Tiny code readability improvement
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85fcf69c75
commit
c923383a71
1 file changed
+8
-8
@@ -92,10 +92,10 @@ namespace Recyclable.Collections
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? new T[localInts[requiredBlockCount]][]
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: memoryBlocksPool.Rent(localInts[requiredBlockCount]);
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var newMemoryBlocksSpan = new Span<T[]>(newMemoryBlocks);
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Span<T[]> newMemoryBlocksSpan = new(newMemoryBlocks);
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if (localInts[sourceBlockCount] > 0)
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{
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var sourceSpan = new Span<T[]>(source);
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Span<T[]> sourceSpan = new(source);
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sourceSpan.CopyTo(newMemoryBlocksSpan);
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if (localInts[sourceBlockCount] >= RecyclableDefaults.MinPooledArrayLength)
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{
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@@ -266,9 +266,9 @@ namespace Recyclable.Collections
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int blockSize = _blockSize;
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int targetItemIdx = (int)(oldLongCount % blockSize);
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int targetBlockIdx = (int)(oldLongCount / blockSize) + (targetItemIdx > 0 ? 1 : 0);
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var memoryBlocksSpan = new Span<T[]>(_memoryBlocks);
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Span<T[]> memoryBlocksSpan = new(_memoryBlocks);
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int memoryBlocksCount = memoryBlocksSpan.Length;
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var targetBlockSpan = new Span<T>(memoryBlocksSpan[targetBlockIdx]);
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Span<T> targetBlockSpan = new(memoryBlocksSpan[targetBlockIdx]);
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for (var i = 0L; i < sourceItemsCount; i++)
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{
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targetBlockSpan[targetItemIdx++] = items[i];
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@@ -303,9 +303,9 @@ namespace Recyclable.Collections
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int blockSize = _blockSize;
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int targetItemIdx = (int)(oldLongCount % blockSize);
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int targetBlockIdx = (int)(oldLongCount / blockSize) + (targetItemIdx > 0 ? 1 : 0);
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var memoryBlocksSpan = new Span<T[]>(_memoryBlocks);
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Span<T[]> memoryBlocksSpan = new(_memoryBlocks);
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var memoryBlocksCount = memoryBlocksSpan.Length;
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var targetBlockSpan = new Span<T>(memoryBlocksSpan[targetBlockIdx]);
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Span<T> targetBlockSpan = new(memoryBlocksSpan[targetBlockIdx]);
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for (int i = 0; i < sourceItemsCount; i++)
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{
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targetBlockSpan[targetItemIdx++] = items[i];
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@@ -340,9 +340,9 @@ namespace Recyclable.Collections
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int blockSize = _blockSize;
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int targetItemIdx = (int)(oldLongCount % blockSize);
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int targetBlockIdx = (int)(oldLongCount / blockSize) + (targetItemIdx > 0 ? 1 : 0);
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var memoryBlocksSpan = new Span<T[]>(_memoryBlocks);
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Span<T[]> memoryBlocksSpan = new(_memoryBlocks);
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var memoryBlocksCount = memoryBlocksSpan.Length;
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var targetBlockSpan = new Span<T>(memoryBlocksSpan[targetBlockIdx]);
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Span<T> targetBlockSpan = new(memoryBlocksSpan[targetBlockIdx]);
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for (int i = 0; i < sourceItemsCount; i++)
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{
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targetBlockSpan[targetItemIdx++] = items[i];
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