Use divisor squares to bound heuristic combined trial division

This commit is contained in:
Marek Lemańczyk committed 2025-10-29 15:13:54 +01:00
1 parent 4ab77ba170
commit b0158a844a
4 files changed
+351 -235

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@@ -68,16 +68,18 @@ internal static class PrimeTesterKernels
results[index] = result;
}
public static void HeuristicTrialDivisionKernel(Index1D index, ArrayView<ulong> divisors, ulong n, ArrayView<byte> results)
public static void HeuristicTrialDivisionKernel(Index1D index, ArrayView<ulong> divisors, ulong n, ArrayView<byte> resultFlag)
{
ulong divisor = divisors[index];
if (divisor <= 1UL)
{
results[index] = 0;
return;
}
results[index] = n % divisor == 0UL ? (byte)1 : (byte)0;
if (n % divisor == 0UL)
{
resultFlag[0] = 1;
}
}
public static void SharesFactorKernel(Index1D index, ArrayView<ulong> numbers, ArrayView<byte> results)
@@ -17,29 +17,33 @@ public sealed class HeuristicCombinedPrimeTester
{
HeuristicPrimeSieves.EnsureInitialized();
CombinedDivisorsEnding1TwoAOneB = BuildCombinedDivisors(1, CombinedDivisorPattern.TwoAOneB);
CombinedDivisorsEnding3TwoAOneB = BuildCombinedDivisors(3, CombinedDivisorPattern.TwoAOneB);
CombinedDivisorsEnding7TwoAOneB = BuildCombinedDivisors(7, CombinedDivisorPattern.TwoAOneB);
CombinedDivisorsEnding9TwoAOneB = BuildCombinedDivisors(9, CombinedDivisorPattern.TwoAOneB);
CombinedDivisorsEnding1TwoAOneB = BuildCombinedDivisors(1, CombinedDivisorPattern.TwoAOneB, out CombinedDivisorsEnding1TwoAOneBSquares);
CombinedDivisorsEnding3TwoAOneB = BuildCombinedDivisors(3, CombinedDivisorPattern.TwoAOneB, out CombinedDivisorsEnding3TwoAOneBSquares);
CombinedDivisorsEnding7TwoAOneB = BuildCombinedDivisors(7, CombinedDivisorPattern.TwoAOneB, out CombinedDivisorsEnding7TwoAOneBSquares);
CombinedDivisorsEnding9TwoAOneB = BuildCombinedDivisors(9, CombinedDivisorPattern.TwoAOneB, out CombinedDivisorsEnding9TwoAOneBSquares);
CombinedDivisorsEnding1OneAOneB = BuildCombinedDivisors(1, CombinedDivisorPattern.OneAOneB);
CombinedDivisorsEnding3OneAOneB = BuildCombinedDivisors(3, CombinedDivisorPattern.OneAOneB);
CombinedDivisorsEnding7OneAOneB = BuildCombinedDivisors(7, CombinedDivisorPattern.OneAOneB);
CombinedDivisorsEnding9OneAOneB = BuildCombinedDivisors(9, CombinedDivisorPattern.OneAOneB);
CombinedDivisorsEnding1OneAOneB = BuildCombinedDivisors(1, CombinedDivisorPattern.OneAOneB, out CombinedDivisorsEnding1OneAOneBSquares);
CombinedDivisorsEnding3OneAOneB = BuildCombinedDivisors(3, CombinedDivisorPattern.OneAOneB, out CombinedDivisorsEnding3OneAOneBSquares);
CombinedDivisorsEnding7OneAOneB = BuildCombinedDivisors(7, CombinedDivisorPattern.OneAOneB, out CombinedDivisorsEnding7OneAOneBSquares);
CombinedDivisorsEnding9OneAOneB = BuildCombinedDivisors(9, CombinedDivisorPattern.OneAOneB, out CombinedDivisorsEnding9OneAOneBSquares);
CombinedDivisorsEnding1ThreeAOneB = BuildCombinedDivisors(1, CombinedDivisorPattern.ThreeAOneB);
CombinedDivisorsEnding3ThreeAOneB = BuildCombinedDivisors(3, CombinedDivisorPattern.ThreeAOneB);
CombinedDivisorsEnding7ThreeAOneB = BuildCombinedDivisors(7, CombinedDivisorPattern.ThreeAOneB);
CombinedDivisorsEnding9ThreeAOneB = BuildCombinedDivisors(9, CombinedDivisorPattern.ThreeAOneB);
CombinedDivisorsEnding1ThreeAOneB = BuildCombinedDivisors(1, CombinedDivisorPattern.ThreeAOneB, out CombinedDivisorsEnding1ThreeAOneBSquares);
CombinedDivisorsEnding3ThreeAOneB = BuildCombinedDivisors(3, CombinedDivisorPattern.ThreeAOneB, out CombinedDivisorsEnding3ThreeAOneBSquares);
CombinedDivisorsEnding7ThreeAOneB = BuildCombinedDivisors(7, CombinedDivisorPattern.ThreeAOneB, out CombinedDivisorsEnding7ThreeAOneBSquares);
CombinedDivisorsEnding9ThreeAOneB = BuildCombinedDivisors(9, CombinedDivisorPattern.ThreeAOneB, out CombinedDivisorsEnding9ThreeAOneBSquares);
CombinedDivisorsEnding1ThreeATwoB = BuildCombinedDivisors(1, CombinedDivisorPattern.ThreeATwoB);
CombinedDivisorsEnding3ThreeATwoB = BuildCombinedDivisors(3, CombinedDivisorPattern.ThreeATwoB);
CombinedDivisorsEnding7ThreeATwoB = BuildCombinedDivisors(7, CombinedDivisorPattern.ThreeATwoB);
CombinedDivisorsEnding9ThreeATwoB = BuildCombinedDivisors(9, CombinedDivisorPattern.ThreeATwoB);
CombinedDivisorsEnding1ThreeATwoB = BuildCombinedDivisors(1, CombinedDivisorPattern.ThreeATwoB, out CombinedDivisorsEnding1ThreeATwoBSquares);
CombinedDivisorsEnding3ThreeATwoB = BuildCombinedDivisors(3, CombinedDivisorPattern.ThreeATwoB, out CombinedDivisorsEnding3ThreeATwoBSquares);
CombinedDivisorsEnding7ThreeATwoB = BuildCombinedDivisors(7, CombinedDivisorPattern.ThreeATwoB, out CombinedDivisorsEnding7ThreeATwoBSquares);
CombinedDivisorsEnding9ThreeATwoB = BuildCombinedDivisors(9, CombinedDivisorPattern.ThreeATwoB, out CombinedDivisorsEnding9ThreeATwoBSquares);
CombinedDivisorsEnding1 = CombinedDivisorsEnding1OneAOneB;
CombinedDivisorsEnding3 = CombinedDivisorsEnding3OneAOneB;
CombinedDivisorsEnding7 = CombinedDivisorsEnding7OneAOneB;
CombinedDivisorsEnding9 = CombinedDivisorsEnding9OneAOneB;
CombinedDivisorsEnding1Squares = CombinedDivisorsEnding1OneAOneBSquares;
CombinedDivisorsEnding3Squares = CombinedDivisorsEnding3OneAOneBSquares;
CombinedDivisorsEnding7Squares = CombinedDivisorsEnding7OneAOneBSquares;
CombinedDivisorsEnding9Squares = CombinedDivisorsEnding9OneAOneBSquares;
}
private const ulong Wheel210 = 210UL;
@@ -71,6 +75,31 @@ public sealed class HeuristicCombinedPrimeTester
private static readonly uint[] CombinedDivisorsEnding7;
private static readonly uint[] CombinedDivisorsEnding9;
private static readonly ulong[] CombinedDivisorsEnding1TwoAOneBSquares;
private static readonly ulong[] CombinedDivisorsEnding3TwoAOneBSquares;
private static readonly ulong[] CombinedDivisorsEnding7TwoAOneBSquares;
private static readonly ulong[] CombinedDivisorsEnding9TwoAOneBSquares;
private static readonly ulong[] CombinedDivisorsEnding1OneAOneBSquares;
private static readonly ulong[] CombinedDivisorsEnding3OneAOneBSquares;
private static readonly ulong[] CombinedDivisorsEnding7OneAOneBSquares;
private static readonly ulong[] CombinedDivisorsEnding9OneAOneBSquares;
private static readonly ulong[] CombinedDivisorsEnding1ThreeAOneBSquares;
private static readonly ulong[] CombinedDivisorsEnding3ThreeAOneBSquares;
private static readonly ulong[] CombinedDivisorsEnding7ThreeAOneBSquares;
private static readonly ulong[] CombinedDivisorsEnding9ThreeAOneBSquares;
private static readonly ulong[] CombinedDivisorsEnding1ThreeATwoBSquares;
private static readonly ulong[] CombinedDivisorsEnding3ThreeATwoBSquares;
private static readonly ulong[] CombinedDivisorsEnding7ThreeATwoBSquares;
private static readonly ulong[] CombinedDivisorsEnding9ThreeATwoBSquares;
private static readonly ulong[] CombinedDivisorsEnding1Squares;
private static readonly ulong[] CombinedDivisorsEnding3Squares;
private static readonly ulong[] CombinedDivisorsEnding7Squares;
private static readonly ulong[] CombinedDivisorsEnding9Squares;
private static readonly ulong[] HeuristicSmallCycleSnapshot = MersenneDivisorCycles.Shared.ExportSmallCyclesSnapshot();
internal enum CombinedDivisorPattern : byte
@@ -155,21 +184,28 @@ public sealed class HeuristicCombinedPrimeTester
private static bool HeuristicTrialDivisionCpu(ulong n, ulong sqrtLimit, byte nMod10)
{
ReadOnlySpan<uint> combinedDivisors = GetCombinedDivisors(nMod10);
if (combinedDivisors.IsEmpty)
ReadOnlySpan<ulong> combinedDivisorSquares = GetCombinedDivisorSquares(nMod10);
if (combinedDivisors.IsEmpty || combinedDivisorSquares.IsEmpty)
{
return EvaluateWithOpenNumericFallback(n);
}
int length = combinedDivisors.Length;
int squaresLength = combinedDivisorSquares.Length;
if (squaresLength < length)
{
length = squaresLength;
}
for (int i = 0; i < length; i++)
{
uint entry = combinedDivisors[i];
if (entry > sqrtLimit)
ulong divisorSquare = combinedDivisorSquares[i];
if (divisorSquare > n)
{
break;
}
if (n % entry == 0UL)
if (n % combinedDivisors[i] == 0UL)
{
return false;
}
@@ -180,98 +216,88 @@ public sealed class HeuristicCombinedPrimeTester
private static bool HeuristicTrialDivisionGpuDetectsDivisor(ulong n, ulong sqrtLimit, byte nMod10)
{
int batchCapacity = HeuristicGpuDivisorBatchSize;
var divisorPool = ThreadStaticPools.UlongPool;
var hitPool = ThreadStaticPools.BytePool;
int batchCapacity = HeuristicGpuDivisorBatchSize;
var divisorPool = ThreadStaticPools.UlongPool;
ulong[] divisorArray = divisorPool.Rent(batchCapacity);
byte[] hitFlags = hitPool.Rent(batchCapacity);
ulong[] divisorArray = divisorPool.Rent(batchCapacity);
var limiter = GpuPrimeWorkLimiter.Acquire();
var gpu = PrimeTester.PrimeTesterGpuContextPool.Rent();
var accelerator = gpu.Accelerator;
var state = PrimeTester.GpuKernelState.GetOrCreate(accelerator);
var scratch = state.RentScratch(batchCapacity, accelerator);
var limiter = GpuPrimeWorkLimiter.Acquire();
var gpu = PrimeTester.PrimeTesterGpuContextPool.Rent(batchCapacity, 1);
var accelerator = gpu.Accelerator;
var state = gpu.State;
var scratch = gpu.Scratch;
bool compositeDetected = false;
int count = 0;
bool compositeDetected = false;
int count = 0;
var input = scratch.Input;
var output = scratch.Output;
var inputView = scratch.Input.View;
var outputView = scratch.Output.View;
bool ProcessBatch(int length)
{
input.View.CopyFromCPU(ref divisorArray[0], length);
state.HeuristicTrialDivisionKernel(length, input.View, n, output.View);
accelerator.Synchronize();
output.View.CopyToCPU(ref hitFlags[0], length);
bool ProcessBatch(int length)
{
inputView.CopyFromCPU(ref divisorArray[0], length);
byte compositeFlag = 0;
outputView.CopyFromCPU(ref compositeFlag, 1);
state.HeuristicTrialDivisionKernel(length, inputView, n, outputView);
accelerator.Synchronize();
outputView.CopyToCPU(ref compositeFlag, 1);
for (int i = 0; i < length; i++)
{
if (hitFlags[i] == 0)
{
continue;
}
return compositeFlag != 0;
}
return true;
// ulong divisor = divisorArray[i];
// if (divisor > 1UL && n % divisor == 0UL)
// {
// return true;
// }
}
ReadOnlySpan<uint> combinedDivisors = GetCombinedDivisors(nMod10);
ReadOnlySpan<ulong> combinedDivisorSquares = GetCombinedDivisorSquares(nMod10);
return false;
}
if (combinedDivisors.IsEmpty || combinedDivisorSquares.IsEmpty)
{
goto Cleanup;
}
ReadOnlySpan<uint> combinedDivisors = GetCombinedDivisors(nMod10);
if (combinedDivisors.IsEmpty)
{
goto Cleanup;
}
int length = combinedDivisors.Length;
int squaresLength = combinedDivisorSquares.Length;
if (squaresLength < length)
{
length = squaresLength;
}
int length = combinedDivisors.Length;
for (int i = 0; i < length; i++)
{
uint entry = combinedDivisors[i];
if (entry > sqrtLimit)
{
break;
}
for (int i = 0; i < length; i++)
{
ulong divisorSquare = combinedDivisorSquares[i];
if (divisorSquare > n)
{
break;
}
divisorArray[count] = entry;
count++;
divisorArray[count] = combinedDivisors[i];
count++;
if (count == batchCapacity)
{
if (ProcessBatch(count))
{
compositeDetected = true;
goto Cleanup;
}
if (count == batchCapacity)
{
if (ProcessBatch(count))
{
compositeDetected = true;
goto Cleanup;
}
count = 0;
}
}
count = 0;
}
}
if (!compositeDetected && count > 0)
{
if (ProcessBatch(count))
{
compositeDetected = true;
goto Cleanup;
}
}
if (count > 0 && ProcessBatch(count))
{
compositeDetected = true;
goto Cleanup;
}
Cleanup:
state.ReturnScratch(scratch);
divisorPool.Return(divisorArray);
hitPool.Return(hitFlags);
gpu.Dispose();
limiter.Dispose();
return compositeDetected;
Cleanup:
divisorPool.Return(divisorArray);
gpu.Dispose();
limiter.Dispose();
return compositeDetected;
}
private static bool EvaluateWithOpenNumericFallback(ulong n)
{
return Prime.Numbers.IsPrime(n);
@@ -312,6 +338,18 @@ public sealed class HeuristicCombinedPrimeTester
};
}
private static ReadOnlySpan<ulong> GetCombinedDivisorSquares(byte nMod10)
{
return nMod10 switch
{
1 => CombinedDivisorsEnding1Squares,
3 => CombinedDivisorsEnding3Squares,
7 => CombinedDivisorsEnding7Squares,
9 => CombinedDivisorsEnding9Squares,
_ => ReadOnlySpan<ulong>.Empty,
};
}
internal static ReadOnlySpan<uint> GetCombinedDivisors(byte nMod10, CombinedDivisorPattern pattern)
{
return pattern switch
@@ -352,7 +390,47 @@ public sealed class HeuristicCombinedPrimeTester
};
}
private static uint[] BuildCombinedDivisors(byte nMod10, CombinedDivisorPattern pattern)
internal static ReadOnlySpan<ulong> GetCombinedDivisorSquares(byte nMod10, CombinedDivisorPattern pattern)
{
return pattern switch
{
CombinedDivisorPattern.TwoAOneB => nMod10 switch
{
1 => CombinedDivisorsEnding1TwoAOneBSquares,
3 => CombinedDivisorsEnding3TwoAOneBSquares,
7 => CombinedDivisorsEnding7TwoAOneBSquares,
9 => CombinedDivisorsEnding9TwoAOneBSquares,
_ => ReadOnlySpan<ulong>.Empty,
},
CombinedDivisorPattern.OneAOneB => nMod10 switch
{
1 => CombinedDivisorsEnding1OneAOneBSquares,
3 => CombinedDivisorsEnding3OneAOneBSquares,
7 => CombinedDivisorsEnding7OneAOneBSquares,
9 => CombinedDivisorsEnding9OneAOneBSquares,
_ => ReadOnlySpan<ulong>.Empty,
},
CombinedDivisorPattern.ThreeAOneB => nMod10 switch
{
1 => CombinedDivisorsEnding1ThreeAOneBSquares,
3 => CombinedDivisorsEnding3ThreeAOneBSquares,
7 => CombinedDivisorsEnding7ThreeAOneBSquares,
9 => CombinedDivisorsEnding9ThreeAOneBSquares,
_ => ReadOnlySpan<ulong>.Empty,
},
CombinedDivisorPattern.ThreeATwoB => nMod10 switch
{
1 => CombinedDivisorsEnding1ThreeATwoBSquares,
3 => CombinedDivisorsEnding3ThreeATwoBSquares,
7 => CombinedDivisorsEnding7ThreeATwoBSquares,
9 => CombinedDivisorsEnding9ThreeATwoBSquares,
_ => ReadOnlySpan<ulong>.Empty,
},
_ => ReadOnlySpan<ulong>.Empty,
};
}
private static uint[] BuildCombinedDivisors(byte nMod10, CombinedDivisorPattern pattern, out ulong[] squares)
{
ReadOnlySpan<int> groupA = HeuristicPrimeSieves.GroupADivisors;
ReadOnlySpan<uint> groupB = GetGroupBDivisors(nMod10);
@@ -412,7 +490,16 @@ public sealed class HeuristicCombinedPrimeTester
}
}
return combined.ToArray();
uint[] result = combined.ToArray();
ulong[] resultSquares = new ulong[result.Length];
for (int i = 0; i < result.Length; i++)
{
ulong divisor = result[i];
resultSquares[i] = divisor * divisor;
}
squares = resultSquares;
return result;
}
+91 -119
View File
@@ -263,167 +263,139 @@ public sealed class HeuristicPrimeTester
int batchCapacity = HeuristicGpuDivisorBatchSize;
int interleaveBatchSize = HeuristicDivisorInterleaveBatchSize;
var divisorPool = ThreadStaticPools.UlongPool;
var hitPool = ThreadStaticPools.BytePool;
ulong[] divisorArray = divisorPool.Rent(batchCapacity);
byte[] hitFlags = hitPool.Rent(batchCapacity);
var limiter = GpuPrimeWorkLimiter.Acquire();
var gpu = PrimeTester.PrimeTesterGpuContextPool.Rent();
var gpu = PrimeTester.PrimeTesterGpuContextPool.Rent(batchCapacity, 1);
var accelerator = gpu.Accelerator;
var state = PrimeTester.GpuKernelState.GetOrCreate(accelerator);
var scratch = state.RentScratch(batchCapacity, accelerator);
var state = gpu.State;
var scratch = gpu.Scratch;
bool compositeDetected = false;
int count = 0;
// lock (gpu.ExecutionLock)
var inputView = scratch.Input.View;
var outputView = scratch.Output.View;
bool ProcessBatch(int length)
{
var input = scratch.Input;
var output = scratch.Output;
inputView.CopyFromCPU(ref divisorArray[0], length);
byte compositeFlag = 0;
outputView.CopyFromCPU(ref compositeFlag, 1);
state.HeuristicTrialDivisionKernel(length, inputView, n, outputView);
accelerator.Synchronize();
outputView.CopyToCPU(ref compositeFlag, 1);
bool ProcessBatch(int length)
return compositeFlag != 0;
}
ReadOnlySpan<int> groupADivisors = HeuristicPrimeSieves.GroupADivisors;
int groupAIndex = 0;
ReadOnlySpan<byte> endingOrder = GetGroupBEndingOrder(nMod10);
Span<int> indices = endingOrder.Length <= 8
? stackalloc int[endingOrder.Length]
: new int[endingOrder.Length];
bool groupAHasMore = groupAIndex < groupADivisors.Length && (ulong)groupADivisors[groupAIndex] <= sqrtLimit;
bool groupBHasMore = !endingOrder.IsEmpty && HasGroupBCandidates(endingOrder, indices, sqrtLimit);
while (!compositeDetected && (groupAHasMore || groupBHasMore))
{
if (groupAHasMore)
{
if (length <= 0)
int processed = 0;
while (processed < interleaveBatchSize && groupAIndex < groupADivisors.Length)
{
return false;
}
input.View.CopyFromCPU(ref divisorArray[0], length);
state.HeuristicTrialDivisionKernel(length, input.View, n, output.View);
accelerator.Synchronize();
output.View.CopyToCPU(ref hitFlags[0], length);
for (int i = 0; i < length; i++)
{
if (hitFlags[i] == 0)
{
continue;
}
ulong divisor = divisorArray[i];
if (divisor > 1UL && n % divisor == 0UL)
{
return true;
}
}
return false;
}
ReadOnlySpan<int> groupADivisors = HeuristicPrimeSieves.GroupADivisors;
int groupAIndex = 0;
ReadOnlySpan<byte> endingOrder = GetGroupBEndingOrder(nMod10);
Span<int> indices = endingOrder.Length <= 8
? stackalloc int[endingOrder.Length]
: new int[endingOrder.Length];
bool groupAHasMore = groupAIndex < groupADivisors.Length && (ulong)groupADivisors[groupAIndex] <= sqrtLimit;
bool groupBHasMore = !endingOrder.IsEmpty && HasGroupBCandidates(endingOrder, indices, sqrtLimit);
while (!compositeDetected && (groupAHasMore || groupBHasMore))
{
if (groupAHasMore)
{
int processed = 0;
while (processed < interleaveBatchSize && groupAIndex < groupADivisors.Length)
{
ulong divisor = (ulong)groupADivisors[groupAIndex];
if (divisor > sqrtLimit)
{
groupAIndex = groupADivisors.Length;
groupAHasMore = false;
break;
}
divisorArray[count] = divisor;
count++;
if (count == batchCapacity)
{
if (ProcessBatch(count))
{
compositeDetected = true;
goto Cleanup;
}
count = 0;
}
groupAIndex++;
processed++;
}
if (groupAIndex >= groupADivisors.Length)
ulong divisor = (ulong)groupADivisors[groupAIndex];
if (divisor > sqrtLimit)
{
groupAIndex = groupADivisors.Length;
groupAHasMore = false;
break;
}
else
divisorArray[count] = divisor;
count++;
if (count == batchCapacity)
{
groupAHasMore = (ulong)groupADivisors[groupAIndex] <= sqrtLimit;
if (!groupAHasMore)
if (ProcessBatch(count))
{
groupAIndex = groupADivisors.Length;
compositeDetected = true;
goto Cleanup;
}
count = 0;
}
groupAIndex++;
processed++;
}
if (!compositeDetected && groupBHasMore)
if (groupAIndex >= groupADivisors.Length)
{
int processed = 0;
while (processed < interleaveBatchSize)
groupAHasMore = false;
}
else
{
groupAHasMore = (ulong)groupADivisors[groupAIndex] <= sqrtLimit;
if (!groupAHasMore)
{
if (!TrySelectNextGroupBDivisor(endingOrder, indices, sqrtLimit, out ulong divisor))
{
groupBHasMore = false;
break;
}
divisorArray[count] = divisor;
count++;
if (count == batchCapacity)
{
if (ProcessBatch(count))
{
compositeDetected = true;
goto Cleanup;
}
count = 0;
}
processed++;
}
if (groupBHasMore)
{
groupBHasMore = HasGroupBCandidates(endingOrder, indices, sqrtLimit);
groupAIndex = groupADivisors.Length;
}
}
}
if (!compositeDetected && count > 0)
if (!compositeDetected && groupBHasMore)
{
if (ProcessBatch(count))
int processed = 0;
while (processed < interleaveBatchSize)
{
compositeDetected = true;
goto Cleanup;
if (!TrySelectNextGroupBDivisor(endingOrder, indices, sqrtLimit, out ulong divisor))
{
groupBHasMore = false;
break;
}
divisorArray[count] = divisor;
count++;
if (count == batchCapacity)
{
if (ProcessBatch(count))
{
compositeDetected = true;
goto Cleanup;
}
count = 0;
}
processed++;
}
count = 0;
if (groupBHasMore)
{
groupBHasMore = HasGroupBCandidates(endingOrder, indices, sqrtLimit);
}
}
}
if (count > 0 && ProcessBatch(count))
{
compositeDetected = true;
goto Cleanup;
}
Cleanup:
state.ReturnScratch(scratch);
divisorPool.Return(divisorArray);
hitPool.Return(hitFlags);
gpu.Dispose();
limiter.Dispose();
return compositeDetected;
}
private static bool EvaluateWithOpenNumericFallback(ulong n)
{
return Prime.Numbers.IsPrime(n);
+71 -16
View File
@@ -128,13 +128,13 @@ public sealed class PrimeTester
public static void IsPrimeBatchGpu(ReadOnlySpan<ulong> values, Span<byte> results)
{
var limiter = GpuPrimeWorkLimiter.Acquire();
var gpu = PrimeTesterGpuContextPool.Rent();
var gpu = PrimeTesterGpuContextPool.Rent(GpuBatchSize);
var scratch = gpu.Scratch;
var state = gpu.State;
var accelerator = gpu.Accelerator;
int totalLength = values.Length;
int batchSize = Math.Max(1, GpuBatchSize);
int batchSize = GpuBatchSize;
var scratch = state.RentScratch(batchSize, accelerator);
var input = scratch.Input;
var output = scratch.Output;
ArrayPool<ulong> pool = ThreadStaticPools.UlongPool;
@@ -170,7 +170,6 @@ public sealed class PrimeTester
}
pool.Return(temp, clearArray: false);
state.ReturnScratch(scratch);
gpu.Dispose();
limiter.Dispose();
@@ -185,6 +184,7 @@ public sealed class PrimeTester
public Accelerator Accelerator { get; }
private KernelState? _kernelState;
private KernelState.ScratchBuffers? _scratch;
public PooledContext()
{
@@ -208,8 +208,51 @@ public sealed class PrimeTester
}
}
public KernelState.ScratchBuffers GetScratch(int minCapacity, int outputClearLength)
{
if (minCapacity <= 0)
{
minCapacity = 1;
}
var scratch = _scratch;
var state = KernelState;
if (scratch is null)
{
scratch = state.RentScratch(minCapacity, Accelerator);
_scratch = scratch;
}
else if (scratch.Capacity < minCapacity)
{
scratch.Dispose();
scratch = state.RentScratch(minCapacity, Accelerator);
_scratch = scratch;
}
int clearLength = outputClearLength <= 0 ? 0 : outputClearLength;
if (clearLength > 0)
{
int outputLength = (int)scratch.Output.Length;
if (clearLength > outputLength)
{
clearLength = outputLength;
}
scratch.Output.View.SubView(0, clearLength).MemSetToZero();
Accelerator.Synchronize();
}
return scratch;
}
public void Dispose()
{
if (_scratch is not null)
{
_scratch.Dispose();
_scratch = null;
}
ClearGpuCaches(Accelerator);
_kernelState = null;
Accelerator.Dispose();
@@ -219,14 +262,14 @@ public sealed class PrimeTester
private static readonly ConcurrentQueue<PooledContext> Pool = new();
internal static PrimeTesterGpuContextLease Rent()
internal static PrimeTesterGpuContextLease Rent(int minScratchCapacity = 0, int outputClearLength = 0)
{
if (Pool.TryDequeue(out var ctx))
{
return new PrimeTesterGpuContextLease(ctx);
return new PrimeTesterGpuContextLease(ctx, minScratchCapacity, outputClearLength);
}
return new PrimeTesterGpuContextLease(new PooledContext());
return new PrimeTesterGpuContextLease(new PooledContext(), minScratchCapacity, outputClearLength);
}
internal static void DisposeAll()
@@ -243,18 +286,30 @@ public sealed class PrimeTester
Pool.Enqueue(ctx);
}
internal readonly struct PrimeTesterGpuContextLease(PrimeTesterGpuContextPool.PooledContext ctx)
internal readonly struct PrimeTesterGpuContextLease
{
private readonly PooledContext? _ctx = ctx;
private readonly PooledContext? _ctx;
private readonly KernelState? _state;
private readonly KernelState.ScratchBuffers? _scratch;
public readonly Accelerator Accelerator => _ctx!.Accelerator;
public readonly KernelState State => _ctx!.KernelState;
public readonly void Dispose()
internal PrimeTesterGpuContextLease(PooledContext ctx, int minScratchCapacity, int outputClearLength)
{
Return(_ctx ?? throw new InvalidOperationException("GPU context lease is not initialized."));
_ctx = ctx;
_state = ctx.KernelState;
_scratch = minScratchCapacity > 0 ? ctx.GetScratch(minScratchCapacity, outputClearLength) : null;
}
public Accelerator Accelerator => (_ctx ?? throw new InvalidOperationException("GPU context lease is not initialized.")).Accelerator;
public KernelState State => _state ?? throw new InvalidOperationException("GPU kernel state is not initialized.");
public KernelState.ScratchBuffers Scratch => _scratch ?? throw new InvalidOperationException("Scratch buffers were not rented for this lease.");
public void Dispose()
{
var ctx = _ctx ?? throw new InvalidOperationException("GPU context lease is not initialized.");
Return(ctx);
}
}
}