470 lines
19 KiB
C#
470 lines
19 KiB
C#
using System;
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using System.Buffers;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Numerics;
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using System.Runtime.CompilerServices;
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using ILGPU;
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using ILGPU.Runtime;
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using PerfectNumbers.Core.Gpu;
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namespace PerfectNumbers.Core;
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public sealed class PrimeTester
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{
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public PrimeTester()
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{
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}
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[ThreadStatic]
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private static PrimeTester? _tester;
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public static PrimeTester Exclusive => _tester ??= new();
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public static bool IsPrime(ulong n, CancellationToken ct)
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{
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if (n <= 1UL)
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{
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return false;
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}
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if (n == 2UL)
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{
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throw new InvalidOperationException("PrimeTester.IsPrime encountered the sentinel input 2.");
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}
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bool isOdd = (n & 1UL) != 0UL;
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bool result = isOdd;
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bool requiresTrialDivision = result && n >= 7UL;
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if (requiresTrialDivision)
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{
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// EvenPerfectBitScanner streams exponents starting at 136,279,841, so the Mod10/GCD guard never fires on the
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// production path. Leave the logic commented out as instrumentation for diagnostic builds.
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// bool sharesMaxExponentFactor = n.Mod10() == 1UL && SharesFactorWithMaxExponent(n);
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// result &= !sharesMaxExponentFactor;
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if (result)
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{
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uint[] smallPrimeDivisors = PrimesGenerator.SmallPrimes;
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ulong[] smallPrimeDivisorsMul = PrimesGenerator.SmallPrimesPow2;
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ulong nMod10 = n.Mod10();
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switch (nMod10)
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{
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case 1UL:
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smallPrimeDivisors = PrimesGenerator.SmallPrimesLastOne;
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smallPrimeDivisorsMul = PrimesGenerator.SmallPrimesPow2LastOne;
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break;
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case 3UL:
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smallPrimeDivisors = DivisorGenerator.SmallPrimesLastThree;
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smallPrimeDivisorsMul = DivisorGenerator.SmallPrimesPow2LastThree;
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break;
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case 7UL:
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smallPrimeDivisors = PrimesGenerator.SmallPrimesLastSeven;
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smallPrimeDivisorsMul = PrimesGenerator.SmallPrimesPow2LastSeven;
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break;
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case 9UL:
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smallPrimeDivisors = DivisorGenerator.SmallPrimesLastNine;
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smallPrimeDivisorsMul = DivisorGenerator.SmallPrimesPow2LastNine;
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break;
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}
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int smallPrimeDivisorsLength = smallPrimeDivisors.Length;
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for (int i = 0; i < smallPrimeDivisorsLength; i++)
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{
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if (smallPrimeDivisorsMul[i] > n)
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{
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break;
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}
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if (n % smallPrimeDivisors[i] == 0)
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{
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result = false;
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break;
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}
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}
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}
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}
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return result;
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}
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public static bool IsPrimeGpu(ulong n)
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{
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return Exclusive.IsPrimeGpu(n, CancellationToken.None);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public bool IsPrimeGpu(ulong n, CancellationToken ct)
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{
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bool forceCpu = GpuContextPool.ForceCpu;
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bool belowGpuRange = n < 31UL;
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if (forceCpu || belowGpuRange)
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{
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return IsPrimeCpu(n, ct);
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}
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var limiter = GpuPrimeWorkLimiter.Acquire();
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var gpu = PrimeTesterGpuContextPool.Rent(1);
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var accelerator = gpu.Accelerator;
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var kernel = gpu.Kernel;
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ulong value = n;
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byte flag = 0;
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var input = gpu.Input;
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var output = gpu.Output;
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input.View.CopyFromCPU(ref value, 1);
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kernel(
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1,
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input.View,
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gpu.DevicePrimesDefault.View,
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gpu.DevicePrimesLastOne.View,
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gpu.DevicePrimesLastSeven.View,
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gpu.DevicePrimesLastThree.View,
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gpu.DevicePrimesLastNine.View,
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gpu.DevicePrimesPow2Default.View,
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gpu.DevicePrimesPow2LastOne.View,
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gpu.DevicePrimesPow2LastSeven.View,
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gpu.DevicePrimesPow2LastThree.View,
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gpu.DevicePrimesPow2LastNine.View,
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output.View);
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accelerator.Synchronize();
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output.View.CopyToCPU(ref flag, 1);
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gpu.Dispose();
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limiter.Dispose();
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return flag != 0;
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}
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public static bool IsPrimeCpu(ulong n, CancellationToken ct)
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{
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// Preserve the legacy entry point for callers that bypass the thread-local caches.
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return IsPrime(n, ct);
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}
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public static int GpuBatchSize { get; set; } = 262_144;
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void IsPrimeBatchGpu(ReadOnlySpan<ulong> values, Span<byte> results)
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{
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var limiter = GpuPrimeWorkLimiter.Acquire();
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var gpu = PrimeTesterGpuContextPool.Rent(GpuBatchSize);
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var accelerator = gpu.Accelerator;
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var kernel = gpu.Kernel;
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int totalLength = values.Length;
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int batchSize = GpuBatchSize;
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var input = gpu.Input;
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var output = gpu.Output;
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ArrayPool<ulong> pool = ThreadStaticPools.UlongPool;
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ulong[] temp = pool.Rent(batchSize);
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int pos = 0;
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while (pos < totalLength)
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{
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int remaining = totalLength - pos;
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int count = remaining > batchSize ? batchSize : remaining;
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values.Slice(pos, count).CopyTo(temp);
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input.View.CopyFromCPU(ref temp[0], count);
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kernel(
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count,
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input.View,
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gpu.DevicePrimesDefault.View,
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gpu.DevicePrimesLastOne.View,
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gpu.DevicePrimesLastSeven.View,
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gpu.DevicePrimesLastThree.View,
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gpu.DevicePrimesLastNine.View,
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gpu.DevicePrimesPow2Default.View,
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gpu.DevicePrimesPow2LastOne.View,
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gpu.DevicePrimesPow2LastSeven.View,
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gpu.DevicePrimesPow2LastThree.View,
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gpu.DevicePrimesPow2LastNine.View,
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output.View);
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accelerator.Synchronize();
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output.View.CopyToCPU(ref results[pos], count);
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pos += count;
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}
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pool.Return(temp, clearArray: false);
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gpu.Dispose();
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limiter.Dispose();
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}
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internal static class PrimeTesterGpuContextPool
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{
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private static readonly ConcurrentQueue<PrimeTesterGpuContextLease> Pool = new();
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internal static PrimeTesterGpuContextLease Rent(int minBufferCapacity = 1)
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{
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if (!Pool.TryDequeue(out var lease))
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{
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lease = new PrimeTesterGpuContextLease(minBufferCapacity);
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}
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else
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{
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lease.EnsureCapacity(minBufferCapacity);
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}
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lease.ResetReturnFlag();
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return lease;
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}
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internal static void Return(PrimeTesterGpuContextLease lease)
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{
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lease.Accelerator.Synchronize();
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Pool.Enqueue(lease);
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}
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internal static void DisposeAll()
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{
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while (Pool.TryDequeue(out var lease))
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{
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lease.DisposeResources();
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}
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}
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internal static void Clear(Accelerator accelerator)
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{
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if (accelerator is null)
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{
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return;
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}
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var retained = new List<PrimeTesterGpuContextLease>();
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while (Pool.TryDequeue(out var lease))
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{
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if (lease.Accelerator == accelerator)
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{
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lease.DisposeResources();
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}
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else
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{
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retained.Add(lease);
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}
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}
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int retainedCount = retained.Count;
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for (int i = 0; i < retainedCount; i++)
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{
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Pool.Enqueue(retained[i]);
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}
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}
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internal sealed class PrimeTesterGpuContextLease : IDisposable
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{
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private bool _returned;
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internal readonly Context AcceleratorContext;
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public readonly Accelerator Accelerator;
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public readonly Action<Index1D, ArrayView<ulong>, ArrayView<uint>, ArrayView<uint>, ArrayView<uint>, ArrayView<uint>, ArrayView<uint>, ArrayView<ulong>, ArrayView<ulong>, ArrayView<ulong>, ArrayView<ulong>, ArrayView<ulong>, ArrayView<byte>> Kernel;
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public readonly Action<Index1D, ArrayView<ulong>, ulong, ArrayView<byte>> HeuristicTrialDivisionKernel;
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public readonly MemoryBuffer1D<uint, Stride1D.Dense> DevicePrimesDefault;
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public readonly MemoryBuffer1D<uint, Stride1D.Dense> DevicePrimesLastOne;
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public readonly MemoryBuffer1D<uint, Stride1D.Dense> DevicePrimesLastSeven;
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public readonly MemoryBuffer1D<uint, Stride1D.Dense> DevicePrimesLastThree;
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public readonly MemoryBuffer1D<uint, Stride1D.Dense> DevicePrimesLastNine;
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public readonly MemoryBuffer1D<ulong, Stride1D.Dense> DevicePrimesPow2Default;
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public readonly MemoryBuffer1D<ulong, Stride1D.Dense> DevicePrimesPow2LastOne;
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public readonly MemoryBuffer1D<ulong, Stride1D.Dense> DevicePrimesPow2LastSeven;
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public readonly MemoryBuffer1D<ulong, Stride1D.Dense> DevicePrimesPow2LastThree;
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public readonly MemoryBuffer1D<ulong, Stride1D.Dense> DevicePrimesPow2LastNine;
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public MemoryBuffer1D<ulong, Stride1D.Dense> Input;
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public MemoryBuffer1D<byte, Stride1D.Dense> Output;
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public int BufferCapacity;
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internal PrimeTesterGpuContextLease(int minBufferCapacity)
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{
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AcceleratorContext = Context.CreateDefault();
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Accelerator = AcceleratorContext.GetPreferredDevice(false).CreateAccelerator(AcceleratorContext);
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Kernel = Accelerator.LoadAutoGroupedStreamKernel<Index1D, ArrayView<ulong>, ArrayView<uint>, ArrayView<uint>, ArrayView<uint>, ArrayView<uint>, ArrayView<uint>, ArrayView<ulong>, ArrayView<ulong>, ArrayView<ulong>, ArrayView<ulong>, ArrayView<ulong>, ArrayView<byte>>(PrimeTesterKernels.SmallPrimeSieveKernel);
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HeuristicTrialDivisionKernel = Accelerator.LoadAutoGroupedStreamKernel<Index1D, ArrayView<ulong>, ulong, ArrayView<byte>>(PrimeTesterKernels.HeuristicTrialDivisionKernel);
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var primesDefault = DivisorGenerator.SmallPrimes;
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DevicePrimesDefault = Accelerator.Allocate1D<uint>(primesDefault.Length);
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DevicePrimesDefault.View.CopyFromCPU(primesDefault);
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var primesLastOne = DivisorGenerator.SmallPrimesLastOne;
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DevicePrimesLastOne = Accelerator.Allocate1D<uint>(primesLastOne.Length);
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DevicePrimesLastOne.View.CopyFromCPU(primesLastOne);
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var primesLastSeven = DivisorGenerator.SmallPrimesLastSeven;
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DevicePrimesLastSeven = Accelerator.Allocate1D<uint>(primesLastSeven.Length);
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DevicePrimesLastSeven.View.CopyFromCPU(primesLastSeven);
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var primesLastThree = DivisorGenerator.SmallPrimesLastThree;
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DevicePrimesLastThree = Accelerator.Allocate1D<uint>(primesLastThree.Length);
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DevicePrimesLastThree.View.CopyFromCPU(primesLastThree);
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var primesLastNine = DivisorGenerator.SmallPrimesLastNine;
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DevicePrimesLastNine = Accelerator.Allocate1D<uint>(primesLastNine.Length);
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DevicePrimesLastNine.View.CopyFromCPU(primesLastNine);
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var primesPow2Default = DivisorGenerator.SmallPrimesPow2;
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DevicePrimesPow2Default = Accelerator.Allocate1D<ulong>(primesPow2Default.Length);
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DevicePrimesPow2Default.View.CopyFromCPU(primesPow2Default);
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var primesPow2LastOne = DivisorGenerator.SmallPrimesPow2LastOne;
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DevicePrimesPow2LastOne = Accelerator.Allocate1D<ulong>(primesPow2LastOne.Length);
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DevicePrimesPow2LastOne.View.CopyFromCPU(primesPow2LastOne);
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var primesPow2LastSeven = DivisorGenerator.SmallPrimesPow2LastSeven;
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DevicePrimesPow2LastSeven = Accelerator.Allocate1D<ulong>(primesPow2LastSeven.Length);
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DevicePrimesPow2LastSeven.View.CopyFromCPU(primesPow2LastSeven);
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var primesPow2LastThree = DivisorGenerator.SmallPrimesPow2LastThree;
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DevicePrimesPow2LastThree = Accelerator.Allocate1D<ulong>(primesPow2LastThree.Length);
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DevicePrimesPow2LastThree.View.CopyFromCPU(primesPow2LastThree);
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var primesPow2LastNine = DivisorGenerator.SmallPrimesPow2LastNine;
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DevicePrimesPow2LastNine = Accelerator.Allocate1D<ulong>(primesPow2LastNine.Length);
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DevicePrimesPow2LastNine.View.CopyFromCPU(primesPow2LastNine);
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BufferCapacity = minBufferCapacity < 1 ? 1 : minBufferCapacity;
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Input = Accelerator.Allocate1D<ulong>(BufferCapacity);
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Output = Accelerator.Allocate1D<byte>(BufferCapacity);
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_returned = false;
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}
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public void EnsureCapacity(int minCapacity)
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{
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int required = minCapacity < 1 ? 1 : minCapacity;
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if (required <= BufferCapacity)
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{
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return;
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}
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Input.Dispose();
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Output.Dispose();
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Input = Accelerator.Allocate1D<ulong>(required);
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Output = Accelerator.Allocate1D<byte>(required);
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BufferCapacity = required;
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}
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internal void ResetReturnFlag()
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{
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_returned = false;
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}
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public void Dispose()
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{
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if (_returned)
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{
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return;
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}
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_returned = true;
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PrimeTesterGpuContextPool.Return(this);
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}
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internal void DisposeResources()
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{
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Input.Dispose();
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Output.Dispose();
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DevicePrimesDefault.Dispose();
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DevicePrimesLastOne.Dispose();
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DevicePrimesLastSeven.Dispose();
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DevicePrimesLastThree.Dispose();
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DevicePrimesLastNine.Dispose();
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DevicePrimesPow2Default.Dispose();
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DevicePrimesPow2LastOne.Dispose();
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DevicePrimesPow2LastSeven.Dispose();
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DevicePrimesPow2LastThree.Dispose();
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DevicePrimesPow2LastNine.Dispose();
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Accelerator.Dispose();
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AcceleratorContext.Dispose();
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}
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}
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}
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// Expose cache clearing for accelerator disposal coordination
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public static void ClearGpuCaches(Accelerator accelerator)
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{
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PrimeTesterGpuContextPool.Clear(accelerator);
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}
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internal static void DisposeGpuContexts()
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{
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PrimeTesterGpuContextPool.DisposeAll();
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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internal static bool SharesFactorWithMaxExponent(ulong n)
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{
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// TODO: Replace this on-the-fly GCD probe with the cached factor table derived from
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// ResidueComputationBenchmarks so divisor-cycle metadata can short-circuit the test
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// instead of recomputing binary GCD for every candidate.
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ulong m = (ulong)BitOperations.Log2(n);
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return BinaryGcd(n, m) != 1UL;
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}
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internal static void SharesFactorWithMaxExponentBatch(ReadOnlySpan<ulong> values, Span<byte> results)
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{
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// TODO: Route this batch helper through the shared GPU kernel pool from
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// GpuUInt128BinaryGcdBenchmarks so we reuse cached kernels, pinned host buffers,
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// and divisor-cycle staging instead of allocating new device buffers per call.
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var gpu = PrimeTesterGpuContextPool.Rent();
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var accelerator = gpu.Accelerator;
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var kernel = accelerator.LoadAutoGroupedStreamKernel<Index1D, ArrayView<ulong>, ArrayView<byte>>(PrimeTesterKernels.SharesFactorKernel);
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int length = values.Length;
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var inputBuffer = accelerator.Allocate1D<ulong>(length);
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var resultBuffer = accelerator.Allocate1D<byte>(length);
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ArrayPool<ulong> pool = ThreadStaticPools.UlongPool;
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ulong[] temp = pool.Rent(length);
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values.CopyTo(temp);
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inputBuffer.View.CopyFromCPU(ref temp[0], length);
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kernel(length, inputBuffer.View, resultBuffer.View);
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accelerator.Synchronize();
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resultBuffer.View.CopyToCPU(ref results[0], length);
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pool.Return(temp, clearArray: false);
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resultBuffer.Dispose();
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inputBuffer.Dispose();
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gpu.Dispose();
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static ulong BinaryGcd(ulong u, ulong v)
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{
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// TODO: Swap this handwritten binary GCD for the optimized helper measured in
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// GpuUInt128BinaryGcdBenchmarks so CPU callers share the faster subtract-less
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// ladder once the common implementation is promoted into PerfectNumbers.Core.
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if (u == 0UL)
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{
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return v;
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}
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if (v == 0UL)
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{
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return u;
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}
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int shift = BitOperations.TrailingZeroCount(u | v);
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u >>= BitOperations.TrailingZeroCount(u);
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do
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{
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v >>= BitOperations.TrailingZeroCount(v);
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if (u > v)
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{
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(u, v) = (v, u);
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}
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v -= u;
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}
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while (v != 0UL);
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return u << shift;
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}
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}
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