Split MulHigh extensions into CPU and GPU variants
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@@ -89,7 +89,7 @@ public class Mul64Benchmarks
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{
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ulong leftLow = (ulong)left;
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ulong rightLow = (ulong)right;
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return ((UInt128)(leftLow * (ulong)(right >> 64) + leftLow.MulHigh(rightLow)) << 64) | (UInt128)(leftLow * rightLow);
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return ((UInt128)(leftLow * (ulong)(right >> 64) + leftLow.MulHighCpu(rightLow)) << 64) | (UInt128)(leftLow * rightLow);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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@@ -3,6 +3,7 @@ using System.Runtime.CompilerServices;
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using BenchmarkDotNet.Attributes;
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using BenchmarkDotNet.Jobs;
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using PerfectNumbers.Core;
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using PerfectNumbers.Core.Gpu;
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namespace EvenPerfectBitScanner.Benchmarks;
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@@ -36,10 +37,7 @@ public class MulHighBenchmarks
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[Benchmark(Baseline = true)]
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public ulong CurrentImplementation()
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{
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// TODO: Replace ULongExtensions.MulHigh with the UInt128-based helper on CPU paths; it was
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// 11–14× faster in the latest benchmarks while the GPU-specific variant remains available
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// separately.
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return ULongExtensions.MulHigh(Input.X, Input.Y);
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return ULongExtensions.MulHighCpu(Input.X, Input.Y);
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}
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/// <summary>
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@@ -107,7 +105,9 @@ public class MulHighBenchmarks
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static ulong MulHighWithGpuUInt128(ulong x, ulong y)
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{
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return ULongExtensions.MulHighGpuCompatible(x, y);
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GpuUInt128 product = new(x);
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GpuUInt128.Mul64(ref product, 0UL, y);
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return product.High;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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@@ -240,7 +240,7 @@ public class MulMod64Benchmarks
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ulong left = a % modulus;
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ulong right = b % modulus;
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ulong low = left * right;
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ulong high = left.MulHigh(right);
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ulong high = left.MulHighCpu(right);
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UInt128 product = ((UInt128)high << 64) | low;
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return (ulong)(product % modulus);
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}
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@@ -131,11 +131,21 @@ public class ULongExtensionsTests
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[InlineData(0UL, 0UL)]
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[InlineData(ulong.MaxValue, 1UL)]
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[InlineData(123456789UL, 987654321UL)]
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public void MulHigh_matches_high_bits(ulong x, ulong y)
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public void MulHighCpu_matches_high_bits(ulong x, ulong y)
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{
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ulong expected = (ulong)(((UInt128)x * y) >> 64);
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x.MulHigh(y).Should().Be(expected);
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x.MulHighCpu(y).Should().Be(expected);
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}
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[Theory]
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[Trait("Category", "Fast")]
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[InlineData(0UL, 0UL)]
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[InlineData(ulong.MaxValue, 1UL)]
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[InlineData(123456789UL, 987654321UL)]
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public void MulHighGpu_matches_cpu_baseline(ulong x, ulong y)
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{
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x.MulHighGpu(y).Should().Be(x.MulHighCpu(y));
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}
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[Theory]
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@@ -760,7 +760,7 @@ public static class UInt128Extensions
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// expression tree around the shift. Mirroring the MulHigh layout lets RyuJIT
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// keep the intermediate sum in registers instead of reloading the partial
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// product from the stack.
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ulong high = aLow.MulHigh(bLow);
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ulong high = aLow.MulHighCpu(bLow);
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high += aLow * bHigh;
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return ((UInt128)high << 64) | low;
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@@ -11,6 +11,7 @@ namespace PerfectNumbers.Core;
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public static partial class ULongExtensions
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[Obsolete("Use ULongExtensions.MulHighCpu or ULongExtensions.MulHighGpu.")]
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public static ulong MulHighGpuCompatible(this ulong x, ulong y)
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{
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GpuUInt128 product = new(x);
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@@ -430,14 +430,19 @@ public static partial class ULongExtensions
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static UInt128 Mul64(this ulong a, ulong b) => ((UInt128)a.MulHigh(b) << 64) | (UInt128)(a * b);
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public static UInt128 Mul64(this ulong a, ulong b) => ((UInt128)a.MulHighCpu(b) << 64) | (UInt128)(a * b);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static ulong MulHigh(this ulong x, ulong y)
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public static ulong MulHighCpu(this ulong x, ulong y)
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{
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// TODO: Investigate replacing this manual decomposition with the UInt128-based implementation
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// for CPU callers; the latest benchmarks show the intrinsic path is an order of magnitude
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// faster, while GPU code can keep using GpuUInt128.MulHigh.
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return (ulong)(((UInt128)x * y) >> 64);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static ulong MulHighGpu(this ulong x, ulong y)
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{
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// The CPU helpers rely on UInt128 via MulHighCpu; retain this manual decomposition for GPU-style
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// arithmetic so callers can avoid the intrinsic when staging work for accelerators.
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ulong xLow = (uint)x;
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ulong xHigh = x >> 32;
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ulong yLow = (uint)y;
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@@ -554,7 +559,7 @@ public static partial class ULongExtensions
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ulong m = unchecked(tLow * nPrime);
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ulong mTimesModulusLow = unchecked(m * modulus);
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ulong result = unchecked(a.MulHigh(b) + m.MulHigh(modulus) + (unchecked(tLow + mTimesModulusLow) < tLow ? 1UL : 0UL));
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ulong result = unchecked(a.MulHighCpu(b) + m.MulHighCpu(modulus) + (unchecked(tLow + mTimesModulusLow) < tLow ? 1UL : 0UL));
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if (result >= modulus)
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{
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result -= modulus;
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