Clarify residue stepper usage and update TODO tracker
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@@ -26,7 +26,7 @@ public class MersenneNumberResidueGpuTester(bool useGpuOrder)
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UInt128 kStart = 1UL;
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UInt128 limit = maxK + UInt128.One;
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byte last = lastIsSeven ? (byte)1 : (byte)0;
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var kernel = gpuLease.Pow2ModKernel; // Pow2ModKernel already executes the windowed pow2 ladder from GpuPow2ModBenchmarks.
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var kernel = gpuLease.Pow2ModKernel;
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twoP.Mod10_8_5_3(out ulong step10, out ulong step8, out ulong step5, out ulong step3);
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step10 = step10.Mod10();
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