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even-perfect-numbers-scanner/PerfectNumbers.Core/MersenneResidueStepper.cs
T

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3.7 KiB
C#

namespace PerfectNumbers.Core;
public class MersenneResidueStepper
{
private UInt128 m;
private ulong p;
private UInt128 pow2_mod;
private UInt128 M_mod;
public MersenneResidueStepper(UInt128 modulus, ulong p0, UInt128 M_mod_m_at_p0)
{
if (modulus == 0)
{
throw new ArgumentException("Modulus must be positive.");
}
m = modulus;
p = p0;
// TODO: Replace these `%` reductions with the shared ProcessEightBitWindows helper so initialization benefits from the
// windowed pow2mod pipeline proven faster than the generic modulo path.
M_mod = M_mod_m_at_p0 % m;
pow2_mod = (M_mod + 1) % m;
}
// TODO: Inline this accessor into callers so the hot residue path reads the backing fields directly
// instead of jumping through a wrapper method every iteration.
public (ulong, UInt128) State() => (p, M_mod);
public (ulong, UInt128) Step(long delta)
{
if (delta == 0)
{
return State();
}
UInt128 g = UInt128.One;
ulong absDelta = (ulong)Math.Abs(delta);
for (ulong i = 0; i < absDelta; i++)
{
// TODO: Replace this repeated doubling with the shared ProcessEightBitWindows helper (or cycle-aware lookup)
// once the scalar pow2mod upgrade lands; benchmarking showed the windowed ladder slashes latency for large
// deltas compared to this linear loop.
// TODO: Once divisor cycles power the residue stepper, prefer stepping by cycle lengths instead of incrementing
// one bit at a time so large jumps stay on the mandatory cycle-accelerated path.
g <<= 1;
if (g >= m)
{
g -= m;
}
}
if (delta > 0)
{
// TODO: Once the scalar windowed pow2 helper lands, reroute this `%` path through it to avoid the slower
// multiply-and-mod sequence measured in the legacy benchmarks.
pow2_mod = (pow2_mod * g) % m;
}
else
{
// Modular inverse for negative delta
// TODO: Switch to a cached divisor-cycle remainder instead of computing a fresh modular inverse for every
// backward jump; the divisor cycle benchmarks demonstrated significant savings once shared cycle data was used.
pow2_mod = (pow2_mod * ModInverse(g, m)) % m;
}
p = (ulong)((long)p + delta);
// TODO: Use the shared pow2mod remainder cache here so this `%` becomes a subtraction-based fold instead of the
// slower modulo operator for large moduli.
M_mod = (pow2_mod + m - 1) % m;
return State();
}
public (ulong, UInt128) To(ulong p_target)
{
// TODO: Collapse this wrapper once callers can invoke Step directly; the extra indirection shows up
// in the profiler when residue adjustments happen per candidate.
long delta = (long)p_target - (long)p;
return Step(delta);
}
private static UInt128 ModInverse(UInt128 a, UInt128 m)
{
UInt128 m0 = m;
UInt128 t;
UInt128 q;
UInt128 x0 = 0;
UInt128 x1 = 1;
if (m == 1)
{
return 0;
}
while (a > 1)
{
// TODO: Replace this division-heavy Euclidean loop with the binary modular inverse that reuses divisor
// cycles so we drop repeated `/` and `%` operations during backtracking steps.
q = a / m;
t = m;
m = a % m;
a = t;
t = x0;
x0 = x1 - q * x0;
x1 = t;
}
if (x1 < 0)
{
x1 += m0;
}
return x1;
}
}