Pooling restored

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Marek Lemańczyk committed 2025-09-10 02:19:14 +02:00
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commit a9991c5b88
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@@ -6,7 +6,7 @@ namespace PerfectNumbers.Core.Gpu;
public static class GpuContextPool
{
private static readonly bool PoolingEnabled = false;
private static readonly bool PoolingEnabled = true;
// Default device preference for generic GPU kernels (prime scans, NTT, etc.)
public static bool ForceCpu { get; set; } = false;