Most device buffers integrated into PrimeOrderCalculatorAccelerator. PrimeOrderCalculator switched to partial factoring on GPU.

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mlemanczyk committed 2025-11-26 03:16:39 +01:00
1 parent 5b48a89448
commit 13498dc460
17 files changed
+483 -432

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@@ -321,7 +321,7 @@ public class GpuKernelCompilationTests
private static void CompilePrimeOrderPow2ModWideKernel(Accelerator accelerator)
{
var kernel = accelerator.LoadAutoGroupedStreamKernel<Index1D, ArrayView1D<GpuUInt128, Stride1D.Dense>, GpuUInt128, ArrayView1D<GpuUInt128, Stride1D.Dense>>(PrimeOrderGpuHeuristics.Pow2ModKernelWide);
var kernel = accelerator.LoadAutoGroupedStreamKernel<Index1D, ArrayView1D<GpuUInt128, Stride1D.Dense>, GpuUInt128, ArrayView1D<GpuUInt128, Stride1D.Dense>>(PrimeOrderKernels.Pow2ModKernelWide);
_ = kernel;
}
@@ -21,17 +21,19 @@ public class PrimeOrderGpuHeuristicsTests
public void TryPow2Mod_returns_overflow_for_marked_prime()
{
const ulong prime = 97UL;
var gpu = PrimeOrderCalculatorAccelerator.Rent(1);
try
{
PrimeOrderGpuHeuristics.OverflowRegistry[prime] = 0;
MontgomeryDivisorData divisorData = MontgomeryDivisorDataPool.Shared.FromModulus(prime);
GpuPow2ModStatus status = PrimeOrderGpuHeuristics.TryPow2Mod(1UL, prime, out ulong remainder, divisorData);
GpuPow2ModStatus status = PrimeOrderGpuHeuristics.TryPow2Mod(gpu, 1UL, prime, out ulong remainder, divisorData);
status.Should().Be(GpuPow2ModStatus.Overflow);
remainder.Should().Be(0UL);
}
finally
{
PrimeOrderCalculatorAccelerator.Return(gpu);
PrimeOrderGpuHeuristics.OverflowRegistry.TryRemove(prime, out _);
}
}
@@ -42,7 +44,10 @@ public class PrimeOrderGpuHeuristicsTests
const ulong exponent = 138_000_001UL;
const ulong prime = 138_000_001UL;
MontgomeryDivisorData divisorData = MontgomeryDivisorDataPool.Shared.FromModulus(prime);
GpuPow2ModStatus status = PrimeOrderGpuHeuristics.TryPow2Mod(exponent, prime, out ulong remainder, divisorData);
var gpu = PrimeOrderCalculatorAccelerator.Rent(1);
GpuPow2ModStatus status = PrimeOrderGpuHeuristics.TryPow2Mod(gpu, exponent, prime, out ulong remainder, divisorData);
PrimeOrderCalculatorAccelerator.Return(gpu);
status.Should().Be(GpuPow2ModStatus.Success);
remainder.Should().Be(2UL);
@@ -54,16 +59,18 @@ public class PrimeOrderGpuHeuristicsTests
const ulong prime = 97UL;
var capability = new PrimeOrderGpuHeuristics.PrimeOrderGpuCapability(6, 64);
PrimeOrderGpuHeuristics.OverrideCapabilitiesForTesting(capability);
var gpu = PrimeOrderCalculatorAccelerator.Rent(1);
try
{
MontgomeryDivisorData divisorData = MontgomeryDivisorDataPool.Shared.FromModulus(prime);
GpuPow2ModStatus status = PrimeOrderGpuHeuristics.TryPow2Mod(1UL, prime, out ulong remainder, divisorData);
GpuPow2ModStatus status = PrimeOrderGpuHeuristics.TryPow2Mod(gpu, 1UL, prime, out ulong remainder, divisorData);
status.Should().Be(GpuPow2ModStatus.Overflow);
remainder.Should().Be(0UL);
}
finally
{
PrimeOrderCalculatorAccelerator.Return(gpu);
PrimeOrderGpuHeuristics.ResetCapabilitiesForTesting();
PrimeOrderGpuHeuristics.OverflowRegistry.TryRemove(prime, out _);
}
@@ -73,22 +80,24 @@ public class PrimeOrderGpuHeuristicsTests
public void TryPow2Mod_returns_overflow_when_exponent_exceeds_capability()
{
var capability = new PrimeOrderGpuHeuristics.PrimeOrderGpuCapability(64, 3);
var gpu = PrimeOrderCalculatorAccelerator.Rent(1);
PrimeOrderGpuHeuristics.OverrideCapabilitiesForTesting(capability);
try
{
const ulong prime = 193UL;
MontgomeryDivisorData divisorData = MontgomeryDivisorDataPool.Shared.FromModulus(prime);
GpuPow2ModStatus status = PrimeOrderGpuHeuristics.TryPow2Mod(16UL, prime, out ulong remainder, divisorData);
GpuPow2ModStatus status = PrimeOrderGpuHeuristics.TryPow2Mod(gpu, 16UL, prime, out ulong remainder, divisorData);
status.Should().Be(GpuPow2ModStatus.Overflow);
remainder.Should().Be(0UL);
GpuPow2ModStatus followUp = PrimeOrderGpuHeuristics.TryPow2Mod(4UL, prime, out ulong followUpRemainder, divisorData);
GpuPow2ModStatus followUp = PrimeOrderGpuHeuristics.TryPow2Mod(gpu, 4UL, prime, out ulong followUpRemainder, divisorData);
followUp.Should().Be(GpuPow2ModStatus.Success);
followUpRemainder.Should().Be(16UL);
}
finally
{
PrimeOrderCalculatorAccelerator.Return(gpu);
PrimeOrderGpuHeuristics.ResetCapabilitiesForTesting();
}
}
@@ -97,6 +106,7 @@ public class PrimeOrderGpuHeuristicsTests
public void TryPow2ModBatch_returns_overflow_for_marked_prime()
{
const ulong prime = 193UL;
var gpu = PrimeOrderCalculatorAccelerator.Rent(1);
try
{
PrimeOrderGpuHeuristics.OverflowRegistry[prime] = 0;
@@ -104,7 +114,7 @@ public class PrimeOrderGpuHeuristicsTests
ulong[] remainders = new ulong[2];
ulong[] exponents = { 1UL, 2UL };
MontgomeryDivisorData divisorData = MontgomeryDivisorDataPool.Shared.FromModulus(prime);
GpuPow2ModStatus status = PrimeOrderGpuHeuristics.TryPow2ModBatch(exponents, prime, remainders, divisorData);
GpuPow2ModStatus status = PrimeOrderGpuHeuristics.TryPow2ModBatch(gpu, exponents, prime, remainders, divisorData);
status.Should().Be(GpuPow2ModStatus.Overflow);
remainders[0].Should().Be(0UL);
@@ -112,6 +122,7 @@ public class PrimeOrderGpuHeuristicsTests
}
finally
{
PrimeOrderCalculatorAccelerator.Return(gpu);
PrimeOrderGpuHeuristics.OverflowRegistry.TryRemove(prime, out _);
}
}
@@ -123,7 +134,11 @@ public class PrimeOrderGpuHeuristicsTests
ulong[] exponents = { 138_000_001UL, 138_000_011UL };
const ulong prime = 138_000_001UL;
MontgomeryDivisorData divisorData = MontgomeryDivisorDataPool.Shared.FromModulus(prime);
GpuPow2ModStatus status = PrimeOrderGpuHeuristics.TryPow2ModBatch(exponents, prime, remainders, divisorData);
var gpu = PrimeOrderCalculatorAccelerator.Rent(1);
GpuPow2ModStatus status = PrimeOrderGpuHeuristics.TryPow2ModBatch(gpu, exponents, prime, remainders, divisorData);
PrimeOrderCalculatorAccelerator.Return(gpu);
ulong expectedFirst = (ulong)BigInteger.ModPow(2, exponents[0], prime);
ulong expectedSecond = (ulong)BigInteger.ModPow(2, exponents[1], prime);
@@ -140,6 +155,7 @@ public class PrimeOrderGpuHeuristicsTests
{
const ulong prime = 97UL;
var capability = new PrimeOrderGpuHeuristics.PrimeOrderGpuCapability(6, 64);
var gpu = PrimeOrderCalculatorAccelerator.Rent(1);
PrimeOrderGpuHeuristics.OverrideCapabilitiesForTesting(capability);
try
{
@@ -147,7 +163,7 @@ public class PrimeOrderGpuHeuristicsTests
ulong[] remainders = { 5UL, 6UL };
MontgomeryDivisorData divisorData = MontgomeryDivisorDataPool.Shared.FromModulus(prime);
GpuPow2ModStatus status = PrimeOrderGpuHeuristics.TryPow2ModBatch(exponents, prime, remainders, divisorData);
GpuPow2ModStatus status = PrimeOrderGpuHeuristics.TryPow2ModBatch(gpu, exponents, prime, remainders, divisorData);
status.Should().Be(GpuPow2ModStatus.Overflow);
remainders[0].Should().Be(0UL);
@@ -155,6 +171,7 @@ public class PrimeOrderGpuHeuristicsTests
}
finally
{
PrimeOrderCalculatorAccelerator.Return(gpu);
PrimeOrderGpuHeuristics.ResetCapabilitiesForTesting();
PrimeOrderGpuHeuristics.OverflowRegistry.TryRemove(prime, out _);
}
@@ -164,6 +181,7 @@ public class PrimeOrderGpuHeuristicsTests
public void TryPow2ModBatch_returns_overflow_when_any_exponent_exceeds_capability()
{
var capability = new PrimeOrderGpuHeuristics.PrimeOrderGpuCapability(64, 3);
var gpu = PrimeOrderCalculatorAccelerator.Rent(1);
PrimeOrderGpuHeuristics.OverrideCapabilitiesForTesting(capability);
try
{
@@ -172,7 +190,7 @@ public class PrimeOrderGpuHeuristicsTests
const ulong prime = 193UL;
MontgomeryDivisorData divisorData = MontgomeryDivisorDataPool.Shared.FromModulus(prime);
GpuPow2ModStatus status = PrimeOrderGpuHeuristics.TryPow2ModBatch(exponents, prime, remainders, divisorData);
GpuPow2ModStatus status = PrimeOrderGpuHeuristics.TryPow2ModBatch(gpu, exponents, prime, remainders, divisorData);
status.Should().Be(GpuPow2ModStatus.Overflow);
remainders[0].Should().Be(0UL);
@@ -180,6 +198,7 @@ public class PrimeOrderGpuHeuristicsTests
}
finally
{
PrimeOrderCalculatorAccelerator.Return(gpu);
PrimeOrderGpuHeuristics.ResetCapabilitiesForTesting();
}
}
@@ -79,7 +79,6 @@ public sealed class PrimeOrderCalculatorAccelerator
stream.Synchronize();
stream.Dispose();
}
}
#endregion
@@ -105,21 +104,57 @@ public sealed class PrimeOrderCalculatorAccelerator
public readonly Accelerator Accelerator;
public readonly int AcceleratorIndex;
public MemoryBuffer1D<ulong, Stride1D.Dense> Input;
public MemoryBuffer1D<ulong, Stride1D.Dense> OutputUlong;
public ArrayView1D<ulong, Stride1D.Dense> InputView;
public MemoryBuffer1D<byte, Stride1D.Dense> OutputByte;
public ArrayView1D<byte, Stride1D.Dense> OutputByteView;
public MemoryBuffer1D<ulong, Stride1D.Dense> OutputUlong;
public readonly MemoryBuffer1D<ulong, Stride1D.Dense> OutputUlong2;
public ArrayView1D<ulong, Stride1D.Dense> OutputUlongView;
public readonly ArrayView1D<ulong, Stride1D.Dense> OutputUlongView2;
public MemoryBuffer1D<int, Stride1D.Dense> OutputInt;
public readonly MemoryBuffer1D<int, Stride1D.Dense> OutputInt2;
public ArrayView1D<int, Stride1D.Dense> OutputIntView;
public readonly ArrayView1D<int, Stride1D.Dense> OutputIntView2;
public MemoryBuffer1D<KeyValuePair<ulong, int>, Stride1D.Dense> Pow2ModEntriesToTestOnDevice;
public readonly MemoryBuffer1D<int, Stride1D.Dense> SmallPrimeFactorCountSlot;
public readonly MemoryBuffer1D<ulong, Stride1D.Dense> SpecialMaxResult;
public ArrayView1D<KeyValuePair<ulong, int>, Stride1D.Dense> Pow2ModEntriesToTestOnDeviceView;
public readonly MemoryBuffer1D<ulong, Stride1D.Dense> WorkFactorBuffer;
public readonly MemoryBuffer1D<ulong, Stride1D.Dense> CandidateBuffer;
public readonly MemoryBuffer1D<int, Stride1D.Dense> StackIndexBuffer;
public readonly MemoryBuffer1D<int, Stride1D.Dense> StackExponentBuffer;
public readonly MemoryBuffer1D<ulong, Stride1D.Dense> StackProductBuffer;
public OrderKernelBuffers CalculateOrderKernelBuffers;
public readonly ArrayView1D<ulong, Stride1D.Dense> WorkFactorBufferView;
public readonly ArrayView1D<ulong, Stride1D.Dense> CandidateBufferView;
public readonly ArrayView1D<int, Stride1D.Dense> StackIndexBufferView;
public readonly ArrayView1D<int, Stride1D.Dense> StackExponentBufferView;
public readonly ArrayView1D<ulong, Stride1D.Dense> StackProductBufferView;
public MemoryBuffer1D<GpuUInt128, Stride1D.Dense> CalculateOrderWideExponentBuffer;
public MemoryBuffer1D<GpuUInt128, Stride1D.Dense> CalculateOrderWideRemainderBuffer;
public ArrayView1D<GpuUInt128, Stride1D.Dense> CalculateOrderWideExponentBufferView;
public ArrayView1D<GpuUInt128, Stride1D.Dense> CalculateOrderWideRemainderBufferView;
public Dictionary<ulong, int> Pow2ModEntriesToTestOnHost = [];
private static readonly CalculatorKernels[] _kernels =new CalculatorKernels[AcceleratorPool.Shared.Accelerators.Length];
private static readonly CalculatorKernels[] _kernels = new CalculatorKernels[_accelerators.Length];
private sealed class CalculatorKernels(Accelerator accelerator)
{
public readonly Kernel CheckFactorsKernel = KernelUtil.GetKernel(accelerator.LoadStreamKernel<int, ulong, ArrayView1D<KeyValuePair<ulong, int>, Stride1D.Dense>, ulong, ulong, ulong, ulong, ulong, ArrayView1D<ulong, Stride1D.Dense>>(PrimeOrderGpuHeuristics.CheckFactorsKernel));
public readonly Action<AcceleratorStream, Index1D, ulong, CalculateOrderKernelConfig, ulong, ulong, ulong, ulong, ulong, ArrayView1D<uint, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>, int, OrderKernelBuffers> CalculateOrderKernelLauncher = KernelUtil.GetKernel(accelerator.LoadAutoGroupedStreamKernel<Index1D, ulong, CalculateOrderKernelConfig, ulong, ulong, ulong, ulong, ulong, ArrayView1D<uint, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>, int, OrderKernelBuffers>(PrimeOrderKernels.CalculateOrderKernel)).CreateLauncherDelegate<Action<AcceleratorStream, Index1D, ulong, CalculateOrderKernelConfig, ulong, ulong, ulong, ulong, ulong, ArrayView1D<uint, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>, int, OrderKernelBuffers>>();
public readonly Kernel CheckFactorsKernel = KernelUtil.GetKernel(accelerator.LoadStreamKernel<int, ulong, ArrayView1D<KeyValuePair<ulong, int>, Stride1D.Dense>, ulong, ulong, ulong, ulong, ulong, ArrayView1D<ulong, Stride1D.Dense>>(PrimeOrderKernels.CheckFactorsKernel));
public readonly Action<AcceleratorStream, Index1D, ArrayView1D<ulong, Stride1D.Dense>, ulong, ulong, ulong, ulong, ulong, ArrayView1D<ulong, Stride1D.Dense>> ConvertToStandardKernelLauncher = KernelUtil.GetKernel(accelerator.LoadAutoGroupedStreamKernel<Index1D, ArrayView1D<ulong, Stride1D.Dense>, ulong, ulong, ulong, ulong, ulong, ArrayView1D<ulong, Stride1D.Dense>>(Pow2MontgomeryKernels.Pow2MontgomeryKernelConvertToStandard)).CreateLauncherDelegate<Action<AcceleratorStream, Index1D, ArrayView1D<ulong, Stride1D.Dense>, ulong, ulong, ulong, ulong, ulong, ArrayView1D<ulong, Stride1D.Dense>>>();
@@ -127,9 +162,13 @@ public sealed class PrimeOrderCalculatorAccelerator
public readonly Action<AcceleratorStream, Index1D, ArrayView1D<ulong, Stride1D.Dense>, ulong, ulong, ulong, ulong, ulong, ArrayView1D<ulong, Stride1D.Dense>> KeepMontgomeryKernelLauncher = KernelUtil.GetKernel(accelerator.LoadAutoGroupedStreamKernel<Index1D, ArrayView1D<ulong, Stride1D.Dense>, ulong, ulong, ulong, ulong, ulong, ArrayView1D<ulong, Stride1D.Dense>>(Pow2MontgomeryKernels.Pow2MontgomeryKernelKeepMontgomery)).CreateLauncherDelegate<Action<AcceleratorStream, Index1D, ArrayView1D<ulong, Stride1D.Dense>, ulong, ulong, ulong, ulong, ulong, ArrayView1D<ulong, Stride1D.Dense>>>();
public readonly Action<AcceleratorStream, Index1D, ArrayView1D<uint, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>, int, int, ulong, uint, ArrayView1D<ulong, Stride1D.Dense>, ArrayView1D<int, Stride1D.Dense>, ArrayView1D<int, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>, ArrayView1D<byte, Stride1D.Dense>> PartialFactorKernelLauncher = KernelUtil.GetKernel(accelerator.LoadAutoGroupedStreamKernel<Index1D, ArrayView1D<uint, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>, int, int, ulong, uint, ArrayView1D<ulong, Stride1D.Dense>, ArrayView1D<int, Stride1D.Dense>, ArrayView1D<int, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>, ArrayView1D<byte, Stride1D.Dense>>(PrimeOrderKernels.PartialFactorKernel)).CreateLauncherDelegate<Action<AcceleratorStream, Index1D, ArrayView1D<uint, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>, int, int, ulong, uint, ArrayView1D<ulong, Stride1D.Dense>, ArrayView1D<int, Stride1D.Dense>, ArrayView1D<int, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>, ArrayView1D<byte, Stride1D.Dense>>>();
public readonly Kernel PollardRhoKernel = KernelUtil.GetKernel(accelerator.LoadStreamKernel<ulong, int, ArrayView1D<ulong, Stride1D.Dense>, ArrayView1D<byte, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>>(Pow2MontgomeryKernels.TryPollardRhoKernel));
public readonly Action<AcceleratorStream, Index1D, ArrayView1D<GpuUInt128, Stride1D.Dense>, GpuUInt128, ArrayView1D<GpuUInt128, Stride1D.Dense>> Pow2ModWideKernelLauncher = KernelUtil.GetKernel(accelerator.LoadAutoGroupedStreamKernel<Index1D, ArrayView1D<GpuUInt128, Stride1D.Dense>, GpuUInt128, ArrayView1D<GpuUInt128, Stride1D.Dense>>(PrimeOrderGpuHeuristics.Pow2ModKernelWide)).CreateLauncherDelegate<Action<AcceleratorStream, Index1D, ArrayView1D<GpuUInt128, Stride1D.Dense>, GpuUInt128, ArrayView1D<GpuUInt128, Stride1D.Dense>>>();
public readonly Action<AcceleratorStream, Index1D, ArrayView1D<ulong, Stride1D.Dense>, ulong, ulong, ulong, ulong, ulong, ArrayView1D<ulong, Stride1D.Dense>> Pow2ModKernelLauncher = KernelUtil.GetKernel(accelerator.LoadAutoGroupedStreamKernel<Index1D, ArrayView1D<ulong, Stride1D.Dense>, ulong, ulong, ulong, ulong, ulong, ArrayView1D<ulong, Stride1D.Dense>>(PrimeOrderKernels.Pow2ModKernel)).CreateLauncherDelegate<Action<AcceleratorStream, Index1D, ArrayView1D<ulong, Stride1D.Dense>, ulong, ulong, ulong, ulong, ulong, ArrayView1D<ulong, Stride1D.Dense>>>();
public readonly Action<AcceleratorStream, Index1D, ArrayView1D<GpuUInt128, Stride1D.Dense>, GpuUInt128, ArrayView1D<GpuUInt128, Stride1D.Dense>> Pow2ModWideKernelLauncher = KernelUtil.GetKernel(accelerator.LoadAutoGroupedStreamKernel<Index1D, ArrayView1D<GpuUInt128, Stride1D.Dense>, GpuUInt128, ArrayView1D<GpuUInt128, Stride1D.Dense>>(PrimeOrderKernels.Pow2ModKernelWide)).CreateLauncherDelegate<Action<AcceleratorStream, Index1D, ArrayView1D<GpuUInt128, Stride1D.Dense>, GpuUInt128, ArrayView1D<GpuUInt128, Stride1D.Dense>>>();
public readonly Action<AcceleratorStream, Index1D, ArrayView<ulong>, ArrayView<byte>> SharesFactorKernelLauncher = KernelUtil.GetKernel(accelerator.LoadAutoGroupedStreamKernel<Index1D, ArrayView<ulong>, ArrayView<byte>>(PrimeTesterKernels.SharesFactorKernel)).CreateLauncherDelegate<Action<AcceleratorStream, Index1D, ArrayView<ulong>, ArrayView<byte>>>();
@@ -140,17 +179,38 @@ public sealed class PrimeOrderCalculatorAccelerator
public readonly Action<AcceleratorStream, Index1D, ulong, ArrayView1D<ulong, Stride1D.Dense>, int, ulong, ArrayView1D<ulong, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>> SpecialMaxKernelLauncher = KernelUtil.GetKernel(accelerator.LoadAutoGroupedStreamKernel<Index1D, ulong, ArrayView1D<ulong, Stride1D.Dense>, int, ulong, ArrayView1D<ulong, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>>(PrimeOrderGpuHeuristics.EvaluateSpecialMaxCandidatesKernel)).CreateLauncherDelegate<Action<AcceleratorStream, Index1D, ulong, ArrayView1D<ulong, Stride1D.Dense>, int, ulong, ArrayView1D<ulong, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>>>();
}
public readonly Action<AcceleratorStream, Index1D, ulong, CalculateOrderKernelConfig, ulong, ulong, ulong, ulong, ulong, ArrayView1D<uint, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>, int, OrderKernelBuffers> CalculateOrderKernelLauncher;
public readonly Kernel CheckFactorsKernel;
public readonly Action<AcceleratorStream, Index1D, ArrayView1D<ulong, Stride1D.Dense>, ulong, ulong, ulong, ulong, ulong, ArrayView1D<ulong, Stride1D.Dense>> ConvertToStandardKernelLauncher;
public readonly Action<AcceleratorStream, Index1D, byte, ArrayView<int>, ulong, ulong, HeuristicCombinedGpuViews> HeuristicCombinedTrialDivisionKernelLauncher;
public readonly Action<AcceleratorStream, Index1D, ArrayView1D<ulong, Stride1D.Dense>, ulong, ulong, ulong, ulong, ulong, ArrayView1D<ulong, Stride1D.Dense>> KeepMontgomeryKernelLauncher;
public readonly Action<AcceleratorStream, Index1D, ArrayView1D<uint, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>, int, int, ulong, uint, ArrayView1D<ulong, Stride1D.Dense>, ArrayView1D<int, Stride1D.Dense>, ArrayView1D<int, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>, ArrayView1D<byte, Stride1D.Dense>> PartialFactorKernelLauncher;
public readonly Kernel PollardRhoKernel;
public readonly Action<AcceleratorStream, Index1D, ArrayView1D<ulong, Stride1D.Dense>, ulong, ulong, ulong, ulong, ulong, ArrayView1D<ulong, Stride1D.Dense>> Pow2ModKernelLauncher;
public readonly Action<AcceleratorStream, Index1D, ArrayView1D<GpuUInt128, Stride1D.Dense>, GpuUInt128, ArrayView1D<GpuUInt128, Stride1D.Dense>> Pow2ModWideKernelLauncher;
public readonly Action<AcceleratorStream, Index1D, ArrayView<ulong>, ArrayView<byte>> SharesFactorKernelLauncher;
public readonly Action<AcceleratorStream, Index1D, ulong, uint, ArrayView1D<uint, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>, int, ArrayView1D<ulong, Stride1D.Dense>, ArrayView1D<int, Stride1D.Dense>, ArrayView1D<int, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>> SmallPrimeFactorKernelLauncher;
public readonly Action<AcceleratorStream, Index1D, ArrayView<ulong>, ArrayView<uint>, ArrayView<uint>, ArrayView<uint>, ArrayView<uint>, ArrayView<ulong>, ArrayView<ulong>, ArrayView<ulong>, ArrayView<ulong>, ArrayView<byte>> SmallPrimeSieveKernelLauncher;
public readonly Action<AcceleratorStream, Index1D, ulong, ArrayView1D<ulong, Stride1D.Dense>, int, ulong, ArrayView1D<ulong, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>> SpecialMaxKernelLauncher;
public void EnsureCalculateOrderWideCapacity(int newSize)
{
if (newSize > Input.Length)
{
CalculateOrderWideExponentBuffer.Dispose();
CalculateOrderWideRemainderBuffer.Dispose();
var accelerator = Accelerator;
// lock (accelerator)
// {
CalculateOrderWideExponentBuffer = accelerator.Allocate1D<GpuUInt128>(newSize);
CalculateOrderWideRemainderBuffer = accelerator.Allocate1D<GpuUInt128>(newSize);
CalculateOrderWideExponentBufferView = CalculateOrderWideExponentBuffer.View;
CalculateOrderWideRemainderBufferView = CalculateOrderWideRemainderBuffer.View;
// }
}
}
public void EnsureCapacity(int factorsCount, int primeTesterCapacity)
{
Accelerator accelerator = Accelerator;
@@ -159,40 +219,76 @@ public sealed class PrimeOrderCalculatorAccelerator
if (pow2ModEntriesToTestOnDevice.Length < factorsCount)
{
// lock (accelerator)
{
// {
pow2ModEntriesToTestOnDevice.Dispose();
Pow2ModEntriesToTestOnDevice = accelerator.Allocate1D<KeyValuePair<ulong, int>>(factorsCount);
}
pow2ModEntriesToTestOnDevice = accelerator.Allocate1D<KeyValuePair<ulong, int>>(factorsCount);
Pow2ModEntriesToTestOnDevice = pow2ModEntriesToTestOnDevice;
Pow2ModEntriesToTestOnDeviceView = pow2ModEntriesToTestOnDevice.View;
// }
}
MemoryBuffer1D<ulong, Stride1D.Dense> input = Input;
if (input.Length < primeTesterCapacity)
{
// lock (accelerator)
{
// {
input.Dispose();
Input = accelerator.Allocate1D<ulong>(primeTesterCapacity);
}
input = accelerator.Allocate1D<ulong>(primeTesterCapacity);
Input = input;
InputView = input.View;
// }
}
MemoryBuffer1D<byte, Stride1D.Dense> outputByte = OutputByte;
if (outputByte.Length < primeTesterCapacity)
{
// lock (accelerator)
{
// {
outputByte.Dispose();
OutputByte = accelerator.Allocate1D<byte>(primeTesterCapacity);
}
outputByte = accelerator.Allocate1D<byte>(primeTesterCapacity);
OutputByte = outputByte;
OutputByteView = outputByte.View;
// }
}
MemoryBuffer1D<int, Stride1D.Dense> outputInt = OutputInt;
if (outputInt.Length < primeTesterCapacity)
{
// lock (accelerator)
{
// {
outputInt.Dispose();
OutputInt = accelerator.Allocate1D<int>(primeTesterCapacity);
}
outputInt = accelerator.Allocate1D<int>(primeTesterCapacity);
OutputInt = outputInt;
OutputIntView = outputInt.View;
// }
}
}
public void EnsurePartialFactorCapacity(int newSize)
{
var accelerator = Accelerator;
var outputUlong = OutputUlong;
if (newSize > outputUlong.Length)
{
outputUlong.Dispose();
outputUlong = accelerator.Allocate1D<ulong>(newSize);
OutputUlong = outputUlong;
OutputUlongView = outputUlong.View;
}
var outputInt = OutputInt;
if (newSize > outputInt.Length)
{
outputInt.Dispose();
outputInt = accelerator.Allocate1D<int>(newSize);
OutputInt = outputInt;
OutputIntView = outputInt.View;
}
}
@@ -204,44 +300,56 @@ public sealed class PrimeOrderCalculatorAccelerator
if (outputUlong.Length < newSize)
{
// lock (accelerator)
{
// {
outputUlong.Dispose();
OutputUlong = accelerator.Allocate1D<ulong>(newSize);
}
outputUlong = accelerator.Allocate1D<ulong>(newSize);
OutputUlong = outputUlong;
OutputUlongView = outputUlong.View;
// }
}
MemoryBuffer1D<int, Stride1D.Dense> outputInt = OutputInt;
if (outputInt.Length < newSize)
{
// lock (accelerator)
{
// {
outputInt.Dispose();
OutputInt = accelerator.Allocate1D<int>(newSize);
}
outputInt = accelerator.Allocate1D<int>(newSize);
OutputInt = outputInt;
OutputIntView = outputInt.View;
// }
}
}
public void EnsureSpecialMaxFactorsCapacity(int newSize)
public void EnsureUlongInputOutputCapacity(int newSize)
{
var accelerator = Accelerator;
MemoryBuffer1D<ulong, Stride1D.Dense> input = Input;
if (input.Length < newSize)
MemoryBuffer1D<ulong, Stride1D.Dense> buffer = Input;
if (buffer.Length < newSize)
{
// lock (accelerator)
{
input.Dispose();
Input = accelerator.Allocate1D<ulong>(newSize);
}
// {
buffer.Dispose();
buffer = accelerator.Allocate1D<ulong>(newSize);
Input = buffer;
InputView = buffer.View;
// }
}
MemoryBuffer1D<ulong, Stride1D.Dense> outputUlong = OutputUlong;
if (outputUlong.Length < newSize)
buffer = OutputUlong;
if (buffer.Length < newSize)
{
// lock (accelerator)
{
outputUlong.Dispose();
OutputUlong = accelerator.Allocate1D<ulong>(newSize);
}
// {
buffer.Dispose();
buffer = accelerator.Allocate1D<ulong>(newSize);
OutputUlong = buffer;
OutputUlongView = buffer.View;
// }
}
}
@@ -250,15 +358,59 @@ public sealed class PrimeOrderCalculatorAccelerator
var accelerator = _accelerators[acceleratorIndex];
Accelerator = accelerator;
AcceleratorIndex = acceleratorIndex;
// lock (accelerator)
{
Input = accelerator.Allocate1D<ulong>(Math.Max(specialMaxFactorCapacity, primeTesterCapacity));
// {
Input = accelerator.Allocate1D<ulong>(Math.Max(Math.Max(specialMaxFactorCapacity, primeTesterCapacity), PrimeOrderConstants.MaxGpuBatchSize));
InputView = Input.View;
OutputByte = Accelerator.Allocate1D<byte>(primeTesterCapacity);
OutputInt = Accelerator.Allocate1D<int>(Math.Max(primeTesterCapacity, smallPrimeFactorSlotCount));
OutputUlong = accelerator.Allocate1D<ulong>(Math.Max(specialMaxFactorCapacity, smallPrimeFactorSlotCount));
OutputByteView = OutputByte.View;
OutputInt = Accelerator.Allocate1D<int>(Math.Max(Math.Max(primeTesterCapacity, smallPrimeFactorSlotCount), PrimeOrderConstants.GpuSmallPrimeFactorSlots));
OutputIntView = OutputInt.View;
OutputInt2 = accelerator.Allocate1D<int>(PrimeOrderConstants.GpuSmallPrimeFactorSlots);
OutputIntView2 = OutputInt2.View;
OutputUlong = accelerator.Allocate1D<ulong>(Math.Max(Math.Max(Math.Max(specialMaxFactorCapacity, smallPrimeFactorSlotCount), PrimeOrderConstants.MaxGpuBatchSize), PrimeOrderConstants.GpuSmallPrimeFactorSlots));
OutputUlongView = OutputUlong.View;
OutputUlong2 = accelerator.Allocate1D<ulong>(1);
OutputUlongView2 = OutputUlong2.View;
Pow2ModEntriesToTestOnDevice = accelerator.Allocate1D<KeyValuePair<ulong, int>>(factorsCount);
SmallPrimeFactorCountSlot = accelerator.Allocate1D<int>(1);
SpecialMaxResult = accelerator.Allocate1D<ulong>(1);
Pow2ModEntriesToTestOnDeviceView = Pow2ModEntriesToTestOnDevice.View;
WorkFactorBuffer = accelerator.Allocate1D<ulong>(PrimeOrderConstants.GpuSmallPrimeFactorSlots);
CandidateBuffer = accelerator.Allocate1D<ulong>(PrimeOrderConstants.HeuristicCandidateLimit);
StackIndexBuffer = accelerator.Allocate1D<int>(PrimeOrderConstants.HeuristicStackCapacity);
StackExponentBuffer = accelerator.Allocate1D<int>(PrimeOrderConstants.HeuristicStackCapacity);
StackProductBuffer = accelerator.Allocate1D<ulong>(PrimeOrderConstants.HeuristicStackCapacity);
WorkFactorBufferView = WorkFactorBuffer.View;
CandidateBufferView = CandidateBuffer.View;
StackIndexBufferView = StackIndexBuffer.View;
StackExponentBufferView = StackExponentBuffer.View;
StackProductBufferView = StackProductBuffer.View;
CalculateOrderKernelBuffers = new OrderKernelBuffers(
OutputUlongView,
OutputIntView,
WorkFactorBufferView,
OutputIntView2,
CandidateBufferView,
StackIndexBufferView,
StackExponentBufferView,
StackProductBufferView,
OutputUlongView2,
OutputByteView
);
CalculateOrderWideExponentBuffer = accelerator.Allocate1D<GpuUInt128>(PrimeOrderConstants.MaxGpuBatchSize);
CalculateOrderWideRemainderBuffer = accelerator.Allocate1D<GpuUInt128>(PrimeOrderConstants.MaxGpuBatchSize);
CalculateOrderWideExponentBufferView = CalculateOrderWideExponentBuffer.View;
CalculateOrderWideRemainderBufferView = CalculateOrderWideRemainderBuffer.View;
LastDigitGpuTables lastDigitSharedTables = LastDigitGpuTables.GetStaticTables(acceleratorIndex);
DevicePrimesLastOne = lastDigitSharedTables.DevicePrimesLastOne.View;
@@ -285,17 +437,20 @@ public sealed class PrimeOrderCalculatorAccelerator
var kernels = _kernels[acceleratorIndex];
CalculateOrderKernelLauncher = kernels.CalculateOrderKernelLauncher;
CheckFactorsKernel = kernels.CheckFactorsKernel;
ConvertToStandardKernelLauncher = kernels.ConvertToStandardKernelLauncher;
HeuristicCombinedTrialDivisionKernelLauncher = kernels.HeuristicCombinedTrialDivisionKernelLauncher;
KeepMontgomeryKernelLauncher = kernels.KeepMontgomeryKernelLauncher;
PartialFactorKernelLauncher = kernels.PartialFactorKernelLauncher;
PollardRhoKernel = kernels.PollardRhoKernel;
Pow2ModKernelLauncher = kernels.Pow2ModKernelLauncher;
Pow2ModWideKernelLauncher = kernels.Pow2ModWideKernelLauncher;
SharesFactorKernelLauncher = kernels.SharesFactorKernelLauncher;
SmallPrimeFactorKernelLauncher = kernels.SmallPrimeFactorKernelLauncher;
SmallPrimeSieveKernelLauncher = kernels.SmallPrimeSieveKernelLauncher;
SpecialMaxKernelLauncher = kernels.SpecialMaxKernelLauncher;
}
// }
}
public void Dispose()
@@ -303,10 +458,20 @@ public sealed class PrimeOrderCalculatorAccelerator
Input.Dispose();
OutputByte.Dispose();
OutputInt.Dispose();
OutputInt2.Dispose();
OutputUlong.Dispose();
OutputUlong2.Dispose();
Pow2ModEntriesToTestOnDevice.Dispose();
SmallPrimeFactorCountSlot.Dispose();
SpecialMaxResult.Dispose();
WorkFactorBuffer.Dispose();
CandidateBuffer.Dispose();
StackIndexBuffer.Dispose();
StackExponentBuffer.Dispose();
StackProductBuffer.Dispose();
CalculateOrderWideExponentBuffer.Dispose();
CalculateOrderWideRemainderBuffer.Dispose();
// These resources are shared between GPU leases
// Stream.Dispose();
@@ -0,0 +1,10 @@
namespace PerfectNumbers.Core.Gpu;
public readonly struct CalculateOrderKernelConfig(ulong previousOrder, byte hasPreviousOrder, uint smallFactorLimit, int maxPowChecks, int mode)
{
public readonly ulong PreviousOrder = previousOrder;
public readonly byte HasPreviousOrder = hasPreviousOrder;
public readonly uint SmallFactorLimit = smallFactorLimit;
public readonly int MaxPowChecks = maxPowChecks;
public readonly int Mode = mode;
}
@@ -0,0 +1,10 @@
namespace PerfectNumbers.Core.Gpu.Kernels;
public enum PrimeOrderKernelStatus : byte
{
Fallback = 0,
Found = 1,
HeuristicUnresolved = 2,
PollardOverflow = 3,
FactoringFailure = 4,
}
@@ -6,7 +6,7 @@ using PerfectNumbers.Core.Gpu.Kernels;
namespace PerfectNumbers.Core.Gpu;
internal static partial class PrimeOrderGpuHeuristics
internal static partial class PrimeOrderKernels
{
internal static void CheckFactorsKernel(
int count,
@@ -115,15 +115,6 @@ internal static partial class PrimeOrderGpuHeuristics
fullyFactoredOut[0] = remainingLocal == 1UL ? (byte)1 : (byte)0;
}
internal enum PrimeOrderKernelStatus : byte
{
Fallback = 0,
Found = 1,
HeuristicUnresolved = 2,
PollardOverflow = 3,
FactoringFailure = 4,
}
private readonly struct CandidateKey
{
public CandidateKey(int primary, long secondary, long tertiary)
@@ -160,7 +151,7 @@ internal static partial class PrimeOrderGpuHeuristics
internal static void CalculateOrderKernel(
Index1D index,
ulong prime,
OrderKernelConfig config,
CalculateOrderKernelConfig config,
ulong divisorModulus,
ulong divisorNPrime,
ulong divisorMontgomeryOne,
@@ -189,7 +180,7 @@ internal static partial class PrimeOrderGpuHeuristics
ArrayView1D<ulong, Stride1D.Dense> resultOut = buffers.Result;
ArrayView1D<byte, Stride1D.Dense> statusOut = buffers.Status;
uint limit = config.SmallFactorLimit == 0 ? uint.MaxValue : config.SmallFactorLimit;
uint limit = config.SmallFactorLimit;
ulong previousOrder = config.PreviousOrder;
byte hasPreviousOrder = config.HasPreviousOrder;
int maxPowChecks = config.MaxPowChecks;
@@ -589,7 +580,7 @@ internal static partial class PrimeOrderGpuHeuristics
SortFactors(workFactors, workExponents, factorCount);
long candidateCapacity = candidates.Length;
int candidateLimit = candidateCapacity < HeuristicCandidateLimit ? (int)candidateCapacity : HeuristicCandidateLimit;
int candidateLimit = candidateCapacity < PrimeOrderConstants.HeuristicCandidateLimit ? (int)candidateCapacity : PrimeOrderConstants.HeuristicCandidateLimit;
int candidateCount = BuildCandidatesKernel(order, workFactors, workExponents, factorCount, candidates, stackIndex, stackExponent, stackProduct, candidateLimit);
if (candidateCount == 0)
{
@@ -1328,11 +1319,11 @@ internal static partial class PrimeOrderGpuHeuristics
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static bool ShouldUseSingleBit(GpuUInt128 exponent) => exponent.High == 0UL && exponent.Low <= Pow2WindowFallbackThreshold;
private static bool ShouldUseSingleBit(GpuUInt128 exponent) => exponent.High == 0UL && exponent.Low <= PrimeOrderConstants.Pow2WindowFallbackThreshold;
private static int GetWindowSize(int bitLength)
{
if (bitLength <= Pow2WindowSizeBits)
if (bitLength <= PrimeOrderConstants.Pow2WindowSizeBits)
{
return Math.Max(bitLength, 1);
}
@@ -1357,7 +1348,7 @@ internal static partial class PrimeOrderGpuHeuristics
return 7;
}
return Pow2WindowSizeBits;
return PrimeOrderConstants.Pow2WindowSizeBits;
}
private static GpuUInt128 Pow2MontgomeryModSingleBit(GpuUInt128 exponent, GpuUInt128 modulus, GpuUInt128 baseValue)
@@ -0,0 +1,28 @@
using ILGPU;
using ILGPU.Runtime;
namespace PerfectNumbers.Core.Gpu;
public readonly struct OrderKernelBuffers(
ArrayView1D<ulong, Stride1D.Dense> phiFactors,
ArrayView1D<int, Stride1D.Dense> phiExponents,
ArrayView1D<ulong, Stride1D.Dense> workFactors,
ArrayView1D<int, Stride1D.Dense> workExponents,
ArrayView1D<ulong, Stride1D.Dense> candidates,
ArrayView1D<int, Stride1D.Dense> stackIndex,
ArrayView1D<int, Stride1D.Dense> stackExponent,
ArrayView1D<ulong, Stride1D.Dense> stackProduct,
ArrayView1D<ulong, Stride1D.Dense> result,
ArrayView1D<byte, Stride1D.Dense> status)
{
public readonly ArrayView1D<ulong, Stride1D.Dense> PhiFactors = phiFactors;
public readonly ArrayView1D<int, Stride1D.Dense> PhiExponents = phiExponents;
public readonly ArrayView1D<ulong, Stride1D.Dense> WorkFactors = workFactors;
public readonly ArrayView1D<int, Stride1D.Dense> WorkExponents = workExponents;
public readonly ArrayView1D<ulong, Stride1D.Dense> Candidates = candidates;
public readonly ArrayView1D<int, Stride1D.Dense> StackIndex = stackIndex;
public readonly ArrayView1D<int, Stride1D.Dense> StackExponent = stackExponent;
public readonly ArrayView1D<ulong, Stride1D.Dense> StackProduct = stackProduct;
public readonly ArrayView1D<ulong, Stride1D.Dense> Result = result;
public readonly ArrayView1D<byte, Stride1D.Dense> Status = status;
}
@@ -15,18 +15,18 @@ public static class Pow2MontgomeryGpuCalculator
ulong result = 0UL;
int acceleratorIndex = gpu.AcceleratorIndex;
Accelerator? accelerator = gpu.Accelerator;
MemoryBuffer1D<ulong, Stride1D.Dense> exponentBuffer = gpu.Input;
MemoryBuffer1D<ulong, Stride1D.Dense> resultBuffer = gpu.OutputUlong;
var exponentBufferView = gpu.InputView;
var resultBufferView = gpu.OutputUlongView;
AcceleratorStream stream = AcceleratorStreamPool.Rent(acceleratorIndex);
exponentBuffer.View.CopyFromCPU(stream, ref exponent, 1);
exponentBufferView.CopyFromCPU(stream, ref exponent, 1);
// We don't need to worry about any left-overs here.
// resultBuffer.MemSetToZero(stream);
var kernelLauncher = gpu.KeepMontgomeryKernelLauncher;
kernelLauncher(stream, 1, exponentBuffer.View, divisor.Modulus, divisor.NPrime, divisor.MontgomeryOne, divisor.MontgomeryTwo, divisor.MontgomeryTwoSquared, resultBuffer.View);
kernelLauncher(stream, 1, exponentBufferView, divisor.Modulus, divisor.NPrime, divisor.MontgomeryOne, divisor.MontgomeryTwo, divisor.MontgomeryTwoSquared, resultBufferView);
resultBuffer.View.CopyToCPU(stream, ref result, 1);
resultBufferView.CopyToCPU(stream, ref result, 1);
stream.Synchronize();
AcceleratorStreamPool.Return(acceleratorIndex, stream);
// GpuPrimeWorkLimiter.Release();
@@ -38,21 +38,21 @@ public static class Pow2MontgomeryGpuCalculator
public static ulong CalculateConvert(PrimeOrderCalculatorAccelerator gpu, ulong exponent, in MontgomeryDivisorData divisor)
{
ulong result = 0UL;
MemoryBuffer1D<ulong, Stride1D.Dense> exponentBuffer = gpu.Input;
MemoryBuffer1D<ulong, Stride1D.Dense> resultBuffer = gpu.OutputUlong;
var exponentBufferView = gpu.InputView;
var resultBufferView = gpu.OutputUlongView;
int acceleratorIndex = gpu.AcceleratorIndex;
AcceleratorStream stream = AcceleratorStreamPool.Rent(acceleratorIndex);
exponentBuffer.View.CopyFromCPU(stream, ref exponent, 1);
exponentBufferView.CopyFromCPU(stream, ref exponent, 1);
// We don't need to worry about any left-overs here.
// resultBuffer.MemSetToZero(stream);
var accelerator = gpu.Accelerator;
var kernelLauncher = gpu.ConvertToStandardKernelLauncher;
kernelLauncher(stream, 1, exponentBuffer.View, divisor.Modulus, divisor.NPrime, divisor.MontgomeryOne, divisor.MontgomeryTwo, divisor.MontgomeryTwoSquared, resultBuffer.View);
kernelLauncher(stream, 1, exponentBufferView, divisor.Modulus, divisor.NPrime, divisor.MontgomeryOne, divisor.MontgomeryTwo, divisor.MontgomeryTwoSquared, resultBufferView);
resultBuffer.View.CopyToCPU(stream, ref result, 1);
resultBufferView.CopyToCPU(stream, ref result, 1);
stream.Synchronize();
AcceleratorStreamPool.Return(acceleratorIndex, stream);
@@ -0,0 +1,14 @@
namespace PerfectNumbers.Core.Gpu;
public static class PrimeOrderConstants
{
public const int GpuSmallPrimeFactorSlots = 64;
public const int HeuristicCandidateLimit = 512;
public const int HeuristicStackCapacity = 256;
public const int MaxGpuBatchSize = 256;
public const ulong Pow2WindowFallbackThreshold = 32UL;
public const int Pow2WindowOddPowerCount = 1 << (Pow2WindowSizeBits - 1);
public const int Pow2WindowSizeBits = 8;
public const int WideStackThreshold = 12;
}
+107 -290
View File
@@ -1,9 +1,7 @@
using System.Buffers;
using System.Collections.Concurrent;
using System.Runtime.InteropServices;
using ILGPU;
using ILGPU.Runtime;
using ILGPU.Runtime.OpenCL;
using PerfectNumbers.Core.Gpu.Accelerators;
using PerfectNumbers.Core.Gpu.Kernels;
@@ -26,58 +24,9 @@ internal static partial class PrimeOrderGpuHeuristics
private static readonly ConcurrentDictionary<ulong, byte> OverflowedPrimes = new();
private static readonly ConcurrentDictionary<UInt128, byte> OverflowedPrimesWide = new();
[ThreadStatic]
private static Kernel[]? _pow2ModKernel;
[ThreadStatic]
private static Kernel[]? _partialFactorKernel;
[ThreadStatic]
private static Kernel[]? _orderKernel;
public readonly struct OrderKernelConfig(ulong previousOrder, byte hasPreviousOrder, uint smallFactorLimit, int maxPowChecks, int mode)
{
public readonly ulong PreviousOrder = previousOrder;
public readonly byte HasPreviousOrder = hasPreviousOrder;
public readonly uint SmallFactorLimit = smallFactorLimit;
public readonly int MaxPowChecks = maxPowChecks;
public readonly int Mode = mode;
}
public readonly struct OrderKernelBuffers(
ArrayView1D<ulong, Stride1D.Dense> phiFactors,
ArrayView1D<int, Stride1D.Dense> phiExponents,
ArrayView1D<ulong, Stride1D.Dense> workFactors,
ArrayView1D<int, Stride1D.Dense> workExponents,
ArrayView1D<ulong, Stride1D.Dense> candidates,
ArrayView1D<int, Stride1D.Dense> stackIndex,
ArrayView1D<int, Stride1D.Dense> stackExponent,
ArrayView1D<ulong, Stride1D.Dense> stackProduct,
ArrayView1D<ulong, Stride1D.Dense> result,
ArrayView1D<byte, Stride1D.Dense> status)
{
public readonly ArrayView1D<ulong, Stride1D.Dense> PhiFactors = phiFactors;
public readonly ArrayView1D<int, Stride1D.Dense> PhiExponents = phiExponents;
public readonly ArrayView1D<ulong, Stride1D.Dense> WorkFactors = workFactors;
public readonly ArrayView1D<int, Stride1D.Dense> WorkExponents = workExponents;
public readonly ArrayView1D<ulong, Stride1D.Dense> Candidates = candidates;
public readonly ArrayView1D<int, Stride1D.Dense> StackIndex = stackIndex;
public readonly ArrayView1D<int, Stride1D.Dense> StackExponent = stackExponent;
public readonly ArrayView1D<ulong, Stride1D.Dense> StackProduct = stackProduct;
public readonly ArrayView1D<ulong, Stride1D.Dense> Result = result;
public readonly ArrayView1D<byte, Stride1D.Dense> Status = status;
}
private const int WideStackThreshold = 12;
private static PrimeOrderGpuCapability s_capability = PrimeOrderGpuCapability.Default;
private const int Pow2WindowSizeBits = 8;
private const int Pow2WindowOddPowerCount = 1 << (Pow2WindowSizeBits - 1);
private const ulong Pow2WindowFallbackThreshold = 32UL;
private const int HeuristicCandidateLimit = 512;
private const int HeuristicStackCapacity = 256;
private const int GpuSmallPrimeFactorSlots = 64;
internal static ConcurrentDictionary<ulong, byte> OverflowRegistry => OverflowedPrimes;
internal static ConcurrentDictionary<UInt128, byte> OverflowRegistryWide => OverflowedPrimesWide;
@@ -92,22 +41,6 @@ internal static partial class PrimeOrderGpuHeuristics
s_capability = PrimeOrderGpuCapability.Default;
}
private static Kernel GetPartialFactorKernel(int acceleratorIndex)
{
var pool = _partialFactorKernel ??= [];
if (pool[acceleratorIndex] is {} cached)
{
return cached;
}
var accelerator = _accelerators[acceleratorIndex];
var loaded = accelerator.LoadAutoGroupedStreamKernel<Index1D, ArrayView1D<uint, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>, int, int, ulong, uint, ArrayView1D<ulong, Stride1D.Dense>, ArrayView1D<int, Stride1D.Dense>, ArrayView1D<int, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>, ArrayView1D<byte, Stride1D.Dense>>(PartialFactorKernel);
cached = KernelUtil.GetKernel(loaded);
pool[acceleratorIndex] = cached;
return cached;
}
public static bool TryPartialFactor(
PrimeOrderCalculatorAccelerator gpu,
ulong value,
@@ -167,94 +100,74 @@ internal static partial class PrimeOrderGpuHeuristics
factorCount = 0;
remaining = value;
try
{
// GpuPrimeWorkLimiter.Acquire();
int acceleratorIndex = AcceleratorPool.Shared.Rent();
Accelerator accelerator = _accelerators[acceleratorIndex];
AcceleratorStream stream = accelerator.CreateStream();
// GpuPrimeWorkLimiter.Acquire();
int acceleratorIndex = gpu.AcceleratorIndex;
var smallPrimesView = gpu.SmallPrimeFactorPrimes;
var smallSquaresView = gpu.SmallPrimeFactorSquares;
var smallPrimesView = gpu.SmallPrimeFactorPrimes;
var smallSquaresView = gpu.SmallPrimeFactorSquares;
var kernelLauncher = gpu.PartialFactorKernelLauncher;
// TODO: We should create / reallocate these buffer only once or if the new required length is bigger than capacity.
MemoryBuffer1D<ulong, Stride1D.Dense>? factorBuffer = accelerator.Allocate1D<ulong>(primeTargets.Length);
MemoryBuffer1D<int, Stride1D.Dense>? exponentBuffer = accelerator.Allocate1D<int>(exponentTargets.Length);
MemoryBuffer1D<int, Stride1D.Dense>? countBuffer = accelerator.Allocate1D<int>(1);
MemoryBuffer1D<ulong, Stride1D.Dense>? remainingBuffer = accelerator.Allocate1D<ulong>(1);
MemoryBuffer1D<byte, Stride1D.Dense>? fullyFactoredBuffer = accelerator.Allocate1D<byte>(1);
int primeTargetsLength = primeTargets.Length;
gpu.EnsurePartialFactorCapacity(primeTargetsLength);
// There is no need to clear these buffers because the kernel will always assign values within the required bounds. Keep it commented out.
// factorBuffer.MemSetToZero(stream);
// exponentBuffer.MemSetToZero(stream);
// countBuffer.MemSetToZero(stream);
// remainingBuffer.MemSetToZero(stream);
// fullyFactoredBuffer.MemSetToZero(stream);
var factorBufferView = gpu.OutputUlongView;
var exponentBufferView = gpu.OutputIntView;
var countBufferView = gpu.OutputIntView2;
var remainingBufferView = gpu.OutputUlongView2;
var fullyFactoredBufferView = gpu.OutputByteView;
var partialFactorKernel = GetPartialFactorKernel(acceleratorIndex);
var kernelLauncher = partialFactorKernel.CreateLauncherDelegate<Action<AcceleratorStream, Index1D, ArrayView1D<uint, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>, int, int, ulong, uint, ArrayView1D<ulong, Stride1D.Dense>, ArrayView1D<int, Stride1D.Dense>, ArrayView1D<int, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>, ArrayView1D<byte, Stride1D.Dense>>>();
// There is no need to clear these buffers because the kernel will always assign values within the required bounds. Keep it commented out.
// factorBufferView.MemSetToZero(stream);
// exponentBufferView.MemSetToZero(stream);
// countBufferView.MemSetToZero(stream);
// remainingBufferView.MemSetToZero(stream);
// fullyFactoredBufferView.MemSetToZero(stream);
kernelLauncher(
stream,
1,
smallPrimesView,
smallSquaresView,
(int)smallPrimesView.Length,
primeTargets.Length,
value,
limit,
factorBuffer.View,
exponentBuffer.View,
countBuffer.View,
remainingBuffer.View,
fullyFactoredBuffer.View);
AcceleratorStream stream = AcceleratorStreamPool.Rent(acceleratorIndex);
kernelLauncher(
stream,
1,
smallPrimesView,
smallSquaresView,
(int)smallPrimesView.Length,
primeTargetsLength,
value,
limit,
factorBufferView,
exponentBufferView,
countBufferView,
remainingBufferView,
fullyFactoredBufferView);
countBuffer.View.CopyToCPU(stream, ref factorCount, 1);
factorBuffer.View.CopyToCPU(stream, ref MemoryMarshal.GetReference(primeTargets), primeTargets.Length);
exponentBuffer.View.CopyToCPU(stream, ref MemoryMarshal.GetReference(exponentTargets), exponentTargets.Length);
remainingBuffer.View.CopyToCPU(stream, ref remaining, 1);
byte fullyFactoredFlag = 0;
factorBufferView.CopyToCPU(stream, primeTargets);
exponentBufferView.CopyToCPU(stream, exponentTargets);
countBufferView.CopyToCPU(stream, ref factorCount, 1);
remainingBufferView.CopyToCPU(stream, ref remaining, 1);
fullyFactoredBufferView.CopyToCPU(stream, ref fullyFactoredFlag, 1);
byte fullyFactoredFlag = 0;
fullyFactoredBuffer.View.CopyToCPU(stream, ref fullyFactoredFlag, 1);
stream.Synchronize();
stream.Dispose();
stream.Synchronize();
AcceleratorStreamPool.Return(acceleratorIndex, stream);
factorCount = Math.Min(factorCount, primeTargets.Length);
factorCount = Math.Min(factorCount, primeTargetsLength);
// TODO: These buffers shouldn't be disposed but rather reused accross call with the assigned accelerator.
factorBuffer.Dispose();
exponentBuffer.Dispose();
countBuffer.Dispose();
remainingBuffer.Dispose();
fullyFactoredBuffer.Dispose();
// GpuPrimeWorkLimiter.Release();
return true;
}
catch (CLException ex)
{
Console.WriteLine($"GPU ERROR ({ex.Error}): {ex.Message}");
throw;
}
catch (Exception ex) when (ex is AcceleratorException or InternalCompilerException or NotSupportedException or InvalidOperationException or AggregateException)
{
Console.WriteLine($"GPU ERROR: {ex.Message}");
throw;
}
// GpuPrimeWorkLimiter.Release();
return true;
}
public static GpuPow2ModStatus TryPow2Mod(ulong exponent, ulong prime, out ulong remainder, in MontgomeryDivisorData? divisorData)
public static GpuPow2ModStatus TryPow2Mod(PrimeOrderCalculatorAccelerator gpu, ulong exponent, ulong prime, out ulong remainder, in MontgomeryDivisorData? divisorData)
{
Span<ulong> exponents = stackalloc ulong[1];
Span<ulong> remainders = stackalloc ulong[1];
exponents[0] = exponent;
GpuPow2ModStatus status = TryPow2ModBatch(exponents, prime, remainders, divisorData);
GpuPow2ModStatus status = TryPow2ModBatch(gpu, exponents, prime, remainders, divisorData);
remainder = remainders[0];
return status;
}
public static GpuPow2ModStatus TryPow2ModBatch(ReadOnlySpan<ulong> exponents, ulong prime, Span<ulong> remainders, in MontgomeryDivisorData? divisorData)
public static GpuPow2ModStatus TryPow2ModBatch(PrimeOrderCalculatorAccelerator gpu, ReadOnlySpan<ulong> exponents, ulong prime, Span<ulong> remainders, in MontgomeryDivisorData? divisorData)
{
// This will never occur in production code
// if (exponents.Length == 0)
@@ -305,7 +218,7 @@ internal static partial class PrimeOrderGpuHeuristics
}
}
bool computed = TryComputeOnGpu(exponents, prime, divisorData, remainders);
bool computed = TryComputeOnGpu(gpu, exponents, prime, divisorData, remainders);
return computed ? GpuPow2ModStatus.Success : GpuPow2ModStatus.Unavailable;
}
@@ -336,71 +249,41 @@ internal static partial class PrimeOrderGpuHeuristics
order = 0UL;
// GpuPrimeWorkLimiter.Acquire();
int acceleratorIndex = AcceleratorPool.Shared.Rent();
Accelerator accelerator = _accelerators[acceleratorIndex];
AcceleratorStream stream = AcceleratorStreamPool.Rent(acceleratorIndex);
int acceleratorIndex = gpu.AcceleratorIndex;
var smallPrimesView = gpu.SmallPrimeFactorPrimes;
var smallSquaresView = gpu.SmallPrimeFactorSquares;
// TODO: These buffers should be created reallocated once and assigned to an accelerator. Callers should use their own
// thread static cache to prevent other threads from using taking accelerators with pre-allocated buffers if they don't
// use them.
MemoryBuffer1D<ulong, Stride1D.Dense>? phiFactorBuffer;
MemoryBuffer1D<int, Stride1D.Dense>? phiExponentBuffer;
MemoryBuffer1D<ulong, Stride1D.Dense>? workFactorBuffer;
MemoryBuffer1D<int, Stride1D.Dense>? workExponentBuffer;
MemoryBuffer1D<ulong, Stride1D.Dense>? candidateBuffer;
MemoryBuffer1D<int, Stride1D.Dense>? stackIndexBuffer;
MemoryBuffer1D<int, Stride1D.Dense>? stackExponentBuffer;
MemoryBuffer1D<ulong, Stride1D.Dense>? stackProductBuffer;
MemoryBuffer1D<ulong, Stride1D.Dense>? resultBuffer;
MemoryBuffer1D<byte, Stride1D.Dense>? statusBuffer;
// lock (accelerator)
{
phiFactorBuffer = accelerator.Allocate1D<ulong>(GpuSmallPrimeFactorSlots);
phiExponentBuffer = accelerator.Allocate1D<int>(GpuSmallPrimeFactorSlots);
workFactorBuffer = accelerator.Allocate1D<ulong>(GpuSmallPrimeFactorSlots);
workExponentBuffer = accelerator.Allocate1D<int>(GpuSmallPrimeFactorSlots);
candidateBuffer = accelerator.Allocate1D<ulong>(HeuristicCandidateLimit);
stackIndexBuffer = accelerator.Allocate1D<int>(HeuristicStackCapacity);
stackExponentBuffer = accelerator.Allocate1D<int>(HeuristicStackCapacity);
stackProductBuffer = accelerator.Allocate1D<ulong>(HeuristicStackCapacity);
resultBuffer = accelerator.Allocate1D<ulong>(1);
statusBuffer = accelerator.Allocate1D<byte>(1);
}
// TODO: Remove the cleaning after the order kernel is modified to always set the result.
phiFactorBuffer.MemSetToZero(stream);
phiExponentBuffer.MemSetToZero(stream);
workFactorBuffer.MemSetToZero(stream);
workExponentBuffer.MemSetToZero(stream);
candidateBuffer.MemSetToZero(stream);
stackIndexBuffer.MemSetToZero(stream);
stackExponentBuffer.MemSetToZero(stream);
stackProductBuffer.MemSetToZero(stream);
resultBuffer.MemSetToZero(stream);
statusBuffer.MemSetToZero(stream);
// var phiFactorBufferView = gpu.PhiFactorBufferView;
// var phiExponentBufferView = gpu.PhiExponentBufferView;
// var workFactorBufferView = gpu.WorkFactorBufferView;
// var workExponentBufferView = gpu.WorkExponentBufferView;
// var candidateBufferView = gpu.CandidateBufferView;
// var stackIndexBufferView = gpu.StackIndexBufferView;
// var stackExponentBufferView = gpu.StackExponentBufferView;
// var stackProductBufferView = gpu.StackProductBufferView;
var resultBufferView = gpu.OutputUlongView2;
var statusBufferView = gpu.OutputByteView;
uint limit = config.SmallFactorLimit == 0 ? uint.MaxValue : config.SmallFactorLimit;
byte hasPrevious = previousOrder.HasValue ? (byte)1 : (byte)0;
ulong previousValue = previousOrder ?? 0UL;
var kernelConfig = new OrderKernelConfig(previousValue, hasPrevious, limit, config.MaxPowChecks, (int)config.Mode);
var buffers = new OrderKernelBuffers(
phiFactorBuffer.View,
phiExponentBuffer.View,
workFactorBuffer.View,
workExponentBuffer.View,
candidateBuffer.View,
stackIndexBuffer.View,
stackExponentBuffer.View,
stackProductBuffer.View,
resultBuffer.View,
statusBuffer.View);
var kernelConfig = new CalculateOrderKernelConfig(previousValue, hasPrevious, limit, config.MaxPowChecks, (int)config.Mode);
ref var buffers = ref gpu.CalculateOrderKernelBuffers;
var orderKernel = GetOrderKernel(acceleratorIndex);
var kernelLauncher = orderKernel.CreateLauncherDelegate<Action<AcceleratorStream, Index1D, ulong, OrderKernelConfig, ulong, ulong, ulong, ulong, ulong, ArrayView1D<uint, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>, int, OrderKernelBuffers>>();
var kernelLauncher = gpu.CalculateOrderKernelLauncher;
AcceleratorStream stream = AcceleratorStreamPool.Rent(acceleratorIndex);
// TODO: Remove the cleaning after the order kernel is modified to always set the result.
// phiFactorBufferView.MemSetToZero(stream);
// phiExponentBufferView.MemSetToZero(stream);
// workFactorBufferView.MemSetToZero(stream);
// workExponentBufferView.MemSetToZero(stream);
// candidateBufferView.MemSetToZero(stream);
// stackIndexBufferView.MemSetToZero(stream);
// stackExponentBufferView.MemSetToZero(stream);
// stackProductBufferView.MemSetToZero(stream);
resultBufferView.MemSetToZero(stream);
statusBufferView.MemSetToZero(stream);
kernelLauncher(
stream,
@@ -419,21 +302,11 @@ internal static partial class PrimeOrderGpuHeuristics
byte status = 0;
statusBuffer.View.CopyToCPU(stream, ref status, 1);
resultBuffer.View.CopyToCPU(stream, ref order, 1);
statusBufferView.CopyToCPU(stream, ref status, 1);
resultBufferView.CopyToCPU(stream, ref order, 1);
stream.Synchronize();
AcceleratorStreamPool.Return(acceleratorIndex, stream);
phiFactorBuffer.Dispose();
phiExponentBuffer.Dispose();
workFactorBuffer.Dispose();
workExponentBuffer.Dispose();
candidateBuffer.Dispose();
stackIndexBuffer.Dispose();
stackExponentBuffer.Dispose();
stackProductBuffer.Dispose();
resultBuffer.Dispose();
statusBuffer.Dispose();
// GpuPrimeWorkLimiter.Release();
PrimeOrderKernelStatus kernelStatus = (PrimeOrderKernelStatus)status;
@@ -455,22 +328,6 @@ internal static partial class PrimeOrderGpuHeuristics
return order != 0UL;
}
private static Kernel GetOrderKernel(int acceleratorIndex)
{
var pool = _orderKernel ??= [];
if (pool[acceleratorIndex] is {} cached)
{
return cached;
}
var accelerator = _accelerators[acceleratorIndex];
var loaded = accelerator.LoadAutoGroupedStreamKernel<Index1D, ulong, OrderKernelConfig, ulong, ulong, ulong, ulong, ulong, ArrayView1D<uint, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>, int, OrderKernelBuffers>(CalculateOrderKernel);
var kernel = KernelUtil.GetKernel(loaded);
pool[acceleratorIndex] = kernel;
return kernel;
}
private static GpuPow2ModStatus TryPow2ModBatchInternal(PrimeOrderCalculatorAccelerator gpu, ReadOnlySpan<UInt128> exponents, UInt128 prime, Span<UInt128> remainders)
{
if (exponents.Length == 0)
@@ -513,58 +370,39 @@ internal static partial class PrimeOrderGpuHeuristics
return GpuPow2ModStatus.Success;
}
private static bool TryComputeOnGpu(ReadOnlySpan<ulong> exponents, ulong prime, MontgomeryDivisorData? divisorData, Span<ulong> results)
private static bool TryComputeOnGpu(PrimeOrderCalculatorAccelerator gpu, ReadOnlySpan<ulong> exponents, ulong prime, MontgomeryDivisorData? divisorData, Span<ulong> results)
{
// GpuPrimeWorkLimiter.Acquire();
int acceleratorIndex = AcceleratorPool.Shared.Rent();
Accelerator accelerator = _accelerators[acceleratorIndex];
AcceleratorStream? stream = accelerator.CreateStream();
// TODO: These buffers should be allocated once per accelerator and only reallocated when the new length exceeds capacity.
int acceleratorIndex = gpu.AcceleratorIndex;
Accelerator accelerator = gpu.Accelerator;
var kernelLauncher = gpu.Pow2ModKernelLauncher;
// Modify the callers to use their own pool of buffers per accelerator, so that other threads don't use the accelerators
// with out preallocated buffers. Share the pool with Pow2ModWide kernel.
MemoryBuffer1D<ulong, Stride1D.Dense>? exponentBuffer;
MemoryBuffer1D<ulong, Stride1D.Dense>? remainderBuffer;
// lock (accelerator)
gpu.EnsureUlongInputOutputCapacity(exponents.Length);
var exponentBufferView = gpu.InputView;
var remainderBufferView = gpu.OutputUlongView;
if (divisorData is null)
{
exponentBuffer = accelerator.Allocate1D<ulong>(exponents.Length);
remainderBuffer = accelerator.Allocate1D<ulong>(exponents.Length);
divisorData = MontgomeryDivisorData.Empty;
}
exponentBuffer.View.CopyFromCPU(stream, ref MemoryMarshal.GetReference(exponents), exponents.Length);
AcceleratorStream? stream = AcceleratorStreamPool.Rent(acceleratorIndex);
exponentBufferView.CopyFromCPU(stream, exponents);
// Pow2Mod kernel always assigns the required output elements so we don't need to worry about clearing these.
// remainderBuffer.MemSetToZero(stream);
var pow2ModKernel = GetPow2ModKernel(acceleratorIndex);
var kernelLauncher = pow2ModKernel.CreateLauncherDelegate<Action<AcceleratorStream, Index1D, ArrayView1D<ulong, Stride1D.Dense>, ulong, ulong, ulong, ulong, ulong, ArrayView1D<ulong, Stride1D.Dense>>>();
kernelLauncher(stream, exponents.Length, exponentBufferView, divisorData.Modulus, divisorData.NPrime, divisorData.MontgomeryOne, divisorData.MontgomeryTwo, divisorData.MontgomeryTwoSquared, remainderBufferView);
try
{
if (divisorData is null)
{
divisorData = MontgomeryDivisorData.Empty;
}
remainderBufferView.CopyToCPU(stream, results);
stream.Synchronize();
kernelLauncher(stream, exponents.Length, exponentBuffer.View, divisorData.Modulus, divisorData.NPrime, divisorData.MontgomeryOne, divisorData.MontgomeryTwo, divisorData.MontgomeryTwoSquared, remainderBuffer.View);
remainderBuffer.View.CopyToCPU(stream, ref MemoryMarshal.GetReference(results), exponents.Length);
stream.Synchronize();
stream.Dispose();
stream = null;
exponentBuffer.Dispose();
remainderBuffer.Dispose();
// GpuPrimeWorkLimiter.Release();
}
catch (Exception)
{
Console.WriteLine($"Exception for {prime} and exponents: {string.Join(",", exponents.ToArray())}.");
stream?.Dispose();
exponentBuffer.Dispose();
remainderBuffer.Dispose();
// GpuPrimeWorkLimiter.Release();
throw;
}
AcceleratorStreamPool.Return(acceleratorIndex, stream);
// GpuPrimeWorkLimiter.Release();
return true;
}
@@ -585,11 +423,11 @@ internal static partial class PrimeOrderGpuHeuristics
GpuUInt128[]? rentedExponents = null;
GpuUInt128[]? rentedResults = null;
ArrayPool<GpuUInt128> gpuUInt128Pool = ThreadStaticPools.GpuUInt128Pool;
bool poolingRequired = length > WideStackThreshold;
bool poolingRequired = length > PrimeOrderConstants.WideStackThreshold;
Span<GpuUInt128> exponentSpan = poolingRequired
? stackalloc GpuUInt128[length]
: new Span<GpuUInt128>(rentedExponents = gpuUInt128Pool.Rent(length), 0, length);
Span<GpuUInt128> resultSpan = length <= WideStackThreshold
Span<GpuUInt128> resultSpan = length <= PrimeOrderConstants.WideStackThreshold
? stackalloc GpuUInt128[length]
: new Span<GpuUInt128>(rentedResults = gpuUInt128Pool.Rent(length), 0, length);
@@ -603,32 +441,26 @@ internal static partial class PrimeOrderGpuHeuristics
int acceleratorIndex = gpu.AcceleratorIndex;
Accelerator accelerator = gpu.Accelerator;
AcceleratorStream? stream = AcceleratorStreamPool.Rent(acceleratorIndex);
MemoryBuffer1D<GpuUInt128, Stride1D.Dense> exponentBuffer;
MemoryBuffer1D<GpuUInt128, Stride1D.Dense> remainderBuffer;
gpu.EnsureCalculateOrderWideCapacity(length);
// lock (accelerator)
{
exponentBuffer = accelerator.Allocate1D<GpuUInt128>(length);
remainderBuffer = accelerator.Allocate1D<GpuUInt128>(length);
}
var exponentBufferView = gpu.CalculateOrderWideExponentBufferView;
var remainderBufferView = gpu.CalculateOrderWideRemainderBufferView;
exponentBuffer.View.CopyFromCPU(stream, exponentSpan);
AcceleratorStream stream = AcceleratorStreamPool.Rent(acceleratorIndex);
exponentBufferView.CopyFromCPU(stream, exponentSpan);
var kernelLauncher = gpu.Pow2ModWideKernelLauncher;
kernelLauncher(stream, length, exponentBuffer.View, modulus, remainderBuffer.View);
remainderBuffer.View.CopyToCPU(stream, ref MemoryMarshal.GetReference(resultSpan), length);
kernelLauncher(stream, length, exponentBufferView, modulus, remainderBufferView);
remainderBufferView.CopyToCPU(stream, ref MemoryMarshal.GetReference(resultSpan), length);
stream.Synchronize();
AcceleratorStreamPool.Return(acceleratorIndex, stream);
for (int i = 0; i < length; i++)
{
results[i] = (UInt128)resultSpan[i];
}
remainderBuffer.Dispose();
exponentBuffer.Dispose();
if (rentedExponents is not null)
{
gpuUInt128Pool.Return(rentedExponents, clearArray: false);
@@ -655,21 +487,6 @@ internal static partial class PrimeOrderGpuHeuristics
return divisorData.Pow2MontgomeryModWindowedGpuConvertToStandard(exponent);
}
private static Kernel GetPow2ModKernel(int acceleratorIndex)
{
var pool = _pow2ModKernel ??= [];
if (pool[acceleratorIndex] is {} cached)
{
return cached;
}
var accelerator = _accelerators[acceleratorIndex];
var loaded = KernelUtil.GetKernel(accelerator.LoadAutoGroupedStreamKernel<Index1D, ArrayView1D<ulong, Stride1D.Dense>, ulong, ulong, ulong, ulong, ulong, ArrayView1D<ulong, Stride1D.Dense>>(Pow2ModKernel));
pool[acceleratorIndex] = loaded;
return loaded;
}
internal readonly record struct PrimeOrderGpuCapability(int ModulusBits, int ExponentBits)
{
public static PrimeOrderGpuCapability Default => new(128, 128);
@@ -225,24 +225,24 @@ public sealed class HeuristicCombinedPrimeTester
private static bool HeuristicTrialDivisionGpuDetectsDivisor(PrimeOrderCalculatorAccelerator gpu, ulong n, ulong maxDivisorSquare, byte nMod10)
{
var acceleratorIndex = gpu.AcceleratorIndex;
var flagView1D = gpu.OutputInt!.View;
var flagView1DView = gpu.OutputIntView;
var kernelLauncher = gpu.HeuristicCombinedTrialDivisionKernelLauncher;
bool compositeDetected;
Span<int> compositeFlag = stackalloc int[1];
// int compositeFlag = 0;
var stream = AcceleratorStreamPool.Rent(acceleratorIndex);
flagView1D.MemSetToZero(stream);
flagView1DView.MemSetToZero(stream);
var kernelLauncher = gpu.HeuristicCombinedTrialDivisionKernelLauncher;
kernelLauncher(
stream,
1,
nMod10,
flagView1D,
flagView1DView,
n,
maxDivisorSquare,
gpu.DivisorTables);
flagView1D.CopyToCPU(stream, compositeFlag);
flagView1DView.CopyToCPU(stream, compositeFlag);
stream.Synchronize();
AcceleratorStreamPool.Return(acceleratorIndex, stream);
+5 -5
View File
@@ -244,12 +244,12 @@ public sealed class HeuristicPrimeTester
// GpuPrimeWorkLimiter.Acquire();
int acceleratorIndex = gpu.AcceleratorIndex;
var stream = AcceleratorStreamPool.Rent(acceleratorIndex);
var flagView1D = gpu.OutputInt!.View;
var flagView1DView = gpu.OutputIntView;
bool compositeDetected;
int compositeFlag = 0;
flagView1D.CopyFromCPU(stream, ref compositeFlag, 1);
flagView1DView.CopyFromCPU(stream, ref compositeFlag, 1);
// Index1D index,
// ArrayView<int> resultFlag,
@@ -263,13 +263,13 @@ public sealed class HeuristicPrimeTester
stream,
1,
nMod10,
flagView1D,
flagView1DView,
n,
maxDivisorSquare,
gpu.DivisorTables);
flagView1D.CopyToCPU(stream, ref compositeFlag, 1);
stream!.Synchronize();
flagView1DView.CopyToCPU(stream, ref compositeFlag, 1);
stream.Synchronize();
compositeDetected = compositeFlag != 0;
// compositeDetected = compositeFlag != 0;
+3 -2
View File
@@ -415,8 +415,9 @@ public class MersenneDivisorCycles
// Console.WriteLine($"MersenneDivisorCycles.TryFactorIntoCountsInternal hits {Volatile.Read(ref _tryFactorIntoCountsInternalHits)}");
// HeuristicPrimeTester primeTester = _primeTester ??= new();
if (HeuristicCombinedPrimeTester.IsPrimeCpu(remaining))
// if (HeuristicCombinedPrimeTester.IsPrimeGpu(gpu, remaining))
if (PrimeTester.IsPrime(remaining))
// if (PrimeTester.IsPrime(remaining))
{
AddFactor(counts, remaining);
return true;
@@ -965,7 +966,7 @@ public class MersenneDivisorCycles
// HeuristicPrimeTester primeTester = _primeTester ??= new();
// if (!skipPrimeOrderHeuristic && HeuristicPrimeTester.Exclusive.IsPrimeCpu(divisor, CancellationToken.None))
if (!skipPrimeOrderHeuristic && PrimeTester.IsPrime(divisor))
if (!skipPrimeOrderHeuristic && HeuristicCombinedPrimeTester.IsPrimeCpu(divisor))
// if (!skipPrimeOrderHeuristic && HeuristicCombinedPrimeTester.IsPrimeGpu(divisor))
{
ulong computedOrder = PrimeOrderCalculator.Calculate(
@@ -54,7 +54,8 @@ internal static partial class PrimeOrderCalculator
ulong phi = prime - 1UL;
if (IsGpuHeuristicDevice && PrimeOrderGpuHeuristics.TryCalculateOrder(gpu, prime, previousOrder, config, divisorData, out ulong gpuOrder))
if (PrimeOrderGpuHeuristics.TryCalculateOrder(gpu, prime, previousOrder, config, divisorData, out ulong gpuOrder))
// if (IsGpuHeuristicDevice && PrimeOrderGpuHeuristics.TryCalculateOrder(gpu, prime, previousOrder, config, divisorData, out ulong gpuOrder))
{
return gpuOrder;
}
@@ -567,7 +568,6 @@ internal static partial class PrimeOrderCalculator
// DebugLog(() => $"Checking candidates ({candidateCount} candidates, {powBudget} pow budget)");
int index = 0;
const int MaxGpuBatchSize = 256;
const int StackGpuBatchSize = 64;
Span<ulong> stackGpuRemainders = stackalloc ulong[StackGpuBatchSize];
ArrayPool<ulong> pool = ThreadStaticPools.UlongPool;
@@ -575,7 +575,7 @@ internal static partial class PrimeOrderCalculator
{
int remaining = candidateCount - index;
int budgetRemaining = powBudget - powUsed;
int batchSize = Math.Min(remaining, Math.Min(budgetRemaining, MaxGpuBatchSize));
int batchSize = Math.Min(remaining, Math.Min(budgetRemaining, PrimeOrderConstants.MaxGpuBatchSize));
if (batchSize <= 0)
{
break;
@@ -593,7 +593,7 @@ internal static partial class PrimeOrderCalculator
if (batchSize <= StackGpuBatchSize)
{
Span<ulong> localRemainders = stackGpuRemainders[..batchSize];
status = PrimeOrderGpuHeuristics.TryPow2ModBatch(batch, prime, localRemainders, divisorData);
status = PrimeOrderGpuHeuristics.TryPow2ModBatch(gpu, batch, prime, localRemainders, divisorData);
if (status == GpuPow2ModStatus.Success)
{
gpuSuccess = true;
@@ -604,7 +604,7 @@ internal static partial class PrimeOrderCalculator
{
gpuPool = pool.Rent(batchSize);
Span<ulong> pooledRemainders = gpuPool.AsSpan(0, batchSize);
status = PrimeOrderGpuHeuristics.TryPow2ModBatch(batch, prime, pooledRemainders, divisorData);
status = PrimeOrderGpuHeuristics.TryPow2ModBatch(gpu, batch, prime, pooledRemainders, divisorData);
if (status == GpuPow2ModStatus.Success)
{
pooledGpuRemainders = pooledRemainders;
@@ -1086,7 +1086,7 @@ internal static partial class PrimeOrderCalculator
return PartialFactorResult.Empty;
}
const int FactorSlotCount = GpuSmallPrimeFactorSlots;
const int FactorSlotCount = PrimeOrderConstants.GpuSmallPrimeFactorSlots;
// stackalloc is faster than pooling
// ulong[] primeSlotsArray = ThreadStaticPools.UlongPool.Rent(FactorSlotCount);
@@ -1176,7 +1176,7 @@ internal static partial class PrimeOrderCalculator
// bool isPrime = HeuristicCombinedPrimeTester.IsPrimeCpu(composite);
// bool isPrime = HeuristicCombinedPrimeTester.IsPrimeGpu(gpu, composite);
bool runOnGpu = RunOnGpu();
bool isPrime = !runOnGpu ? PrimeTester.IsPrime(composite) : HeuristicCombinedPrimeTester.IsPrimeGpu(gpu, composite);
bool isPrime = !runOnGpu ? HeuristicCombinedPrimeTester.IsPrimeCpu(composite) : HeuristicCombinedPrimeTester.IsPrimeGpu(gpu, composite);
// bool isPrime = PrimeTester.IsPrime(composite);
// bool isPrime = Open.Numeric.Primes.Prime.Numbers.IsPrime(composite);
@@ -1252,7 +1252,7 @@ internal static partial class PrimeOrderCalculator
bool isPrime = RunOnGpu()
? HeuristicCombinedPrimeTester.IsPrimeGpu(gpu, composite)
: PrimeTester.IsPrime(composite);
: HeuristicCombinedPrimeTester.IsPrimeCpu(composite);
// bool isPrime = PrimeTester.IsPrime(composite);
// bool isPrime = HeuristicCombinedPrimeTester.IsPrimeGpu(gpu, composite);
// bool isPrime = Open.Numeric.Primes.Prime.Numbers.IsPrime(composite);
@@ -1297,7 +1297,7 @@ internal static partial class PrimeOrderCalculator
// cofactorIsPrime = PrimeTester.IsPrimeGpu(gpu, cofactor);
cofactorIsPrime = RunOnGpu()
? HeuristicCombinedPrimeTester.IsPrimeGpu(gpu, cofactor)
: PrimeTester.IsPrime(cofactor);
: HeuristicCombinedPrimeTester.IsPrimeCpu(cofactor);
// cofactorIsPrime = PrimeTester.IsPrime(cofactor);
// cofactorIsPrime = Open.Numeric.Primes.Prime.Numbers.IsPrime(cofactor);
}
+23 -23
View File
@@ -36,20 +36,21 @@ internal static partial class PrimeOrderCalculator
ulong order = phi;
var acceleratorIndex = gpu.AcceleratorIndex;
var kernel = gpu.CheckFactorsKernel;
gpu.EnsureCapacity(entryCount, 1);
var pow2ModEntriesToTestOnDeviceView = gpu.Pow2ModEntriesToTestOnDeviceView;
// GpuPrimeWorkLimiter.Acquire();
AcceleratorStream stream = AcceleratorStreamPool.Rent(acceleratorIndex);
gpu.Pow2ModEntriesToTestOnDevice.View.CopyFromCPU(stream, entries);
pow2ModEntriesToTestOnDeviceView.CopyFromCPU(stream, entries);
// var kernelLauncher = gpu.CheckFactorsKernelLauncher;
var kernel = gpu.CheckFactorsKernel;
kernel.Launch(stream, 1, entryCount, phi, gpu.Pow2ModEntriesToTestOnDevice.View, divisorData.Modulus, divisorData.NPrime, divisorData.MontgomeryOne, divisorData.MontgomeryTwo, divisorData.MontgomeryTwoSquared, gpu.OutputUlong.View);
kernel.Launch(stream, 1, entryCount, phi, pow2ModEntriesToTestOnDeviceView, divisorData.Modulus, divisorData.NPrime, divisorData.MontgomeryOne, divisorData.MontgomeryTwo, divisorData.MontgomeryTwoSquared, gpu.OutputUlongView);
gpu.OutputUlong.View.CopyToCPU(stream, ref order, 1);
gpu.OutputUlongView.CopyToCPU(stream, ref order, 1);
stream.Synchronize();
AcceleratorStreamPool.Return(acceleratorIndex, stream);
AcceleratorStreamPool.Return(acceleratorIndex, stream);
// GpuPrimeWorkLimiter.Release();
return order;
}
@@ -67,10 +68,10 @@ internal static partial class PrimeOrderCalculator
var accelerator = gpu.Accelerator;
var kernelLauncher = gpu.SmallPrimeFactorKernelLauncher;
ArrayView1D<int, Stride1D.Dense> smallPrimeFactorCountSlotView = gpu.SmallPrimeFactorCountSlot.View;
ArrayView1D<ulong, Stride1D.Dense> smallPrimeFactorRemainingSlotView = gpu.Input.View;
ArrayView1D<ulong, Stride1D.Dense> smallPrimeFactorPrimeSlotsView = gpu.OutputUlong.View;
ArrayView1D<int, Stride1D.Dense> smallPrimeFactorExponentSlotsView = gpu.OutputInt.View;
ArrayView1D<int, Stride1D.Dense> smallPrimeFactorCountSlotView = gpu.OutputIntView2;
ArrayView1D<ulong, Stride1D.Dense> smallPrimeFactorRemainingSlotView = gpu.InputView;
ArrayView1D<ulong, Stride1D.Dense> smallPrimeFactorPrimeSlotsView = gpu.OutputUlongView;
ArrayView1D<int, Stride1D.Dense> smallPrimeFactorExponentSlotsView = gpu.OutputIntView;
ArrayView1D<ulong, Stride1D.Dense> smallPrimeFactorsSquaresView = gpu.SmallPrimeFactorSquares;
ArrayView1D<uint, Stride1D.Dense> smallPrimeFactorsPrimesView = gpu.SmallPrimeFactorPrimes;
@@ -128,18 +129,17 @@ internal static partial class PrimeOrderCalculator
in MontgomeryDivisorData divisorData)
{
int factorCount = factors.Length;
gpu.EnsureSpecialMaxFactorsCapacity(factorCount);
gpu.EnsureUlongInputOutputCapacity(factorCount);
int acceleratorIndex = gpu.AcceleratorIndex;
// GpuPrimeWorkLimiter.Acquire();
ArrayView1D<ulong, Stride1D.Dense> specialMaxFactorsView = gpu.Input.View;
ArrayView1D<ulong, Stride1D.Dense> specialMaxFactorsView = gpu.InputView;
ArrayView1D<ulong, Stride1D.Dense> specialMaxResultView = gpu.OutputUlongView2;
var kernelLauncher = gpu.SpecialMaxKernelLauncher;
var stream = AcceleratorStreamPool.Rent(acceleratorIndex);
specialMaxFactorsView.SubView(0, factorCount).CopyFromCPU(stream, factors);
ArrayView1D<ulong, Stride1D.Dense> specialMaxResultView = gpu.SpecialMaxResult.View;
var kernelLauncher = gpu.SpecialMaxKernelLauncher;
kernelLauncher(
stream,
1,
@@ -147,7 +147,7 @@ internal static partial class PrimeOrderCalculator
specialMaxFactorsView,
factorCount,
divisorData.Modulus,
gpu.OutputUlong.View,
gpu.OutputUlongView,
specialMaxResultView);
ulong result = 0UL;
@@ -168,16 +168,16 @@ internal static partial class PrimeOrderCalculator
Span<ulong> factorSpan = stackalloc ulong[1];
int acceleratorIndex = gpu.AcceleratorIndex;
AcceleratorStream stream = AcceleratorStreamPool.Rent(acceleratorIndex);
gpu.Input.View.CopyFromCPU(stream, randomStateSpan);
var kernel = gpu.PollardRhoKernel;
kernel.Launch(stream, 1, n, 1, gpu.Input.View, gpu.OutputByte.View, gpu.OutputUlong.View);
AcceleratorStream stream = AcceleratorStreamPool.Rent(acceleratorIndex);
gpu.InputView.CopyFromCPU(stream, randomStateSpan);
gpu.OutputByte.View.CopyToCPU(stream, factoredSpan);
gpu.OutputUlong.View.CopyToCPU(stream, factorSpan);
gpu.Input.View.CopyToCPU(stream, randomStateSpan);
kernel.Launch(stream, 1, n, 1, gpu.InputView, gpu.OutputByteView, gpu.OutputUlongView);
gpu.OutputByteView.CopyToCPU(stream, factoredSpan);
gpu.OutputUlongView.CopyToCPU(stream, factorSpan);
gpu.InputView.CopyToCPU(stream, randomStateSpan);
stream.Synchronize();
AcceleratorStreamPool.Return(acceleratorIndex, stream);
@@ -1042,7 +1042,7 @@ internal static partial class PrimeOrderCalculator
{
ulong prime64 = (ulong)modulus;
ulong exponent64 = (ulong)exponent;
GpuPow2ModStatus status = PrimeOrderGpuHeuristics.TryPow2Mod(exponent64, prime64, out ulong remainder, divisorData);
GpuPow2ModStatus status = PrimeOrderGpuHeuristics.TryPow2Mod(gpu, exponent64, prime64, out ulong remainder, divisorData);
if (status == GpuPow2ModStatus.Success)
{
return remainder;
+10 -14
View File
@@ -91,10 +91,8 @@ public sealed class PrimeTester
public static bool IsPrimeGpu(PrimeOrderCalculatorAccelerator gpu, ulong n)
{
byte flag = 0;
var input = gpu.Input;
var inputView = input.View;
var output = gpu.OutputByte;
var outputView = output.View;
var inputView = gpu.InputView;
var outputView = gpu.OutputByteView;
int acceleratorIndex = gpu.AcceleratorIndex;
AcceleratorStream stream = AcceleratorStreamPool.Rent(acceleratorIndex);
@@ -156,10 +154,8 @@ public sealed class PrimeTester
int totalLength = values.Length;
int batchSize = GpuBatchSize;
var input = gpu.Input;
var output = gpu.OutputByte;
var inputView = input.View;
var outputView = output.View;
var inputView = gpu.InputView;
var outputView = gpu.OutputByteView;
int pos = 0;
AcceleratorStream stream = AcceleratorStreamPool.Rent(acceleratorIndex);
@@ -235,16 +231,16 @@ public sealed class PrimeTester
int acceleratorIndex = gpu.AcceleratorIndex;
gpu.EnsureCapacity(0, length);
MemoryBuffer1D<ulong, Stride1D.Dense>? inputBuffer = gpu.Input;
var inputBufferView = gpu.InputView;
var resultBufferView = gpu.OutputByteView;
var kernelLauncher = gpu.SharesFactorKernelLauncher;
AcceleratorStream stream = AcceleratorStreamPool.Rent(acceleratorIndex);
inputBuffer.View.CopyFromCPU(stream, values);
inputBufferView.CopyFromCPU(stream, values);
MemoryBuffer1D<byte, Stride1D.Dense>? resultBuffer = gpu.OutputByte;
var kernelLauncher = gpu.SharesFactorKernelLauncher;
kernelLauncher(stream, length, inputBuffer.View, resultBuffer.View);
kernelLauncher(stream, length, inputBufferView, resultBufferView);
resultBuffer.View.CopyToCPU(stream, in results);
resultBufferView.CopyToCPU(stream, in results);
stream.Synchronize();
AcceleratorStreamPool.Return(acceleratorIndex, stream);