Merge pull request #42 from mlemanczyk/codex/analyze-program-execution-path-issues

Serialize GPU leases with per-accelerator locks
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Marek Lemańczyk authored and GitHub committed 2025-09-20 18:19:48 +02:00
commit ab133d23c1
6 files changed
+284 -182

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+17 -14
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@@ -10,13 +10,14 @@ public static class GpuContextPool
// Default device preference for generic GPU kernels (prime scans, NTT, etc.)
public static bool ForceCpu { get; set; } = false;
internal sealed class PooledContext
{
private bool disposed;
internal sealed class PooledContext
{
private bool disposed;
public Context Context { get; }
public Accelerator Accelerator { get; }
public bool IsCpu { get; }
public Context Context { get; }
public Accelerator Accelerator { get; }
public bool IsCpu { get; }
public object ExecutionLock { get; } = new();
public PooledContext(bool preferCpu)
{
@@ -126,24 +127,26 @@ public static class GpuContextPool
public struct GpuContextLease : IDisposable
{
private readonly PooledContext _ctx;
private bool disposed;
private bool disposed;
internal GpuContextLease(PooledContext ctx, object kernelInitLock)
internal GpuContextLease(PooledContext ctx, object kernelInitLock)
{
_ctx = ctx;
KernelInitLock = kernelInitLock;
}
KernelInitLock = kernelInitLock;
}
public Context Context => _ctx.Context;
public Accelerator Accelerator => _ctx.Accelerator;
public object KernelInitLock { get; }
public object KernelInitLock { get; }
public object ExecutionLock => _ctx.ExecutionLock;
public void Dispose()
{
if (disposed)
public void Dispose()
{
if (disposed)
{
return;
}
+152 -75
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@@ -1,5 +1,6 @@
using System.Collections.Concurrent;
using System.Runtime.CompilerServices;
using System.Threading;
using ILGPU;
using ILGPU.Runtime;
using static PerfectNumbers.Core.Gpu.GpuContextPool;
@@ -26,16 +27,16 @@ public readonly struct ResidueAutomatonArgs
public sealed class KernelContainer
{
// Serializes first-time initialization of kernels/buffers per accelerator.
public Action<Index1D, ulong, ulong, ArrayView<GpuUInt128>, ArrayView<ulong>>? Order;
public Action<Index1D, ulong, GpuUInt128, GpuUInt128, byte, ulong,
public Action<AcceleratorStream, Index1D, ulong, ulong, ArrayView<GpuUInt128>, ArrayView<ulong>>? Order;
public Action<AcceleratorStream, Index1D, ulong, GpuUInt128, GpuUInt128, byte, ulong,
ulong, ulong, ulong, ulong, ArrayView<ulong>, ArrayView1D<uint, Stride1D.Dense>>? Incremental;
public Action<Index1D, ulong, GpuUInt128, GpuUInt128, byte, ulong,
public Action<AcceleratorStream, Index1D, ulong, GpuUInt128, GpuUInt128, byte, ulong,
ResidueAutomatonArgs, ArrayView<ulong>, ArrayView1D<uint, Stride1D.Dense>,
ArrayView1D<uint, Stride1D.Dense>, ArrayView1D<uint, Stride1D.Dense>,
ArrayView1D<ulong, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>>? Pow2Mod;
public Action<Index1D, ulong, GpuUInt128, GpuUInt128, byte, ulong,
ResidueAutomatonArgs, ArrayView<int>, ArrayView1D<uint, Stride1D.Dense>>? IncrementalOrder;
public Action<Index1D, ulong, GpuUInt128, GpuUInt128, byte, ulong,
public Action<AcceleratorStream, Index1D, ulong, GpuUInt128, GpuUInt128, byte, ulong,
ResidueAutomatonArgs, ArrayView<int>, ArrayView1D<uint, Stride1D.Dense>>? IncrementalOrder;
public Action<AcceleratorStream, Index1D, ulong, GpuUInt128, GpuUInt128, byte, ulong,
ResidueAutomatonArgs, ArrayView<int>, ArrayView1D<uint, Stride1D.Dense>>? Pow2ModOrder;
// Optional device buffer with small divisor cycles (<= 4M). Index = divisor, value = cycle length.
@@ -77,72 +78,119 @@ public readonly struct ResiduePrimeViews(
public ref struct GpuKernelLease(IDisposable limiter, GpuContextLease gpu, KernelContainer kernels)
{
private bool disposedValue;
private IDisposable? _limiter = limiter;
private GpuContextLease? _gpu = gpu;
private KernelContainer _kernels = kernels;
private bool disposedValue;
private IDisposable? _limiter = limiter;
private GpuContextLease? _gpu = gpu;
private KernelContainer _kernels = kernels;
private AcceleratorStream? _stream;
private object? _executionLock = gpu.ExecutionLock;
public readonly Accelerator Accelerator => _gpu?.Accelerator ?? throw new NullReferenceException("GPU context is already released");
public readonly Accelerator Accelerator => _gpu?.Accelerator ?? throw new NullReferenceException("GPU context is already released");
public readonly Action<Index1D, ulong, ulong, ArrayView<GpuUInt128>, ArrayView<ulong>> OrderKernel
{
get
{
var accel = Accelerator; // avoid capturing 'this' in lambda
lock (_gpu!.Value.KernelInitLock)
{
return KernelContainer.InitOnce(ref _kernels.Order, () => accel.LoadAutoGroupedStreamKernel<Index1D, ulong, ulong, ArrayView<GpuUInt128>, ArrayView<ulong>>(OrderKernelScan));
}
}
}
public AcceleratorStream Stream
{
get
{
if (_stream is { } stream)
{
return stream;
}
public readonly Action<Index1D, ulong, GpuUInt128, GpuUInt128, byte, ulong, ResidueAutomatonArgs, ArrayView<ulong>, ArrayView1D<uint, Stride1D.Dense>, ArrayView1D<uint, Stride1D.Dense>, ArrayView1D<uint, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>> Pow2ModKernel
stream = Accelerator.CreateStream();
_stream = stream;
return stream;
}
}
public readonly ExecutionScope EnterExecutionScope()
{
return new ExecutionScope(_executionLock);
}
public readonly Action<AcceleratorStream, Index1D, ulong, ulong, ArrayView<GpuUInt128>, ArrayView<ulong>> OrderKernel
{
get
{
var accel = Accelerator; // avoid capturing 'this' in lambda
lock (_gpu!.Value.KernelInitLock)
{
return KernelContainer.InitOnce(ref _kernels.Order, () =>
{
var loaded = accel.LoadAutoGroupedStreamKernel<Index1D, ulong, ulong, ArrayView<GpuUInt128>, ArrayView<ulong>>(OrderKernelScan);
var kernel = KernelUtil.GetKernel(loaded);
return kernel.CreateLauncherDelegate<Action<AcceleratorStream, Index1D, ulong, ulong, ArrayView<GpuUInt128>, ArrayView<ulong>>>();
});
}
}
}
public readonly Action<AcceleratorStream, Index1D, ulong, GpuUInt128, GpuUInt128, byte, ulong, ResidueAutomatonArgs, ArrayView<ulong>, ArrayView1D<uint, Stride1D.Dense>, ArrayView1D<uint, Stride1D.Dense>, ArrayView1D<uint, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>> Pow2ModKernel
{
get
{
var accel = Accelerator;
lock (_gpu!.Value.KernelInitLock)
{
return KernelContainer.InitOnce(ref _kernels.Pow2Mod, () => accel.LoadAutoGroupedStreamKernel<Index1D, ulong, GpuUInt128, GpuUInt128, byte, ulong, ResidueAutomatonArgs, ArrayView<ulong>, ArrayView1D<uint, Stride1D.Dense>, ArrayView1D<uint, Stride1D.Dense>, ArrayView1D<uint, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>>(Pow2ModKernelScan));
return KernelContainer.InitOnce(ref _kernels.Pow2Mod, () =>
{
var loaded = accel.LoadAutoGroupedStreamKernel<Index1D, ulong, GpuUInt128, GpuUInt128, byte, ulong, ResidueAutomatonArgs, ArrayView<ulong>, ArrayView1D<uint, Stride1D.Dense>, ArrayView1D<uint, Stride1D.Dense>, ArrayView1D<uint, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>>(Pow2ModKernelScan);
var kernel = KernelUtil.GetKernel(loaded);
return kernel.CreateLauncherDelegate<Action<AcceleratorStream, Index1D, ulong, GpuUInt128, GpuUInt128, byte, ulong, ResidueAutomatonArgs, ArrayView<ulong>, ArrayView1D<uint, Stride1D.Dense>, ArrayView1D<uint, Stride1D.Dense>, ArrayView1D<uint, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>>>();
});
}
}
}
public readonly Action<Index1D, ulong, GpuUInt128, GpuUInt128, byte, ulong, ulong, ulong, ulong, ulong, ArrayView<ulong>, ArrayView1D<uint, Stride1D.Dense>> IncrementalKernel
{
get
{
var accel = Accelerator;
lock (_gpu!.Value.KernelInitLock)
{
return KernelContainer.InitOnce(ref _kernels.Incremental, () => accel.LoadAutoGroupedStreamKernel<Index1D, ulong, GpuUInt128, GpuUInt128, byte, ulong, ulong, ulong, ulong, ulong, ArrayView<ulong>, ArrayView1D<uint, Stride1D.Dense>>(IncrementalKernelScan));
}
}
}
public readonly Action<AcceleratorStream, Index1D, ulong, GpuUInt128, GpuUInt128, byte, ulong, ulong, ulong, ulong, ulong, ArrayView<ulong>, ArrayView1D<uint, Stride1D.Dense>> IncrementalKernel
{
get
{
var accel = Accelerator;
lock (_gpu!.Value.KernelInitLock)
{
return KernelContainer.InitOnce(ref _kernels.Incremental, () =>
{
var loaded = accel.LoadAutoGroupedStreamKernel<Index1D, ulong, GpuUInt128, GpuUInt128, byte, ulong, ulong, ulong, ulong, ulong, ArrayView<ulong>, ArrayView1D<uint, Stride1D.Dense>>(IncrementalKernelScan);
var kernel = KernelUtil.GetKernel(loaded);
return kernel.CreateLauncherDelegate<Action<AcceleratorStream, Index1D, ulong, GpuUInt128, GpuUInt128, byte, ulong, ulong, ulong, ulong, ulong, ArrayView<ulong>, ArrayView1D<uint, Stride1D.Dense>>>();
});
}
}
}
public readonly Action<Index1D, ulong, GpuUInt128, GpuUInt128, byte, ulong, ResidueAutomatonArgs, ArrayView<int>, ArrayView1D<uint, Stride1D.Dense>> IncrementalOrderKernel
{
get
{
var accel = Accelerator;
lock (_gpu!.Value.KernelInitLock)
{
return KernelContainer.InitOnce(ref _kernels.IncrementalOrder, () => accel.LoadAutoGroupedStreamKernel<Index1D, ulong, GpuUInt128, GpuUInt128, byte, ulong, ResidueAutomatonArgs, ArrayView<int>, ArrayView1D<uint, Stride1D.Dense>>(IncrementalOrderKernelScan));
}
}
}
public readonly Action<AcceleratorStream, Index1D, ulong, GpuUInt128, GpuUInt128, byte, ulong, ResidueAutomatonArgs, ArrayView<int>, ArrayView1D<uint, Stride1D.Dense>> IncrementalOrderKernel
{
get
{
var accel = Accelerator;
lock (_gpu!.Value.KernelInitLock)
{
return KernelContainer.InitOnce(ref _kernels.IncrementalOrder, () =>
{
var loaded = accel.LoadAutoGroupedStreamKernel<Index1D, ulong, GpuUInt128, GpuUInt128, byte, ulong, ResidueAutomatonArgs, ArrayView<int>, ArrayView1D<uint, Stride1D.Dense>>(IncrementalOrderKernelScan);
var kernel = KernelUtil.GetKernel(loaded);
return kernel.CreateLauncherDelegate<Action<AcceleratorStream, Index1D, ulong, GpuUInt128, GpuUInt128, byte, ulong, ResidueAutomatonArgs, ArrayView<int>, ArrayView1D<uint, Stride1D.Dense>>>();
});
}
}
}
public readonly Action<Index1D, ulong, GpuUInt128, GpuUInt128, byte, ulong, ResidueAutomatonArgs, ArrayView<int>, ArrayView1D<uint, Stride1D.Dense>> Pow2ModOrderKernel
{
get
{
var accel = Accelerator;
lock (_gpu!.Value.KernelInitLock)
{
return KernelContainer.InitOnce(ref _kernels.Pow2ModOrder, () => accel.LoadAutoGroupedStreamKernel<Index1D, ulong, GpuUInt128, GpuUInt128, byte, ulong, ResidueAutomatonArgs, ArrayView<int>, ArrayView1D<uint, Stride1D.Dense>>(Pow2ModOrderKernelScan));
}
}
}
public readonly Action<AcceleratorStream, Index1D, ulong, GpuUInt128, GpuUInt128, byte, ulong, ResidueAutomatonArgs, ArrayView<int>, ArrayView1D<uint, Stride1D.Dense>> Pow2ModOrderKernel
{
get
{
var accel = Accelerator;
lock (_gpu!.Value.KernelInitLock)
{
return KernelContainer.InitOnce(ref _kernels.Pow2ModOrder, () =>
{
var loaded = accel.LoadAutoGroupedStreamKernel<Index1D, ulong, GpuUInt128, GpuUInt128, byte, ulong, ResidueAutomatonArgs, ArrayView<int>, ArrayView1D<uint, Stride1D.Dense>>(Pow2ModOrderKernelScan);
var kernel = KernelUtil.GetKernel(loaded);
return kernel.CreateLauncherDelegate<Action<AcceleratorStream, Index1D, ulong, GpuUInt128, GpuUInt128, byte, ulong, ResidueAutomatonArgs, ArrayView<int>, ArrayView1D<uint, Stride1D.Dense>>>();
});
}
}
}
// TODO: Plumb the small-cycles device buffer into all kernels that can benefit
// (some already accept it). Consider a compact type (byte/ushort) for memory footprint.
@@ -273,18 +321,23 @@ public ref struct GpuKernelLease(IDisposable limiter, GpuContextLease gpu, Kerne
orders[index] = exponent;
}
private void Dispose(bool disposing)
{
if (!disposedValue)
{
if (disposing)
{
_gpu?.Dispose();
_gpu = null;
private void Dispose(bool disposing)
{
if (!disposedValue)
{
if (disposing)
{
_stream?.Dispose();
_stream = null;
_limiter?.Dispose();
_limiter = null;
}
_gpu?.Dispose();
_gpu = null;
_executionLock = null;
_limiter?.Dispose();
_limiter = null;
}
// free unmanaged resources (unmanaged objects) and override finalizer
// set large fields to null
@@ -563,13 +616,35 @@ public ref struct GpuKernelLease(IDisposable limiter, GpuContextLease gpu, Kerne
Atomic.Or(ref found[0], 1);
}
public void Dispose()
{
// Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
Dispose(disposing: true);
// Enabled this when the struct is converted to a class
// GC.SuppressFinalize(this);
}
public void Dispose()
{
// Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
Dispose(disposing: true);
// Enabled this when the struct is converted to a class
// GC.SuppressFinalize(this);
}
public readonly struct ExecutionScope : IDisposable
{
private readonly object? _lock;
public ExecutionScope(object? sync)
{
_lock = sync;
if (_lock is not null)
{
Monitor.Enter(_lock);
}
}
public void Dispose()
{
if (_lock is not null)
{
Monitor.Exit(_lock);
}
}
}
}
public class GpuKernelPool
@@ -667,10 +742,12 @@ public class GpuKernelPool
public static void Run(Action<Accelerator, AcceleratorStream> action)
{
var lease = GetKernel(useGpuOrder: true);
var execution = lease.EnterExecutionScope();
var accelerator = lease.Accelerator;
var stream = accelerator.CreateStream();
action(accelerator, stream);
stream.Dispose();
execution.Dispose();
lease.Dispose();
}
@@ -13,7 +13,9 @@ public class MersenneNumberIncrementalGpuTester(GpuKernelType kernelType, bool u
public void Scan(ulong exponent, UInt128 twoP, bool lastIsSeven, UInt128 maxK, ref bool isPrime)
{
var gpuLease = GpuKernelPool.GetKernel(_useGpuOrder);
var execution = gpuLease.EnterExecutionScope();
var accelerator = gpuLease.Accelerator;
var stream = gpuLease.Stream;
int batchSize = GpuConstants.ScanBatchSize; // large batch improves GPU occupancy
UInt128 kStart = 1UL;
ulong divMul = (ulong)((((UInt128)1 << 64) - UInt128.One) / exponent) + 1UL;
@@ -54,17 +56,18 @@ public class MersenneNumberIncrementalGpuTester(GpuKernelType kernelType, bool u
{
q0.Mod10_8_5_3(out ulong q0m10, out ulong q0m8, out ulong q0m5, out ulong q0m3);
var ra = new ResidueAutomatonArgs(q0m10, step10, q0m8, step8, q0m3, step3, q0m5, step5);
pow2Kernel(currentSize, exponent, twoPGpu, (GpuUInt128)kStart, last, divMul,
ra, orderBuffer.View, smallCyclesView, primeViews.LastOne, primeViews.LastSeven, primeViews.LastOnePow2, primeViews.LastSevenPow2);
pow2Kernel(stream, currentSize, exponent, twoPGpu, (GpuUInt128)kStart, last, divMul,
ra, orderBuffer.View, smallCyclesView, primeViews.LastOne, primeViews.LastSeven,
primeViews.LastOnePow2, primeViews.LastSevenPow2);
}
else
{
q0.Mod10_8_5_3(out ulong q0m10, out ulong q0m8, out ulong q0m5, out ulong q0m3);
incKernel(currentSize, exponent, twoPGpu, (GpuUInt128)kStart, last, divMul,
incKernel(stream, currentSize, exponent, twoPGpu, (GpuUInt128)kStart, last, divMul,
q0m10, q0m8, q0m3, q0m5, orderBuffer.View, smallCyclesView);
}
accelerator.Synchronize();
stream.Synchronize();
orderBuffer.View.CopyToCPU(ref MemoryMarshal.GetReference(orders), currentSize);
if (_kernelType == GpuKernelType.Pow2Mod)
{
@@ -95,10 +98,10 @@ public class MersenneNumberIncrementalGpuTester(GpuKernelType kernelType, bool u
finally
{
ArrayPool<ulong>.Shared.Return(orderArray);
orderBuffer.Dispose();
execution.Dispose();
gpuLease.Dispose();
}
orderBuffer.Dispose();
gpuLease.Dispose();
}
}
@@ -10,7 +10,9 @@ public class MersenneNumberOrderGpuTester(GpuKernelType kernelType, bool useGpuO
public void Scan(ulong exponent, UInt128 twoP, bool lastIsSeven, UInt128 maxK, ref bool isPrime)
{
var gpuLease = GpuKernelPool.GetKernel(_useGpuOrder);
var execution = gpuLease.EnterExecutionScope();
var accelerator = gpuLease.Accelerator;
var stream = gpuLease.Stream;
int batchSize = GpuConstants.ScanBatchSize; // large batch improves GPU occupancy and avoids TDR
UInt128 kStart = UInt128.One;
ulong divMul = (ulong)((((UInt128)1 << 64) - UInt128.One) / exponent) + 1UL;
@@ -23,45 +25,51 @@ public class MersenneNumberOrderGpuTester(GpuKernelType kernelType, bool useGpuO
};
var foundBuffer = accelerator.Allocate1D<int>(1);
UInt128 remaining;
int currentSize;
int found = 0;
while (kStart <= maxK && Volatile.Read(ref isPrime))
try
{
remaining = maxK - kStart + 1UL;
currentSize = remaining > (UInt128)batchSize ? batchSize : (int)remaining;
foundBuffer.MemSetToZero();
// Precompute residue automaton bases for this batch
UInt128 q0 = twoP * kStart + 1UL;
ulong q0m10 = q0.Mod10();
ulong q0m8 = q0.Mod8();
ulong q0m3 = q0.Mod3();
ulong q0m5 = q0.Mod5();
ulong step10 = ((exponent % 10UL) << 1) % 10UL;
ulong step8 = ((exponent & 7UL) << 1) & 7UL;
ulong step3 = ((exponent % 3UL) << 1) % 3UL;
ulong step5 = ((exponent % 5UL) << 1) % 5UL;
var ra = new ResidueAutomatonArgs(q0m10, step10, q0m8, step8, q0m3, step3, q0m5, step5);
// Ensure device has small cycles table for early rejections in order kernels
var smallCyclesView = GpuKernelPool.EnsureSmallCyclesOnDevice(accelerator);
kernel(currentSize, exponent, (GpuUInt128)twoP, (GpuUInt128)kStart, last, divMul,
ra, foundBuffer.View, smallCyclesView);
accelerator.Synchronize();
foundBuffer.View.CopyToCPU(ref found, 1);
if (found != 0)
UInt128 remaining;
int currentSize;
int found = 0;
while (kStart <= maxK && Volatile.Read(ref isPrime))
{
Volatile.Write(ref isPrime, false);
break;
remaining = maxK - kStart + 1UL;
currentSize = remaining > (UInt128)batchSize ? batchSize : (int)remaining;
foundBuffer.MemSetToZero();
// Precompute residue automaton bases for this batch
UInt128 q0 = twoP * kStart + 1UL;
ulong q0m10 = q0.Mod10();
ulong q0m8 = q0.Mod8();
ulong q0m3 = q0.Mod3();
ulong q0m5 = q0.Mod5();
ulong step10 = ((exponent % 10UL) << 1) % 10UL;
ulong step8 = ((exponent & 7UL) << 1) & 7UL;
ulong step3 = ((exponent % 3UL) << 1) % 3UL;
ulong step5 = ((exponent % 5UL) << 1) % 5UL;
var ra = new ResidueAutomatonArgs(q0m10, step10, q0m8, step8, q0m3, step3, q0m5, step5);
// Ensure device has small cycles table for early rejections in order kernels
var smallCyclesView = GpuKernelPool.EnsureSmallCyclesOnDevice(accelerator);
kernel(stream, currentSize, exponent, (GpuUInt128)twoP, (GpuUInt128)kStart, last, divMul,
ra, foundBuffer.View, smallCyclesView);
stream.Synchronize();
foundBuffer.View.CopyToCPU(ref found, 1);
if (found != 0)
{
Volatile.Write(ref isPrime, false);
break;
}
kStart += (UInt128)currentSize;
}
kStart += (UInt128)currentSize;
}
foundBuffer.Dispose();
gpuLease.Dispose();
finally
{
foundBuffer.Dispose();
execution.Dispose();
gpuLease.Dispose();
}
}
}
@@ -27,8 +27,10 @@ public class MersenneNumberResidueGpuTester(bool useGpuOrder)
return;
}
var gpuLease = GpuKernelPool.GetKernel(_useGpuOrder);
var accelerator = gpuLease.Accelerator;
var gpuLease = GpuKernelPool.GetKernel(_useGpuOrder);
var execution = gpuLease.EnterExecutionScope();
var accelerator = gpuLease.Accelerator;
var stream = gpuLease.Stream;
// Ensure device has small cycles and primes tables for in-kernel lookup
var smallCyclesView = GpuKernelPool.EnsureSmallCyclesOnDevice(accelerator);
ResiduePrimeViews primeViews = GpuKernelPool.EnsureSmallPrimesOnDevice(accelerator);
@@ -84,10 +86,10 @@ public class MersenneNumberResidueGpuTester(bool useGpuOrder)
q.Mod10_8_5_3(out ulong q0m10, out ulong q0m8, out ulong q0m5, out ulong q0m3);
var ra = new ResidueAutomatonArgs(q0m10, step10, q0m8, step8, q0m3, step3, q0m5, step5);
kernel(currentSize, exponent, twoPGpu, (GpuUInt128)kStart, last, 0UL,
kernel(stream, currentSize, exponent, twoPGpu, (GpuUInt128)kStart, last, 0UL,
ra, orderBuffer.View, smallCyclesView, primeViews.LastOne, primeViews.LastSeven, primeViews.LastOnePow2, primeViews.LastSevenPow2);
accelerator.Synchronize();
stream.Synchronize();
orderBuffer.View.CopyToCPU(ref MemoryMarshal.GetReference(orders), currentSize);
if (!Volatile.Read(ref isPrime))
{
@@ -111,9 +113,10 @@ public class MersenneNumberResidueGpuTester(bool useGpuOrder)
{
ArrayPool<ulong>.Shared.Return(orderArray);
orderBuffer.Dispose();
execution.Dispose();
gpuLease.Dispose();
}
divisorsExhausted = true;
}
divisorsExhausted = true;
}
}
+53 -45
View File
@@ -160,55 +160,63 @@ public sealed class MersenneNumberTester(
UInt128[] qs = qsBuffer;
var gpuLease = GpuKernelPool.GetKernel(_useGpuOrder);
var accelerator = gpuLease.Accelerator;
var orderKernel = gpuLease.OrderKernel!;
var gpuLease = GpuKernelPool.GetKernel(_useGpuOrder);
var execution = gpuLease.EnterExecutionScope();
var accelerator = gpuLease.Accelerator;
var stream = gpuLease.Stream;
var orderKernel = gpuLease.OrderKernel!;
// Guard long-running kernels by chunking the warm-up across batches.
// Reuse the same ScanBatchSize knob used for scanning.
int batchSize = GpuConstants.ScanBatchSize;
ulong divMul = (ulong)((((UInt128)1 << 64) - 1UL) / exponent) + 1UL;
int offset = 0;
while (offset < idx)
{
int count = Math.Min(batchSize, idx - offset);
var qBuffer = accelerator.Allocate1D<PerfectNumbers.Core.Gpu.GpuUInt128>(count);
var orderBuffer = accelerator.Allocate1D<ulong>(count);
// Convert to device-friendly GpuUInt128 on the fly
var tmp = System.Buffers.ArrayPool<PerfectNumbers.Core.Gpu.GpuUInt128>.Shared.Rent(count);
for (int i = 0; i < count; i++)
{
tmp[i] = (PerfectNumbers.Core.Gpu.GpuUInt128)qs[offset + i];
}
// Copy only the populated elements to the device buffer to avoid overrun on pooled arrays.
qBuffer.View.CopyFromCPU(ref tmp[0], count);
System.Buffers.ArrayPool<PerfectNumbers.Core.Gpu.GpuUInt128>.Shared.Return(tmp);
orderKernel(count, exponent, divMul, qBuffer.View, orderBuffer.View);
accelerator.Synchronize();
try
{
// Guard long-running kernels by chunking the warm-up across batches.
// Reuse the same ScanBatchSize knob used for scanning.
int batchSize = GpuConstants.ScanBatchSize;
ulong divMul = (ulong)((((UInt128)1 << 64) - 1UL) / exponent) + 1UL;
int offset = 0;
while (offset < idx)
{
int count = Math.Min(batchSize, idx - offset);
var qBuffer = accelerator.Allocate1D<PerfectNumbers.Core.Gpu.GpuUInt128>(count);
var orderBuffer = accelerator.Allocate1D<ulong>(count);
// Convert to device-friendly GpuUInt128 on the fly
var tmp = System.Buffers.ArrayPool<PerfectNumbers.Core.Gpu.GpuUInt128>.Shared.Rent(count);
for (int i = 0; i < count; i++)
{
tmp[i] = (PerfectNumbers.Core.Gpu.GpuUInt128)qs[offset + i];
}
// Copy only the populated elements to the device buffer to avoid overrun on pooled arrays.
qBuffer.View.CopyFromCPU(ref tmp[0], count);
System.Buffers.ArrayPool<PerfectNumbers.Core.Gpu.GpuUInt128>.Shared.Return(tmp);
orderKernel(stream, count, exponent, divMul, qBuffer.View, orderBuffer.View);
stream.Synchronize();
ulong[] orders = orderBuffer.GetAsArray1D();
for (int i = 0; i < count; i++)
{
ulong order = orders[i];
if (order == 0UL)
{
order = qs[offset + i].CalculateOrder();
}
ulong[] orders = orderBuffer.GetAsArray1D();
for (int i = 0; i < count; i++)
{
ulong order = orders[i];
if (order == 0UL)
{
order = qs[offset + i].CalculateOrder();
}
if (useOrderCache)
{
OrderCache[qs[offset + i]] = order;
}
}
if (useOrderCache)
{
OrderCache[qs[offset + i]] = order;
}
}
offset += count;
orderBuffer.Dispose();
qBuffer.Dispose();
}
gpuLease.Dispose();
ArrayPool<UInt128>.Shared.Return(qs);
}
offset += count;
orderBuffer.Dispose();
qBuffer.Dispose();
}
}
finally
{
execution.Dispose();
gpuLease.Dispose();
ArrayPool<UInt128>.Shared.Return(qs);
}
}
public bool IsMersennePrime(ulong exponent) => IsMersennePrime(exponent, out _);