Use precomputed small prime squares in GPU sieve

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Marek Lemańczyk committed 2025-10-26 22:28:04 +01:00
1 parent 794e092e57
commit 3d458fc6da
4 files changed
+22 -9

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@@ -52,8 +52,9 @@ internal static partial class PrimeOrderCalculator
private readonly PrimeTester.KernelState.ScratchBuffers _primeScratch;
private readonly ulong[] _primeHostBuffer;
private readonly byte[] _primeFlagBuffer;
private readonly Action<Index1D, ArrayView<ulong>, ArrayView<uint>, ArrayView<byte>> _primeKernel;
private readonly Action<Index1D, ArrayView<ulong>, ArrayView<uint>, ArrayView<ulong>, ArrayView<byte>> _primeKernel;
private readonly ArrayView1D<uint, Stride1D.Dense> _primeDevicePrimes;
private readonly ArrayView1D<ulong, Stride1D.Dense> _primeDevicePrimeSquares;
private PartialFactorGpuContext(
GpuKernelLease lease,
@@ -73,6 +74,7 @@ internal static partial class PrimeOrderCalculator
_primeFlagBuffer = primeFlagBuffer;
_primeKernel = primeState.Kernel;
_primeDevicePrimes = primeState.DevicePrimes.View;
_primeDevicePrimeSquares = primeState.DevicePrimeSquares.View;
}
public Accelerator Accelerator => _lease.Accelerator;
@@ -109,7 +111,7 @@ internal static partial class PrimeOrderCalculator
ArrayView1D<ulong, Stride1D.Dense> inputSlice = PrimeDeviceInput.View.SubView(0, 1);
inputSlice.CopyFromCPU(ref host[0], 1);
ArrayView1D<byte, Stride1D.Dense> outputSlice = PrimeDeviceOutput.View.SubView(0, 1);
_primeKernel(1, inputSlice.AsContiguous(), _primeDevicePrimes.AsContiguous(), outputSlice.AsContiguous());
_primeKernel(1, inputSlice.AsContiguous(), _primeDevicePrimes.AsContiguous(), _primeDevicePrimeSquares.AsContiguous(), outputSlice.AsContiguous());
Accelerator.Synchronize();
Span<byte> flags = PrimeFlagSpan;
outputSlice.CopyToCPU(ref flags[0], 1);