Restore GPU-backed UInt128 pow2 Montgomery helper

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Marek Lemańczyk committed 2025-10-05 02:13:31 +02:00
1 parent 7ffd438eee
commit 0bc97937aa
11 files changed
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@@ -0,0 +1,29 @@
using BenchmarkDotNet.Attributes;
using PerfectNumbers.Core.Gpu;
namespace EvenPerfectBitScanner.Benchmarks;
[MemoryDiagnoser]
public class GpuRationalBenchmarks
{
private static readonly GpuRational Left = new(new GpuUInt128(3UL), new GpuUInt128(4UL));
private static readonly GpuRational Right = new(new GpuUInt128(5UL), new GpuUInt128(6UL));
private static readonly GpuUInt128 IntegerLeft = new(3UL);
private static readonly GpuUInt128 IntegerRight = new(5UL);
[Benchmark]
public GpuRational AddRational()
{
GpuRational value = Left;
value = value + Right;
return value;
}
[Benchmark]
public GpuUInt128 AddInteger()
{
GpuUInt128 value = IntegerLeft;
value.Add(IntegerRight);
return value;
}
}
@@ -0,0 +1,283 @@
using System;
using System.Buffers.Binary;
using System.Numerics;
using BenchmarkDotNet.Attributes;
using BenchmarkDotNet.Jobs;
using PerfectNumbers.Core;
using PerfectNumbers.Core.Gpu;
namespace EvenPerfectBitScanner.Benchmarks;
[MemoryDiagnoser]
[SimpleJob(RuntimeMoniker.Net80, launchCount: 1, warmupCount: 1, iterationCount: 5)]
public class Pow2MontgomeryModUInt128Benchmarks
{
private const int SampleCount = 256;
private const ulong Pow2WindowFallbackThreshold = 32UL;
private readonly UInt128[] _moduli = new UInt128[SampleCount];
private readonly UInt128[] _exponents = new UInt128[SampleCount];
private readonly Random _random = new(19);
[GlobalSetup]
public void Setup()
{
for (int i = 0; i < SampleCount; i++)
{
UInt128 modulus = NextWideOddModulus();
_moduli[i] = modulus;
UInt128 exponent = NextWideExponent();
_exponents[i] = exponent;
}
}
/// <summary>
/// Current UInt128-native windowed Montgomery ladder that avoids GpuUInt128 on CPU paths.
/// </summary>
[Benchmark(Baseline = true)]
public UInt128 UInt128Windowed()
{
UInt128 checksum = UInt128.Zero;
for (int i = 0; i < SampleCount; i++)
{
checksum ^= _exponents[i].Pow2MontgomeryModWindowed(_moduli[i]);
}
return checksum;
}
/// <summary>
/// Previous CPU shim that reused the GPU-oriented GpuUInt128 implementation.
/// </summary>
[Benchmark]
public UInt128 GpuStructShim()
{
UInt128 checksum = UInt128.Zero;
for (int i = 0; i < SampleCount; i++)
{
checksum ^= Pow2MontgomeryModWindowedGpuShim(_exponents[i], _moduli[i]);
}
return checksum;
}
private UInt128 NextWideOddModulus()
{
Span<byte> buffer = stackalloc byte[16];
_random.NextBytes(buffer);
ulong low = BinaryPrimitives.ReadUInt64LittleEndian(buffer);
ulong high = BinaryPrimitives.ReadUInt64LittleEndian(buffer[8..]);
if (high == 0UL)
{
high = 1UL;
}
UInt128 modulus = ((UInt128)high << 64) | low;
modulus |= UInt128.One;
if (modulus <= UInt128.One)
{
modulus += 2UL;
}
return modulus;
}
private UInt128 NextWideExponent()
{
Span<byte> buffer = stackalloc byte[16];
_random.NextBytes(buffer);
ulong low = BinaryPrimitives.ReadUInt64LittleEndian(buffer);
ulong high = BinaryPrimitives.ReadUInt64LittleEndian(buffer[8..]);
if (high == 0UL)
{
high = 1UL;
}
return ((UInt128)high << 64) | low;
}
private static UInt128 Pow2MontgomeryModWindowedGpuShim(UInt128 exponent, UInt128 modulus)
{
if (modulus == UInt128.One)
{
return UInt128.Zero;
}
if (exponent == UInt128.Zero)
{
return UInt128.One % modulus;
}
GpuUInt128 modulusGpu = new(modulus);
GpuUInt128 exponentGpu = new(exponent);
GpuUInt128 baseValue = new(2UL);
if (baseValue.CompareTo(modulusGpu) >= 0)
{
baseValue.Sub(modulusGpu);
}
if (ShouldUseSingleBit(exponentGpu))
{
GpuUInt128 singleBitResult = Pow2MontgomeryModSingleBit(exponentGpu, modulusGpu, baseValue);
return (UInt128)singleBitResult;
}
int bitLength = exponentGpu.GetBitLength();
int windowSize = GetWindowSize(bitLength);
int oddPowerCount = 1 << (windowSize - 1);
Span<GpuUInt128> oddPowers = stackalloc GpuUInt128[oddPowerCount];
InitializeOddPowers(baseValue, modulusGpu, oddPowers);
GpuUInt128 result = GpuUInt128.One;
int index = bitLength - 1;
while (index >= 0)
{
if (!IsBitSet(exponentGpu, index))
{
result.MulMod(result, modulusGpu);
index--;
continue;
}
int windowStart = index - windowSize + 1;
if (windowStart < 0)
{
windowStart = 0;
}
while (!IsBitSet(exponentGpu, windowStart))
{
windowStart++;
}
int windowBitCount = index - windowStart + 1;
for (int square = 0; square < windowBitCount; square++)
{
result.MulMod(result, modulusGpu);
}
ulong windowValue = ExtractWindowValue(exponentGpu, windowStart, windowBitCount);
int tableIndex = (int)((windowValue - 1UL) >> 1);
GpuUInt128 factor = oddPowers[tableIndex];
result.MulMod(factor, modulusGpu);
index = windowStart - 1;
}
return (UInt128)result;
}
private static bool ShouldUseSingleBit(in GpuUInt128 exponent)
{
if (exponent.High == 0UL && exponent.Low <= Pow2WindowFallbackThreshold)
{
return true;
}
return false;
}
private static int GetWindowSize(int bitLength)
{
if (bitLength <= 8)
{
return Math.Max(bitLength, 1);
}
if (bitLength <= 23)
{
return 4;
}
if (bitLength <= 79)
{
return 5;
}
if (bitLength <= 239)
{
return 6;
}
if (bitLength <= 671)
{
return 7;
}
return 8;
}
private static void InitializeOddPowers(GpuUInt128 baseValue, GpuUInt128 modulus, Span<GpuUInt128> oddPowers)
{
oddPowers[0] = baseValue;
if (oddPowers.Length == 1)
{
return;
}
// Reusing baseValue to hold base^2 for the shared odd-power ladder.
baseValue.MulMod(baseValue, modulus);
for (int i = 1; i < oddPowers.Length; i++)
{
oddPowers[i] = oddPowers[i - 1];
oddPowers[i].MulMod(baseValue, modulus);
}
}
private static GpuUInt128 Pow2MontgomeryModSingleBit(GpuUInt128 exponent, GpuUInt128 modulus, GpuUInt128 baseValue)
{
GpuUInt128 result = GpuUInt128.One;
while (!exponent.IsZero)
{
if ((exponent.Low & 1UL) != 0UL)
{
result.MulMod(baseValue, modulus);
}
exponent.ShiftRight(1);
if (exponent.IsZero)
{
break;
}
// Reusing baseValue to store the squared base for the next iteration.
baseValue.MulMod(baseValue, modulus);
}
return result;
}
private static bool IsBitSet(in GpuUInt128 value, int bitIndex)
{
if (bitIndex >= 64)
{
return ((value.High >> (bitIndex - 64)) & 1UL) != 0UL;
}
return ((value.Low >> bitIndex) & 1UL) != 0UL;
}
private static ulong ExtractWindowValue(in GpuUInt128 exponent, int windowStart, int windowBitCount)
{
if (windowStart != 0)
{
GpuUInt128 shifted = exponent;
shifted.ShiftRight(windowStart);
ulong mask = (1UL << windowBitCount) - 1UL;
return shifted.Low & mask;
}
ulong directMask = (1UL << windowBitCount) - 1UL;
return exponent.Low & directMask;
}
}
+1 -2
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@@ -1319,9 +1319,9 @@ internal static class Program
int zeroCountValue = 0;
int maxZeroBlockValue = 0;
ComputeBitStats(p, out bitLength, out zeroCountValue, out maxZeroBlockValue);
zf = (double)zeroCountValue / bitLength;
if (_zeroFracHard >= 0)
{
zf = (double)zeroCountValue / bitLength;
if (zf > _zeroFracHard)
{
return false;
@@ -1330,7 +1330,6 @@ internal static class Program
if (_zeroFracConj >= 0 && _maxZeroConj >= 0)
{
zf = (double)zeroCountValue / bitLength;
if (zf > _zeroFracConj && maxZeroBlockValue >= _maxZeroConj)
{
return false;
@@ -0,0 +1,82 @@
using FluentAssertions;
using PerfectNumbers.Core.Gpu;
using Xunit;
namespace PerfectNumbers.Core.Tests.Gpu;
public class GpuRationalTests
{
[Fact, Trait("Category", "Fast")]
public void Constructor_ReducesFraction()
{
GpuRational value = new(6UL, 8UL);
value.Numerator.Should().Be(new GpuUInt128(3UL));
value.Denominator.Should().Be(new GpuUInt128(4UL));
}
[Fact, Trait("Category", "Fast")]
public void Addition_ReturnsExpectedValue()
{
GpuRational left = new(1UL, 3UL);
GpuRational right = new(1UL, 6UL);
GpuRational sum = left + right;
sum.Numerator.Should().Be(new GpuUInt128(1UL));
sum.Denominator.Should().Be(new GpuUInt128(2UL));
}
[Fact, Trait("Category", "Fast")]
public void Subtraction_ReturnsExpectedValue()
{
GpuRational left = new(5UL, 6UL);
GpuRational right = new(1UL, 6UL);
GpuRational difference = left - right;
difference.Numerator.Should().Be(new GpuUInt128(2UL));
difference.Denominator.Should().Be(new GpuUInt128(3UL));
}
[Fact, Trait("Category", "Fast")]
public void Multiplication_ReturnsExpectedValue()
{
GpuRational left = new(3UL, 4UL);
GpuRational right = new(2UL, 3UL);
GpuRational product = left * right;
product.Numerator.Should().Be(new GpuUInt128(1UL));
product.Denominator.Should().Be(new GpuUInt128(2UL));
}
[Fact, Trait("Category", "Fast")]
public void Division_ReturnsExpectedValue()
{
GpuRational left = new(3UL, 5UL);
GpuRational right = new(9UL, 10UL);
GpuRational quotient = left / right;
quotient.Numerator.Should().Be(new GpuUInt128(2UL));
quotient.Denominator.Should().Be(new GpuUInt128(3UL));
}
[Fact, Trait("Category", "Fast")]
public void CompareTo_DetectsOrdering()
{
GpuRational smaller = new(1UL, 4UL);
GpuRational larger = new(2UL, 3UL);
smaller.CompareTo(larger).Should().BeLessThan(0);
larger.CompareTo(smaller).Should().BeGreaterThan(0);
smaller.CompareTo(new GpuRational(1UL, 4UL)).Should().Be(0);
}
[Fact, Trait("Category", "Fast")]
public void ToDouble_ReturnsExpectedResult()
{
GpuRational value = new(1UL, 5UL);
value.ToDouble().Should().BeApproximately(0.2, 1e-12);
}
}
@@ -1,4 +1,6 @@
using System;
using System.Numerics;
using System.Reflection;
using FluentAssertions;
using PerfectNumbers.Core;
using PerfectNumbers.Core.Gpu;
@@ -12,6 +14,7 @@ public class PrimeOrderGpuHeuristicsTests
public PrimeOrderGpuHeuristicsTests()
{
PrimeOrderGpuHeuristics.OverflowRegistry.Clear();
PrimeOrderGpuHeuristics.OverflowRegistryWide.Clear();
PrimeOrderGpuHeuristics.ResetCapabilitiesForTesting();
}
@@ -165,6 +168,160 @@ public class PrimeOrderGpuHeuristicsTests
}
}
[Fact]
public void TryPow2ModWide_returns_overflow_for_marked_prime()
{
UInt128 prime = ((UInt128)1 << 80) + 7;
try
{
PrimeOrderGpuHeuristics.OverflowRegistryWide[prime] = 0;
GpuPow2ModStatus status = PrimeOrderGpuHeuristics.TryPow2Mod(UInt128.One, prime, out UInt128 remainder);
status.Should().Be(GpuPow2ModStatus.Overflow);
remainder.Should().Be(UInt128.Zero);
}
finally
{
PrimeOrderGpuHeuristics.OverflowRegistryWide.TryRemove(prime, out _);
}
}
[Fact]
public void TryPow2ModWide_returns_success_for_supported_prime()
{
UInt128 prime = ((UInt128)1 << 96) + 11;
UInt128 exponent = ((UInt128)1 << 64) + 3;
GpuPow2ModStatus status = PrimeOrderGpuHeuristics.TryPow2Mod(exponent, prime, out UInt128 remainder);
status.Should().Be(GpuPow2ModStatus.Success);
UInt128 expected = (UInt128)BigInteger.ModPow(2, (BigInteger)exponent, (BigInteger)prime);
remainder.Should().Be(expected);
}
[Theory]
[InlineData("193", "31")]
[InlineData("193", "255")]
[InlineData("79228162514264337593543950347", "36893488147419103251")]
public void Pow2ModKernelCore_matches_cpu_windowed_path(string modulusText, string exponentText)
{
UInt128 modulus = UInt128.Parse(modulusText);
UInt128 exponent = UInt128.Parse(exponentText);
var method = typeof(PrimeOrderGpuHeuristics).GetMethod("Pow2ModKernelCore", BindingFlags.NonPublic | BindingFlags.Static);
method.Should().NotBeNull();
object? gpuResultObject = method!.Invoke(null, new object[] { new GpuUInt128(exponent), new GpuUInt128(modulus) });
GpuUInt128 gpuResult = (GpuUInt128)gpuResultObject!;
UInt128 expected = exponent.Pow2MontgomeryModWindowed(modulus);
((UInt128)gpuResult).Should().Be(expected);
}
[Fact]
public void TryPow2ModWide_returns_overflow_when_modulus_exceeds_capability()
{
UInt128 prime = ((UInt128)1 << 80) + 9;
var capability = new PrimeOrderGpuHeuristics.PrimeOrderGpuCapability(64, 128);
PrimeOrderGpuHeuristics.OverrideCapabilitiesForTesting(capability);
try
{
GpuPow2ModStatus status = PrimeOrderGpuHeuristics.TryPow2Mod(UInt128.One, prime, out UInt128 remainder);
status.Should().Be(GpuPow2ModStatus.Overflow);
remainder.Should().Be(UInt128.Zero);
}
finally
{
PrimeOrderGpuHeuristics.ResetCapabilitiesForTesting();
PrimeOrderGpuHeuristics.OverflowRegistryWide.TryRemove(prime, out _);
}
}
[Fact]
public void TryPow2ModWide_returns_overflow_when_exponent_exceeds_capability()
{
var capability = new PrimeOrderGpuHeuristics.PrimeOrderGpuCapability(128, 4);
PrimeOrderGpuHeuristics.OverrideCapabilitiesForTesting(capability);
try
{
UInt128 exponent = UInt128.One << 8;
UInt128 prime = ((UInt128)1 << 70) + 3;
GpuPow2ModStatus status = PrimeOrderGpuHeuristics.TryPow2Mod(exponent, prime, out UInt128 remainder);
status.Should().Be(GpuPow2ModStatus.Overflow);
remainder.Should().Be(UInt128.Zero);
}
finally
{
PrimeOrderGpuHeuristics.ResetCapabilitiesForTesting();
}
}
[Fact]
public void TryPow2ModBatchWide_returns_success_for_supported_prime()
{
UInt128 prime = ((UInt128)1 << 90) + 19;
UInt128[] exponents = { UInt128.One, ((UInt128)1 << 64) + 5 };
UInt128[] remainders = { UInt128.Zero, UInt128.Zero };
GpuPow2ModStatus status = PrimeOrderGpuHeuristics.TryPow2ModBatch(exponents, prime, remainders);
status.Should().Be(GpuPow2ModStatus.Success);
for (int i = 0; i < exponents.Length; i++)
{
UInt128 expected = (UInt128)BigInteger.ModPow(2, (BigInteger)exponents[i], (BigInteger)prime);
remainders[i].Should().Be(expected);
}
}
[Fact]
public void TryPow2ModBatchWide_returns_overflow_when_modulus_exceeds_capability()
{
UInt128 prime = ((UInt128)1 << 88) + 13;
UInt128[] exponents = { UInt128.One, (UInt128)5 };
UInt128[] remainders = { UInt128.Zero, UInt128.Zero };
var capability = new PrimeOrderGpuHeuristics.PrimeOrderGpuCapability(64, 128);
PrimeOrderGpuHeuristics.OverrideCapabilitiesForTesting(capability);
try
{
GpuPow2ModStatus status = PrimeOrderGpuHeuristics.TryPow2ModBatch(exponents, prime, remainders);
status.Should().Be(GpuPow2ModStatus.Overflow);
remainders[0].Should().Be(UInt128.Zero);
remainders[1].Should().Be(UInt128.Zero);
}
finally
{
PrimeOrderGpuHeuristics.ResetCapabilitiesForTesting();
PrimeOrderGpuHeuristics.OverflowRegistryWide.TryRemove(prime, out _);
}
}
[Fact]
public void TryPow2ModBatchWide_returns_overflow_when_any_exponent_exceeds_capability()
{
UInt128 prime = ((UInt128)1 << 72) + 23;
UInt128[] exponents = { UInt128.One << 5, UInt128.One << 9 };
UInt128[] remainders = { UInt128.Zero, UInt128.Zero };
var capability = new PrimeOrderGpuHeuristics.PrimeOrderGpuCapability(128, 6);
PrimeOrderGpuHeuristics.OverrideCapabilitiesForTesting(capability);
try
{
GpuPow2ModStatus status = PrimeOrderGpuHeuristics.TryPow2ModBatch(exponents, prime, remainders);
status.Should().Be(GpuPow2ModStatus.Overflow);
remainders[0].Should().Be(UInt128.Zero);
remainders[1].Should().Be(UInt128.Zero);
}
finally
{
PrimeOrderGpuHeuristics.ResetCapabilitiesForTesting();
}
}
[Fact]
public void TryPow2ModBatch_throws_when_remainder_span_is_too_small()
{
+269
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@@ -0,0 +1,269 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
namespace PerfectNumbers.Core.Gpu;
public struct GpuRational : IEquatable<GpuRational>, IComparable<GpuRational>
{
private const double Pow64 = 18446744073709551616.0;
public GpuUInt128 Numerator;
public GpuUInt128 Denominator;
public static readonly GpuRational Zero = new(GpuUInt128.Zero, GpuUInt128.One);
public static readonly GpuRational One = new(GpuUInt128.One, GpuUInt128.One);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public GpuRational(GpuUInt128 numerator)
: this(numerator, GpuUInt128.One)
{
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public GpuRational(ulong numerator)
: this(new GpuUInt128(numerator), GpuUInt128.One)
{
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public GpuRational(GpuUInt128 numerator, GpuUInt128 denominator)
{
if (denominator.IsZero)
{
throw new DivideByZeroException("GpuRational denominator cannot be zero.");
}
Numerator = numerator;
Denominator = denominator;
Normalize();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public GpuRational(ulong numerator, ulong denominator)
: this(new GpuUInt128(numerator), new GpuUInt128(denominator))
{
}
public readonly bool IsZero
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => Numerator.IsZero;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static implicit operator GpuRational(GpuUInt128 value) => new(value);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static implicit operator GpuRational(ulong value) => new(value);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Add(in GpuRational other)
{
GpuUInt128 leftDenominator = Denominator;
GpuUInt128 rightDenominator = other.Denominator;
GpuUInt128 gcd = GpuUInt128.BinaryGcd(leftDenominator, rightDenominator);
if (gcd != GpuUInt128.One)
{
leftDenominator = GpuUInt128.DivideExact(leftDenominator, gcd);
rightDenominator = GpuUInt128.DivideExact(rightDenominator, gcd);
// Reusing both denominator variables to store their reduced values because the unreduced inputs are no longer needed.
}
Numerator.Mul(rightDenominator);
GpuUInt128 scaledOtherNumerator = other.Numerator;
scaledOtherNumerator.Mul(leftDenominator);
Numerator.Add(scaledOtherNumerator);
Denominator = leftDenominator;
// Denominator now holds the reduced left denominator; multiply by the original right denominator to form the LCM.
Denominator.Mul(other.Denominator);
Normalize();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Sub(in GpuRational other)
{
GpuUInt128 leftDenominator = Denominator;
GpuUInt128 rightDenominator = other.Denominator;
GpuUInt128 gcd = GpuUInt128.BinaryGcd(leftDenominator, rightDenominator);
if (gcd != GpuUInt128.One)
{
leftDenominator = GpuUInt128.DivideExact(leftDenominator, gcd);
rightDenominator = GpuUInt128.DivideExact(rightDenominator, gcd);
// Reusing the denominator variables to keep the reduced values since the raw denominators are no longer required.
}
Numerator.Mul(rightDenominator);
GpuUInt128 scaledOtherNumerator = other.Numerator;
scaledOtherNumerator.Mul(leftDenominator);
if (Numerator.CompareTo(scaledOtherNumerator) < 0)
{
throw new InvalidOperationException("Resulting GpuRational would be negative.");
}
Numerator.Sub(scaledOtherNumerator);
Denominator = leftDenominator;
Denominator.Mul(other.Denominator);
Normalize();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Mul(in GpuRational other)
{
GpuUInt128 rightDenominator = other.Denominator;
GpuUInt128 gcd = GpuUInt128.BinaryGcd(Numerator, rightDenominator);
if (gcd != GpuUInt128.One)
{
Numerator = GpuUInt128.DivideExact(Numerator, gcd);
rightDenominator = GpuUInt128.DivideExact(rightDenominator, gcd);
// Reusing rightDenominator to keep the reduced value because the original denominator is no longer required.
}
GpuUInt128 rightNumerator = other.Numerator;
GpuUInt128 leftDenominator = Denominator;
gcd = GpuUInt128.BinaryGcd(rightNumerator, leftDenominator);
if (gcd != GpuUInt128.One)
{
rightNumerator = GpuUInt128.DivideExact(rightNumerator, gcd);
leftDenominator = GpuUInt128.DivideExact(leftDenominator, gcd);
// Reusing rightNumerator and leftDenominator after cross-cancellation keeps the intermediates compact.
}
Numerator.Mul(rightNumerator);
Denominator = leftDenominator;
Denominator.Mul(rightDenominator);
Normalize();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Div(in GpuRational other)
{
if (other.Numerator.IsZero)
{
throw new DivideByZeroException("Cannot divide by a zero GpuRational.");
}
GpuUInt128 rightNumerator = other.Numerator;
GpuUInt128 gcd = GpuUInt128.BinaryGcd(Numerator, rightNumerator);
if (gcd != GpuUInt128.One)
{
Numerator = GpuUInt128.DivideExact(Numerator, gcd);
rightNumerator = GpuUInt128.DivideExact(rightNumerator, gcd);
// Reusing rightNumerator to store the reduced numerator keeps temporary allocations out of the hot path.
}
GpuUInt128 rightDenominator = other.Denominator;
GpuUInt128 leftDenominator = Denominator;
gcd = GpuUInt128.BinaryGcd(rightDenominator, leftDenominator);
if (gcd != GpuUInt128.One)
{
rightDenominator = GpuUInt128.DivideExact(rightDenominator, gcd);
leftDenominator = GpuUInt128.DivideExact(leftDenominator, gcd);
// Reusing both denominator variables here mirrors the cross-cancellation performed on the numerators.
}
Numerator.Mul(rightDenominator);
Denominator = leftDenominator;
Denominator.Mul(rightNumerator);
Normalize();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static GpuRational operator +(GpuRational left, GpuRational right)
{
left.Add(right);
return left;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static GpuRational operator -(GpuRational left, GpuRational right)
{
left.Sub(right);
return left;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static GpuRational operator *(GpuRational left, GpuRational right)
{
left.Mul(right);
return left;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static GpuRational operator /(GpuRational left, GpuRational right)
{
left.Div(right);
return left;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public readonly int CompareTo(GpuRational other)
{
GpuUInt128 leftScaled = Numerator;
leftScaled.Mul(other.Denominator);
GpuUInt128 rightScaled = other.Numerator;
rightScaled.Mul(Denominator);
return leftScaled.CompareTo(rightScaled);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public readonly bool Equals(GpuRational other) => Numerator == other.Numerator && Denominator == other.Denominator;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public override readonly bool Equals(object? obj) => obj is GpuRational other && Equals(other);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public override readonly int GetHashCode() => HashCode.Combine(Numerator, Denominator);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool operator ==(GpuRational left, GpuRational right) => left.Equals(right);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool operator !=(GpuRational left, GpuRational right) => !left.Equals(right);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool operator <(GpuRational left, GpuRational right) => left.CompareTo(right) < 0;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool operator >(GpuRational left, GpuRational right) => left.CompareTo(right) > 0;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool operator <=(GpuRational left, GpuRational right) => left.CompareTo(right) <= 0;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool operator >=(GpuRational left, GpuRational right) => left.CompareTo(right) >= 0;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public readonly double ToDouble()
{
double numerator = Numerator.High == 0UL ? Numerator.Low : Numerator.High * Pow64 + Numerator.Low;
double denominator = Denominator.High == 0UL ? Denominator.Low : Denominator.High * Pow64 + Denominator.Low;
return numerator / denominator;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public override readonly string ToString() => $"{Numerator}/{Denominator}";
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void Normalize()
{
if (Numerator.IsZero)
{
Denominator = GpuUInt128.One;
return;
}
GpuUInt128 gcd = GpuUInt128.BinaryGcd(Numerator, Denominator);
if (gcd != GpuUInt128.One)
{
Numerator = GpuUInt128.DivideExact(Numerator, gcd);
Denominator = GpuUInt128.DivideExact(Denominator, gcd);
}
}
}
+57
View File
@@ -54,6 +54,26 @@ public struct GpuUInt128 : IComparable<GpuUInt128>, IEquatable<GpuUInt128>
get => High == 0UL && Low == 0UL;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public readonly int GetBitLength()
{
if (High != 0UL)
{
return 64 + (64 - BitOperations.LeadingZeroCount(High));
}
ulong low = Low;
if (low == 0UL)
{
return 0;
}
return 64 - BitOperations.LeadingZeroCount(low);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int GetBitLength(GpuUInt128 value) => value.GetBitLength();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static implicit operator GpuUInt128(UInt128 value) => new(value);
@@ -564,6 +584,43 @@ public struct GpuUInt128 : IComparable<GpuUInt128>, IEquatable<GpuUInt128>
Low = lowPart;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static GpuUInt128 DivideExact(GpuUInt128 dividend, GpuUInt128 divisor)
{
int divisorBits = divisor.GetBitLength();
int shift = dividend.GetBitLength() - divisorBits;
GpuUInt128 quotient = Zero;
GpuUInt128 remainder = dividend;
GpuUInt128 shiftedDivisor = divisor << shift;
GpuUInt128 quotientBit = One << shift;
while (true)
{
if (remainder.CompareTo(shiftedDivisor) >= 0)
{
remainder.Sub(shiftedDivisor);
quotient.Add(quotientBit);
}
if (shift == 0)
{
break;
}
shift--;
shiftedDivisor.ShiftRight(1);
quotientBit.ShiftRight(1);
}
if (!remainder.IsZero)
{
throw new InvalidOperationException("DivideExact requires divisible operands.");
}
return quotient;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Xor(GpuUInt128 other)
{
@@ -1,9 +1,12 @@
using System;
using System.Buffers;
using System.Collections.Concurrent;
using ILGPU;
using ILGPU.Runtime;
using System.Numerics;
using PerfectNumbers.Core;
using System.Runtime.InteropServices;
using System.Runtime.CompilerServices;
namespace PerfectNumbers.Core.Gpu;
internal enum GpuPow2ModStatus
@@ -16,10 +19,24 @@ internal enum GpuPow2ModStatus
internal static class PrimeOrderGpuHeuristics
{
private static readonly ConcurrentDictionary<ulong, byte> OverflowedPrimes = new();
private static readonly ConcurrentDictionary<UInt128, byte> OverflowedPrimesWide = new();
private static readonly ConcurrentDictionary<Accelerator, Action<AcceleratorStream, Index1D, ArrayView1D<ulong, Stride1D.Dense>, MontgomeryDivisorData, ArrayView1D<ulong, Stride1D.Dense>>> Pow2ModKernelCache = new();
private static readonly ConcurrentDictionary<Accelerator, Action<AcceleratorStream, Index1D, ArrayView1D<GpuUInt128, Stride1D.Dense>, GpuUInt128, ArrayView1D<GpuUInt128, Stride1D.Dense>>> Pow2ModKernelWideCache = new();
private const int WideStackThreshold = 8;
private static PrimeOrderGpuCapability s_capability = PrimeOrderGpuCapability.Default;
private const int Pow2WindowSizeBits = 8;
private const int Pow2WindowOddPowerCount = 1 << (Pow2WindowSizeBits - 1);
private const ulong Pow2WindowFallbackThreshold = 32UL;
[InlineArray(Pow2WindowOddPowerCount)]
private struct Pow2OddPowerTable
{
private GpuUInt128 _element0;
}
internal static ConcurrentDictionary<ulong, byte> OverflowRegistry => OverflowedPrimes;
internal static ConcurrentDictionary<UInt128, byte> OverflowRegistryWide => OverflowedPrimesWide;
internal static void OverrideCapabilitiesForTesting(PrimeOrderGpuCapability capability)
{
@@ -89,6 +106,59 @@ internal static class PrimeOrderGpuHeuristics
return computed ? GpuPow2ModStatus.Success : GpuPow2ModStatus.Unavailable;
}
public static GpuPow2ModStatus TryPow2Mod(UInt128 exponent, UInt128 prime, out UInt128 remainder)
{
Span<UInt128> exponents = stackalloc UInt128[1];
Span<UInt128> remainders = stackalloc UInt128[1];
exponents[0] = exponent;
GpuPow2ModStatus status = TryPow2ModBatch(exponents, prime, remainders);
remainder = remainders[0];
return status;
}
public static GpuPow2ModStatus TryPow2ModBatch(ReadOnlySpan<UInt128> exponents, UInt128 prime, Span<UInt128> remainders)
{
if (exponents.Length == 0)
{
return GpuPow2ModStatus.Success;
}
if (remainders.Length < exponents.Length)
{
throw new ArgumentException("Remainder span is shorter than the exponent span.", nameof(remainders));
}
Span<UInt128> target = remainders.Slice(0, exponents.Length);
target.Clear();
ConcurrentDictionary<UInt128, byte> overflowRegistryWide = OverflowedPrimesWide;
if (overflowRegistryWide.ContainsKey(prime))
{
return GpuPow2ModStatus.Overflow;
}
PrimeOrderGpuCapability capability = s_capability;
if (prime.GetBitLength() > capability.ModulusBits)
{
overflowRegistryWide[prime] = 0;
return GpuPow2ModStatus.Overflow;
}
for (int i = 0; i < exponents.Length; i++)
{
if (exponents[i].GetBitLength() > capability.ExponentBits)
{
return GpuPow2ModStatus.Overflow;
}
}
bool computed = TryComputeOnGpuWide(exponents, prime, target);
return computed ? GpuPow2ModStatus.Success : GpuPow2ModStatus.Unavailable;
}
private static bool TryComputeOnGpu(ReadOnlySpan<ulong> exponents, ulong prime, Span<ulong> results)
{
try
@@ -128,12 +198,94 @@ internal static class PrimeOrderGpuHeuristics
private static void ComputePow2ModCpu(ReadOnlySpan<ulong> exponents, ulong prime, Span<ulong> results)
{
for (int i = 0; i < exponents.Length; i++)
int length = exponents.Length;
for (int i = 0; i < length; i++)
{
results[i] = Pow2ModCpu(exponents[i], prime);
}
}
private static bool TryComputeOnGpuWide(ReadOnlySpan<UInt128> exponents, UInt128 prime, Span<UInt128> results)
{
int length = exponents.Length;
if (length == 0)
{
return true;
}
GpuUInt128[]? rentedExponents = null;
GpuUInt128[]? rentedResults = null;
var lease = GpuKernelPool.GetKernel(useGpuOrder: true);
try
{
using var execution = lease.EnterExecutionScope();
Accelerator accelerator = lease.Accelerator;
AcceleratorStream stream = lease.Stream;
var kernel = GetPow2ModWideKernel(accelerator);
using var exponentBuffer = accelerator.Allocate1D<GpuUInt128>(length);
using var remainderBuffer = accelerator.Allocate1D<GpuUInt128>(length);
Span<GpuUInt128> exponentSpan = length <= WideStackThreshold
? stackalloc GpuUInt128[length]
: new Span<GpuUInt128>(rentedExponents = ArrayPool<GpuUInt128>.Shared.Rent(length), 0, length);
for (int i = 0; i < length; i++)
{
exponentSpan[i] = (GpuUInt128)exponents[i];
}
exponentBuffer.View.CopyFromCPU(ref MemoryMarshal.GetReference(exponentSpan), length);
remainderBuffer.MemSetToZero();
GpuUInt128 modulus = (GpuUInt128)prime;
kernel(stream, length, exponentBuffer.View, modulus, remainderBuffer.View);
stream.Synchronize();
Span<GpuUInt128> resultSpan = length <= WideStackThreshold
? stackalloc GpuUInt128[length]
: new Span<GpuUInt128>(rentedResults = ArrayPool<GpuUInt128>.Shared.Rent(length), 0, length);
remainderBuffer.View.CopyToCPU(ref MemoryMarshal.GetReference(resultSpan), length);
for (int i = 0; i < length; i++)
{
results[i] = (UInt128)resultSpan[i];
}
return true;
}
catch (Exception ex) when (ex is AcceleratorException or InternalCompilerException or NotSupportedException or InvalidOperationException or AggregateException)
{
ComputePow2ModCpuWide(exponents, prime, results);
return true;
}
finally
{
if (rentedExponents is not null)
{
ArrayPool<GpuUInt128>.Shared.Return(rentedExponents, clearArray: false);
}
if (rentedResults is not null)
{
ArrayPool<GpuUInt128>.Shared.Return(rentedResults, clearArray: false);
}
lease.Dispose();
}
}
private static void ComputePow2ModCpuWide(ReadOnlySpan<UInt128> exponents, UInt128 prime, Span<UInt128> results)
{
int length = exponents.Length;
for (int i = 0; i < length; i++)
{
results[i] = exponents[i].Pow2MontgomeryModWindowed(prime);
}
}
private static ulong Pow2ModCpu(ulong exponent, ulong modulus)
{
if (modulus <= 1UL)
@@ -161,8 +313,191 @@ internal static class PrimeOrderGpuHeuristics
remainders[index] = exponent.Pow2MontgomeryModWindowed(divisor, keepMontgomery: false);
}
private static Action<AcceleratorStream, Index1D, ArrayView1D<GpuUInt128, Stride1D.Dense>, GpuUInt128, ArrayView1D<GpuUInt128, Stride1D.Dense>> GetPow2ModWideKernel(Accelerator accelerator)
{
return Pow2ModKernelWideCache.GetOrAdd(accelerator, static accel =>
{
var loaded = accel.LoadAutoGroupedStreamKernel<Index1D, ArrayView1D<GpuUInt128, Stride1D.Dense>, GpuUInt128, ArrayView1D<GpuUInt128, Stride1D.Dense>>(Pow2ModKernelWide);
var kernel = KernelUtil.GetKernel(loaded);
return kernel.CreateLauncherDelegate<Action<AcceleratorStream, Index1D, ArrayView1D<GpuUInt128, Stride1D.Dense>, GpuUInt128, ArrayView1D<GpuUInt128, Stride1D.Dense>>>();
});
}
private static void Pow2ModKernelWide(Index1D index, ArrayView1D<GpuUInt128, Stride1D.Dense> exponents, GpuUInt128 modulus, ArrayView1D<GpuUInt128, Stride1D.Dense> remainders)
{
GpuUInt128 exponent = exponents[index];
remainders[index] = Pow2ModKernelCore(exponent, modulus);
}
private static GpuUInt128 Pow2ModKernelCore(GpuUInt128 exponent, GpuUInt128 modulus)
{
if (modulus == GpuUInt128.One)
{
return GpuUInt128.Zero;
}
if (exponent.IsZero)
{
return GpuUInt128.One;
}
GpuUInt128 baseValue = new GpuUInt128(2UL);
if (baseValue.CompareTo(modulus) >= 0)
{
baseValue.Sub(modulus);
}
if (ShouldUseSingleBit(exponent))
{
return Pow2MontgomeryModSingleBit(exponent, modulus, baseValue);
}
int bitLength = exponent.GetBitLength();
int windowSize = GetWindowSize(bitLength);
int oddPowerCount = 1 << (windowSize - 1);
Pow2OddPowerTable oddPowers = default;
InitializeOddPowers(ref oddPowers, baseValue, modulus, oddPowerCount);
GpuUInt128 result = GpuUInt128.One;
int index = bitLength - 1;
while (index >= 0)
{
if (!IsBitSet(exponent, index))
{
result.MulMod(result, modulus);
index--;
continue;
}
int windowStart = index - windowSize + 1;
if (windowStart < 0)
{
windowStart = 0;
}
while (!IsBitSet(exponent, windowStart))
{
windowStart++;
}
int windowBitCount = index - windowStart + 1;
for (int square = 0; square < windowBitCount; square++)
{
result.MulMod(result, modulus);
}
ulong windowValue = ExtractWindowValue(exponent, windowStart, windowBitCount);
int tableIndex = (int)((windowValue - 1UL) >> 1);
GpuUInt128 factor = oddPowers[tableIndex];
result.MulMod(factor, modulus);
index = windowStart - 1;
}
return result;
}
private static bool ShouldUseSingleBit(in GpuUInt128 exponent) => exponent.High == 0UL && exponent.Low <= Pow2WindowFallbackThreshold;
private static int GetWindowSize(int bitLength)
{
if (bitLength <= Pow2WindowSizeBits)
{
return Math.Max(bitLength, 1);
}
if (bitLength <= 23)
{
return 4;
}
if (bitLength <= 79)
{
return 5;
}
if (bitLength <= 239)
{
return 6;
}
if (bitLength <= 671)
{
return 7;
}
return Pow2WindowSizeBits;
}
private static void InitializeOddPowers(ref Pow2OddPowerTable oddPowers, GpuUInt128 baseValue, GpuUInt128 modulus, int oddPowerCount)
{
oddPowers[0] = baseValue;
if (oddPowerCount == 1)
{
return;
}
// Reusing baseValue to hold base^2 for the shared odd-power ladder that follows.
baseValue.MulMod(baseValue, modulus);
for (int i = 1; i < oddPowerCount; i++)
{
oddPowers[i] = oddPowers[i - 1];
oddPowers[i].MulMod(baseValue, modulus);
}
}
private static GpuUInt128 Pow2MontgomeryModSingleBit(GpuUInt128 exponent, GpuUInt128 modulus, GpuUInt128 baseValue)
{
GpuUInt128 result = GpuUInt128.One;
while (!exponent.IsZero)
{
if ((exponent.Low & 1UL) != 0UL)
{
result.MulMod(baseValue, modulus);
}
exponent.ShiftRight(1);
if (exponent.IsZero)
{
break;
}
// Reusing baseValue to store the squared base for the next iteration.
baseValue.MulMod(baseValue, modulus);
}
return result;
}
private static bool IsBitSet(in GpuUInt128 value, int bitIndex)
{
if (bitIndex >= 64)
{
return ((value.High >> (bitIndex - 64)) & 1UL) != 0UL;
}
return ((value.Low >> bitIndex) & 1UL) != 0UL;
}
private static ulong ExtractWindowValue(in GpuUInt128 exponent, int windowStart, int windowBitCount)
{
if (windowStart != 0)
{
GpuUInt128 shifted = exponent;
shifted.ShiftRight(windowStart);
ulong mask = (1UL << windowBitCount) - 1UL;
return shifted.Low & mask;
}
ulong directMask = (1UL << windowBitCount) - 1UL;
return exponent.Low & directMask;
}
internal readonly record struct PrimeOrderGpuCapability(int ModulusBits, int ExponentBits)
{
public static PrimeOrderGpuCapability Default => new(128, 64);
public static PrimeOrderGpuCapability Default => new(128, 128);
}
}
@@ -959,15 +959,20 @@ internal static partial class PrimeOrderCalculator
{
ulong prime64 = (ulong)modulus;
ulong exponent64 = (ulong)exponent;
// TODO: Extend PrimeOrderGpuHeuristics to handle 128-bit moduli so this fast path can remain on the device.
GpuPow2ModStatus status = PrimeOrderGpuHeuristics.TryPow2Mod(exponent64, prime64, out ulong remainder);
if (status == GpuPow2ModStatus.Success)
{
return remainder;
}
}
BigInteger result = BigInteger.ModPow(2, (BigInteger)exponent, (BigInteger)modulus);
return (UInt128)result;
GpuPow2ModStatus wideStatus = PrimeOrderGpuHeuristics.TryPow2Mod(exponent, modulus, out UInt128 wideRemainder);
if (wideStatus == GpuPow2ModStatus.Success)
{
return wideRemainder;
}
return exponent.Pow2MontgomeryModWindowed(modulus);
}
private static void AddFactor(Dictionary<UInt128, int> counts, UInt128 prime, int exponent)
+336 -22
View File
@@ -1,10 +1,15 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using PerfectNumbers.Core.Gpu;
namespace PerfectNumbers.Core;
public static class UInt128Extensions
{
private const int Pow2WindowSize = 8;
private const ulong Pow2WindowFallbackThreshold = 32UL;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static UInt128 BinaryGcd(this UInt128 u, UInt128 v)
{
@@ -40,6 +45,315 @@ public static class UInt128Extensions
return u << shift;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int GetBitLength(this UInt128 value)
{
ulong high = (ulong)(value >> 64);
if (high != 0UL)
{
return 64 + (64 - BitOperations.LeadingZeroCount(high));
}
ulong low = (ulong)value;
if (low == 0UL)
{
return 0;
}
return 64 - BitOperations.LeadingZeroCount(low);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static UInt128 Pow2MontgomeryModWindowed(this UInt128 exponent, UInt128 modulus)
{
if (modulus == UInt128.One)
{
return UInt128.Zero;
}
if (exponent == UInt128.Zero)
{
return UInt128.One % modulus;
}
GpuUInt128 modulusGpu = new(modulus);
GpuUInt128 baseValue = new(2UL);
if (baseValue.CompareTo(modulusGpu) >= 0)
{
baseValue.Sub(modulusGpu);
}
if (ShouldUseSingleBit(exponent))
{
GpuUInt128 singleBitResult = Pow2MontgomeryModSingleBit(exponent, modulusGpu, baseValue);
return (UInt128)singleBitResult;
}
GpuUInt128 exponentGpu = new(exponent);
int bitLength = exponentGpu.GetBitLength();
int windowSize = GetWindowSize(bitLength);
int oddPowerCount = 1 << (windowSize - 1);
Span<GpuUInt128> oddPowers = stackalloc GpuUInt128[oddPowerCount];
InitializeOddPowers(baseValue, modulusGpu, oddPowers);
GpuUInt128 result = GpuUInt128.One;
int index = bitLength - 1;
while (index >= 0)
{
if (!IsBitSet(exponentGpu, index))
{
result.MulMod(result, modulusGpu);
index--;
continue;
}
int windowStart = index - windowSize + 1;
if (windowStart < 0)
{
windowStart = 0;
}
while (!IsBitSet(exponentGpu, windowStart))
{
windowStart++;
}
int windowBitCount = index - windowStart + 1;
for (int square = 0; square < windowBitCount; square++)
{
result.MulMod(result, modulusGpu);
}
ulong windowValue = ExtractWindowValue(exponentGpu, windowStart, windowBitCount);
int tableIndex = (int)((windowValue - 1UL) >> 1);
GpuUInt128 factor = oddPowers[tableIndex];
result.MulMod(factor, modulusGpu);
index = windowStart - 1;
}
return (UInt128)result;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static bool ShouldUseSingleBit(UInt128 exponent)
{
return (exponent >> 64) == UInt128.Zero && (ulong)exponent <= Pow2WindowFallbackThreshold;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static int GetWindowSize(int bitLength)
{
if (bitLength <= Pow2WindowSize)
{
return Math.Max(bitLength, 1);
}
if (bitLength <= 23)
{
return 4;
}
if (bitLength <= 79)
{
return 5;
}
if (bitLength <= 239)
{
return 6;
}
if (bitLength <= 671)
{
return 7;
}
return Pow2WindowSize;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void InitializeOddPowers(GpuUInt128 baseValue, GpuUInt128 modulus, Span<GpuUInt128> oddPowers)
{
oddPowers[0] = baseValue;
if (oddPowers.Length == 1)
{
return;
}
// Reusing baseValue to hold base^2 for the shared odd-power ladder, just like the GPU helper.
baseValue.MulMod(baseValue, modulus);
for (int i = 1; i < oddPowers.Length; i++)
{
oddPowers[i] = oddPowers[i - 1];
oddPowers[i].MulMod(baseValue, modulus);
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static GpuUInt128 Pow2MontgomeryModSingleBit(UInt128 exponent, GpuUInt128 modulus, GpuUInt128 baseValue)
{
GpuUInt128 result = GpuUInt128.One;
GpuUInt128 remainingExponent = new(exponent);
while (!remainingExponent.IsZero)
{
if ((remainingExponent.Low & 1UL) != 0UL)
{
result.MulMod(baseValue, modulus);
}
remainingExponent.ShiftRight(1);
if (remainingExponent.IsZero)
{
break;
}
// Reusing baseValue to hold the squared base in-place between iterations.
baseValue.MulMod(baseValue, modulus);
}
return result;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static bool IsBitSet(in GpuUInt128 value, int bitIndex)
{
if (bitIndex >= 64)
{
return ((value.High >> (bitIndex - 64)) & 1UL) != 0UL;
}
return ((value.Low >> bitIndex) & 1UL) != 0UL;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static ulong ExtractWindowValue(in GpuUInt128 exponent, int windowStart, int windowBitCount)
{
if (windowStart != 0)
{
GpuUInt128 shifted = exponent;
shifted.ShiftRight(windowStart);
ulong mask = (1UL << windowBitCount) - 1UL;
return shifted.Low & mask;
}
ulong directMask = (1UL << windowBitCount) - 1UL;
return exponent.Low & directMask;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static UInt128 ReduceProductBitwise(ulong p3, ulong p2, ulong p1, ulong p0, UInt128 modulus)
{
UInt128 remainder = UInt128.Zero;
for (int bit = 63; bit >= 0; bit--)
{
remainder <<= 1;
remainder |= (UInt128)((p3 >> bit) & 1UL);
if (remainder >= modulus)
{
remainder -= modulus;
}
}
for (int bit = 63; bit >= 0; bit--)
{
remainder <<= 1;
remainder |= (UInt128)((p2 >> bit) & 1UL);
if (remainder >= modulus)
{
remainder -= modulus;
}
}
for (int bit = 63; bit >= 0; bit--)
{
remainder <<= 1;
remainder |= (UInt128)((p1 >> bit) & 1UL);
if (remainder >= modulus)
{
remainder -= modulus;
}
}
for (int bit = 63; bit >= 0; bit--)
{
remainder <<= 1;
remainder |= (UInt128)((p0 >> bit) & 1UL);
if (remainder >= modulus)
{
remainder -= modulus;
}
}
return remainder;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void MultiplyFull(UInt128 left, UInt128 right, out ulong p3, out ulong p2, out ulong p1, out ulong p0)
{
ulong leftLow = (ulong)left;
ulong leftHigh = (ulong)(left >> 64);
ulong rightLow = (ulong)right;
ulong rightHigh = (ulong)(right >> 64);
var partial0 = Multiply64(leftLow, rightLow);
var partial1 = Multiply64(leftLow, rightHigh);
var partial2 = Multiply64(leftHigh, rightLow);
var partial3 = Multiply64(leftHigh, rightHigh);
p0 = partial0.Low;
ulong carry = partial0.High;
ulong sum = carry + partial1.Low;
ulong carryMid = sum < partial1.Low ? 1UL : 0UL;
sum += partial2.Low;
if (sum < partial2.Low)
{
carryMid++;
}
p1 = sum;
sum = partial1.High + partial2.High;
ulong carryHigh = sum < partial2.High ? 1UL : 0UL;
sum += partial3.Low;
if (sum < partial3.Low)
{
carryHigh++;
}
sum += carryMid;
if (sum < carryMid)
{
carryHigh++;
}
p2 = sum;
p3 = partial3.High + carryHigh;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static (ulong High, ulong Low) Multiply64(ulong left, ulong right)
{
ulong a0 = (uint)left;
ulong a1 = left >> 32;
ulong b0 = (uint)right;
ulong b1 = right >> 32;
ulong lo = a0 * b0;
ulong mid1 = a1 * b0;
b0 = a0 * b1;
b1 *= a1;
a0 = (lo >> 32) + (uint)mid1 + (uint)b0;
a1 = (lo & 0xFFFFFFFFUL) | (a0 << 32);
b1 += (mid1 >> 32) + (b0 >> 32) + (a0 >> 32);
return (b1, a1);
}
public static ulong CalculateOrder(this UInt128 q)
{
if (q <= UInt128Numbers.Two)
@@ -294,31 +608,31 @@ public static class UInt128Extensions
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static UInt128 MulMod(this UInt128 a, UInt128 b, UInt128 modulus)
{
UInt128 one = UInt128.One,
result = UInt128.Zero,
zero = UInt128.Zero;
while (b != zero)
if (modulus <= UInt128.One)
{
if ((b & one) != zero)
{
result += a;
if (result >= modulus)
{
result -= modulus;
}
}
a <<= 1;
if (a >= modulus)
{
a -= modulus;
}
b >>= 1;
return UInt128.Zero;
}
return result;
UInt128 left = a % modulus;
UInt128 right = b % modulus;
if (left == UInt128.Zero || right == UInt128.Zero)
{
return UInt128.Zero;
}
if ((modulus >> 64) == UInt128.Zero)
{
// Reusing left to hold the reduced product; this mirrors the inline UInt128 multiply
// that topped MulMod64Benchmarks for 64-bit moduli.
ulong modulus64 = (ulong)modulus;
left = (UInt128)(((UInt128)(ulong)left * (ulong)right) % modulus64);
return left;
}
MultiplyFull(left, right, out var p3, out var p2, out var p1, out var p0);
// Reusing left to capture the reduced 128-bit remainder before returning.
left = ReduceProductBitwise(p3, p2, p1, p0, modulus);
return left;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
+2 -1
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@@ -1,2 +1,3 @@
- Implement GpuRational struct to extend GpuUInt128 range. Avoid extending method calls stack. Instead prefer code duplication for a better performance. Create unit tests for it and benchmarks to compare against GpuUInt128. GpuRational should work in a similar way to ERational to avoid excessive memory usage. You have many methods available in GpuUInt128 and GpuUInt128Extensions. Many are also similar to UInt128Extensions and/or ULongExtensions.
- Prototype a UInt128-native Pow2MontgomeryModWindowed path that matches the GPU implementation once a faster modular multiplication helper is available, so we can revisit removing the GPU struct dependency without regressing benchmarks.
- Mirror the complete CPU heuristic cycle algorithm on the GPU path so both implementations stay aligned.
- Extend the GPU numeric type probe to cover proposed custom types such as GpuUInt256 and GpuUInt512 once their definitions are available so we can plan the wide-order heuristics on the device.