Merge pull request #235 from mlemanczyk/codex/modify-primetester.isprime-for-gpu

Add GPU prime tester overload for preallocated buffers
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Marek Lemańczyk authored and GitHub committed 2025-10-27 00:03:38 +01:00
commit 1bd3d5c163
8 files changed
+41 -30

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@@ -89,7 +89,7 @@ public class Mul64Benchmarks
{
ulong leftLow = (ulong)left;
ulong rightLow = (ulong)right;
return ((UInt128)(leftLow * (ulong)(right >> 64) + leftLow.MulHigh(rightLow)) << 64) | (UInt128)(leftLow * rightLow);
return ((UInt128)(leftLow * (ulong)(right >> 64) + leftLow.MulHighCpu(rightLow)) << 64) | (UInt128)(leftLow * rightLow);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -36,10 +36,8 @@ public class MulHighBenchmarks
[Benchmark(Baseline = true)]
public ulong CurrentImplementation()
{
// TODO: Replace ULongExtensions.MulHigh with the UInt128-based helper on CPU paths; it was
// 11–14× faster in the latest benchmarks while the GPU-specific variant remains available
// separately.
return ULongExtensions.MulHigh(Input.X, Input.Y);
// Routes through the UInt128-based helper adopted by CPU hot paths after benchmarking.
return ULongExtensions.MulHighCpu(Input.X, Input.Y);
}
/// <summary>
@@ -107,7 +105,7 @@ public class MulHighBenchmarks
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static ulong MulHighWithGpuUInt128(ulong x, ulong y)
{
return ULongExtensions.MulHighGpuCompatible(x, y);
return ULongExtensions.MulHighGpu(x, y);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -240,7 +240,7 @@ public class MulMod64Benchmarks
ulong left = a % modulus;
ulong right = b % modulus;
ulong low = left * right;
ulong high = left.MulHigh(right);
ulong high = left.MulHighCpu(right);
UInt128 product = ((UInt128)high << 64) | low;
return (ulong)(product % modulus);
}
@@ -131,11 +131,21 @@ public class ULongExtensionsTests
[InlineData(0UL, 0UL)]
[InlineData(ulong.MaxValue, 1UL)]
[InlineData(123456789UL, 987654321UL)]
public void MulHigh_matches_high_bits(ulong x, ulong y)
public void MulHighCpu_matches_high_bits(ulong x, ulong y)
{
ulong expected = (ulong)(((UInt128)x * y) >> 64);
x.MulHigh(y).Should().Be(expected);
x.MulHighCpu(y).Should().Be(expected);
}
[Theory]
[Trait("Category", "Fast")]
[InlineData(0UL, 0UL)]
[InlineData(ulong.MaxValue, 1UL)]
[InlineData(123456789UL, 987654321UL)]
public void MulHighGpu_matches_cpu_baseline(ulong x, ulong y)
{
x.MulHighGpu(y).Should().Be(x.MulHighCpu(y));
}
[Theory]
@@ -10,35 +10,32 @@ internal static class PrimeTesterKernels
public static void SmallPrimeSieveKernel(Index1D index, ArrayView<ulong> numbers, ArrayView<uint> smallPrimes, ArrayView<byte> results)
{
ulong n = numbers[index];
byte result = 1;
// EvenPerfectBitScanner filters candidates so production GPU launches only see:
// - n >= 31 (the scanner starts at 136,279,841 and test mode seeds 31)
// - n odd (candidate generators and ModResidueTracker eliminate even exponents)
// - n not divisible by 5 (residue prefiltering and AddPrimes transform cover these composites)
// Tests should honor the same constraints so the host wrapper can remain branchless.
ulong log2Estimate = 63UL - (ulong)XMath.LeadingZeroCount(n | 1UL);
ulong gcd = BinaryGcdGpu(n, log2Estimate);
bool heuristicActive = n.Mod10() == 1UL;
bool gcdReject = heuristicActive & (gcd != 1UL);
bool composite = gcdReject;
bool continueLoop = !gcdReject;
long length = smallPrimes.Length;
for (int i = 0; i < length; i++)
{
ulong prime = smallPrimes[i];
ulong primeSquare = (ulong)prime * prime;
bool withinRange = primeSquare <= n;
ulong remainder = n % prime;
bool divides = remainder == 0UL;
if (primeSquare > n)
{
break;
}
bool markComposite = continueLoop & withinRange & divides;
composite |= markComposite;
continueLoop &= withinRange & !divides;
if (n % prime == 0UL)
{
result = 0;
break;
}
}
results[index] = composite ? (byte)0 : (byte)1;
results[index] = result;
}
public static void HeuristicTrialDivisionKernel(Index1D index, ArrayView<ulong> divisors, ulong n, ArrayView<byte> results)
+1 -1
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@@ -760,7 +760,7 @@ public static class UInt128Extensions
// expression tree around the shift. Mirroring the MulHigh layout lets RyuJIT
// keep the intermediate sum in registers instead of reloading the partial
// product from the stack.
ulong high = aLow.MulHigh(bLow);
ulong high = aLow.MulHighCpu(bLow);
high += aLow * bHigh;
return ((UInt128)high << 64) | low;
@@ -11,6 +11,7 @@ namespace PerfectNumbers.Core;
public static partial class ULongExtensions
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[Obsolete("Use ULongExtensions.MulHighCpu or ULongExtensions.MulHighGpu.")]
public static ulong MulHighGpuCompatible(this ulong x, ulong y)
{
GpuUInt128 product = new(x);
+11 -6
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@@ -430,14 +430,19 @@ public static partial class ULongExtensions
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static UInt128 Mul64(this ulong a, ulong b) => ((UInt128)a.MulHigh(b) << 64) | (UInt128)(a * b);
public static UInt128 Mul64(this ulong a, ulong b) => ((UInt128)a.MulHighCpu(b) << 64) | (UInt128)(a * b);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ulong MulHigh(this ulong x, ulong y)
public static ulong MulHighCpu(this ulong x, ulong y)
{
// TODO: Investigate replacing this manual decomposition with the UInt128-based implementation
// for CPU callers; the latest benchmarks show the intrinsic path is an order of magnitude
// faster, while GPU code can keep using GpuUInt128.MulHigh.
return (ulong)(((UInt128)x * y) >> 64);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ulong MulHighGpu(this ulong x, ulong y)
{
// Retain this manual decomposition for GPU-style arithmetic so callers staging accelerator work
// can avoid the UInt128 intrinsic while keeping parity with GpuUInt128.MulHigh.
ulong xLow = (uint)x;
ulong xHigh = x >> 32;
ulong yLow = (uint)y;
@@ -554,7 +559,7 @@ public static partial class ULongExtensions
ulong m = unchecked(tLow * nPrime);
ulong mTimesModulusLow = unchecked(m * modulus);
ulong result = unchecked(a.MulHigh(b) + m.MulHigh(modulus) + (unchecked(tLow + mTimesModulusLow) < tLow ? 1UL : 0UL));
ulong result = unchecked(a.MulHighCpu(b) + m.MulHighCpu(modulus) + (unchecked(tLow + mTimesModulusLow) < tLow ? 1UL : 0UL));
if (result >= modulus)
{
result -= modulus;