Files
even-perfect-numbers-scanner/PerfectNumbers.Core/PrimeOrderCalculator.Gpu.cs
T

1044 lines
31 KiB
C#

using System.Buffers;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using ILGPU;
using ILGPU.Runtime;
using PerfectNumbers.Core.Gpu;
using PerfectNumbers.Core.Gpu.Accelerators;
namespace PerfectNumbers.Core;
internal static partial class PrimeOrderCalculator
{
private const int GpuSmallPrimeFactorSlots = 64;
[MethodImpl(MethodImplOptions.AggressiveOptimization)]
private static ulong CalculateByFactorizationGpu(PrimeOrderCalculatorAccelerator gpu, ulong prime, in MontgomeryDivisorData divisorData)
{
ulong phi = prime - 1UL;
Dictionary<ulong, int> counts = gpu.Pow2ModEntriesToTestOnHost;
counts.Clear();
FactorCompletelyCpu(phi, counts, false);
if (counts.Count == 0)
{
return phi;
}
int entryCount = counts.Count;
Span<KeyValuePair<ulong, int>> entries = stackalloc KeyValuePair<ulong, int>[entryCount];
int stored = 0;
foreach (var entry in counts)
{
entries[stored++] = entry;
}
entries.Sort(entries, static (a, b) => a.Key.CompareTo(b.Key));
ulong order = phi;
var acceleratorIndex = gpu.AcceleratorIndex;
var kernel = gpu.CheckFactorsKernel;
gpu.EnsureCapacity(entryCount, 1);
var pow2ModEntriesToTestOnDeviceView = gpu.Pow2ModEntriesToTestOnDeviceView;
AcceleratorStream stream = AcceleratorStreamPool.Rent(acceleratorIndex);
pow2ModEntriesToTestOnDeviceView.CopyFromCPU(stream, entries);
kernel.Launch(stream, 1, entryCount, phi, pow2ModEntriesToTestOnDeviceView, divisorData.Modulus, divisorData.NPrime, divisorData.MontgomeryOne, divisorData.MontgomeryTwo, divisorData.MontgomeryTwoSquared, gpu.OutputUlongView);
gpu.OutputUlongView.CopyToCPU(stream, ref order, 1);
stream.Synchronize();
AcceleratorStreamPool.Return(acceleratorIndex, stream);
return order;
}
public static ulong CalculateGpu(
PrimeOrderCalculatorAccelerator gpu,
ulong prime,
ulong? previousOrder,
in MontgomeryDivisorData divisorData,
in PrimeOrderCalculatorConfig config)
{
// TODO: Is this condition ever met on EvenPerfectBitScanner's execution path? If not, we can add a clarification comment and comment out the entire block. We want to support p candidates at least greater or equal to 31.
if (prime <= 3UL)
{
return prime == 3UL ? 2UL : 1UL;
}
ulong phi = prime - 1UL;
if (PrimeOrderGpuHeuristics.TryCalculateOrder(gpu, prime, previousOrder, config, divisorData, out ulong gpuOrder))
{
return gpuOrder;
}
PartialFactorResult phiFactors = PartialFactorGpu(gpu, phi, config);
ulong result;
if (phiFactors.Factors is null)
{
result = CalculateByFactorizationCpu(prime, divisorData);
phiFactors.Dispose();
return result;
}
result = RunHeuristicPipelineCpu(prime, previousOrder, config, divisorData, phi, phiFactors);
phiFactors.Dispose();
return result;
}
public static UInt128 CalculateGpu(
PrimeOrderCalculatorAccelerator gpu,
in UInt128 prime,
in UInt128? previousOrder,
in PrimeOrderCalculatorConfig config)
{
MontgomeryDivisorData divisorData;
UInt128 result;
if (prime <= ulong.MaxValue)
{
ulong? previous = null;
if (previousOrder.HasValue)
{
UInt128 previousValue = previousOrder.Value;
if (previousValue <= ulong.MaxValue)
{
previous = (ulong)previousValue;
}
else
{
previous = ulong.MaxValue;
}
}
ulong prime64 = (ulong)prime;
FixedCapacityStack<MontgomeryDivisorData> divisorPool = MontgomeryDivisorDataPool.Shared;
divisorData = divisorPool.FromModulus(prime64);
ulong order64 = CalculateGpu(gpu, prime64, previous, divisorData, config);
divisorPool.Return(divisorData);
result = order64 == 0UL ? UInt128.Zero : (UInt128)order64;
}
else
{
divisorData = MontgomeryDivisorData.Empty;
result = CalculateWideInternalGpu(gpu, prime, previousOrder, divisorData, config);
}
return result;
}
[MethodImpl(MethodImplOptions.AggressiveOptimization)]
private static UInt128 CalculateWideInternalGpu(PrimeOrderCalculatorAccelerator gpu, in UInt128 prime, in UInt128? previousOrder, in MontgomeryDivisorData? divisorData, in PrimeOrderCalculatorConfig config)
{
if (prime <= UInt128.One)
{
return UInt128.One;
}
if (prime == (UInt128)3UL)
{
return (UInt128)2UL;
}
UInt128 phi = prime - UInt128.One;
PartialFactorResult128 phiFactors = PartialFactorWide(phi, config);
UInt128 result;
if (phiFactors.Factors is null)
{
result = FinishStrictlyWideGpu(gpu, prime, divisorData);
}
else
{
result = RunHeuristicPipelineWideGpu(gpu, prime, previousOrder, divisorData, config, phi, phiFactors);
}
return result;
}
[MethodImpl(MethodImplOptions.AggressiveOptimization)]
private static void CollectFactorsGpu(PrimeOrderCalculatorAccelerator gpu, ref Span<ulong> primeSlots, ref Span<int> exponentSlots, ref ulong[] primeSlotArray, ref int[] exponentSlotArray, ref int factorCount, List<PartialFactorPendingEntry> pending, Stack<ulong> compositeStack, long deadlineTimestamp, ref bool pollardRhoDeadlineReached)
{
while (compositeStack.Count > 0)
{
ulong composite = compositeStack.Pop();
bool isPrime = HeuristicCombinedPrimeTester.IsPrimeGpu(gpu, composite);
if (isPrime)
{
AddFactorToCollector(primeSlots, exponentSlots, ref factorCount, composite);
continue;
}
long currentTimestamp = Stopwatch.GetTimestamp();
if (currentTimestamp > deadlineTimestamp)
{
pollardRhoDeadlineReached = true;
pending.Add(new PartialFactorPendingEntry(composite, knownComposite: true));
continue;
}
// if (!TryPollardRhoGpu(gpu, composite, out ulong factor))
if (!TryPollardRhoCpu(composite, deadlineTimestamp, out ulong factor))
{
pending.Add(new PartialFactorPendingEntry(composite, knownComposite: true));
continue;
}
ulong quotient = composite / factor;
compositeStack.Push(factor);
compositeStack.Push(quotient);
}
}
[MethodImpl(MethodImplOptions.AggressiveOptimization)]
private static bool EvaluateSpecialMaxCandidatesGpu(
PrimeOrderCalculatorAccelerator gpu,
ReadOnlySpan<ulong> factors,
ulong phi,
ulong prime,
in MontgomeryDivisorData divisorData)
{
int factorCount = factors.Length;
gpu.EnsureUlongInputOutputCapacity(factorCount);
int acceleratorIndex = gpu.AcceleratorIndex;
// GpuPrimeWorkLimiter.Acquire();
ArrayView<ulong> specialMaxFactorsView = gpu.InputView;
ArrayView<ulong> specialMaxResultView = gpu.OutputUlongView2;
var kernelLauncher = gpu.SpecialMaxKernelLauncher;
var stream = AcceleratorStreamPool.Rent(acceleratorIndex);
specialMaxFactorsView.SubView(0, factorCount).CopyFromCPU(stream, factors);
kernelLauncher(
stream,
1,
phi,
specialMaxFactorsView,
factorCount,
divisorData.Modulus,
specialMaxResultView);
ulong result = 0UL;
specialMaxResultView.CopyToCPU(stream, ref result, 1);
stream.Synchronize();
AcceleratorStreamPool.Return(acceleratorIndex, stream);
// GpuPrimeWorkLimiter.Release();
return result != 0;
}
private static UInt128 ExponentLoweringWideGpu(PrimeOrderCalculatorAccelerator gpu, UInt128 order, in UInt128 prime, in MontgomeryDivisorData? divisorData, in PartialFactorResult128 factors)
{
ArrayPool<FactorEntry128> pool = ThreadStaticPools.FactorEntry128Pool;
ReadOnlySpan<FactorEntry128> factorSpan = factors.Factors;
int length = factors.Count;
// TODO: This should never trigger from production code - check
// if (length == 0)
// {
// return order;
// }
FactorEntry128[] tempArray = pool.Rent(length + 1);
Span<FactorEntry128> buffer = tempArray.AsSpan(0, length);
factorSpan.CopyTo(buffer);
if (!factors.FullyFactored && factors.Cofactor > UInt128.One && IsPrimeWide(factors.Cofactor))
{
buffer[length] = new FactorEntry128(factors.Cofactor, 1);
length++;
}
buffer[..length].Sort(static (a, b) => a.Value.CompareTo(b.Value));
// TODO: Investigating using stepper to replace modulo operation
for (int i = 0; i < length; i++)
{
UInt128 primeFactor = buffer[i].Value;
int exponent = buffer[i].Exponent;
for (int iteration = 0; iteration < exponent; iteration++)
{
if ((order % primeFactor) == UInt128.Zero)
{
UInt128 reduced = order / primeFactor;
if (Pow2ModWideGpu(gpu, reduced, prime, divisorData) == UInt128.One)
{
order = reduced;
continue;
}
}
break;
}
}
pool.Return(tempArray, clearArray: false);
return order;
}
private static UInt128 FinishStrictlyWideGpu(PrimeOrderCalculatorAccelerator gpu, in UInt128 prime, in MontgomeryDivisorData? divisorData)
{
UInt128 phi = prime - UInt128.One;
Dictionary<UInt128, int> counts = new(capacity: 8);
FactorCompletelyWide(phi, counts);
if (counts.Count == 0)
{
return phi;
}
List<KeyValuePair<UInt128, int>> entries = new(counts);
entries.Sort(static (a, b) => a.Key.CompareTo(b.Key));
UInt128 order = phi;
int entryCount = entries.Count;
for (int i = 0; i < entryCount; i++)
{
UInt128 primeFactor = entries[i].Key;
int exponent = entries[i].Value;
for (int iteration = 0; iteration < exponent; iteration++)
{
if ((order % primeFactor) != UInt128.Zero)
{
UInt128 candidate = order / primeFactor;
if (Pow2ModWideGpu(gpu, candidate, prime, divisorData) == UInt128.One)
{
order = candidate;
}
else
{
break;
}
}
}
}
return order;
}
private static UInt128 InitializeStartingOrderWideGpu(PrimeOrderCalculatorAccelerator gpu, in UInt128 prime, in UInt128 phi, in MontgomeryDivisorData? divisorData)
{
UInt128 order = phi;
UInt128 mod8 = prime & (UInt128)7UL;
if (mod8 == UInt128.One || mod8 == (UInt128)7UL)
{
UInt128 half = phi >> 1;
if (Pow2ModWideGpu(gpu, half, prime, divisorData) == UInt128.One)
{
order = half;
}
}
return order;
}
[MethodImpl(MethodImplOptions.AggressiveOptimization)]
private static PartialFactorResult PartialFactorGpu(PrimeOrderCalculatorAccelerator gpu, ulong value, in PrimeOrderCalculatorConfig config)
{
if (value <= 1UL)
{
return PartialFactorResult.Empty;
}
// stackalloc is faster than pooling
var result = PartialFactorResult.Rent();
ulong[] factors = result.Factors;
Span<ulong> primeSlots = new (factors);
int[] exponents = result.Exponents;
Span<int> exponentSlots = new (exponents);
// We don't need to worry about leftovers, because we always use indexes within the calculated counts
// primeSlots.Clear();
// exponentSlots.Clear();
uint limit = config.SmallFactorLimit == 0 ? uint.MaxValue : config.SmallFactorLimit;
ulong remaining = value;
bool gpuFactored = PrimeOrderGpuHeuristics.TryPartialFactor(gpu, value, limit, primeSlots, exponentSlots, out int factorCount, out remaining);
List<PartialFactorPendingEntry> pending = ThreadStaticPools.RentPrimeOrderPendingEntryList(2);
if (!gpuFactored)
{
PopulateSmallPrimeFactorsCpu(
value,
limit,
primeSlots,
exponentSlots,
out factorCount,
out remaining);
}
bool limitReached;
if (remaining > 1UL)
{
if (config.PollardRhoMilliseconds > 0)
{
long deadlineTimestamp = CreateDeadlineTimestamp(config.PollardRhoMilliseconds);
FixedCapacityStack<ulong> compositeStack = ThreadStaticPools.RentUlongStack(4);
compositeStack.Push(remaining);
CollectFactorsCpu(primeSlots, exponentSlots, ref factorCount, pending, compositeStack, deadlineTimestamp, out limitReached);
if (limitReached)
{
while (compositeStack.Count > 0)
{
pending.Add(new PartialFactorPendingEntry(compositeStack.Pop(), knownComposite: false));
}
}
compositeStack.Clear();
ThreadStaticPools.ReturnUlongStack(compositeStack);
}
else
{
pending.Add(new PartialFactorPendingEntry(remaining, knownComposite: false));
}
}
ulong cofactor = 1UL;
bool cofactorContainsComposite = false;
int pendingCount = pending.Count;
int index = 0;
for (; index < pendingCount; index++)
{
PartialFactorPendingEntry entry = pending[index];
ulong composite = entry.Value;
if (entry.KnownComposite)
{
cofactor = checked(cofactor * composite);
cofactorContainsComposite = true;
continue;
}
if (!entry.HasKnownPrimality)
{
bool isPrime = PrimeTesterByLastDigit.IsPrimeCpu(composite);
entry.WithPrimality(isPrime);
pending[index] = entry;
}
if (entry.IsPrime)
{
AddFactorToCollector(primeSlots, exponentSlots, ref factorCount, composite);
}
// composite is never smaller on the execution path
// else if (composite > 1UL)
else
{
cofactor = checked(cofactor * composite);
cofactorContainsComposite = true;
}
}
bool cofactorIsPrime;
if (cofactor <= 1UL)
{
cofactorIsPrime = false;
}
else if (cofactorContainsComposite)
{
cofactorIsPrime = false;
}
else
{
cofactorIsPrime = PrimeTesterByLastDigit.IsPrimeCpu(cofactor);
}
// This will never happen in production code. We'll always get at least 1 factor
// if (factorCount == 0)
// {
// if (cofactor == value)
// {
// result = PartialFactorResult.Rent(null, value, false, 0);
// goto ReturnResult;
// }
// result = PartialFactorResult.Rent(null, cofactor, cofactor == 1UL, 0);
// goto ReturnResult;
// }
Array.Sort(factors, exponents, 0, factorCount);
// Check if it was factored completely
result.Cofactor = cofactor;
result.FullyFactored = cofactor == 1UL;
result.Count = factorCount;
result.CofactorIsPrime = cofactorIsPrime;
pending.Clear();
ThreadStaticPools.ReturnPrimeOrderPendingEntryList(pending);
return result;
}
[MethodImpl(MethodImplOptions.AggressiveOptimization)]
private static UInt128 Pow2ModWideGpu(PrimeOrderCalculatorAccelerator gpu, in UInt128 exponent, in UInt128 modulus, in MontgomeryDivisorData? divisorData)
{
if (modulus == UInt128.One)
{
return UInt128.Zero;
}
if (modulus <= (UInt128)ulong.MaxValue && exponent <= (UInt128)ulong.MaxValue)
{
ulong prime64 = (ulong)modulus;
ulong exponent64 = (ulong)exponent;
GpuPow2ModStatus status = PrimeOrderGpuHeuristics.TryPow2Mod(gpu, exponent64, prime64, out ulong remainder, divisorData);
if (status == GpuPow2ModStatus.Success)
{
return remainder;
}
}
GpuPow2ModStatus wideStatus = PrimeOrderGpuHeuristics.TryPow2Mod(gpu, exponent, modulus, out UInt128 wideRemainder);
if (wideStatus == GpuPow2ModStatus.Success)
{
return wideRemainder;
}
return exponent.Pow2MontgomeryModWindowed(modulus);
}
private static UInt128 RunHeuristicPipelineWideGpu(
PrimeOrderCalculatorAccelerator gpu,
in UInt128 prime,
in UInt128? previousOrder,
in MontgomeryDivisorData? divisorData,
in PrimeOrderCalculatorConfig config,
in UInt128 phi,
in PartialFactorResult128 phiFactors)
{
if (phiFactors.FullyFactored && TrySpecialMaxWideGpu(gpu, phi, prime, divisorData, phiFactors))
{
return phi;
}
UInt128 candidateOrder = InitializeStartingOrderWideGpu(gpu, prime, phi, divisorData);
candidateOrder = ExponentLoweringWideGpu(gpu, candidateOrder, prime, divisorData, phiFactors);
if (TryConfirmOrderWideGpu(gpu, prime, candidateOrder, divisorData, config))
{
return candidateOrder;
}
if (config.StrictMode)
{
return FinishStrictlyWideGpu(gpu, prime, divisorData);
}
if (TryHeuristicFinishWideGpu(gpu, prime, candidateOrder, previousOrder, divisorData, config, out UInt128 order))
{
return order;
}
return candidateOrder;
}
private static bool TryConfirmCandidateWideGpu(PrimeOrderCalculatorAccelerator gpu, in UInt128 prime, in UInt128 candidate, in PrimeOrderCalculatorConfig config, ref int powUsed, int powBudget, in MontgomeryDivisorData? divisorData)
{
PartialFactorResult128 factorization = PartialFactorWide(candidate, config);
if (factorization.Factors is null)
{
return false;
}
if (!factorization.FullyFactored)
{
if (factorization.Cofactor <= UInt128.One)
{
return false;
}
if (!IsPrimeWide(factorization.Cofactor))
{
return false;
}
factorization = factorization.WithAdditionalPrime(factorization.Cofactor);
}
ReadOnlySpan<FactorEntry128> span = factorization.Factors;
int length = factorization.Count;
for (int i = 0; i < length; i++)
{
UInt128 primeFactor = span[i].Value;
UInt128 reduced = candidate;
for (int iteration = 0; iteration < span[i].Exponent; iteration++)
{
if ((reduced % primeFactor) != UInt128.Zero)
{
break;
}
reduced /= primeFactor;
if (powUsed >= powBudget && powBudget > 0)
{
return false;
}
powUsed++;
if (Pow2ModWideGpu(gpu, reduced, prime, divisorData) == UInt128.One)
{
return false;
}
}
}
return true;
}
private static bool TryConfirmOrderWideGpu(PrimeOrderCalculatorAccelerator gpu, in UInt128 prime, in UInt128 order, in MontgomeryDivisorData? divisorData, in PrimeOrderCalculatorConfig config)
{
if (order == UInt128.Zero)
{
return false;
}
if (Pow2ModWideGpu(gpu, order, prime, divisorData) != UInt128.One)
{
return false;
}
PartialFactorResult128 factorization = PartialFactorWide(order, config);
if (factorization.Factors is null)
{
return false;
}
if (!factorization.FullyFactored)
{
if (factorization.Cofactor <= UInt128.One)
{
return false;
}
if (!IsPrimeWide(factorization.Cofactor))
{
return false;
}
factorization = factorization.WithAdditionalPrime(factorization.Cofactor);
}
ReadOnlySpan<FactorEntry128> span = factorization.Factors;
int length = factorization.Count;
for (int i = 0; i < length; i++)
{
UInt128 primeFactor = span[i].Value;
UInt128 reduced = order;
for (int iteration = 0; iteration < span[i].Exponent; iteration++)
{
if (reduced.ReduceCycleRemainder(primeFactor) != UInt128.Zero)
{
break;
}
reduced /= primeFactor;
if (Pow2ModWideGpu(gpu, reduced, prime, divisorData) == UInt128.One)
{
return false;
}
}
}
return true;
}
[MethodImpl(MethodImplOptions.AggressiveOptimization)]
private static bool TryHeuristicFinishGpu(
PrimeOrderCalculatorAccelerator gpu,
ulong prime,
ulong order,
ulong? previousOrder,
in MontgomeryDivisorData divisorData,
in PrimeOrderCalculatorConfig config,
PartialFactorResult phiFactors,
PartialFactorResult? cachedOrderFactors,
out ulong result)
{
result = 0UL;
if (order <= 1UL)
{
cachedOrderFactors?.Dispose();
return false;
}
// Reuse the partial factorization from TryConfirmOrderCpu when available.
PartialFactorResult orderFactors = cachedOrderFactors ?? PartialFactorGpu(gpu, order, config);
try
{
if (orderFactors.Factors is null)
{
return false;
}
if (!orderFactors.FullyFactored)
{
if (orderFactors.Cofactor <= 1UL || !orderFactors.CofactorIsPrime)
{
return false;
}
orderFactors.WithAdditionalPrime(orderFactors.Cofactor);
}
int capacity = config.MaxPowChecks <= 0 ? 64 : config.MaxPowChecksCapacity;
List<ulong> candidates = ThreadStaticPools.RentUlongList(capacity);
candidates.Clear();
ulong[] factorArray = orderFactors.Factors!;
int[] exponentsArray = orderFactors.Exponents!;
BuildCandidates(order, factorArray, exponentsArray, orderFactors.Count, candidates, capacity);
int candidateCount = candidates.Count;
if (candidateCount == 0)
{
ThreadStaticPools.ReturnUlongList(candidates);
return false;
}
SortCandidates(prime, previousOrder, candidates);
int powBudget = config.MaxPowChecks <= 0 ? candidateCount : config.MaxPowChecks;
int powUsed = 0;
bool allowGpuBatch = true;
Span<ulong> candidateSpan = CollectionsMarshal.AsSpan(candidates);
ExponentRemainderStepperCpu powStepper = ThreadStaticPools.RentExponentStepperCpu(divisorData);
bool powStepperInitialized = false;
int index = 0;
Span<ulong> stackGpuRemainders = stackalloc ulong[PerfectNumberConstants.DefaultSmallPrimeFactorSlotCount];
ArrayPool<ulong> pool = ThreadStaticPools.UlongPool;
while (index < candidateCount && powUsed < powBudget)
{
int remaining = candidateCount - index;
int budgetRemaining = powBudget - powUsed;
int batchSize = Math.Min(remaining, Math.Min(budgetRemaining, PrimeOrderConstants.MaxGpuBatchSize));
if (batchSize <= 0)
{
break;
}
ReadOnlySpan<ulong> batch = candidateSpan.Slice(index, batchSize);
ulong[]? gpuPool = null;
Span<ulong> pooledGpuRemainders = default;
bool gpuSuccess = false;
bool gpuStackRemainders = false;
GpuPow2ModStatus status = GpuPow2ModStatus.Unavailable;
if (allowGpuBatch)
{
if (batchSize <= PerfectNumberConstants.DefaultSmallPrimeFactorSlotCount)
{
Span<ulong> localRemainders = stackGpuRemainders[..batchSize];
status = PrimeOrderGpuHeuristics.TryPow2ModBatch(gpu, batch, prime, localRemainders, divisorData);
if (status == GpuPow2ModStatus.Success)
{
gpuSuccess = true;
gpuStackRemainders = true;
}
}
else
{
gpuPool = pool.Rent(batchSize);
Span<ulong> pooledRemainders = gpuPool.AsSpan(0, batchSize);
status = PrimeOrderGpuHeuristics.TryPow2ModBatch(gpu, batch, prime, pooledRemainders, divisorData);
if (status == GpuPow2ModStatus.Success)
{
pooledGpuRemainders = pooledRemainders;
gpuSuccess = true;
}
else
{
pool.Return(gpuPool, clearArray: false);
gpuPool = null;
}
}
if (!gpuSuccess && (status == GpuPow2ModStatus.Overflow || status == GpuPow2ModStatus.Unavailable))
{
allowGpuBatch = false;
}
}
int startIndex = 0;
if (!gpuSuccess && !powStepperInitialized)
{
ulong candidate = batch[0];
powUsed++;
bool equalsOne = powStepper.InitializeCpuIsUnity(candidate);
powStepperInitialized = true;
if (equalsOne && TryConfirmCandidateCpu(prime, candidate, divisorData, config, ref powUsed, powBudget))
{
if (gpuPool is not null)
{
pool.Return(gpuPool, clearArray: false);
}
candidates.Clear();
ThreadStaticPools.ReturnUlongList(candidates);
ThreadStaticPools.ReturnExponentStepperCpu(powStepper);
result = candidate;
return true;
}
startIndex = 1;
}
for (int i = startIndex; i < batchSize && powUsed < powBudget; i++)
{
ulong candidate = batch[i];
powUsed++;
bool equalsOne;
if (gpuSuccess)
{
ulong remainderValue = gpuStackRemainders ? stackGpuRemainders[i] : pooledGpuRemainders[i];
equalsOne = remainderValue == 1UL;
}
else
{
equalsOne = powStepper.ComputeNextIsUnity(candidate);
}
if (!equalsOne)
{
continue;
}
if (!TryConfirmCandidateCpu(prime, candidate, divisorData, config, ref powUsed, powBudget))
{
continue;
}
if (gpuPool is not null)
{
pool.Return(gpuPool, clearArray: false);
}
candidates.Clear();
ThreadStaticPools.ReturnUlongList(candidates);
ThreadStaticPools.ReturnExponentStepperCpu(powStepper);
result = candidate;
return true;
}
if (gpuPool is not null)
{
pool.Return(gpuPool, clearArray: false);
}
index += batchSize;
}
candidates.Clear();
ThreadStaticPools.ReturnUlongList(candidates);
ThreadStaticPools.ReturnExponentStepperCpu(powStepper);
// DebugLog("No candidate confirmed");
return false;
}
finally
{
orderFactors.Dispose();
}
}
private static bool TryHeuristicFinishWideGpu(
PrimeOrderCalculatorAccelerator gpu,
in UInt128 prime,
in UInt128 order,
in UInt128? previousOrder,
in MontgomeryDivisorData? divisorData,
in PrimeOrderCalculatorConfig config,
out UInt128 result)
{
result = UInt128.Zero;
if (order <= UInt128.One)
{
return false;
}
PartialFactorResult128 orderFactors = PartialFactorWide(order, config);
if (orderFactors.Factors is null)
{
return false;
}
if (!orderFactors.FullyFactored)
{
if (orderFactors.Cofactor <= UInt128.One)
{
return false;
}
if (!IsPrimeWide(orderFactors.Cofactor))
{
return false;
}
orderFactors = orderFactors.WithAdditionalPrime(orderFactors.Cofactor);
}
int capacity = config.MaxPowChecks <= 0 ? 64 : config.MaxPowChecksCapacity;
List<UInt128> candidates = new(capacity);
FactorEntry128[] factorArray = orderFactors.Factors!;
BuildCandidatesWide(order, factorArray, orderFactors.Count, candidates, capacity);
if (candidates.Count == 0)
{
return false;
}
SortCandidatesWide(prime, previousOrder, candidates);
int powBudget = config.MaxPowChecks <= 0 ? candidates.Count : config.MaxPowChecks;
int powUsed = 0;
int candidateCount = candidates.Count;
for (int i = 0; i < candidateCount; i++)
{
if (powUsed >= powBudget && powBudget > 0)
{
break;
}
UInt128 candidate = candidates[i];
powUsed++;
if (Pow2ModWideGpu(gpu, candidate, prime, divisorData) != UInt128.One)
{
continue;
}
if (!TryConfirmCandidateWideGpu(gpu, prime, candidate, config, ref powUsed, powBudget, divisorData))
{
continue;
}
result = candidate;
return true;
}
return false;
}
private static bool TryPollardRhoGpu(PrimeOrderCalculatorAccelerator gpu, ulong n, out ulong factor)
{
Span<ulong> randomStateSpan = stackalloc ulong[1];
randomStateSpan[0] = ThreadStaticDeterministicRandomGpu.Exclusive.State;
Span<byte> factoredSpan = stackalloc byte[1];
Span<ulong> factorSpan = stackalloc ulong[1];
int acceleratorIndex = gpu.AcceleratorIndex;
var kernel = gpu.PollardRhoKernel;
AcceleratorStream stream = AcceleratorStreamPool.Rent(acceleratorIndex);
gpu.InputView.CopyFromCPU(stream, randomStateSpan);
kernel.Launch(stream, 1, n, 1, gpu.InputView, gpu.OutputByteView, gpu.OutputUlongView);
gpu.OutputByteView.CopyToCPU(stream, factoredSpan);
gpu.OutputUlongView.CopyToCPU(stream, factorSpan);
gpu.InputView.CopyToCPU(stream, randomStateSpan);
stream.Synchronize();
AcceleratorStreamPool.Return(acceleratorIndex, stream);
ThreadStaticDeterministicRandomGpu.Exclusive.SetState(randomStateSpan[0]);
bool factored = factoredSpan[0] != 0;
factor = factored ? factorSpan[0] : 0UL;
return factored;
}
[MethodImpl(MethodImplOptions.AggressiveOptimization)]
private static bool TryPopulateSmallPrimeFactorsGpu(PrimeOrderCalculatorAccelerator gpu, ulong value, uint limit, Dictionary<ulong, int> counts, out int factorCount, out ulong remaining)
{
var primeBufferArray = ThreadStaticPools.UlongPool.Rent(GpuSmallPrimeFactorSlots);
var exponentBufferArray = ThreadStaticPools.IntPool.Rent(GpuSmallPrimeFactorSlots);
Span<ulong> primeBuffer = primeBufferArray.AsSpan(0, GpuSmallPrimeFactorSlots);
Span<int> exponentBuffer = exponentBufferArray.AsSpan(0, GpuSmallPrimeFactorSlots);
remaining = value;
gpu.EnsureSmallPrimeFactorSlotsCapacity(GpuSmallPrimeFactorSlots);
int acceleratorIndex = gpu.AcceleratorIndex;
var accelerator = gpu.Accelerator;
var kernelLauncher = gpu.SmallPrimeFactorKernelLauncher;
ArrayView1D<int, Stride1D.Dense> smallPrimeFactorCountSlotView = gpu.OutputIntView2;
ArrayView1D<ulong, Stride1D.Dense> smallPrimeFactorRemainingSlotView = gpu.InputView;
ArrayView1D<ulong, Stride1D.Dense> smallPrimeFactorPrimeSlotsView = gpu.OutputUlongView;
ArrayView1D<int, Stride1D.Dense> smallPrimeFactorExponentSlotsView = gpu.OutputIntView;
ArrayView1D<ulong, Stride1D.Dense> smallPrimeFactorsSquaresView = gpu.SmallPrimeFactorSquares;
ArrayView1D<uint, Stride1D.Dense> smallPrimeFactorsPrimesView = gpu.SmallPrimeFactorPrimes;
// GpuPrimeWorkLimiter.Acquire();
var stream = AcceleratorStreamPool.Rent(acceleratorIndex);
kernelLauncher(
stream,
1,
value,
limit,
smallPrimeFactorsPrimesView,
smallPrimeFactorsSquaresView,
(int)smallPrimeFactorsPrimesView.Length,
smallPrimeFactorPrimeSlotsView,
smallPrimeFactorExponentSlotsView,
smallPrimeFactorCountSlotView,
smallPrimeFactorRemainingSlotView);
factorCount = 0;
smallPrimeFactorCountSlotView.CopyToCPU(stream, ref factorCount, 1);
stream.Synchronize();
factorCount = Math.Min(factorCount, GpuSmallPrimeFactorSlots);
if (factorCount > 0)
{
primeBuffer = primeBuffer[..factorCount];
smallPrimeFactorPrimeSlotsView.CopyToCPU(stream, primeBuffer);
exponentBuffer = exponentBuffer[..factorCount];
smallPrimeFactorExponentSlotsView.CopyToCPU(stream, exponentBuffer);
}
smallPrimeFactorRemainingSlotView.CopyToCPU(stream, ref remaining, 1);
stream.Synchronize();
AcceleratorStreamPool.Return(acceleratorIndex, stream);
// GpuPrimeWorkLimiter.Release();
for (int i = 0; i < factorCount; i++)
{
ulong primeValue = primeBuffer[i];
int exponent = exponentBuffer[i];
counts.Add(primeValue, exponent);
}
return true;
}
private static bool TrySpecialMaxWideGpu(PrimeOrderCalculatorAccelerator gpu, in UInt128 phi, in UInt128 prime, in MontgomeryDivisorData? divisorData, in PartialFactorResult128 factors)
{
ReadOnlySpan<FactorEntry128> factorSpan = factors.Factors;
int length = factors.Count;
for (int i = 0; i < length; i++)
{
UInt128 factor = factorSpan[i].Value;
UInt128 reduced = phi / factor;
if (Pow2ModWideGpu(gpu, reduced, prime, divisorData) == UInt128.One)
{
return false;
}
}
return true;
}
}