Merge pull request #219 from mlemanczyk/codex/refactor-gpu-kernel-launch-process

Inline GPU divisor locking adjustments
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Marek Lemańczyk authored and GitHub committed 2025-10-21 21:27:12 +02:00
commit 7631b2d4cb
2 files changed
+131 -106

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@@ -2,6 +2,7 @@ using System.Buffers;
using System.Collections.Concurrent;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Threading;
using ILGPU;
using ILGPU.Runtime;
@@ -96,42 +97,41 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester : IMersenneNumberDiv
var gpuLease = GpuContextPool.RentPreferred(preferCpu: false);
var accelerator = gpuLease.Accelerator;
var kernel = GetKernel(accelerator);
BatchResources resources = RentBatchResources(accelerator, batchCapacity);
try
{
composite = CheckDivisors(
prime,
allowedMax,
accelerator,
kernel,
resources.DivisorsBuffer,
resources.ExponentBuffer,
resources.HitsBuffer,
resources.DivisorDeltaBuffer,
resources.RemainderDeltaBuffer,
resources.RemainderBuffer,
resources.RemainderDeltaKernel,
resources.RemainderScanKernel,
resources.CandidateMaskKernel,
resources.Divisors,
resources.Exponents,
resources.Hits,
resources.DivisorData,
resources.CycleCandidates,
resources.CycleLengths,
resources.CycleCapacity,
out lastProcessed,
out coveredRange,
out processedCount
);
}
finally
{
ReturnBatchResources(accelerator, resources);
gpuLease.Dispose();
}
Monitor.Enter(gpuLease.ExecutionLock);
var kernel = GetKernel(accelerator);
var resources = RentBatchResources(accelerator, batchCapacity);
composite = CheckDivisors(
prime,
allowedMax,
accelerator,
kernel,
resources.DivisorsBuffer,
resources.ExponentBuffer,
resources.HitsBuffer,
resources.DivisorDeltaBuffer,
resources.RemainderDeltaBuffer,
resources.RemainderBuffer,
resources.RemainderDeltaKernel,
resources.RemainderScanKernel,
resources.CandidateMaskKernel,
resources.Divisors,
resources.Exponents,
resources.Hits,
resources.DivisorData,
resources.CycleCandidates,
resources.CycleLengths,
resources.CycleCapacity,
out lastProcessed,
out coveredRange,
out processedCount
);
ReturnBatchResources(accelerator, resources);
Monitor.Exit(gpuLease.ExecutionLock);
gpuLease.Dispose();
if (composite)
{
@@ -540,7 +540,7 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester : IMersenneNumberDiv
private readonly MersenneNumberDivisorByDivisorGpuTester _owner;
private readonly GpuContextPool.GpuContextLease _lease;
private readonly Accelerator _accelerator;
private readonly Action<Index1D, MontgomeryDivisorData, ArrayView<ulong>, ArrayView<ulong>> _kernel;
private Action<Index1D, MontgomeryDivisorData, ArrayView<ulong>, ArrayView<ulong>> _kernel;
private MemoryBuffer1D<ulong, Stride1D.Dense> _exponentsBuffer;
private MemoryBuffer1D<ulong, Stride1D.Dense> _resultsBuffer;
private ulong[] _hostBuffer;
@@ -552,11 +552,7 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester : IMersenneNumberDiv
_owner = owner;
_lease = GpuContextPool.RentPreferred(preferCpu: false);
_accelerator = _lease.Accelerator;
_kernel = owner.GetKernelByPrimeExponent(_accelerator);
_capacity = Math.Max(1, owner._gpuBatchSize);
_exponentsBuffer = _accelerator.Allocate1D<ulong>(_capacity);
_resultsBuffer = _accelerator.Allocate1D<ulong>(_capacity);
_hostBuffer = ArrayPool<ulong>.Shared.Rent(_capacity);
}
internal void Reset()
@@ -564,6 +560,14 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester : IMersenneNumberDiv
_disposed = false;
}
private void EnsureExecutionResourcesLocked()
{
_kernel = _owner.GetKernelByPrimeExponent(_accelerator);
_exponentsBuffer = _accelerator.Allocate1D<ulong>(_capacity);
_resultsBuffer = _accelerator.Allocate1D<ulong>(_capacity);
_hostBuffer = ArrayPool<ulong>.Shared.Rent(_capacity);
}
public void CheckDivisor(ulong divisor, in MontgomeryDivisorData divisorData, ulong divisorCycle, in ReadOnlySpan<ulong> primes, Span<byte> hits)
{
if (_disposed)
@@ -583,6 +587,13 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester : IMersenneNumberDiv
return;
}
Monitor.Enter(_lease.ExecutionLock);
if (_kernel == null)
{
EnsureExecutionResourcesLocked();
}
ArrayView1D<ulong, Stride1D.Dense> exponentsView = _exponentsBuffer.View;
ArrayView1D<ulong, Stride1D.Dense> resultsView = _resultsBuffer.View;
Span<ulong> hostSpan = _hostBuffer.AsSpan(0, _capacity);
@@ -609,6 +620,8 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester : IMersenneNumberDiv
offset += batchSize;
}
Monitor.Exit(_lease.ExecutionLock);
}
public void Dispose()
@@ -17,92 +17,104 @@ public class MersenneNumberResidueGpuTester(bool useGpuOrder)
public void Scan(ulong exponent, UInt128 twoP, bool lastIsSeven, UInt128 maxK, ref bool isPrime)
{
var gpuLease = GpuKernelPool.GetKernel(_useGpuOrder);
var accelerator = gpuLease.Accelerator;
var stream = gpuLease.Stream;
// Ensure device has small cycles and primes tables for in-kernel lookup
var smallCyclesView = GpuKernelPool.EnsureSmallCyclesOnDevice(accelerator);
ResiduePrimeViews primeViews = GpuKernelPool.EnsureSmallPrimesOnDevice(accelerator);
int batchSize = GpuConstants.ScanBatchSize;
UInt128 kStart = 1UL;
UInt128 limit = maxK + UInt128.One;
byte last = lastIsSeven ? (byte)1 : (byte)0;
var kernel = gpuLease.Pow2ModKernel;
twoP.Mod10_8_5_3(out ulong step10, out ulong step8, out ulong step5, out ulong step3);
step10 = step10.Mod10();
GpuUInt128 twoPGpu = (GpuUInt128)twoP;
var orderBuffer = accelerator.Allocate1D<ulong>(batchSize);
// Device memory returned by Allocate1D is not guaranteed to be zeroed.
// Ensure the buffer starts with a known state so that lanes skipped by the
// kernel (for example due to early rejections) do not leave stale garbage
// values that would be interpreted as composite witnesses when copied back
// to the host. This mirrors the explicit zeroing performed by other GPU
// testers such as the order kernels.
orderBuffer.MemSetToZero();
ulong[] orderArray = ArrayPool<ulong>.Shared.Rent(batchSize);
UInt128 batchSize128 = (UInt128)batchSize;
UInt128 fullBatchStep = twoP * batchSize128;
UInt128 q = twoP * kStart + UInt128.One;
// TODO: Replace the direct UInt128 multiply/add updates below with the residue-cycle stepping helper so that q advances reuse cached cycle increments rather than recomputing twoP multiples on every iteration.
var execution = gpuLease.EnterExecutionScope();
try
{
while (kStart < limit && Volatile.Read(ref isPrime))
var accelerator = gpuLease.Accelerator;
var stream = gpuLease.Stream;
// Ensure device has small cycles and primes tables for in-kernel lookup
var smallCyclesView = GpuKernelPool.EnsureSmallCyclesOnDevice(accelerator);
ResiduePrimeViews primeViews = GpuKernelPool.EnsureSmallPrimesOnDevice(accelerator);
int batchSize = GpuConstants.ScanBatchSize;
UInt128 kStart = 1UL;
UInt128 limit = maxK + UInt128.One;
byte last = lastIsSeven ? (byte)1 : (byte)0;
var kernel = gpuLease.Pow2ModKernel;
twoP.Mod10_8_5_3(out ulong step10, out ulong step8, out ulong step5, out ulong step3);
step10 = step10.Mod10();
GpuUInt128 twoPGpu = (GpuUInt128)twoP;
var orderBuffer = accelerator.Allocate1D<ulong>(batchSize);
// Device memory returned by Allocate1D is not guaranteed to be zeroed.
// Ensure the buffer starts with a known state so that lanes skipped by the
// kernel (for example due to early rejections) do not leave stale garbage
// values that would be interpreted as composite witnesses when copied back
// to the host. This mirrors the explicit zeroing performed by other GPU
// testers such as the order kernels.
orderBuffer.MemSetToZero();
ulong[] orderArray = ArrayPool<ulong>.Shared.Rent(batchSize);
try
{
UInt128 remaining = limit - kStart;
int currentSize = remaining > batchSize128 ? batchSize : (int)remaining;
Span<ulong> orders = orderArray.AsSpan(0, currentSize);
ref ulong ordersRef = ref MemoryMarshal.GetReference(orders);
UInt128 batchSize128 = (UInt128)batchSize;
UInt128 fullBatchStep = twoP * batchSize128;
UInt128 q = twoP * kStart + UInt128.One;
// TODO: Replace the direct UInt128 multiply/add updates below with the residue-cycle stepping helper so that q advances
// reuse cached cycle increments rather than recomputing twoP multiples on every iteration.
q.Mod10_8_5_3(out ulong q0m10, out ulong q0m8, out ulong q0m5, out ulong q0m3);
var kernelArgs = new ResidueAutomatonArgs(q0m10, step10, q0m8, step8, q0m3, step3, q0m5, step5);
while (kStart < limit && Volatile.Read(ref isPrime))
{
UInt128 remaining = limit - kStart;
int currentSize = remaining > batchSize128 ? batchSize : (int)remaining;
Span<ulong> orders = orderArray.AsSpan(0, currentSize);
ref ulong ordersRef = ref MemoryMarshal.GetReference(orders);
kernel(stream, currentSize, exponent, twoPGpu, (GpuUInt128)kStart, last, 0UL,
q.Mod10_8_5_3(out ulong q0m10, out ulong q0m8, out ulong q0m5, out ulong q0m3);
var kernelArgs = new ResidueAutomatonArgs(q0m10, step10, q0m8, step8, q0m3, step3, q0m5, step5);
kernel(stream, currentSize, exponent, twoPGpu, (GpuUInt128)kStart, last, 0UL,
kernelArgs, orderBuffer.View, smallCyclesView, primeViews.LastOne, primeViews.LastSeven, primeViews.LastOnePow2, primeViews.LastSevenPow2);
accelerator.Synchronize();
orderBuffer.View.CopyToCPU(ref ordersRef, currentSize);
if (!Volatile.Read(ref isPrime))
{
break;
}
bool compositeFound = false;
for (int i = 0; i < currentSize; i++)
{
if (orders[i] != 0UL)
accelerator.Synchronize();
orderBuffer.View.CopyToCPU(ref ordersRef, currentSize);
if (!Volatile.Read(ref isPrime))
{
Volatile.Write(ref isPrime, false);
compositeFound = true;
break;
}
}
if (compositeFound)
{
break;
}
UInt128 processed = (UInt128)currentSize;
kStart += processed;
if (kStart < limit)
{
if (processed == batchSize128)
bool compositeFound = false;
for (int i = 0; i < currentSize; i++)
{
q += fullBatchStep;
if (orders[i] != 0UL)
{
Volatile.Write(ref isPrime, false);
compositeFound = true;
break;
}
}
else
if (compositeFound)
{
q += twoP * processed; // TODO: Swap this multiplication for the shared cycle stepping helper once residue cycles are mandatory so we can reuse the cached remainder ladder instead of performing UInt128 multiply operations.
break;
}
UInt128 processed = (UInt128)currentSize;
kStart += processed;
if (kStart < limit)
{
if (processed == batchSize128)
{
q += fullBatchStep;
}
else
{
q += twoP * processed; // TODO: Swap this multiplication for the shared cycle stepping helper once residue cycles are mandatory so we can reuse the cached remainder ladder instead of performing UInt128 multiply operations.
}
}
}
}
finally
{
ArrayPool<ulong>.Shared.Return(orderArray, clearArray: false);
orderBuffer.Dispose();
}
}
finally
{
ArrayPool<ulong>.Shared.Return(orderArray);
orderBuffer.Dispose();
execution.Dispose();
gpuLease.Dispose();
}
}