Files
even-perfect-numbers-scanner/PerfectNumbers.Core.Tests/Gpu/PrimeTesterGpuTests.cs
T
Marek Lemańczyk 4c4d4243fb Merge remote-tracking branch 'github/codex/optimize-evenperfectbitscanner-for-static-arrays-khd9w8' into work
# Conflicts:
#	PerfectNumbers.Core/Gpu/GpuContextPool.cs
#	PerfectNumbers.Core/Gpu/GpuKernelLease.cs
#	PerfectNumbers.Core/Gpu/GpuKernelPool.cs
#	PerfectNumbers.Core/Gpu/GpuStaticTableInitializer.cs
#	PerfectNumbers.Core/Gpu/Kernels/PrimeOrderSpecialMaxKernels.cs
#	PerfectNumbers.Core/PrimeOrderCalculator.Cpu.cs
#	PerfectNumbers.Core/PrimeOrderCalculator.Gpu.cs
#	PerfectNumbers.Core/PrimeTester.cs
2025-11-03 23:59:12 +01:00

47 lines
1.0 KiB
C#

using FluentAssertions;
using PerfectNumbers.Core.Gpu;
using Xunit;
namespace PerfectNumbers.Core.Tests.Gpu;
[Trait("Category", "Fast")]
public class PrimeTesterGpuTests
{
[Fact]
public void IsPrimeGpu_accepts_known_primes()
{
try
{
var tester = new PrimeTester();
ulong[] primes = [31UL, 61UL, 89UL, 107UL, 127UL, 521UL];
foreach (ulong prime in primes)
{
PrimeTester.IsPrimeGpu(prime).Should().BeTrue();
}
}
finally
{
GpuContextPool.DisposeAll();
}
}
[Fact]
public void IsPrimeGpu_rejects_composites()
{
try
{
var tester = new PrimeTester();
ulong[] composites = [33UL, 39UL, 51UL, 77UL, 91UL];
foreach (ulong composite in composites)
{
PrimeTester.IsPrimeGpu(composite).Should().BeFalse();
}
}
finally
{
GpuContextPool.DisposeAll();
}
}
}