Inline GPU divisor locking adjustments

This commit is contained in:
Marek Lemańczyk committed 2025-10-21 21:19:57 +02:00
1 parent 9bcf1bd9a1
commit 5dd9eb636d
1 file changed
+53 -40
@@ -2,6 +2,7 @@ using System.Buffers;
using System.Collections.Concurrent;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Threading;
using ILGPU;
using ILGPU.Runtime;
@@ -96,42 +97,41 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester : IMersenneNumberDiv
var gpuLease = GpuContextPool.RentPreferred(preferCpu: false);
var accelerator = gpuLease.Accelerator;
var kernel = GetKernel(accelerator);
BatchResources resources = RentBatchResources(accelerator, batchCapacity);
try
{
composite = CheckDivisors(
prime,
allowedMax,
accelerator,
kernel,
resources.DivisorsBuffer,
resources.ExponentBuffer,
resources.HitsBuffer,
resources.DivisorDeltaBuffer,
resources.RemainderDeltaBuffer,
resources.RemainderBuffer,
resources.RemainderDeltaKernel,
resources.RemainderScanKernel,
resources.CandidateMaskKernel,
resources.Divisors,
resources.Exponents,
resources.Hits,
resources.DivisorData,
resources.CycleCandidates,
resources.CycleLengths,
resources.CycleCapacity,
out lastProcessed,
out coveredRange,
out processedCount
);
}
finally
{
ReturnBatchResources(accelerator, resources);
gpuLease.Dispose();
}
Monitor.Enter(gpuLease.ExecutionLock);
var kernel = GetKernel(accelerator);
var resources = RentBatchResources(accelerator, batchCapacity);
composite = CheckDivisors(
prime,
allowedMax,
accelerator,
kernel,
resources.DivisorsBuffer,
resources.ExponentBuffer,
resources.HitsBuffer,
resources.DivisorDeltaBuffer,
resources.RemainderDeltaBuffer,
resources.RemainderBuffer,
resources.RemainderDeltaKernel,
resources.RemainderScanKernel,
resources.CandidateMaskKernel,
resources.Divisors,
resources.Exponents,
resources.Hits,
resources.DivisorData,
resources.CycleCandidates,
resources.CycleLengths,
resources.CycleCapacity,
out lastProcessed,
out coveredRange,
out processedCount
);
ReturnBatchResources(accelerator, resources);
Monitor.Exit(gpuLease.ExecutionLock);
gpuLease.Dispose();
if (composite)
{
@@ -540,7 +540,7 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester : IMersenneNumberDiv
private readonly MersenneNumberDivisorByDivisorGpuTester _owner;
private readonly GpuContextPool.GpuContextLease _lease;
private readonly Accelerator _accelerator;
private readonly Action<Index1D, MontgomeryDivisorData, ArrayView<ulong>, ArrayView<ulong>> _kernel;
private Action<Index1D, MontgomeryDivisorData, ArrayView<ulong>, ArrayView<ulong>> _kernel;
private MemoryBuffer1D<ulong, Stride1D.Dense> _exponentsBuffer;
private MemoryBuffer1D<ulong, Stride1D.Dense> _resultsBuffer;
private ulong[] _hostBuffer;
@@ -552,11 +552,7 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester : IMersenneNumberDiv
_owner = owner;
_lease = GpuContextPool.RentPreferred(preferCpu: false);
_accelerator = _lease.Accelerator;
_kernel = owner.GetKernelByPrimeExponent(_accelerator);
_capacity = Math.Max(1, owner._gpuBatchSize);
_exponentsBuffer = _accelerator.Allocate1D<ulong>(_capacity);
_resultsBuffer = _accelerator.Allocate1D<ulong>(_capacity);
_hostBuffer = ArrayPool<ulong>.Shared.Rent(_capacity);
}
internal void Reset()
@@ -564,6 +560,14 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester : IMersenneNumberDiv
_disposed = false;
}
private void EnsureExecutionResourcesLocked()
{
_kernel = _owner.GetKernelByPrimeExponent(_accelerator);
_exponentsBuffer = _accelerator.Allocate1D<ulong>(_capacity);
_resultsBuffer = _accelerator.Allocate1D<ulong>(_capacity);
_hostBuffer = ArrayPool<ulong>.Shared.Rent(_capacity);
}
public void CheckDivisor(ulong divisor, in MontgomeryDivisorData divisorData, ulong divisorCycle, in ReadOnlySpan<ulong> primes, Span<byte> hits)
{
if (_disposed)
@@ -583,6 +587,13 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester : IMersenneNumberDiv
return;
}
Monitor.Enter(_lease.ExecutionLock);
if (_kernel == null)
{
EnsureExecutionResourcesLocked();
}
ArrayView1D<ulong, Stride1D.Dense> exponentsView = _exponentsBuffer.View;
ArrayView1D<ulong, Stride1D.Dense> resultsView = _resultsBuffer.View;
Span<ulong> hostSpan = _hostBuffer.AsSpan(0, _capacity);
@@ -609,6 +620,8 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester : IMersenneNumberDiv
offset += batchSize;
}
Monitor.Exit(_lease.ExecutionLock);
}
public void Dispose()