Files
even-perfect-numbers-scanner/PerfectNumbers.Core/Gpu/MersenneNumberDivisorByDivisorGpuTester.cs
T

298 lines
6.0 KiB
C#

using System;
using System.Buffers;
using System.Collections.Concurrent;
using System.Runtime.InteropServices;
using ILGPU;
using ILGPU.Algorithms;
using ILGPU.Runtime;
namespace PerfectNumbers.Core.Gpu;
public sealed class MersenneNumberDivisorByDivisorGpuTester
{
private int _gpuBatchSize = GpuConstants.ScanBatchSize;
private readonly object _sync = new();
private ulong _divisorLimit;
private bool _isConfigured;
private ulong _lastStatusDivisor;
private readonly ConcurrentDictionary<Accelerator, Action<Index1D, ulong, ArrayView<ulong>, ArrayView<byte>>> _kernelCache = new();
private Action<Index1D, ulong, ArrayView<ulong>, ArrayView<byte>> GetKernel(Accelerator accelerator) =>
_kernelCache.GetOrAdd(accelerator, acc => acc.LoadAutoGroupedStreamKernel<Index1D, ulong, ArrayView<ulong>, ArrayView<byte>>(CheckKernel));
public int GpuBatchSize
{
get => _gpuBatchSize;
set => _gpuBatchSize = Math.Max(1, value);
}
public void ConfigureFromMaxPrime(ulong maxPrime)
{
lock (_sync)
{
_divisorLimit = ComputeDivisorLimitFromMaxPrime(maxPrime);
_lastStatusDivisor = 0UL;
_isConfigured = true;
}
}
public bool IsPrime(ulong prime, out bool divisorsExhausted)
{
lock (_sync)
{
if (!_isConfigured)
{
throw new InvalidOperationException("ConfigureFromMaxPrime must be called before using the tester.");
}
ulong allowedMax = ComputeAllowedMaxDivisor(prime);
if (allowedMax < 3UL)
{
divisorsExhausted = true;
return true;
}
bool composite = CheckDivisors(prime, allowedMax, out ulong lastProcessed, out bool coveredRange);
if (lastProcessed != 0UL)
{
ReportStatus(lastProcessed);
}
if (composite)
{
divisorsExhausted = true;
return false;
}
divisorsExhausted = coveredRange;
return true;
}
}
private bool CheckDivisors(ulong prime, ulong allowedMax, out ulong lastProcessed, out bool coveredRange)
{
allowedMax = Math.Min(allowedMax, _divisorLimit);
lastProcessed = 0UL;
if (allowedMax < 3UL)
{
coveredRange = true;
return false;
}
var gpuLease = GpuContextPool.RentPreferred(preferCpu: false);
var accelerator = gpuLease.Accelerator;
var kernel = GetKernel(accelerator);
int batchCapacity = _gpuBatchSize;
var divisorsBuffer = accelerator.Allocate1D<ulong>(batchCapacity);
var hitsBuffer = accelerator.Allocate1D<byte>(batchCapacity);
ulong[] divisors = ArrayPool<ulong>.Shared.Rent(batchCapacity);
byte[] hits = ArrayPool<byte>.Shared.Rent(batchCapacity);
bool composite = false;
bool processedAll = false;
ulong divisor = 3UL;
try
{
while (divisor <= allowedMax)
{
int batchSize = 0;
bool reachedEndInBatch = false;
while (batchSize < batchCapacity && divisor <= allowedMax)
{
ulong current = divisor;
divisors[batchSize++] = current;
ulong next = current + 2UL;
if (next <= current)
{
reachedEndInBatch = true;
break;
}
if (next > allowedMax)
{
divisor = next;
reachedEndInBatch = true;
break;
}
divisor = next;
}
if (batchSize == 0)
{
break;
}
var divisorView = divisorsBuffer.View.SubView(0, batchSize);
var hitsView = hitsBuffer.View.SubView(0, batchSize);
Span<ulong> divisorSpan = divisors.AsSpan(0, batchSize);
Span<byte> hitsSpan = hits.AsSpan(0, batchSize);
divisorView.CopyFromCPU(ref MemoryMarshal.GetReference(divisorSpan), batchSize);
kernel(batchSize, prime, divisorView, hitsView);
accelerator.Synchronize();
hitsView.CopyToCPU(ref MemoryMarshal.GetReference(hitsSpan), batchSize);
for (int i = 0; i < batchSize; i++)
{
lastProcessed = divisorSpan[i];
if (hitsSpan[i] != 0)
{
composite = true;
break;
}
}
if (composite)
{
break;
}
if (reachedEndInBatch)
{
processedAll = true;
break;
}
}
coveredRange = composite || processedAll || divisor > allowedMax;
}
finally
{
ArrayPool<byte>.Shared.Return(hits, clearArray: true);
ArrayPool<ulong>.Shared.Return(divisors, clearArray: true);
hitsBuffer.Dispose();
divisorsBuffer.Dispose();
gpuLease.Dispose();
}
return composite;
}
private void ReportStatus(ulong divisor)
{
if (++_lastStatusDivisor == PerfectNumberConstants.ConsoleInterval)
{
Console.WriteLine($"...processed by-divisor candidate = {divisor}");
_lastStatusDivisor = 0;
}
}
private static ulong ComputeDivisorLimitFromMaxPrime(ulong maxPrime)
{
if (maxPrime <= 1UL)
{
return 0UL;
}
if (maxPrime - 1UL >= 64UL)
{
return ulong.MaxValue;
}
return (1UL << (int)(maxPrime - 1UL)) - 1UL;
}
private ulong ComputeAllowedMaxDivisor(ulong prime)
{
if (prime <= 1UL)
{
return 0UL;
}
if (prime - 1UL >= 64UL)
{
return _divisorLimit;
}
ulong maxByPrime = (1UL << (int)(prime - 1UL)) - 1UL;
return Math.Min(maxByPrime, _divisorLimit);
}
private static void CheckKernel(Index1D index, ulong prime, ArrayView<ulong> divisors, ArrayView<byte> hits)
{
ulong divisor = divisors[index];
if (divisor <= 1UL || (divisor & 1UL) == 0UL)
{
hits[index] = 0;
return;
}
ulong pow = Pow2Mod(prime, divisor);
hits[index] = pow == 1UL ? (byte)1 : (byte)0;
}
private static ulong Pow2Mod(ulong exponent, ulong modulus)
{
if (modulus <= 1UL)
{
return 0UL;
}
ulong result = 1UL % modulus;
ulong baseVal = 2UL % modulus;
ulong exp = exponent;
while (exp > 0UL)
{
if ((exp & 1UL) != 0UL)
{
result = MulMod(result, baseVal, modulus);
}
exp >>= 1;
if (exp == 0UL)
{
break;
}
baseVal = MulMod(baseVal, baseVal, modulus);
}
return result;
}
private static ulong MulMod(ulong a, ulong b, ulong modulus)
{
if (modulus == 0UL)
{
return 0UL;
}
ulong result = 0UL;
ulong x = a % modulus;
ulong y = b;
while (y > 0UL)
{
if ((y & 1UL) != 0UL)
{
result += x;
if (result >= modulus)
{
result -= modulus;
}
}
x <<= 1;
if (x >= modulus)
{
x -= modulus;
}
y >>= 1;
}
return result;
}
}