Use precomputed small prime squares in GPU sieve

This commit is contained in:
Marek Lemańczyk committed 2025-10-26 22:28:04 +01:00
1 parent 794e092e57
commit 3d458fc6da
4 files changed
+22 -9

No files matched your search

@@ -121,7 +121,7 @@ public class GpuKernelCompilationTests
private static readonly Action<Index1D, ArrayView1D<ulong, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>> MersenneDivisorCyclesKernel =
DivisorCycleKernels.GpuDivisorCycleKernel;
private static readonly Action<Index1D, ArrayView<ulong>, ArrayView<uint>, ArrayView<byte>> PrimeTesterSmallPrimeKernel =
private static readonly Action<Index1D, ArrayView<ulong>, ArrayView<uint>, ArrayView<ulong>, ArrayView<byte>> PrimeTesterSmallPrimeKernel =
PrimeTesterKernels.SmallPrimeSieveKernel;
private static readonly Action<Index1D, ArrayView<ulong>, ArrayView<byte>> PrimeTesterSharesFactorKernel =
@@ -336,7 +336,7 @@ public class GpuKernelCompilationTests
private static void CompilePrimeTesterSmallPrimeKernel(Accelerator accelerator)
{
var kernel = accelerator.LoadAutoGroupedStreamKernel<Index1D, ArrayView<ulong>, ArrayView<uint>, ArrayView<byte>>(PrimeTesterSmallPrimeKernel);
var kernel = accelerator.LoadAutoGroupedStreamKernel<Index1D, ArrayView<ulong>, ArrayView<uint>, ArrayView<ulong>, ArrayView<byte>>(PrimeTesterSmallPrimeKernel);
_ = kernel;
}
@@ -7,7 +7,12 @@ namespace PerfectNumbers.Core.Gpu;
internal static class PrimeTesterKernels
{
// GPU kernel: small-prime sieve only. Returns 1 if passes sieve (probable prime), 0 otherwise.
public static void SmallPrimeSieveKernel(Index1D index, ArrayView<ulong> numbers, ArrayView<uint> smallPrimes, ArrayView<byte> results)
public static void SmallPrimeSieveKernel(
Index1D index,
ArrayView<ulong> numbers,
ArrayView<uint> smallPrimes,
ArrayView<ulong> smallPrimeSquares,
ArrayView<byte> results)
{
ulong n = numbers[index];
@@ -28,7 +33,7 @@ internal static class PrimeTesterKernels
for (int i = 0; i < length; i++)
{
ulong prime = smallPrimes[i];
ulong primeSquare = (ulong)prime * prime;
ulong primeSquare = smallPrimeSquares[i];
bool withinRange = primeSquare <= n;
ulong remainder = n % prime;
bool divides = remainder == 0UL;
@@ -52,8 +52,9 @@ internal static partial class PrimeOrderCalculator
private readonly PrimeTester.KernelState.ScratchBuffers _primeScratch;
private readonly ulong[] _primeHostBuffer;
private readonly byte[] _primeFlagBuffer;
private readonly Action<Index1D, ArrayView<ulong>, ArrayView<uint>, ArrayView<byte>> _primeKernel;
private readonly Action<Index1D, ArrayView<ulong>, ArrayView<uint>, ArrayView<ulong>, ArrayView<byte>> _primeKernel;
private readonly ArrayView1D<uint, Stride1D.Dense> _primeDevicePrimes;
private readonly ArrayView1D<ulong, Stride1D.Dense> _primeDevicePrimeSquares;
private PartialFactorGpuContext(
GpuKernelLease lease,
@@ -73,6 +74,7 @@ internal static partial class PrimeOrderCalculator
_primeFlagBuffer = primeFlagBuffer;
_primeKernel = primeState.Kernel;
_primeDevicePrimes = primeState.DevicePrimes.View;
_primeDevicePrimeSquares = primeState.DevicePrimeSquares.View;
}
public Accelerator Accelerator => _lease.Accelerator;
@@ -109,7 +111,7 @@ internal static partial class PrimeOrderCalculator
ArrayView1D<ulong, Stride1D.Dense> inputSlice = PrimeDeviceInput.View.SubView(0, 1);
inputSlice.CopyFromCPU(ref host[0], 1);
ArrayView1D<byte, Stride1D.Dense> outputSlice = PrimeDeviceOutput.View.SubView(0, 1);
_primeKernel(1, inputSlice.AsContiguous(), _primeDevicePrimes.AsContiguous(), outputSlice.AsContiguous());
_primeKernel(1, inputSlice.AsContiguous(), _primeDevicePrimes.AsContiguous(), _primeDevicePrimeSquares.AsContiguous(), outputSlice.AsContiguous());
Accelerator.Synchronize();
Span<byte> flags = PrimeFlagSpan;
outputSlice.CopyToCPU(ref flags[0], 1);
+9 -3
View File
@@ -158,6 +158,7 @@ public sealed class PrimeTester
var inputView = deviceInput.View;
var outputView = deviceOutput.View;
var primesView = state.DevicePrimes.View;
var primeSquaresView = state.DevicePrimeSquares.View;
var stagingSpan = stagingBuffer;
ref ulong stagingRef = ref MemoryMarshal.GetReference(stagingSpan);
@@ -175,7 +176,7 @@ public sealed class PrimeTester
inputSlice.CopyFromCPU(ref stagingRef, count);
var outputSlice = outputView.SubView(0, count);
state.Kernel(count, inputSlice, primesView, outputSlice);
state.Kernel(count, inputSlice, primesView, primeSquaresView, outputSlice);
accelerator.Synchronize();
outputSlice.CopyToCPU(ref results[pos], count);
@@ -272,9 +273,10 @@ public sealed class PrimeTester
// Per-accelerator GPU state for prime sieve (kernel + uploaded primes).
internal sealed class KernelState
{
public Action<Index1D, ArrayView<ulong>, ArrayView<uint>, ArrayView<byte>> Kernel { get; }
public Action<Index1D, ArrayView<ulong>, ArrayView<uint>, ArrayView<ulong>, ArrayView<byte>> Kernel { get; }
public Action<Index1D, ArrayView<ulong>, ulong, ArrayView<byte>> HeuristicTrialDivisionKernel { get; }
public MemoryBuffer1D<uint, Stride1D.Dense> DevicePrimes { get; }
public MemoryBuffer1D<ulong, Stride1D.Dense> DevicePrimeSquares { get; }
private readonly Accelerator _accel;
private readonly System.Collections.Concurrent.ConcurrentBag<ScratchBuffers> _scratchPool = [];
// TODO: Replace this ConcurrentBag with the lock-free ring buffer variant validated in
@@ -285,12 +287,15 @@ public sealed class PrimeTester
{
_accel = accelerator;
// Compile once per accelerator and upload primes once.
Kernel = accelerator.LoadAutoGroupedStreamKernel<Index1D, ArrayView<ulong>, ArrayView<uint>, ArrayView<byte>>(PrimeTesterKernels.SmallPrimeSieveKernel);
Kernel = accelerator.LoadAutoGroupedStreamKernel<Index1D, ArrayView<ulong>, ArrayView<uint>, ArrayView<ulong>, ArrayView<byte>>(PrimeTesterKernels.SmallPrimeSieveKernel);
HeuristicTrialDivisionKernel = accelerator.LoadAutoGroupedStreamKernel<Index1D, ArrayView<ulong>, ulong, ArrayView<byte>>(PrimeTesterKernels.HeuristicTrialDivisionKernel);
var primes = PrimesGenerator.SmallPrimes;
var primeSquares = PrimesGenerator.SmallPrimesPow2;
DevicePrimes = accelerator.Allocate1D<uint>(primes.Length);
DevicePrimeSquares = accelerator.Allocate1D<ulong>(primeSquares.Length);
DevicePrimes.View.CopyFromCPU(primes);
DevicePrimeSquares.View.CopyFromCPU(primeSquares);
}
internal sealed class ScratchBuffers : IDisposable
@@ -344,6 +349,7 @@ public sealed class PrimeTester
}
DevicePrimes.Dispose();
DevicePrimeSquares.Dispose();
}
}