RecyclableSortedList added
This commit is contained in:
1 parent
81e064af68
commit
fa3e78139e
5 files changed
+214
-21
No files matched your search
@@ -15,10 +15,17 @@
|
||||
<Description>Recyclable.Collections project is an open source framework for operating dynamic lists at performance close to raw arrays. It aims at providing high performance with minimal memory footprint. It implements IList<T>'s interface and is targeted as direct replacements of List<T>, SortableList<T>, PriorityQueue<T> and similar.
|
||||
|
||||
The project & source code is free for educational, open-source & personal use.</Description>
|
||||
<ProjectUrl>https://github.com/mlemanczyk/Recyclable.Collections</ProjectUrl>
|
||||
<RepositoryUrl>https://github.com/mlemanczyk/Recyclable.Collections</RepositoryUrl>
|
||||
<Copyright>Marek Lemańczyk 2023</Copyright>
|
||||
<LicenseUrl>https://github.com/mlemanczyk/Recyclable.Collections</LicenseUrl>
|
||||
<Readme>/README.md</Readme>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Remove="RecyclableSortedList.cs" />
|
||||
<None Include="..\README.md" Link="README.md">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
@@ -3,8 +3,6 @@ using System.Collections;
|
||||
|
||||
namespace Recyclable.Collections
|
||||
{
|
||||
public delegate void ItemAdded<T>(long index, T item);
|
||||
|
||||
public class RecyclableList<T> : IDisposable, IList<T>
|
||||
{
|
||||
private static readonly IEqualityComparer<T> _comparer = EqualityComparer<T>.Default;
|
||||
@@ -13,9 +11,20 @@ namespace Recyclable.Collections
|
||||
private readonly List<T[]> _arrays = new();
|
||||
private bool _disposedValue;
|
||||
private long _capacity;
|
||||
protected uint _isUpdating;
|
||||
|
||||
private ItemAdded<T>? _itemAdded;
|
||||
public event ItemAdded<T> ItemAdded { add => _itemAdded += value; remove => _itemAdded -= value; }
|
||||
protected virtual void BlockUpdateEvent()
|
||||
{
|
||||
_isUpdating++;
|
||||
}
|
||||
|
||||
protected virtual void UnblockUpdateEvent()
|
||||
{
|
||||
if (_isUpdating > 0)
|
||||
{
|
||||
_isUpdating--;
|
||||
}
|
||||
}
|
||||
|
||||
private static IEnumerable<T> EnumerateElements(List<T[]> arrays, int chunkSize, long totalCount)
|
||||
{
|
||||
@@ -58,9 +67,17 @@ namespace Recyclable.Collections
|
||||
public RecyclableList(IEnumerable<T> source, int blockSize = RecyclableDefaults.BlockSize)
|
||||
{
|
||||
_blockSize = blockSize;
|
||||
foreach (var item in source)
|
||||
BlockUpdateEvent();
|
||||
try
|
||||
{
|
||||
Add(item);
|
||||
foreach (var item in source)
|
||||
{
|
||||
Add(item);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
UnblockUpdateEvent();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -71,7 +88,10 @@ namespace Recyclable.Collections
|
||||
set
|
||||
{
|
||||
_arrays[(int)(index / _blockSize)][index % _blockSize] = value;
|
||||
_itemAdded?.Invoke(index, value);
|
||||
if (!IsUpdating)
|
||||
{
|
||||
ListUpdated();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -84,6 +104,7 @@ namespace Recyclable.Collections
|
||||
public int Count => LongCount <= int.MaxValue ? (int)LongCount : int.MaxValue;
|
||||
public long LongCount { get; protected set; }
|
||||
public bool IsReadOnly { get; } = false;
|
||||
public bool IsUpdating => _isUpdating > 0;
|
||||
|
||||
public void Add(T item)
|
||||
{
|
||||
@@ -95,15 +116,28 @@ namespace Recyclable.Collections
|
||||
}
|
||||
|
||||
var newIndex = LongCount;
|
||||
this[newIndex] = item;
|
||||
// Don't merge these 2 lines, otherwise we'll have increased count
|
||||
// before the item is actually added.
|
||||
LongCount++;
|
||||
_itemAdded?.Invoke(newIndex, item);
|
||||
// We don't want this[newIndex] set to raise the update event, because
|
||||
// the count would be wrong. We need to increase it, first.
|
||||
BlockUpdateEvent();
|
||||
try
|
||||
{
|
||||
this[newIndex] = item;
|
||||
LongCount++;
|
||||
}
|
||||
finally
|
||||
{
|
||||
UnblockUpdateEvent();
|
||||
}
|
||||
|
||||
if (!IsUpdating)
|
||||
{
|
||||
ListUpdated();
|
||||
}
|
||||
}
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
BlockUpdateEvent();
|
||||
try
|
||||
{
|
||||
for (var arrayIdx = 0; arrayIdx < _arrays.Count; arrayIdx++)
|
||||
@@ -121,9 +155,16 @@ namespace Recyclable.Collections
|
||||
}
|
||||
finally
|
||||
{
|
||||
// Make sure the list is cleared so that we no longer use any of the arrays
|
||||
LongCount = 0;
|
||||
_arrays.Clear();
|
||||
try
|
||||
{
|
||||
// Make sure the list is cleared so that we no longer use any of the arrays
|
||||
LongCount = 0;
|
||||
_arrays.Clear();
|
||||
}
|
||||
finally
|
||||
{
|
||||
UnblockUpdateEvent();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -203,6 +244,10 @@ namespace Recyclable.Collections
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual void ListUpdated()
|
||||
{
|
||||
}
|
||||
|
||||
// override finalizer only if 'Dispose(bool disposing)' has code to free unmanaged resources
|
||||
// ~RecyclableList()
|
||||
// {
|
||||
@@ -216,5 +261,19 @@ namespace Recyclable.Collections
|
||||
Dispose(disposing: true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
public void BeginUpdate() => _isUpdating++;
|
||||
|
||||
public void EndUpdate()
|
||||
{
|
||||
if (_isUpdating > 0)
|
||||
{
|
||||
_isUpdating--;
|
||||
if (_isUpdating == 0)
|
||||
{
|
||||
ListUpdated();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,43 @@
|
||||
namespace Recyclable.Collections
|
||||
{
|
||||
public class RecyclableSortedList<TKey, TValue> : RecyclableList<(TKey Key, TValue Value)>
|
||||
where TKey : notnull
|
||||
{
|
||||
private static readonly IComparer<(TKey, TValue)> _comparer = new FrequencyTupleComparer<TKey, TValue>();
|
||||
private readonly SystemRandomNumberGenerator _randomNumberGenerator = new SystemRandomNumberGenerator();
|
||||
|
||||
protected override void ListUpdated()
|
||||
{
|
||||
base.ListUpdated();
|
||||
QuickSort();
|
||||
}
|
||||
|
||||
public RecyclableSortedList() : base()
|
||||
{
|
||||
}
|
||||
|
||||
public RecyclableSortedList(Dictionary<TKey, TValue> source, int blockSize = RecyclableDefaults.BlockSize)
|
||||
: this(source.Select(x => (x.Key, x.Value)), blockSize)
|
||||
{
|
||||
}
|
||||
|
||||
public RecyclableSortedList(IEnumerable<(TKey Key, TValue Value)> source, int blockSize = RecyclableDefaults.BlockSize)
|
||||
: base(source, blockSize)
|
||||
{
|
||||
QuickSort();
|
||||
}
|
||||
|
||||
public void QuickSort()
|
||||
{
|
||||
_isUpdating++;
|
||||
try
|
||||
{
|
||||
this.QuickSort(_comparer, _randomNumberGenerator);
|
||||
}
|
||||
finally
|
||||
{
|
||||
_isUpdating--;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
@@ -8,10 +8,6 @@
|
||||
<IsPackable>false</IsPackable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Remove="RecyclableSortedListTests.cs" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="FluentAssertions" Version="6.8.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.4.1" />
|
||||
|
||||
@@ -0,0 +1,88 @@
|
||||
using FluentAssertions;
|
||||
using Recyclable.Collections;
|
||||
|
||||
namespace Recyclable.CollectionsTests
|
||||
{
|
||||
[TestClass()]
|
||||
public class RecyclableSortedListTests
|
||||
{
|
||||
private static readonly (int, string)[] _testData = new[] { (5, "a"), (4, "d"), (3, "c"), (2, "b"), (1, "a") };
|
||||
|
||||
[TestMethod]
|
||||
public void ShouldBeSortedWhenCreated()
|
||||
{
|
||||
// Act
|
||||
using var sortedList = new RecyclableSortedList<int, string>(_testData);
|
||||
|
||||
// Validate
|
||||
_ = sortedList.Should().HaveCount(_testData.Length)
|
||||
.And.BeEquivalentTo(_testData)
|
||||
.And.BeInAscendingOrder((item) => item.Key);
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
public void ShouldBeEmptyWhenNotInitialized()
|
||||
{
|
||||
// Act
|
||||
using var sortedList = new RecyclableSortedList<int, string>();
|
||||
|
||||
// Validate
|
||||
_ = sortedList.Should().BeEmpty();
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
public void ShouldBeSortedWhenInitialized()
|
||||
{
|
||||
// Act
|
||||
using var sortedList = new RecyclableSortedList<int, string>()
|
||||
{
|
||||
_testData[0],
|
||||
_testData[1],
|
||||
_testData[2],
|
||||
_testData[3],
|
||||
_testData[4]
|
||||
};
|
||||
|
||||
// Validate
|
||||
_ = sortedList.Should().NotBeEmpty()
|
||||
.And.BeInAscendingOrder(x => x.Key)
|
||||
.And.BeEquivalentTo(_testData);
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
public void ShouldBeSortedWhenUpdateEnds()
|
||||
{
|
||||
// Prepare
|
||||
using var sortedList = new RecyclableSortedList<int, string>();
|
||||
|
||||
// Act
|
||||
sortedList.BeginUpdate();
|
||||
foreach (var testItem in _testData)
|
||||
{
|
||||
sortedList.Add(testItem);
|
||||
}
|
||||
|
||||
// Validate
|
||||
_ = sortedList.Should().BeInDescendingOrder(x => x.Key);
|
||||
|
||||
// Act
|
||||
sortedList.EndUpdate();
|
||||
|
||||
// Validate
|
||||
_ = sortedList.Should().BeInAscendingOrder(x => x.Key);
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
public void ShouldBeEmptyAfterClear()
|
||||
{
|
||||
// Prepare
|
||||
using var sortedList = new RecyclableSortedList<int, string>(_testData);
|
||||
|
||||
// Act
|
||||
sortedList.Clear();
|
||||
|
||||
// Validate
|
||||
_ = sortedList.Should().BeEmpty();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user