Files
even-perfect-numbers-scanner/PerfectNumbers.Core/UnboundedTaskScheduler.cs
T

96 lines
2.4 KiB
C#

using System;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
namespace PerfectNumbers.Core;
public sealed class UnboundedTaskScheduler : TaskScheduler
{
private static readonly object InstanceLock = new();
private static UnboundedTaskScheduler? _instance;
private static int _configuredThreadCount = Environment.ProcessorCount;
public static UnboundedTaskScheduler Instance
{
get
{
lock (InstanceLock)
{
_instance ??= new UnboundedTaskScheduler(GetNormalizedThreadCount(_configuredThreadCount));
return _instance;
}
}
}
public static int ConfiguredThreadCount => GetNormalizedThreadCount(Volatile.Read(ref _configuredThreadCount));
private readonly object _poolLock = new();
private TaskThreadPool _threadPool;
private UnboundedTaskScheduler(int threadCount)
{
_threadPool = new TaskThreadPool(threadCount, ExecuteTask);
}
public static void ConfigureThreadCount(int threadCount)
{
int normalizedThreadCount = GetNormalizedThreadCount(threadCount);
lock (InstanceLock)
{
Volatile.Write(ref _configuredThreadCount, normalizedThreadCount);
if (_instance is null)
{
return;
}
_instance.UpdateThreadPool(normalizedThreadCount);
}
}
public override int MaximumConcurrencyLevel => int.MaxValue;
protected override void QueueTask(Task task)
{
_threadPool.Queue(task);
}
private void UpdateThreadPool(int threadCount)
{
lock (_poolLock)
{
if (_threadPool.ThreadCount == threadCount)
{
return;
}
TaskThreadPool newPool = new(threadCount, ExecuteTask);
TaskThreadPool oldPool = _threadPool;
_threadPool = newPool;
oldPool.Dispose();
}
}
private void ExecuteTask(Task task)
{
TryExecuteTask(task);
}
protected override bool TryExecuteTaskInline(Task task, bool taskWasPreviouslyQueued)
{
return TryExecuteTask(task);
}
protected override IEnumerable<Task>? GetScheduledTasks()
{
return _threadPool.GetScheduledTasks();
}
private static int GetNormalizedThreadCount(int threadCount)
{
return threadCount < 1 ? 1 : threadCount;
}
}