Files
even-perfect-numbers-scanner/PerfectNumbers.Core/Gpu/GpuPrimeWorkLimiter.cs
T

34 lines
887 B
C#

using System;
using System.Threading;
namespace PerfectNumbers.Core.Gpu;
public static class GpuPrimeWorkLimiter
{
private static SemaphoreSlim _semaphore = new(1, int.MaxValue);
private static int _currentLimit = 1;
public static void Acquire() { } // => _semaphore.Wait();
public static void Release() { }// => _semaphore.Release();
public static void SetLimit(int value)
{
if (value <= 0)
{
value = 1;
}
if (value == _currentLimit)
{
return;
}
// TODO: Switch to a shared limiter implementation with GpuWorkLimiter so we can coordinate CPU/GPU prime work using
// the same semaphore pool without reallocating per adjustment.
var previous = _semaphore;
_semaphore = new SemaphoreSlim(value, value);
_currentLimit = value;
previous.Dispose();
}
}