

using BenchmarkDotNet.Attributes;
using BenchmarkDotNet.Jobs;
using PerfectNumbers.Core;
using PerfectNumbers.Core.Gpu.Accelerators;
using PerfectNumbers.Core.Gpu.Kernels;
namespace EvenPerfectBitScanner.Benchmarks;
/// <summary>
/// Benchmarks GPU Montgomery exponentiation helpers for exponents at or above 138 million.
/// The sample set is generated once and reused across all benchmark methods so every variant
/// processes the same data without incurring repeated initialization costs.
/// </summary>
[MemoryDiagnoser]
[SimpleJob(RuntimeMoniker.Net80, launchCount: 1, warmupCount: 1, iterationCount: 5)]
public class Pow2MontgomeryModWindowedKeepMontgomeryGpuBenchmarks
{
private Pow2MontgomeryModWindowedBenchmarkInputs _inputs = null!;
[GlobalSetup]
public void Setup()
{
_inputs = Pow2MontgomeryModWindowedBenchmarkInputsProvider.Instance;
}
/// <summary>
/// Baseline GPU windowed Montgomery exponentiation that converts back to the standard residue.
/// </summary>
[Benchmark(Baseline = true)]
public ulong WindowedMontgomeryConvert()
{
ulong checksum = 0UL;
Pow2MontgomeryModWindowedBenchmarkCase[] cases = _inputs.Cases;
var gpu = PrimeOrderCalculatorAccelerator.Rent(1);
for (int i = 0; i < cases.Length; i++)
{
ref readonly Pow2MontgomeryModWindowedBenchmarkCase current = ref cases[i];
checksum ^= current.Exponent.Pow2MontgomeryModWindowedConvertGpu(gpu, current.Divisor);
}
PrimeOrderCalculatorAccelerator.Return(gpu);
return checksum;
}
/// <summary>
/// GPU windowed Montgomery exponentiation that keeps the result in the Montgomery domain.
/// </summary>
[Benchmark]
public ulong WindowedMontgomeryKeep()
{
ulong checksum = 0UL;
Pow2MontgomeryModWindowedBenchmarkCase[] cases = _inputs.Cases;
var gpu = PrimeOrderCalculatorAccelerator.Rent(1);
for (int i = 0; i < cases.Length; i++)
{
ref readonly Pow2MontgomeryModWindowedBenchmarkCase current = ref cases[i];
checksum ^= current.Exponent.Pow2MontgomeryModWindowedKeepGpu(gpu, current.Divisor);
}
PrimeOrderCalculatorAccelerator.Return(gpu);
return checksum;
}
/// <summary>
/// GPU windowed modular exponentiation without Montgomery reduction for comparison.
/// </summary>
[Benchmark]
public ulong WindowedStandardMod()
{
ulong checksum = 0UL;
Pow2MontgomeryModWindowedBenchmarkCase[] cases = _inputs.Cases;
for (int i = 0; i < cases.Length; i++)
{
ref readonly Pow2MontgomeryModWindowedBenchmarkCase current = ref cases[i];
checksum ^= current.Exponent.Pow2ModWindowedGpu(current.Modulus);
}
return checksum;
}
}