DefaultThreadPoolCapacity updated to avoid too big arrays without reason.
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@@ -9,7 +9,7 @@ public static class PerfectNumberConstants
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public const int DefaultFactorsBuffer = 32;
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public const int DefaultPoolCapacity = 10_240;
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public const int DefaultSmallPrimeFactorSlotCount = 64;
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public const int DefaultThreadPoolCapacity = 131_072;
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public const int DefaultThreadPoolCapacity = 30_000;
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public const int DefaultSpecialMaxFactorCapacity = 1024;
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public const ulong ExtraDivisorCycleSearchLimit = 64UL;
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public static int GpuRatio = 16384 - 1;
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