Compilation error fixed
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@@ -19,7 +19,6 @@ public static class GpuContextPool
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{
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Context = Context.CreateDefault();
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Accelerator = Context.GetPreferredDevice(false).CreateAccelerator(Context);
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DivisorGeneratorGpuCache.WarmUpByDivisorTables(Accelerator);
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// NOTE: Avoid loading/compiling any kernel here to prevent implicit
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// CL stream/queue creation during accelerator construction.
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// Some OpenCL drivers are fragile when a queue is created immediately
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