RecyclableList.SetNewLength fixed to properly initialize the list if the no. of memory blocks from array pool exceeds requested no.
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@@ -257,7 +257,7 @@ namespace Recyclable.Collections
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}
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localInts[uninitializedBlocksCount] = newMemoryBlocksSpan.Length;
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if (localInts[uninitializedBlocksCount] == localInts[requiredBlockCount])
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if (localInts[uninitializedBlocksCount] >= localInts[requiredBlockCount])
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{
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if (minBlockSize >= RecyclableDefaults.MinPooledArrayLength)
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{
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@@ -16,12 +16,13 @@ namespace Recyclable.CollectionsTests
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public static readonly IEnumerable<long> ItemsCountVariants = new long[]
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{
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0, 1, 2, 3, 10, 16, 32, 64, 128, 256, 333, 512, 1_024, 8_192, 16_384
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0, 1, 2, 3, 10, 16, 32, 64, 128, 256, 333, 512, 1_024, 8_192, 16_384,
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1_000_000
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};
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public static readonly IEnumerable<int> BlockSizeVariants = new int[]
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{
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1, 2, 3, 10, 16, 32, 64, 128, 256, 512, 1_024, 2_048, 4_096,
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1, 2, 4, 8, 10, 16, 32, 64, 128, 256, 512, 1_024, 2_048, 4_096,
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8_192, 16_384
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};
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