Files

97 lines
3.2 KiB
C#

namespace PerfectNumbers.Core;
/// <summary>
/// Provides thread-safe file writing for both text and binary data.
/// </summary>
public sealed class TextFileWriter : IDisposable
{
private readonly FileStream _stream;
private StreamWriter? _textWriter;
private BinaryWriter? _binaryWriter;
private readonly object _lock = new();
public TextFileWriter(string path, FileMode mode)
{
var options = new FileStreamOptions
{
Access = FileAccess.Write,
Mode = mode,
Share = FileShare.Read
};
_stream = new FileStream(path, options);
}
public long Position
{
get
{
// TODO: Surface a lock-free position snapshot (for example via Interlocked.Read on a cached long)
// so the high-frequency status probes measured in the writer throughput profiling stop contending on
// the flush lock while runs follow the buffered pipeline planned for the scanner fast path.
lock (_lock)
{
return _stream.Position;
}
}
}
private StreamWriter TextWriter => _textWriter ??= new StreamWriter(_stream, leaveOpen: true);
private BinaryWriter BinaryWriter => _binaryWriter ??= new BinaryWriter(_stream, System.Text.Encoding.UTF8, leaveOpen: true);
/// <summary>
/// Clears the file by truncating it to zero length.
/// </summary>
public void Clear()
{
lock (_lock)
{
// TODO: Use the pooled writer buffers planned for the TextFileWriter fast path so truncation flushes
// reuse the span caches identified alongside the Mod10_8_5_3Benchmarks instead of forcing synchronous
// SetLength/Flush work on every restart.
_stream.SetLength(0);
_stream.Position = 0;
_textWriter?.Flush();
_binaryWriter?.Flush();
}
}
/// <summary>
/// Writes a line of text to the file.
/// </summary>
public void WriteLine(string line)
{
lock (_lock)
{
// TODO: Buffer these writes through an ArrayPool-backed accumulator so we only flush when the
// batch is full; flushing per line shows up as a serialization bottleneck once the scanner emits
// millions of candidate summaries.
TextWriter.WriteLine(line);
TextWriter.Flush();
}
}
/// <summary>
/// Executes a binary writing action within the internal lock.
/// </summary>
public void WriteBinary(Action<BinaryWriter> action)
{
lock (_lock)
{
// TODO: Buffer binary writes with the same ArrayPool-backed accumulator planned for text so GPU result
// dumps can batch disk flushes instead of flushing on every invocation.
action(BinaryWriter);
BinaryWriter.Flush();
}
}
public void Dispose()
{
// TODO: Return the writers to a pooled wrapper once the buffered pipeline lands so disposing the
// TextFileWriter mirrors the zero-allocation strategy validated by the Mod10_8_5_3Benchmarks helpers.
_binaryWriter?.Dispose();
_textWriter?.Dispose();
_stream.Dispose();
}
}