Merge pull request #3 from mlemanczyk/codex/update-evenperfectbitscanner-gpu-disposal
Avoid using declarations for GPU resources to not rely on GC to release them, which could cause delays.
This commit is contained in:
9 files changed
+273
-212
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@@ -542,9 +542,12 @@ public class GpuKernelPool
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/// <param name="action">Action to run with (Accelerator, Stream).</param>
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public static void Run(Action<Accelerator, AcceleratorStream> action)
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{
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using var lease = GetKernel(useGpuOrder: true);
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var lease = GetKernel(useGpuOrder: true);
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var accelerator = lease.Accelerator;
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using var stream = accelerator.CreateStream();
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var stream = accelerator.CreateStream();
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action(accelerator, stream);
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stream.Dispose();
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lease.Dispose();
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}
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}
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@@ -9,69 +9,73 @@ public class MersenneNumberIncrementalGpuTester(GpuKernelType kernelType, bool u
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private readonly GpuKernelType _kernelType = kernelType;
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private readonly bool _useGpuOrder = useGpuOrder;
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public void Scan(ulong exponent, UInt128 twoP, bool lastIsSeven, UInt128 maxK, ref bool isPrime)
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{
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using var gpuLease = GpuKernelPool.GetKernel(_useGpuOrder);
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var accelerator = gpuLease.Accelerator;
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int batchSize = GpuConstants.ScanBatchSize; // large batch improves GPU occupancy
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UInt128 kStart = 1UL;
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ulong divMul = (ulong)((((UInt128)1 << 64) - UInt128.One) / exponent) + 1UL;
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byte last = lastIsSeven ? (byte)1 : (byte)0; // ILGPU kernels do not support bool parameters
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public void Scan(ulong exponent, UInt128 twoP, bool lastIsSeven, UInt128 maxK, ref bool isPrime)
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{
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var gpuLease = GpuKernelPool.GetKernel(_useGpuOrder);
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var accelerator = gpuLease.Accelerator;
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int batchSize = GpuConstants.ScanBatchSize; // large batch improves GPU occupancy
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UInt128 kStart = 1UL;
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ulong divMul = (ulong)((((UInt128)1 << 64) - UInt128.One) / exponent) + 1UL;
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byte last = lastIsSeven ? (byte)1 : (byte)0; // ILGPU kernels do not support bool parameters
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var kernel = (_kernelType == GpuKernelType.Pow2Mod)
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? gpuLease.Pow2ModKernel
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: gpuLease.IncrementalKernel;
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using var orderBuffer = accelerator.Allocate1D<ulong>(batchSize);
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// Avoid giant stack allocations that can trigger StackOverflow when batchSize is large.
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// Rent a reusable array from the shared pool instead.
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ulong[] orderArray = ArrayPool<ulong>.Shared.Rent(batchSize);
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UInt128 remaining;
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int currentSize;
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int i;
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UInt128 q = UInt128.Zero;
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try
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{
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while (kStart <= maxK && Volatile.Read(ref isPrime))
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{
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remaining = maxK - kStart + UInt128.One;
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currentSize = remaining > (UInt128)batchSize ? batchSize : (int)remaining;
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Span<ulong> orders = orderArray.AsSpan(0, currentSize);
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// Precompute residue automaton bases for this batch
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UInt128 q0 = twoP * kStart + UInt128.One;
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ulong q0m10 = q0.Mod10();
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ulong q0m8 = q0.Mod8();
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ulong q0m3 = q0.Mod3();
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ulong q0m5 = q0.Mod5();
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ulong step10 = ((exponent % 10UL) << 1) % 10UL;
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ulong step8 = ((exponent & 7UL) << 1) & 7UL;
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ulong step3 = ((exponent % 3UL) << 1) % 3UL;
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ulong step5 = ((exponent % 5UL) << 1) % 5UL;
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var orderBuffer = accelerator.Allocate1D<ulong>(batchSize);
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// Avoid giant stack allocations that can trigger StackOverflow when batchSize is large.
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// Rent a reusable array from the shared pool instead.
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ulong[] orderArray = ArrayPool<ulong>.Shared.Rent(batchSize);
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UInt128 remaining;
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int currentSize;
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int i;
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UInt128 q = UInt128.Zero;
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try
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{
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while (kStart <= maxK && Volatile.Read(ref isPrime))
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{
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remaining = maxK - kStart + UInt128.One;
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currentSize = remaining > (UInt128)batchSize ? batchSize : (int)remaining;
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Span<ulong> orders = orderArray.AsSpan(0, currentSize);
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// Precompute residue automaton bases for this batch
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UInt128 q0 = twoP * kStart + UInt128.One;
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ulong q0m10 = q0.Mod10();
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ulong q0m8 = q0.Mod8();
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ulong q0m3 = q0.Mod3();
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ulong q0m5 = q0.Mod5();
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ulong step10 = ((exponent % 10UL) << 1) % 10UL;
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ulong step8 = ((exponent & 7UL) << 1) & 7UL;
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ulong step3 = ((exponent % 3UL) << 1) % 3UL;
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ulong step5 = ((exponent % 5UL) << 1) % 5UL;
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var smallCyclesView = GpuKernelPool.EnsureSmallCyclesOnDevice(accelerator);
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kernel(currentSize, exponent, (GpuUInt128)twoP, (GpuUInt128)kStart, last, divMul,
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q0m10, q0m8, q0m3, q0m5, orderBuffer.View, smallCyclesView);
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accelerator.Synchronize();
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orderBuffer.View.CopyToCPU(ref MemoryMarshal.GetReference(orders), currentSize);
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q = twoP * kStart + UInt128.One;
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for (i = 0; i < currentSize && Volatile.Read(ref isPrime); i++, q += twoP)
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{
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if (orders[i] != 0UL)
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{
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if (q.IsPrimeCandidate())
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{
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Volatile.Write(ref isPrime, false);
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}
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}
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}
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accelerator.Synchronize();
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orderBuffer.View.CopyToCPU(ref MemoryMarshal.GetReference(orders), currentSize);
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q = twoP * kStart + UInt128.One;
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for (i = 0; i < currentSize && Volatile.Read(ref isPrime); i++, q += twoP)
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{
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if (orders[i] != 0UL)
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{
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if (q.IsPrimeCandidate())
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{
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Volatile.Write(ref isPrime, false);
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}
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}
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}
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kStart += (UInt128)currentSize;
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}
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}
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finally
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{
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ArrayPool<ulong>.Shared.Return(orderArray);
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}
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}
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kStart += (UInt128)currentSize;
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}
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}
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finally
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{
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ArrayPool<ulong>.Shared.Return(orderArray);
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}
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orderBuffer.Dispose();
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gpuLease.Dispose();
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}
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}
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@@ -55,30 +55,39 @@ public class MersenneNumberLucasLehmerGpuTester
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return false;
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}
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using var limiter = GpuPrimeWorkLimiter.Acquire();
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var limiter = GpuPrimeWorkLimiter.Acquire();
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bool result;
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if (exponent >= 128UL)
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{
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if (!TryGetNttParameters(exponent, out var nttMod, out var primitiveRoot))
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{
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limiter.Dispose();
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throw new NotSupportedException("NTT parameters for the given exponent are not available.");
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}
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return IsMersennePrimeNtt(exponent, nttMod, primitiveRoot, runOnGpu);
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result = IsMersennePrimeNtt(exponent, nttMod, primitiveRoot, runOnGpu);
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}
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else
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{
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var gpu = GpuContextPool.RentPreferred(preferCpu: !runOnGpu);
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var accelerator = gpu.Accelerator;
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var kernel = GetKernel(accelerator);
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var modulus = new GpuUInt128(((UInt128)1 << (int)exponent) - 1UL);
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var buffer = accelerator.Allocate1D<GpuUInt128>(1);
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kernel(1, exponent, modulus, buffer.View);
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accelerator.Synchronize();
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result = buffer.GetAsArray1D()[0].IsZero;
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buffer.Dispose();
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gpu.Dispose();
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}
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using var gpu = GpuContextPool.RentPreferred(preferCpu: !runOnGpu);
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var accelerator = gpu.Accelerator;
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var kernel = GetKernel(accelerator);
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var modulus = new GpuUInt128(((UInt128)1 << (int)exponent) - 1UL);
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using var buffer = accelerator.Allocate1D<GpuUInt128>(1);
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kernel(1, exponent, modulus, buffer.View);
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accelerator.Synchronize();
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return buffer.GetAsArray1D()[0].IsZero;
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limiter.Dispose();
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return result;
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}
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private bool IsMersennePrimeNtt(ulong exponent, GpuUInt128 nttMod, GpuUInt128 primitiveRoot, bool runOnGpu)
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{
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using var gpu = GpuContextPool.RentPreferred(preferCpu: !runOnGpu);
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var gpu = GpuContextPool.RentPreferred(preferCpu: !runOnGpu);
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var accelerator = gpu.Accelerator;
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var addKernel = GetAddSmallKernel(accelerator);
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var subKernel = GetSubSmallKernel(accelerator);
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@@ -92,7 +101,7 @@ public class MersenneNumberLucasLehmerGpuTester
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{
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transformLength <<= 1;
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}
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using var stateBuffer = accelerator.Allocate1D<GpuUInt128>(transformLength);
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var stateBuffer = accelerator.Allocate1D<GpuUInt128>(transformLength);
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stateBuffer.MemSetToZero();
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addKernel(1, 4UL, stateBuffer.View);
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@@ -121,12 +130,16 @@ public class MersenneNumberLucasLehmerGpuTester
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reduceKernel(1, exponent, stateBuffer.View);
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using var resultBuffer = accelerator.Allocate1D<byte>(1);
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var resultBuffer = accelerator.Allocate1D<byte>(1);
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zeroKernel(1, stateBuffer.View, resultBuffer.View);
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accelerator.Synchronize();
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byte[] result = new byte[1];
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resultBuffer.View.CopyToCPU(result);
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return result[0] != 0;
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bool isPrime = result[0] != 0;
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resultBuffer.Dispose();
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stateBuffer.Dispose();
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gpu.Dispose();
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return isPrime;
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}
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private static readonly ConcurrentDictionary<int, (GpuUInt128 Modulus, GpuUInt128 PrimitiveRoot)> NttParameterCache = new()
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@@ -7,14 +7,14 @@ public class MersenneNumberOrderGpuTester(GpuKernelType kernelType, bool useGpuO
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private readonly GpuKernelType _kernelType = kernelType;
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private readonly bool _useGpuOrder = useGpuOrder;
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public void Scan(ulong exponent, UInt128 twoP, bool lastIsSeven, UInt128 maxK, ref bool isPrime)
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{
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using var gpuLease = GpuKernelPool.GetKernel(_useGpuOrder);
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var accelerator = gpuLease.Accelerator;
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int batchSize = GpuConstants.ScanBatchSize; // large batch improves GPU occupancy and avoids TDR
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UInt128 kStart = UInt128.One;
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ulong divMul = (ulong)((((UInt128)1 << 64) - UInt128.One) / exponent) + 1UL;
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byte last = lastIsSeven ? (byte)1 : (byte)0; // ILGPU kernels do not support bool parameters
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public void Scan(ulong exponent, UInt128 twoP, bool lastIsSeven, UInt128 maxK, ref bool isPrime)
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{
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var gpuLease = GpuKernelPool.GetKernel(_useGpuOrder);
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var accelerator = gpuLease.Accelerator;
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int batchSize = GpuConstants.ScanBatchSize; // large batch improves GPU occupancy and avoids TDR
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UInt128 kStart = UInt128.One;
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ulong divMul = (ulong)((((UInt128)1 << 64) - UInt128.One) / exponent) + 1UL;
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byte last = lastIsSeven ? (byte)1 : (byte)0; // ILGPU kernels do not support bool parameters
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var kernel = _kernelType switch
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{
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@@ -22,42 +22,46 @@ public class MersenneNumberOrderGpuTester(GpuKernelType kernelType, bool useGpuO
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_ => gpuLease.IncrementalOrderKernel,
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};
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using var foundBuffer = accelerator.Allocate1D<int>(1);
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UInt128 remaining;
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int currentSize;
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int found = 0;
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while (kStart <= maxK && Volatile.Read(ref isPrime))
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{
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remaining = maxK - kStart + 1UL;
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currentSize = remaining > (UInt128)batchSize ? batchSize : (int)remaining;
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foundBuffer.MemSetToZero();
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// Precompute residue automaton bases for this batch
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UInt128 q0 = twoP * kStart + 1UL;
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ulong q0m10 = q0.Mod10();
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ulong q0m8 = q0.Mod8();
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ulong q0m3 = q0.Mod3();
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ulong q0m5 = q0.Mod5();
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ulong step10 = ((exponent % 10UL) << 1) % 10UL;
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ulong step8 = ((exponent & 7UL) << 1) & 7UL;
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ulong step3 = ((exponent % 3UL) << 1) % 3UL;
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ulong step5 = ((exponent % 5UL) << 1) % 5UL;
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var ra = new ResidueAutomatonArgs(q0m10, step10, q0m8, step8, q0m3, step3, q0m5, step5);
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var foundBuffer = accelerator.Allocate1D<int>(1);
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UInt128 remaining;
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int currentSize;
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int found = 0;
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while (kStart <= maxK && Volatile.Read(ref isPrime))
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{
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remaining = maxK - kStart + 1UL;
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currentSize = remaining > (UInt128)batchSize ? batchSize : (int)remaining;
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foundBuffer.MemSetToZero();
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// Precompute residue automaton bases for this batch
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UInt128 q0 = twoP * kStart + 1UL;
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ulong q0m10 = q0.Mod10();
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ulong q0m8 = q0.Mod8();
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ulong q0m3 = q0.Mod3();
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ulong q0m5 = q0.Mod5();
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ulong step10 = ((exponent % 10UL) << 1) % 10UL;
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ulong step8 = ((exponent & 7UL) << 1) & 7UL;
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ulong step3 = ((exponent % 3UL) << 1) % 3UL;
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ulong step5 = ((exponent % 5UL) << 1) % 5UL;
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var ra = new ResidueAutomatonArgs(q0m10, step10, q0m8, step8, q0m3, step3, q0m5, step5);
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// Ensure device has small cycles table for early rejections in order kernels
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// Ensure device has small cycles table for early rejections in order kernels
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var smallCyclesView = GpuKernelPool.EnsureSmallCyclesOnDevice(accelerator);
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kernel(currentSize, exponent, (GpuUInt128)twoP, (GpuUInt128)kStart, last, divMul,
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ra, foundBuffer.View, smallCyclesView);
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accelerator.Synchronize();
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foundBuffer.View.CopyToCPU(ref found, 1);
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if (found != 0)
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{
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Volatile.Write(ref isPrime, false);
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break;
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}
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accelerator.Synchronize();
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foundBuffer.View.CopyToCPU(ref found, 1);
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if (found != 0)
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{
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Volatile.Write(ref isPrime, false);
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break;
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}
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kStart += (UInt128)currentSize;
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}
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}
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kStart += (UInt128)currentSize;
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}
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foundBuffer.Dispose();
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gpuLease.Dispose();
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}
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}
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@@ -14,54 +14,54 @@ public class MersenneNumberResidueGpuTester(bool useGpuOrder)
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// GPU residue variant: check 2^p % q == 1 for q = 2*p*k + 1.
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public void Scan(ulong exponent, UInt128 twoP, bool lastIsSeven, UInt128 maxK, ref bool isPrime)
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{
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using var gpuLease = GpuKernelPool.GetKernel(_useGpuOrder);
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var gpuLease = GpuKernelPool.GetKernel(_useGpuOrder);
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var accelerator = gpuLease.Accelerator;
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// Ensure device has small cycles table for in-kernel lookup
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var smallCyclesView = GpuKernelPool.EnsureSmallCyclesOnDevice(accelerator);
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int batchSize = GpuConstants.ScanBatchSize;
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UInt128 kStart = 1UL;
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byte last = lastIsSeven ? (byte)1 : (byte)0;
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var kernel = gpuLease.Pow2ModKernel;
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UInt128 kStart = 1UL;
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byte last = lastIsSeven ? (byte)1 : (byte)0;
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var kernel = gpuLease.Pow2ModKernel;
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using var orderBuffer = accelerator.Allocate1D<ulong>(batchSize);
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ulong[] orderArray = ArrayPool<ulong>.Shared.Rent(batchSize);
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UInt128 remaining;
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int currentSize;
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int i;
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UInt128 batchSize128 = (UInt128)batchSize,
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q = UInt128.Zero;
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Span<ulong> orders = orderArray.AsSpan(0, batchSize);
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var orderBuffer = accelerator.Allocate1D<ulong>(batchSize);
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ulong[] orderArray = ArrayPool<ulong>.Shared.Rent(batchSize);
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UInt128 remaining;
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int currentSize;
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int i;
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UInt128 batchSize128 = (UInt128)batchSize,
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q = UInt128.Zero;
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Span<ulong> orders = orderArray.AsSpan(0, batchSize);
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try
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{
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while (kStart < maxK && Volatile.Read(ref isPrime))
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{
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remaining = maxK - kStart;
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if (remaining > batchSize128)
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{
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currentSize = batchSize;
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}
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else
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{
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currentSize = (int)remaining;
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orders = orderArray.AsSpan(0, currentSize);
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}
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remaining = maxK - kStart;
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if (remaining > batchSize128)
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{
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currentSize = batchSize;
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}
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else
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{
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currentSize = (int)remaining;
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orders = orderArray.AsSpan(0, currentSize);
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}
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q = twoP * kStart + UInt128.One;
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q.Mod10_8_5_3(out ulong q0m10, out ulong q0m8, out ulong q0m5, out ulong q0m3);
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ulong step10 = ((exponent % 10UL) << 1) % 10UL;
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ulong step8 = ((exponent & 7UL) << 1) & 7UL;
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ulong step3 = ((exponent % 3UL) << 1) % 3UL;
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ulong step5 = ((exponent % 5UL) << 1) % 5UL;
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q = twoP * kStart + UInt128.One;
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q.Mod10_8_5_3(out ulong q0m10, out ulong q0m8, out ulong q0m5, out ulong q0m3);
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ulong step10 = ((exponent % 10UL) << 1) % 10UL;
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ulong step8 = ((exponent & 7UL) << 1) & 7UL;
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ulong step3 = ((exponent % 3UL) << 1) % 3UL;
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ulong step5 = ((exponent % 5UL) << 1) % 5UL;
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kernel(currentSize, exponent, (GpuUInt128)twoP, (GpuUInt128)kStart, last, 0UL,
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q0m10, q0m8, q0m3, q0m5, orderBuffer.View, smallCyclesView);
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accelerator.Synchronize();
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orderBuffer.View.CopyToCPU(ref MemoryMarshal.GetReference(orders), currentSize);
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if (!Volatile.Read(ref isPrime))
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{
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return;
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}
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accelerator.Synchronize();
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orderBuffer.View.CopyToCPU(ref MemoryMarshal.GetReference(orders), currentSize);
|
||||
if (!Volatile.Read(ref isPrime))
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
for (i = 0; i < currentSize; i++, q += twoP)
|
||||
{
|
||||
@@ -72,12 +72,16 @@ public class MersenneNumberResidueGpuTester(bool useGpuOrder)
|
||||
}
|
||||
}
|
||||
|
||||
kStart += batchSize128;
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
ArrayPool<ulong>.Shared.Return(orderArray);
|
||||
}
|
||||
}
|
||||
kStart += batchSize128;
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
ArrayPool<ulong>.Shared.Return(orderArray);
|
||||
}
|
||||
|
||||
orderBuffer.Dispose();
|
||||
gpuLease.Dispose();
|
||||
|
||||
}
|
||||
}
|
||||
@@ -804,19 +804,22 @@ public static class NttGpuMath
|
||||
{
|
||||
int n = values.Length;
|
||||
int bits = (int)Math.Log2(n);
|
||||
using var gpu = GpuContextPool.Rent();
|
||||
var gpu = GpuContextPool.Rent();
|
||||
var accelerator = gpu.Accelerator;
|
||||
var kernel = GetBitReverseKernel(accelerator);
|
||||
var pool = ArrayPool<GpuUInt128>.Shared;
|
||||
var array = pool.Rent(n);
|
||||
values.CopyTo(array);
|
||||
using var buffer = accelerator.Allocate1D<GpuUInt128>(n);
|
||||
var buffer = accelerator.Allocate1D<GpuUInt128>(n);
|
||||
buffer.View.CopyFromCPU(ref array[0], n);
|
||||
kernel(n, buffer.View, bits);
|
||||
accelerator.Synchronize();
|
||||
buffer.View.CopyToCPU(ref array[0], n);
|
||||
array.AsSpan(0, n).CopyTo(values);
|
||||
pool.Return(array, clearArray: true);
|
||||
buffer.Dispose();
|
||||
gpu.Dispose();
|
||||
|
||||
}
|
||||
|
||||
public static void Forward(Span<GpuUInt128> values, GpuUInt128 modulus, GpuUInt128 primitiveRoot)
|
||||
@@ -863,15 +866,15 @@ public static class NttGpuMath
|
||||
private static void ForwardGpuReference(Span<GpuUInt128> values, GpuUInt128 modulus, GpuUInt128 primitiveRoot)
|
||||
{
|
||||
int n = (int)values.Length;
|
||||
using var gpu = GpuContextPool.Rent();
|
||||
var gpu = GpuContextPool.Rent();
|
||||
var accelerator = gpu.Accelerator;
|
||||
var kernel = GetForwardKernel(accelerator);
|
||||
var pool = ArrayPool<GpuUInt128>.Shared;
|
||||
var inputArray = pool.Rent(n);
|
||||
var outputArray = pool.Rent(n);
|
||||
values.CopyTo(inputArray);
|
||||
using var inputBuffer = accelerator.Allocate1D<GpuUInt128>(n);
|
||||
using var outputBuffer = accelerator.Allocate1D<GpuUInt128>(n);
|
||||
var inputBuffer = accelerator.Allocate1D<GpuUInt128>(n);
|
||||
var outputBuffer = accelerator.Allocate1D<GpuUInt128>(n);
|
||||
inputBuffer.View.CopyFromCPU(ref inputArray[0], n);
|
||||
UInt128 modValue = modulus;
|
||||
UInt128 expBase = (modValue - 1UL) / (ulong)n;
|
||||
@@ -883,6 +886,10 @@ public static class NttGpuMath
|
||||
outputArray.AsSpan(0, n).CopyTo(values);
|
||||
pool.Return(inputArray, clearArray: true);
|
||||
pool.Return(outputArray, clearArray: true);
|
||||
outputBuffer.Dispose();
|
||||
inputBuffer.Dispose();
|
||||
gpu.Dispose();
|
||||
|
||||
}
|
||||
|
||||
public static void Inverse(Span<GpuUInt128> values, GpuUInt128 modulus, GpuUInt128 primitiveRoot)
|
||||
@@ -954,15 +961,15 @@ public static class NttGpuMath
|
||||
private static void InverseGpuReference(Span<GpuUInt128> values, GpuUInt128 modulus, GpuUInt128 primitiveRoot)
|
||||
{
|
||||
int n = values.Length;
|
||||
using var gpu = GpuContextPool.Rent();
|
||||
var gpu = GpuContextPool.Rent();
|
||||
var accelerator = gpu.Accelerator;
|
||||
var kernel = GetInverseKernel(accelerator);
|
||||
var pool = ArrayPool<GpuUInt128>.Shared;
|
||||
var inputArray = pool.Rent(n);
|
||||
var outputArray = pool.Rent(n);
|
||||
values.CopyTo(inputArray);
|
||||
using var inputBuffer = accelerator.Allocate1D<GpuUInt128>(n);
|
||||
using var outputBuffer = accelerator.Allocate1D<GpuUInt128>(n);
|
||||
var inputBuffer = accelerator.Allocate1D<GpuUInt128>(n);
|
||||
var outputBuffer = accelerator.Allocate1D<GpuUInt128>(n);
|
||||
inputBuffer.View.CopyFromCPU(ref inputArray[0], n);
|
||||
UInt128 modValue = modulus;
|
||||
UInt128 expBase = (modValue - 1UL) / (ulong)n;
|
||||
@@ -993,30 +1000,40 @@ public static class NttGpuMath
|
||||
outputArray.AsSpan(0, n).CopyTo(values);
|
||||
pool.Return(inputArray, clearArray: true);
|
||||
pool.Return(outputArray, clearArray: true);
|
||||
outputBuffer.Dispose();
|
||||
inputBuffer.Dispose();
|
||||
gpu.Dispose();
|
||||
|
||||
}
|
||||
|
||||
private static void ForwardGpuStaged(Span<GpuUInt128> values, GpuUInt128 modulus, GpuUInt128 primitiveRoot)
|
||||
{
|
||||
int n = values.Length;
|
||||
using var gpu = GpuContextPool.Rent();
|
||||
var gpu = GpuContextPool.Rent();
|
||||
var accelerator = gpu.Accelerator;
|
||||
using var buffer = accelerator.Allocate1D<GpuUInt128>(n);
|
||||
var buffer = accelerator.Allocate1D<GpuUInt128>(n);
|
||||
buffer.View.CopyFromCPU(ref values[0], n);
|
||||
var cache = GetSquareCache(accelerator, n, modulus, primitiveRoot);
|
||||
ForwardDevice(accelerator, buffer.View, n, modulus, cache);
|
||||
buffer.View.CopyToCPU(ref values[0], n);
|
||||
buffer.Dispose();
|
||||
gpu.Dispose();
|
||||
|
||||
}
|
||||
|
||||
private static void InverseGpuStaged(Span<GpuUInt128> values, GpuUInt128 modulus, GpuUInt128 primitiveRoot)
|
||||
{
|
||||
int n = values.Length;
|
||||
using var gpu = GpuContextPool.Rent();
|
||||
var gpu = GpuContextPool.Rent();
|
||||
var accelerator = gpu.Accelerator;
|
||||
using var buffer = accelerator.Allocate1D<GpuUInt128>(n);
|
||||
var buffer = accelerator.Allocate1D<GpuUInt128>(n);
|
||||
buffer.View.CopyFromCPU(ref values[0], n);
|
||||
var cache = GetSquareCache(accelerator, n, modulus, primitiveRoot);
|
||||
InverseDevice(accelerator, buffer.View, n, modulus, cache);
|
||||
buffer.View.CopyToCPU(ref values[0], n);
|
||||
buffer.Dispose();
|
||||
gpu.Dispose();
|
||||
|
||||
}
|
||||
|
||||
private static void ForwardDevice(Accelerator accelerator, ArrayView<GpuUInt128> data, int length, GpuUInt128 modulus, SquareCacheEntry cache)
|
||||
@@ -1221,7 +1238,7 @@ public static class NttGpuMath
|
||||
|
||||
public static void PointwiseMultiply(Span<GpuUInt128> left, Span<GpuUInt128> right, GpuUInt128 modulus)
|
||||
{
|
||||
using var gpu = GpuContextPool.Rent();
|
||||
var gpu = GpuContextPool.Rent();
|
||||
var accelerator = gpu.Accelerator;
|
||||
var kernel = GetMulKernel(accelerator);
|
||||
var pool = ArrayPool<GpuUInt128>.Shared;
|
||||
@@ -1229,8 +1246,8 @@ public static class NttGpuMath
|
||||
var rightArray = pool.Rent(right.Length);
|
||||
left.CopyTo(leftArray);
|
||||
right.CopyTo(rightArray);
|
||||
using var leftBuffer = accelerator.Allocate1D<GpuUInt128>(left.Length);
|
||||
using var rightBuffer = accelerator.Allocate1D<GpuUInt128>(right.Length);
|
||||
var leftBuffer = accelerator.Allocate1D<GpuUInt128>(left.Length);
|
||||
var rightBuffer = accelerator.Allocate1D<GpuUInt128>(right.Length);
|
||||
leftBuffer.View.CopyFromCPU(ref leftArray[0], left.Length);
|
||||
rightBuffer.View.CopyFromCPU(ref rightArray[0], right.Length);
|
||||
kernel(left.Length, leftBuffer.View, rightBuffer.View, modulus);
|
||||
@@ -1241,6 +1258,10 @@ public static class NttGpuMath
|
||||
rightArray.AsSpan(0, right.Length).CopyTo(right);
|
||||
pool.Return(leftArray, clearArray: true);
|
||||
pool.Return(rightArray, clearArray: true);
|
||||
rightBuffer.Dispose();
|
||||
leftBuffer.Dispose();
|
||||
gpu.Dispose();
|
||||
|
||||
}
|
||||
|
||||
private static ulong[] GenerateSmallPrimes(int limit)
|
||||
|
||||
@@ -223,15 +223,15 @@ public class MersenneDivisorCycles
|
||||
int count = (int)Math.Min(batchSizeUL, maxDivisor), i, idx;
|
||||
ulong[] divisors, outCycles, validDivisors;
|
||||
|
||||
divisors = pool.Rent(count);
|
||||
outCycles = pool.Rent(count);
|
||||
using var lease = GpuKernelPool.GetKernel(useGpuOrder: true);
|
||||
var accelerator = lease.Accelerator;
|
||||
using var stream = accelerator.CreateStream();
|
||||
var kernel = accelerator.LoadAutoGroupedStreamKernel<
|
||||
Index1D,
|
||||
ArrayView1D<ulong, Stride1D.Dense>,
|
||||
ArrayView1D<ulong, Stride1D.Dense>>(GpuDivisorCycleKernel);
|
||||
divisors = pool.Rent(count);
|
||||
outCycles = pool.Rent(count);
|
||||
var lease = GpuKernelPool.GetKernel(useGpuOrder: true);
|
||||
var accelerator = lease.Accelerator;
|
||||
var stream = accelerator.CreateStream();
|
||||
var kernel = accelerator.LoadAutoGroupedStreamKernel<
|
||||
Index1D,
|
||||
ArrayView1D<ulong, Stride1D.Dense>,
|
||||
ArrayView1D<ulong, Stride1D.Dense>>(GpuDivisorCycleKernel);
|
||||
|
||||
|
||||
using Stream outputStream = new FileStream(path, FileMode.OpenOrCreate, FileAccess.ReadWrite, FileShare.Read, BufferSize10M, useAsync: true);
|
||||
@@ -309,12 +309,16 @@ public class MersenneDivisorCycles
|
||||
start = end + 1UL;
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
pool.Return(divisors, clearArray: false);
|
||||
pool.Return(outCycles, clearArray: false);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
pool.Return(divisors, clearArray: false);
|
||||
pool.Return(outCycles, clearArray: false);
|
||||
}
|
||||
|
||||
stream.Dispose();
|
||||
lease.Dispose();
|
||||
|
||||
}
|
||||
|
||||
const byte ByteZero = 0;
|
||||
const byte ByteOne = 1;
|
||||
|
||||
@@ -141,20 +141,20 @@ public sealed class MersenneNumberTester(
|
||||
|
||||
UInt128[] qs = qsBuffer;
|
||||
|
||||
using var gpuLease = GpuKernelPool.GetKernel(_useGpuOrder);
|
||||
var gpuLease = GpuKernelPool.GetKernel(_useGpuOrder);
|
||||
var accelerator = gpuLease.Accelerator;
|
||||
var orderKernel = gpuLease.OrderKernel!;
|
||||
|
||||
// Guard long-running kernels by chunking the warm-up across batches.
|
||||
// Reuse the same ScanBatchSize knob used for scanning.
|
||||
int batchSize = GpuConstants.ScanBatchSize;
|
||||
ulong divMul = (ulong)((((UInt128)1 << 64) - 1UL) / exponent) + 1UL;
|
||||
int offset = 0;
|
||||
while (offset < idx)
|
||||
{
|
||||
// Guard long-running kernels by chunking the warm-up across batches.
|
||||
// Reuse the same ScanBatchSize knob used for scanning.
|
||||
int batchSize = GpuConstants.ScanBatchSize;
|
||||
ulong divMul = (ulong)((((UInt128)1 << 64) - 1UL) / exponent) + 1UL;
|
||||
int offset = 0;
|
||||
while (offset < idx)
|
||||
{
|
||||
int count = Math.Min(batchSize, idx - offset);
|
||||
using var qBuffer = accelerator.Allocate1D<PerfectNumbers.Core.Gpu.GpuUInt128>(count);
|
||||
using var orderBuffer = accelerator.Allocate1D<ulong>(count);
|
||||
var qBuffer = accelerator.Allocate1D<PerfectNumbers.Core.Gpu.GpuUInt128>(count);
|
||||
var orderBuffer = accelerator.Allocate1D<ulong>(count);
|
||||
// Convert to device-friendly GpuUInt128 on the fly
|
||||
var tmp = System.Buffers.ArrayPool<PerfectNumbers.Core.Gpu.GpuUInt128>.Shared.Rent(count);
|
||||
for (int i = 0; i < count; i++)
|
||||
@@ -167,25 +167,28 @@ public sealed class MersenneNumberTester(
|
||||
orderKernel(count, exponent, divMul, qBuffer.View, orderBuffer.View);
|
||||
accelerator.Synchronize();
|
||||
|
||||
ulong[] orders = orderBuffer.GetAsArray1D();
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
ulong order = orders[i];
|
||||
if (order == 0UL)
|
||||
{
|
||||
order = qs[offset + i].CalculateOrder();
|
||||
}
|
||||
ulong[] orders = orderBuffer.GetAsArray1D();
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
ulong order = orders[i];
|
||||
if (order == 0UL)
|
||||
{
|
||||
order = qs[offset + i].CalculateOrder();
|
||||
}
|
||||
|
||||
if (useOrderCache)
|
||||
{
|
||||
OrderCache[qs[offset + i]] = order;
|
||||
}
|
||||
}
|
||||
if (useOrderCache)
|
||||
{
|
||||
OrderCache[qs[offset + i]] = order;
|
||||
}
|
||||
}
|
||||
|
||||
offset += count;
|
||||
}
|
||||
offset += count;
|
||||
orderBuffer.Dispose();
|
||||
qBuffer.Dispose();
|
||||
}
|
||||
|
||||
ArrayPool<UInt128>.Shared.Return(qs);
|
||||
gpuLease.Dispose();
|
||||
ArrayPool<UInt128>.Shared.Return(qs);
|
||||
}
|
||||
|
||||
public bool IsMersennePrime(ulong exponent)
|
||||
|
||||
@@ -81,8 +81,8 @@ public sealed class PrimeTester(bool useInternal = false)
|
||||
public static void IsPrimeBatchGpu(ReadOnlySpan<ulong> values, Span<byte> results)
|
||||
{
|
||||
// Limit concurrency and declare variables outside loops for performance and reuse
|
||||
using var limiter = GpuPrimeWorkLimiter.Acquire();
|
||||
using var gpu = GpuContextPool.Rent();
|
||||
var limiter = GpuPrimeWorkLimiter.Acquire();
|
||||
var gpu = GpuContextPool.Rent();
|
||||
var accelerator = gpu.Accelerator;
|
||||
|
||||
// Get per-accelerator cached kernel and device primes buffer.
|
||||
@@ -123,6 +123,8 @@ public sealed class PrimeTester(bool useInternal = false)
|
||||
|
||||
ArrayPool<ulong>.Shared.Return(temp);
|
||||
state.ReturnScratch(scratch);
|
||||
gpu.Dispose();
|
||||
limiter.Dispose();
|
||||
}
|
||||
|
||||
// Per-accelerator GPU state for prime sieve (kernel + uploaded primes).
|
||||
@@ -283,13 +285,13 @@ public sealed class PrimeTester(bool useInternal = false)
|
||||
|
||||
internal static void SharesFactorWithMaxExponentBatch(ReadOnlySpan<ulong> values, Span<byte> results)
|
||||
{
|
||||
using var gpu = GpuContextPool.Rent();
|
||||
var gpu = GpuContextPool.Rent();
|
||||
var accelerator = gpu.Accelerator;
|
||||
var kernel = accelerator.LoadAutoGroupedStreamKernel<Index1D, ArrayView<ulong>, ArrayView<byte>>(SharesFactorKernel);
|
||||
|
||||
int length = values.Length;
|
||||
using var inputBuffer = accelerator.Allocate1D<ulong>(length);
|
||||
using var resultBuffer = accelerator.Allocate1D<byte>(length);
|
||||
var inputBuffer = accelerator.Allocate1D<ulong>(length);
|
||||
var resultBuffer = accelerator.Allocate1D<byte>(length);
|
||||
|
||||
ulong[] temp = ArrayPool<ulong>.Shared.Rent(length);
|
||||
values.CopyTo(temp);
|
||||
@@ -298,6 +300,9 @@ public sealed class PrimeTester(bool useInternal = false)
|
||||
accelerator.Synchronize();
|
||||
resultBuffer.View.CopyToCPU(ref results[0], length);
|
||||
ArrayPool<ulong>.Shared.Return(temp);
|
||||
resultBuffer.Dispose();
|
||||
inputBuffer.Dispose();
|
||||
gpu.Dispose();
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
|
||||
Reference in new issue
Block a user