RecyclableList.Insert performance improvement. Local variable removed.
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@@ -293,7 +293,6 @@ namespace Recyclable.Collections
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int blockIndex,
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sourceBlockSize = items.BlockSize,
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// TODO: Convert to bit-shift
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lastBlockIndex = (int)(sourceItemsCount >> items._blockSizePow2BitShift) - 1;
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for (blockIndex = 0; blockIndex <= lastBlockIndex; blockIndex++)
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@@ -381,10 +380,9 @@ namespace Recyclable.Collections
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public void Insert(int index, T item)
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{
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int oldCount = _count;
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int requestedCapacity = oldCount + 1;
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if (_capacity < requestedCapacity)
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if (_capacity < oldCount + 1)
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{
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_capacity = RecyclableListHelpers<T>.ResizeAndCopy(this, checked((int)BitOperations.RoundUpToPowerOf2((uint)requestedCapacity)));
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_capacity = RecyclableListHelpers<T>.ResizeAndCopy(this, checked((int)BitOperations.RoundUpToPowerOf2((uint)oldCount + 1)));
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}
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if (oldCount > 0)
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